Bounty Hunter Archive

Thread: Test Center Changes for Publish 19

Caelrie
Tue Jun 21, 2005 11:18 pm
#66






Jargal wrote:

From the jedi forum about the changes in publ 19.:




Saber Throw... "A ranged 35 meter Knockdown on a 3 second timer on a melee class at a box 4 ability was deemed too powerful."



Just wanted to show for those jedis claiming that they had the same KD we regular professions had.


Look at that! 3 sec timer!! This is a proof of how Caelrie and other jedi players lie about their abilites. Now it's proved they were not being honest.





Hey genius, that was the cooldown for the throw, not the knockdown. We didn't lie, you're just a noob.
Jargal
Tue Jun 21, 2005 11:22 pm
#67


3 sec cooldown is still better than the regular KD. You have alsways claimed that we had the same KD, liar.

Message Edited by Jargal on 06-21-2005 11:23 PM



____________________________________________________________________
Heylocke Investigations & Expeditions Bureau (Dearic @ 1250 -2323)

Jargal Heylocke - Bounty Hunter / Pilot / Loot merchant / Spaceminer / Hunter /
100 preNGE Jedi kills

Neledas Heylocke - Master Weaponsmith / Armorsmith / RIS Certified
Caelrie
Tue Jun 21, 2005 11:24 pm
#68






Jargal wrote:


3 sec cooldown is still better than the regular KD. You have alsways claimed that we had the same KD, liar.

Message Edited by Jargal on 06-21-2005 11:23 PM





Listen to me. If I throw my saber at you 10 times, only the first throw will knock you down. You won't get KDed again until the 11th throw, 30 seconds later.


What's so hard to understand here?


Oh ooooh boy, WE DO NOT HAVE THE SAME KNOCKDOWN. Yours can hit from 80m. Mine is limited to 35.


Message Edited by Caelrie on 06-21-2005 09:25 PM

zukem
Tue Jun 21, 2005 11:27 pm
#69






Crash752 wrote:


Jedi nerf themselves. All we get to do is kill you. It wouldn't have come tothis if Jedi suffered penalties. Like 3 deaths and your toon is gone. Skill boxloss. Saber TEF's.


Theres no turning back now. There are too many of you and too many of you are insane now.





I am not insane. I'm eccentric.

Message Edited by zukem on 06-21-2005 11:27 PM



Zuker - Jedi
Zuke - Commando
Bastia - Structures Trader
SPAM Sales - South of Coronet Starport 84, -5588 Sales Inventory Lottery
Jargal
Tue Jun 21, 2005 11:29 pm
#70


Calerie:


Same range as pistoleers. But a better timers still. Until publ. 19 anyway.


Must feel hard when you proved wrong when you claimed that you jedis were balanced and all that BS you wrote here, huh?

Now you see you were dead wrong.


Message Edited by Jargal on 06-21-2005 11:30 PM



____________________________________________________________________
Heylocke Investigations & Expeditions Bureau (Dearic @ 1250 -2323)

Jargal Heylocke - Bounty Hunter / Pilot / Loot merchant / Spaceminer / Hunter /
100 preNGE Jedi kills

Neledas Heylocke - Master Weaponsmith / Armorsmith / RIS Certified
Cakins7005
Tue Jun 21, 2005 11:42 pm
#71

I very much like the changes to publish 19. There has been readjustment in the jedi skill trees shifting power from the healing abilities to the offensive abilities. I think some bh's are in for a rude awakening though. Base lightsaber damage from elemental damage can go up to 30% damage bonus with a named crystal. Also the action costs will go down on lightsaber specials. This could mean for a 50% increase in damage. For powers users, choke cutting through all armor will be brutal.


The only jedi that really get hurt from this patch are FOTM crybabies who don't know how to pvp. Did they really think they could get away with only taking two offensive trees and be able to kill everyone in pvp?





Eti Vauspavim
Dark Jedi Templar
Imperial Pilot Ace
HeadRoll
Tue Jun 21, 2005 11:42 pm
#72

Calerie:


Same range as pistoleers. But a better timers still. Until publ. 19 anyway.


Must feel hard when you proved wrong when you claimed that you jedis were balanced and all that BS you wrote here, huh?

Now you see you were dead wrong.








QFE
Tanks
Wed Jun 22, 2005 12:04 am
#73


Here are the Significant Changes that Impact BHs.



Weapons and Damage



  • Fixed weapon elemental damage. All weapons with an elemental damage amount should now be correctly doing their elemental damage. Check out the elemental damage of Proton Carbine etc.
  • Changed Lightning Rifles movement modifier to emulate Rifles instead of commando weapons This will be significant once the Publish comes live

Jedi Defender


  • Avoid Incapacitation - Increased Force cost to activate

Jedi Healing - Healing Costs Increased Across the board.



  • Force Sap - Lowered duration and debuff amount
  • Force Heal - Increased cooldown and execute timers
  • Total Heal - Increased cooldown and execute timers
  • Added Mind and Action costs to most Healer abilities

Jedi Lightsabers



  • Advanced Saber Throw - Removed Cone effects from ability
  • Improved Saber Throw - Removed Knockdown effect from ability This means only MLS has a RANGED KD attack.

Doctor/Combat Medic - Now BHs that have 4000 CM can compete in heals with their adversaries .



  • Significantly reduced Healing execute timers and cooldowns on all healing abilities
  • Reduced aggro generated by Healing by 50% on all healing abilities
  • Reduced Mind costs all healing buffing abilities
  • Significantly reduced Healing execute timers and cooldowns on all Combat Medic Offensive abilities
  • Significantly increased amount of Doctor/CM healing

Bounty Hunter



  • Duelist Stance - Increased amount of defense skill added Yay.

Message Edited by Tanks on 06-21-2005 01:27 PM



Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
Geauxx
Wed Jun 22, 2005 12:06 am
#74

Thanks for the info Tanks!



Geaux Darkcloud
Bounty Hunter / Horrible Pilot / Tobacco Spitter / All Around Cajun/Tapoh's Alt
One of the Last Survivng Members of the O-o-D
N
Phaylen
Wed Jun 22, 2005 12:14 am
#75

LOL


Holy crap Tanks, no jedi will have a chance vs me now. lol


Khendra
Wed Jun 22, 2005 12:15 am
#76






Tanks wrote:

Here are the Significant Changes that Impact BHs.



Weapons and Damage



  • Fixed weapon elemental damage. All weapons with an elemental damage amount should now be correctly doing their elemental damage.
  • Changed Lightning Rifles movement modifier to emulate Rifles instead of commando weapons

Jedi Defender


  • Avoid Incapacitation - Increased Force cost to activate

Jedi Healing - Healing Costs Increased Across the board.



  • Force Sap - Lowered duration and debuff amount
  • Force Heal - Increased cooldown and execute timers
  • Total Heal - Increased cooldown and execute timers
  • Added Mind and Action costs to most Healer abilities

Jedi Lightsabers



  • Advanced Saber Throw - Removed Cone effects from ability
  • Improved Saber Throw - Removed Knockdown effect from ability This means only MLS has a KD attack.

Doctor/Combat Medic - Now BHs that have 4000 CM can compete in heals with their adversaries .



  • Significantly reduced Healing execute timers and cooldowns on all healing abilities
  • Reduced aggro generated by Healing by 50% on all healing abilities
  • Reduced Mind costs all healing buffing abilities
  • Significantly reduced Healing execute timers and cooldowns on all Combat Medic Offensive abilities
  • Significantly increased amount of Doctor/CM healing

Bounty Hunter



  • Duelist Stance - Increased amount of defense skill added Yay.






Me likes all in red......... LOL. Let the hunting of the Knights begin. No longer may they be able to heal every couple of seconds. I'll keep watching the Jedi forum cause sooner or later someone will post how long it will take for them to heal.
springer_D
Wed Jun 22, 2005 12:15 am
#77


so there notadding where you cant see jedis names on terminals? nice!

Message Edited by springer_D on 06-21-2005 12:15 PM



ZARBAN/SPRINGANATER
-=ZARBAN=DEATH=-
-=SPRINGANATER=WOOKIE FROM LAUNCH=-
BZB OWNS AHAZI!
Khendra
Wed Jun 22, 2005 12:20 am
#78






Tanks wrote:


Jedi Lightsabers



  • Improved Saber Throw - Removed Knockdown effect from ability This means only MLS has a KD attack.







I dont have edit feature yet..... Actually, xxx1 LS has saber sweep, which is a kd.
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