Bounty Hunter Archive
Thread: Jedi keep talking about the risk....I THINK I figured it out..
You're damn right I am not joking. Go fetch me some coffee, scrub. I am your force wielding master now.
Nathanielstarr wrote:
Cakins7005 wrote:
Yes but since we rule this video game, we are also in charge of everything. We instantly cut through any bh that comes for us and laugh at them when they get nerfed. Now be quiet and bow down to my jedi powers!
SomeUser wrote:
Why are there so many Jedi trolls in the BH forums? Dont you all have your own forum?
Sadly I think you are not joking and you actually view it that way.
Leatherneck_of_Alderaan wrote:
Higherho wrote:
Leatherneck_of_Alderaan wrote:
Higherho wrote:
how i see it is the bh's are neo and all u jedi are smith and evenutally its going to be inetivable and us *neo* will have to turn into u and then the big moma sony or lucus arts comes in and blows ya all up and takes u out!
No, we're more evil that that and we bought SOE AND LucasArts just to make you mad.
hey bud i am sorry that ur class is ruining the whole game for basically everyone who is not an entertainer or dancer
I'm not. We only do it because we hate YOU. It's just too bad that the hundreds of thousands of other players have to suffer because "Higherho" was chosen by us to suffer.
Leatherneck_of_Alderaan wrote:
Higherho wrote:
hey all i am saying that the time line has to be changed or u guys get out of the GCW. i u jedi cannot see what is happening to the game because of ur class then i dont think u should play.
That's nice.
And if you can't survive in the game without calling for nerfs and complaining that Jedi are too tough I don't think you should play.
Nothing wrong with calling for nerfs when something is unbalanced. I have no problems with BH gank squads being taken away and can even accept a loss of knowing a Jedi's rank. Some things need to be done for B-A-L-A-N-C-E.
If Jedi cant see that their pre-pub 19 heals were unbalanced, then those Jedi either have their heads stuck up their ass or are just being selfish. Today, there are imbalances in not only Jedi profession but also normal profession that can and should be NERFED. I brought up some things Jedi need to have toned down in another thread... As far as non-Jedi, I think that smuggler special (concussion shot I believe)that was able to root almost indefinitely and didnt break on damage needed to be nerfed (and keep in mind I'm likely going to go into the smuggler profession if this publish 20 isnt tweaked).
Anyhow, saying that if you cant "survive" in a game w/o asking for balance you should just leave is REAL easy to say when the profession *you* play is the one that is benefiting the most. Now obviously I expect some cry baby Jedi to take issue with that but that is to be expected when, having played KOTOR, the average "Jedi" in SWG feels sooooo underpowered when he and his 1000s of brethren cant wipe the floor with the asses of every other non-Jedi profession... It isnt enough to be 1.5x more powerful!!! The should be 1049458604564659358345834095684506045X more UbEr l33t killing machines cause they are JEDI and are sooooobad ass haxor dudes with an aura of UbErness that just naturally engulfs them the minute they turn their computers on
SomeUser wrote:
Leatherneck_of_Alderaan wrote:
Higherho wrote:
hey all i am saying that the time line has to be changed or u guys get out of the GCW. i u jedi cannot see what is happening to the game because of ur class then i dont think u should play.
That's nice.
And if you can't survive in the game without calling for nerfs and complaining that Jedi are too tough I don't think you should play.
Nothing wrong with calling for nerfs when something is unbalanced. I have no problems with BH gank squads being taken away and can even accept a loss of knowing a Jedi's rank. Some things need to be done for B-A-L-A-N-C-E.
If Jedi cant see that their pre-pub 19 heals were unbalanced, then those Jedi either have their heads stuck up their ass or are just being selfish. Today, there are imbalances in not only Jedi profession but also normal profession that can and should be NERFED. I brought up some things Jedi need to have toned down in another thread... As far as non-Jedi, I think that smuggler special (concussion shot I believe)that was able to root almost indefinitely and didnt break on damage needed to be nerfed (and keep in mind I'm likely going to go into the smuggler profession if this publish 20 isnt tweaked).
Anyhow, saying that if you cant "survive" in a game w/o asking for balance you should just leave is REAL easy to say when the profession *you* play is the one that is benefiting the most. Now obviously I expect some cry baby Jedi to take issue with that but that is to be expected when, having played KOTOR, the average "Jedi" in SWG feels sooooo underpowered when he and his 1000s of brethren cant wipe the floor with the asses of every other non-Jedi profession... It isnt enough to be 1.5x more powerful!!! The should be 1049458604564659358345834095684506045X more UbEr l33t killing machines cause they are JEDI and are sooooobad ass haxor dudes with an aura of UbErness that just naturally engulfs them the minute they turn their computers on
I was yanking his chain. He put forth no reason to take his posts seriously, so I didn't.
Leatherneck_of_Alderaan wrote:
Higherho wrote:
hey all i am saying that the time line has to be changed or u guys get out of the GCW. i u jedi cannot see what is happening to the game because of ur class then i dont think u should play.
I was yanking his chain. He put forth no reason to take his posts seriously, so I didn't.
Fair enough, *but* I can see by your forum reg date you played SWG during the same time period I played. I'm surprised you dont find Jedi have greatly taken away from the game, overall, as I do. I never liked the idea of Jedi as a playable class as I think it takes too much attention away from the other classes. One of the coolest aspect of SWG for me when I joined was how many DIFFERENT profession you could play and how you could mix em all up...
Granted over time the "best" templates and gear was found *but* that is when SOE should have put 100% into the CU and overall class balancing... Of course I guess this is all a matter of personal perspective...
However, I greatly miss the days when small rag tag bands of players would stage small raids on NPC cities... That was a real blast! The GCW is one of the most neglected and under appreciated aspect of the game(by the DEVs IMO).... With Jedi gank squads I dont even bother going special forces anymore unless it is a mass PvP battle with Jedi on both sides... Otherwise it is just suicide.
There once was a day when a single Imperial player held the city of Dearic, Talus hostage for almost 1hrs... He wasnt even a full template elite! It was a lot of fun.... Now, you go overt during prime time hours and you see a rush of bug zappers coming your way followed by insulting tells.
Message Edited by SomeUser on 07-12-2005 03:47 AM
Leatherneck_of_Alderaan wrote:
I would LOVE to see Jedi-class professions in the game. Same "work" same rewards. I've many times voiced support for alternative classes to the Jedi grind.
Example: http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=798609 Read that and it'll give you some insight into why I believe that way.
However, I don't believe in devaluing the grind and effort players put in to getting where they are based on a promise, a much-broken promise, that it will be worth it. Giving something to someone else who did the same amount/type of work you did is not taking away anything.
The biggest problem is that the dev's made grinding of all professions boring. That's why it's called grinding, not playing. I'm looking forward to DDO if for no other reason than a lack of bunny-bashing as a means of gaining levels.
You're on the wrong server if you're not seeing GCW. My guildleader, a Carbineer and mix of other professions, regularly PVPs multiple hours per night and loves every second of it.
I read the link and I understand where you're coming from. However, for me, the problem isnt that there are too many Jedi per say I guess it would be more accurate for me to say there are too many "Alpha" class players.
"Alpha" class, IMO, should not be designed as something to grind to or achieve but rather a rare and mysterious type of profession (just as what the DEVs first promised us when they were putting Jedi into the game). I feel SWG would have greatly benefited if they designed the exisiting professions so that making Master Elite had the same sense of accomplishment as what a Jedi is today. I wish there was content for all ranges of players VS everything being directed at double elites and then Jedi.
A system I would have LOVED to have seen would have been something along the lines of:
- Instead of having a few basic profession trees that branch out into various elite professions reverse it. Instead of having the elite profession define the overall profession, have the basics define the elites. For example, as a basic profession one decides to learn a combo of rifles, carbine, pistols,and/or bounty hunting ect ect ect. When you have gained the necessary pts needed one unlock the "marine" elite profession for basic ranged (just an example off the top of my head). The strength of your elite would come from the foundation of the basics you chose. This instead of having basic professions that are almost worthless once you progress into the elites.
- Instead of basing unlocking your elite solely on the grind, incorporate things like badges and themeparks... Have content that can accommodate all levels from beginner players to Elite profession players.
I guess you kinda get the idea where I'm coming from. No use spending too much time on something that wont happen. The basic idea though is to make the game dynamic and inclusive and not so two dimensional where one just thinks, "ok I going grind this so I can get that so I can get my Jedi". Not only does that make for a dull game it takes away from the newer players experience. Using the economy for example, if you dont have credit sinks inflation would rise uncontrollably until no one who just started playing could afford anything! Well, if you keep adding layer upon layer of "Alpha" classes you get to the point where the lower professions become more and more diluted and worthless... Eventually the game isnt friendly to fresh subscribers, You have to be able to keep a fresh flow of new players into the game without alienating them or overwhelming them.
That is why, more or less, I dont like "Alpha" classes that are implemented in such a way as they become a goal to achieve and grind after. Pre-Jedi the regular profession base was filled with experienced players who learned and mastered their craft... Then the holo grind came and no one kept the same profession for more then the time it took for them to earn it! Now the village... As a member of a guild with a lot of new players almost EVERYONE is FS and EVERYONE is geared towards soloing the Village so they can unlock their Jedi... Then, once you have Jedi, besides crafting, there isnt a big reason to play anything else....
Now you had some ideas as to how Jedi could be temporary "gimped" for x period of time after death... A good idea but it will NEVER happen. Why? Cause the game has become BASED around Jedi... Whether it is unlocking it or playing it... SOE developed a marketing strategy around the damn thing! The last thing SOE can do now is limit their money child!
Anyhow, Icould go on and on man. But I need some sleep so I'll leave it at this. I think we both are coming from the same place but just have different ideas how to go about it.
PS
As far as the GCW, there is plenty on my server (Bloodfin). What I was getting at was the small scale PvP battles of 1 - 3 players (non-Jedi) are but a thing of the past. Now, it is all about grps of 8 elites usually with 1 - 3 Jedi mixed in. Which is ok to a point but the small scale skirmishes really added something to the game that I miss...
Leatherneck_of_Alderaan wrote:
Tucheck wrote:
Nathanielstarr wrote:
Gillik wrote:
Jedi knights could kill master bhs (the MBH's need the knights mission. Mostly the mbh is a friend of said knight) over and over again for FRS. And they did this in groups. Also fought between one another to gain visibility quickly. Thus the MBH can take said jedis mission to die again. Jedis were able to get Guardians, Masters, and seats on the council by doing this. Yet it ended due to the removal of the FRS.I am still grinding jedi yet I was told that this was how 'fightclubbing' took place by one of said 'fightclubbing' jedi that did this for his spot on the rebel council./jedi slainMessage Edited by Gillik on 07-11-2005 08:37 PM
Thats why we got nerfed in publish 20....so jedi could not exploit their FRS, but it's under the guise of "griefing". But very few BHs really griefed Jedi and it was easy for the jedi to stop it. A jedi's visibility cleared after they died, they could also go into space, go to kashyyyk or just stay in their house. It's not griefing for a BH to kill a jedi or follow a jedi, believe it or not it's actually designed to be that way....So effectively Jedi exploiting got us nerfed....and people wonder why they hate them?
Almost...your ALMOST there. It was the DEVS that turned Jedi group vis ON that created all this mythical grieving....now they have turned it OFF...that ALONE should stop the grieving, but that wasn't enough...your right, they nerfed US to prevent Jedi exploiting FRS from each others MBH alt....that's REALLY sad.
I'm going to laugh uncontrollably and remind you of this if BH's have exactly nothing to do with the FRS.
Hey bro...can I do the same if MBHs have EVERYTHING to do with FRS?
Higherho wrote:
Leatherneck_of_Alderaan wrote:
Higherho wrote:
plus even u jedi have to admit that the video tells the truth... if not ur in denial .
What truth? That some Jedi grind afk? I don't think anyone is disputing that.
that truth and the truth that jedi's should stop complaing about lossing EXP. when they can most certainly get it back or not even lose any at all.
THANK YOU LEEEEEROOOYYYY JENKINNNNNNS!
Finally...someone remembered the topic of this thread. It was never to point out that AFK Jedi exist. Like LN already pointed out, that's undisputable, the point is that the ONLY "risk" of being a Jedi is the loss of XP....which really isn't a risk at all given the means to which it can so easily be obtained.
XP loss as a risk it a joke with no one laughing. It's like me saying I lost a 5 spot, only to reach into my wallet and grab a C. Losing XP is NOT a risk.
Leatherneck_of_Alderaan wrote:
Higherho wrote:
Leatherneck_of_Alderaan wrote:
Higherho wrote:
plus even u jedi have to admit that the video tells the truth... if not ur in denial .
What truth? That some Jedi grind afk? I don't think anyone is disputing that.
that truth and the truth that jedi's should stop complaing about lossing EXP. when they can most certainly get it back or not even lose any at all.
So it's cool if someone mugs you and takes $500 because you can get it back, right?Exp loss takes from you the one thing you can never ever ever get back. Time.
If I have 5 MILL "banked"....you know altogether the Jedi gained 2 mill XP, lost 200K from a BH, so they STILL gained 1.8 mill...yeah I'd STILL call that a good day. A hell of a lot better then the "old system".
And as for the "time"....yeah I guess it's going to take me a little bit more time in the shower, watching TV, talking on the phone, going to work....you know, everything BUT actually being in front of the computer. You forgot LN, we are talking about the JOKE that the loss of XP has become BECAUSE it's well within reason to complete an entire Jedi template while AFK.
When your Jedi gains XP while you sleep...time is NOT a "risk" factor.
Will people pleeeeaaaassseee stop quoting the whole of the past 10 threads in their replies. Even someone with severe remedial problems will be able to work out which part of the thread you are replying to. ![]()
If there is 1 particualt part you want to respond to just quote that part, not 10 replies with the specific text highlighted in massive letters.
FernGully wrote:
If you're trying to get some sympathy for your prof and their Jihad against Jedi, you prolly wanna take out the slide that shows your faithful protagonist exploiting the LOS bug.
Tucheck wrote:
Leatherneck_of_Alderaan wrote:
Tucheck wrote:
Nathanielstarr wrote:
Gillik wrote:
Jedi knights could kill master bhs (the MBH's need the knights mission. Mostly the mbh is a friend of said knight) over and over again for FRS. And they did this in groups. Also fought between one another to gain visibility quickly. Thus the MBH can take said jedis mission to die again. Jedis were able to get Guardians, Masters, and seats on the council by doing this. Yet it ended due to the removal of the FRS.
I am still grinding jedi yet I was told that this was how 'fightclubbing' took place by one of said 'fightclubbing' jedi that did this for his spot on the rebel council.
/jedi slain
Message Edited by Gillik on 07-11-2005 08:37 PM
Thats why we got nerfed in publish 20....so jedi could not exploit their FRS, but it's under the guise of "griefing". But very few BHs really griefed Jedi and it was easy for the jedi to stop it. A jedi's visibility cleared after they died, they could also go into space, go to kashyyyk or just stay in their house. It's not griefing for a BH to kill a jedi or follow a jedi, believe it or not it's actually designed to be that way....So effectively Jedi exploiting got us nerfed....and people wonder why they hate them?
Almost...your ALMOST there. It was the DEVS that turned Jedi group vis ON that created all this mythical grieving....now they have turned it OFF...that ALONE should stop the grieving, but that wasn't enough...your right, they nerfed US to prevent Jedi exploiting FRS from each others MBH alt....that's REALLY sad.
I'm going to laugh uncontrollably and remind you of this if BH's have exactly nothing to do with the FRS.
Hey bro...can I do the same if MBHs have EVERYTHING to do with FRS?
Sure. But remember, I'm not te one prognosticating.