Bounty Hunter Archive

Thread: Why is there still a XP loss from BH Missions?

Qwad
Fri Sep 09, 2005 3:31 pm
#79

Blue glowies, that should be the solution. Once you perish to a BH your toon should become a blue glowie for a certain point of time, for example maybe this formula; (where X is skill points put into Jedi)

X / 60mins = Blue glowie time

So a 226 pt jedi would be a blue glowie for about 3.7 hours.

Blue glowies would only be visible to force sensitive people, and Jedi, they wouldn't be able to manipulate ANYTHING, this includes their inventory or appearance while blue glowie. Perhaps to offset the sheer boredom that being blue glowie would create, maybe we could allow them to be able to teleport to people on their friends list, ala obi-wan talking to luke.

Maybe 60 mins is a bit leinent but you must realize that not everyone has 5+ hours a day to play, though granted one would argue that to be a Jedi one must have dedicated quite a bit of time to play already.

Just my .2 cents.





...Posting rants on these forums is like a rocking chair; it gives you something to do, but it doesn't get ya anywhere... write that down.

>Torrence Osti - DMG-I - Gorath
The origins of the "nerf bat"
illvanos
Fri Sep 30, 2005 3:27 am
#80






Qwad wrote:
Blue glowies, that should be the solution. Once you perish to a BH your toon should become a blue glowie for a certain point of time, for example maybe this formula; (where X is skill points put into Jedi)

X / 60mins = Blue glowie time

So a 226 pt jedi would be a blue glowie for about 3.7 hours.

Blue glowies would only be visible to force sensitive people, and Jedi, they wouldn't be able to manipulate ANYTHING, this includes their inventory or appearance while blue glowie. Perhaps to offset the sheer boredom that being blue glowie would create, maybe we could allow them to be able to teleport to people on their friends list, ala obi-wan talking to luke.

Maybe 60 mins is a bit leinent but you must realize that not everyone has 5+ hours a day to play, though granted one would argue that to be a Jedi one must have dedicated quite a bit of time to play already.

Just my .2 cents.




acctually as much as i hate the blue glowie comments, i would acctually agree to this even to a point where if you die you become blue glowie for 1 playing week ne thing as long as its not permanent. if it did become permanent then soe would loose to much money due to how many jedi are around. the main reason im agreeing with this is due to the fact how easy jedi is for example i talked to a post cu unlock jedi after three weeks of grinding he was half way in his temp. i thought to myself jesus 3 weeks and i was lucky to have two trees filled. then to test this i took my full temp jedi out got into a spin group and tested this i was getting almost 100k xp per hr easy with out having to worry about vis. so i have to agree with the bh on this one the punishment needs to be higher if you are killed by a bh due to the fact that jedi are suppose to be 1.5 times harder than ne other prof but right now due to mainly pearl/crystal drops id say 1.15-1.25 times harder.



::Illvanos Elder doc/medic::
::Morah jedi elder::
::reserved for when I have my vendors back up::

do not argue with idiots, for they will bring you down to their lvl and beat you through experience.
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