Bounty Hunter Archive
Thread: Jedi a priviledge, not a right
GlargTheKelfn wrote:
just like you consented to the tef by joining a faction, and we see where that went. i think that argument is loosing it's validity in the overall game design.
aekeem wrote:
GlargTheKelfn wrote:
just like you consented to the tef by joining a faction, and we see where that went. i think that argument is loosing it's validity in the overall game design.joining a faction didn't make us more powerful........ it did back when you could use 3 at-sts per person, but that got brought down to 1 faction pet per person, then it got brought down to faction pets for pve only. so if you want your power reduced go ahead and cite factions as an example, maybe they'll make you guys pve only
i think you are correct there. the pve option will probably arrive at some point, or no more xp loss.
anything else just causes the hate and attempts to nerf the other guy. the gcw was just like this when there was decay in pvp death. almost no one would pvp, and each side was all about getting the other guy nerfed to protect themselves. same situation here.
the only way you can have non hate filled pvp is for it to not have a cost. the gcw has shown this, as have the tef removal i was referring to earlier. faction pets, etc aside; the threat of constantly getting 'ganked' killed the gcw for most players. that's all i was talking about. same thing is happening here, and i would expect a similar change will be made.
and fwiw: faction pets have never been pve only. now they only attack factional targets. if you are sf and fighting another sf player, your faction pet will engage them too.
Message Edited by GlargTheKelfn on 07-17-2005 02:20 PM
HyprHypo wrote:
nothing and it sucks for you guys but that doesnt mean you should be better in the end. Its the reason we have so many Jedi as it is. Once you are maxed you are always better than any standard profession and thats the problem. Thats why box loss or perma death is the only fair solution if we keep 1.5 or a 2nd Alpha class. If not, then why be better? Basically dieing in PVP is a setback and it blows. It should be removed once you guys are balanced.
Leatherneck_of_Alderaan wrote:
HyprHypo wrote:
Leatherneck_of_Alderaan wrote:
HyprHypo wrote:
Leatherneck_of_Alderaan wrote:
HyprHypo wrote:
As long as there is no box lose or perma death, there is no reason to have more power than any other class. This is an online game, 1 alpha class = lame
No other profession has a penalty for using their dev-given abilities resulting in the one thing you can never gain back. Time.
Actually yea, if i hunt a mark that is hiding in his home or hunt a mark that i cannot kill because he is a max temp, thats a lot of time wasted right there. So you say that since your profession takes longer then it should be the strongest? BH takes the 2nd most time, shouldnt we be the 2nd strongest by your logic?
That doesn't follow. YOU chose how to spend your time. It's not something you risked someone taking away from you. It's something you spent.
ok we can go back and fourth on this, you CHOSE to be on the terminals.
What natural, PVE use of a BH's abilities enable someone to take their time away?
and fwiw:
every class is a 'right' as we all pay our 15$ a month to play whatever we want. jedi is just as much as right as entertainer or scout or command is.
GlargTheKelfn wrote:
according to the bh corospondant, jedi are already ballanced against the other classes.
and fwiw:
every class is a 'right' as we all pay our 15$ a month to play whatever we want. jedi is just as much as right as entertainer or scout or command is.
No by defintion it's not a right, please refer to my previous post.
Nathanielstarr wrote:
Dlek_Krego wrote:
I play a Jedi because it IS my right to do so. No BH can tell me differently. I pay a monthly subscription fee, so I have the RIGHT to play whichever profession I choose, even if I have to work harder to get it.
It's not a right....it's certainly your perogitive within the framework of the game to pursue Jedi. They could take away jedi, delete them, ban you from playing your jedi and otherwise not allow you to be your jedi without any provocation if they desire, for that reason alone it's not a right. It's like your drivers liscense, yeah you passed the driving test and you can drive but they can take that away (although the law in this country dictates that they would have to have a reason to do that) so they call it a priviledge. You can have your liscense taken away from you for not paying child support in the state of California, but you could not have your right of freedom of speech taken away for example.
GlargTheKelfn wrote:
as long as jedi stand to loose 4-8 hrs of GRIND, not play, but max xp grindage time to one bh encounter, which usually comes as the jedi is about l50-60, then there will be nothing but hate.
bottom line: a system where one player class is able to remove another players xp via non consensual pvp will be nothing but a hate magnet. throw in personalities on both sides, and the situation deteroriates further. that's the real issue. xp loss = hate. hate = whine. whine = nerf. nerf = hate. and it never stops.
if xp loss was removed, you would see almost every jedi stand and fight, no one would get all bent out of shape over dying, and fun would be had by all.
or keep the house sitting system we have now. jedi have absolutly no reason to ever want to fight, or for bh to even have a working profession.
problem is the broken design, and until it's changed, nothing else will.
Since you knew the consequences of being a Jedi before you became one, i.e. BH hunt you and if you die you lose xp, then PvP is ALWAYS consentual. When you became a Jedi, you agreed to the terms knowing full well that you could be hunted. If you don't like the consequences, then don't be a Jedi. With greater power, there is a greater consequence.
ShaikeRamjet wrote:
GlargTheKelfn wrote:
as long as jedi stand to loose 4-8 hrs of GRIND, not play, but max xp grindage time to one bh encounter, which usually comes as the jedi is about l50-60, then there will be nothing but hate.
bottom line: a system where one player class is able to remove another players xp via non consensual pvp will be nothing but a hate magnet. throw in personalities on both sides, and the situation deteroriates further. that's the real issue. xp loss = hate. hate = whine. whine = nerf. nerf = hate. and it never stops.
if xp loss was removed, you would see almost every jedi stand and fight, no one would get all bent out of shape over dying, and fun would be had by all.
or keep the house sitting system we have now. jedi have absolutly no reason to ever want to fight, or for bh to even have a working profession.
problem is the broken design, and until it's changed, nothing else will.
Since you knew the consequences of being a Jedi before you became one, i.e. BH hunt you and if you die you lose xp, then PvP is ALWAYS consentual. When you became a Jedi, you agreed to the terms knowing full well that you could be hunted. If you don't like the consequences, then don't be a Jedi. With greater power, there is a greater consequence.
yes yes, we all know how it works, we all knew how it worked when we started, BUT, you are missing the point. the design is the cause of the problems and hate. we know what the design is. it is flawed and needs to be changed.
Strangeur wrote:
This post isn't intended to offend, nor to villify one profession over the other. Just think the community would benefit from getting things in perspective.
-A jedi's life is hard. From the outset, the system has always been stacked against the Jedi. This is intentional. You are not having as easy a run of things as all other professions. This was to discourage the wrong sorta people from playing Jedi (think people know who I mean), and to maintain a workable population of sabre-wielders in the Galaxy. But a full-template Jedi is a powerful thing indeed. Were it not, and indeed on a par with all other other professions as some claim, then players would stopchurning them out. That a minority of Jedi continue to complain how unjust the system makes grinding (for god's sake) is laughable.
-A Bounty Hunter's life is frustrating. This is also intentional. A jedi is (and should) be more powerful an opponent than any other profession. It is ridiculous to demand that a BH and Jedi be able to fight on an equal playing field. The payout reflects this. You are being paid handsomelyto go after elusive and dangerous targets. But the element of surpriseis alwayswith the BH. He alone chooses when and where the fight starts. And this fact alone is what enables that BH a chanceof taking down that Jedi. That a minority of BHs continue to complain how unjust the system makes going toe-to-toe with a prepared full-template Jedi (for god's sake) is laughable.
So...erm...yeah. As long as most people accept that, and we have a system which supportsthis relationship, the tension betweenthese two profs will diminish. And it's this tension which is making the game an unpleasant place to frequent these days.
Take care
HyprHypo wrote:
Leatherneck_of_Alderaan wrote:
HyprHypo wrote:
As long as there is no box lose or perma death, there is no reason to have more power than any other class. This is an online game, 1 alpha class = lame
No other profession has a penalty for using their dev-given abilities resulting in the one thing you can never gain back. Time.
Actually yea, if i hunt a mark that is hiding in his home or hunt a mark that i cannot kill because he is a max temp, thats a lot of time wasted right there. So you say that since your profession takes longer then it should be the strongest? BH takes the 2nd most time, shouldnt we be the 2nd strongest by your logic?
That doesn't follow. YOU chose how to spend your time. It's not something you risked someone taking away from you. It's something you spent.