Bounty Hunter Archive
Thread: Jedi armor
Willvas
Thu Dec 09, 2004 1:10 pm
#67
yeah if you get force armor1 and 2 yes it works great but expect your fights to last short because your force pool will be drained fast. And like all other poeple feel its not worth it. And like all jedi skills you still need to buy it; as not all jedi do buy it and dont see the worth because of the power cost. And a ranged bh should have no problems killing any jedi lower then the high level jedi's....
something that you seem to forget Mid level jedi's are probably more easier the the actual low level jedi's. As low level jedi's still have their previous templates still in tact...
mid levels have hardly any previous templates in tact and dont have enough jedi skills to be effective in pvp yet...
this actually has been a rough spot for a lot of jedi when they lose those previous templates.
wyzer301
Fri Dec 10, 2004 10:47 am
#68
As Samous stated, the reason it could be an exploit all depends on what the DEVs intended to be happening with PSGs. I was under the impression that it was stated that no type of armor should have LS resists. That would mean that PSGs with LS resists are bugged, and knowingly going out of your way to use that bug to your advantage is exploiting.
If Samous is right, and the DEVs haven't given a definitive answer on PSG LS resists, then it still definitely falls under the second thing I said...that it is a questionable practice.
I'm not trying to attack anyone by talking about that, but like I said, the way I understood it, the LS resists for PSGs is a bug, and using that bug to your advantage knowingly is an exploit. I was just stating the facts as I understood them.
As for your 5 accounts since day 2, good for you. I have 6 accounds and I've been playing since day 1. Gee, aren't I uber 1337? Actually, I have 1 account and I have been playing since May '04. What I'm trying to say is taht I don't care how much time and money you have put into this game, that still doesn't mean you know apples from oranges.
Also, as my esteemed colleague has pointed out, yes, 1000 damage is a lot, but you still need usually 3 hits to take out the average player's buffed HAM, and 3 hits before the Jedi can heal the damage is pretty darn rare. I mean rarer than a nun in a whorehouse.
Again, 150 every shot isn't a lot, but what I was trying to show wasn't that Jedi have an advantage, just that they are on a lot more level playing field compared to how hindered Jedi claim to be by not being allowed to wear armor. I was also trying to point out that because of that, allowing Jedi to wear armor, in addition to their force armor, advanced healing abilities (including their ability to heal mind damage), jedi toughness, and saber block, would then give them a definite unfair advantage.
jball2k
Fri Dec 10, 2004 12:32 pm
#69
We don't need armor
Once the CU hits at my template will be better than wearing a great suit of Composite Armor. Unless it gets fixed.
64-67% from ALL damage types except Saber, I can rock TKA like nothing with that toughness. That's not even factoring in my Melee Defense (w/o food is 90) and State defense (55 i think it was) or synthstea (not needed in non-jedi fights anymore unless i'm fighitng 2+ TKMs.
I can't imagine a Master Saber and Master Defender fighting a TKM....big ouch for the TKM lol
Message Edited by jball2k on 12-10-2004 11:33 AM
Giles025
Fri Dec 10, 2004 2:00 pm
#70
Wow I just have to jump in here and say that a Jedi who was once a BH does not instantly give them permission to say anything they feel about BH.
It does not make them an instant authority on Jedi-hunting.
Now if the Jedi was a BH who hunted Jedi regularly, preferrably a master BH who hunted them for at least 3 months and killed 5 or so, then perhaps I'd embrace their opinions. Simply because you grinded BH for the holo-grind means beans to me.
wyzer301
Fri Dec 10, 2004 5:05 pm
#71
hanshadow wrote:"excuse me? did you say exploit? its not my fault that SOE cant seem to fix the bug to keep the lightsaber resist on the psg....it falls off if you cross over boundaries...please explain to me how it is an exploit if I am keeping it safe from a bug....and yes it is an option under weaponsmith as I HAVE ONE.... you can make lightsaber resists psgs....please if you dont know the game dont talk about stuff you have no clue about....I have 5 accounts so i believe i know what I am talking about... played since 2nd day of launch...."________________________________________________________________________________________________________________Yay for your 5 accounts. I think part of the problem lies in the fact that everyone says "nothing has a resist to LS, Jedi are too powerful", and someone else says "I pwn Jedi with my 50% resist PSG and capped def mods". The devs need to speak up on this one. You shouldn't use the "its not my fault that SOE cant seem to fix the bug" reasoning. Wouldn't that same logic apply to Jedi leveling at 0,0?Doesn't the idea that a PSG is "intended" to have LS resist make the entire Armor vs. Saberblock debate swing way in favor of BH? So now, under your rules, Jedi have no armor, but BH in effect have up to 50% armor against Jedi (Plus their other accuracy/defense mods - which can be way higher than Jedi if the BH is melee)?
Well, since Jedi can stop 85% of my shots, and I can only mitigate 50% of the damage (assuming I were to use the PSGs)...well, I'll let you do the math to figure out who I think has an advantage.
Ashurei
Fri Dec 10, 2004 7:05 pm
#72
I havent had time to read the responses to the post apart from the original post itself, but you have to realise one thing
Even though you say that it is fair for a jedi not to have armour because no other class has defense against armour, this isnt why jedi want armour.
Lets have a look at what jedi wanted before the jedi revamp
1) Different Lightsabre damage type, obivously kinetic damage made abosolutely no sense whatsoever, not to mention jedi hated the fact that they are forced to use the damaged most resisted by armour.
2) Robes(with similar defense to armour), they didnt want to look like the norm, everyone wearing composite was stupid enough
3) More crystal drops
Fine so in a devly manner the devs thinks of a solution to stop all the forum petitions spams for these changes and make the game worse like every other publish
They Forced jedi to wear their Robes with absolutely no benefit except a little extra force, and at the same time changed lightsabre damage to something that cant be defended against and lowered the damage of sabres by loads.
So essenstially they shut the crying masses without actually fixing anything... I'd be suprised if jedi are better off in damage in pvp after the revamp considering the fact even though both sides (jedi v non-jedi) are have no armour but one side has defense stacking.
TBH I can hardly care about the fact that jedi dont have armour in pvp, considering nonjedi doesnt have a defense against our ls damage, BUT in PVE atm before the the combat revamp (which is becoming like Duke Nukem forever) people with Armour is insanely better off, than without. Just go try solo any higher end mob without ur armour in your stacking template and you'll understand (Dont say that your not spose to solo these high level mobs, since jedi are FORCED to be loners....)
Even though you say that it is fair for a jedi not to have armour because no other class has defense against armour, this isnt why jedi want armour.
Lets have a look at what jedi wanted before the jedi revamp
1) Different Lightsabre damage type, obivously kinetic damage made abosolutely no sense whatsoever, not to mention jedi hated the fact that they are forced to use the damaged most resisted by armour.
2) Robes(with similar defense to armour), they didnt want to look like the norm, everyone wearing composite was stupid enough
3) More crystal drops
Fine so in a devly manner the devs thinks of a solution to stop all the forum petitions spams for these changes and make the game worse like every other publish
They Forced jedi to wear their Robes with absolutely no benefit except a little extra force, and at the same time changed lightsabre damage to something that cant be defended against and lowered the damage of sabres by loads.
So essenstially they shut the crying masses without actually fixing anything... I'd be suprised if jedi are better off in damage in pvp after the revamp considering the fact even though both sides (jedi v non-jedi) are have no armour but one side has defense stacking.
TBH I can hardly care about the fact that jedi dont have armour in pvp, considering nonjedi doesnt have a defense against our ls damage, BUT in PVE atm before the the combat revamp (which is becoming like Duke Nukem forever) people with Armour is insanely better off, than without. Just go try solo any higher end mob without ur armour in your stacking template and you'll understand (Dont say that your not spose to solo these high level mobs, since jedi are FORCED to be loners....)
wyzer301
Fri Dec 10, 2004 10:47 pm
#73
Ashurei wrote:
I havent had time to read the responses to the post apart from the original post itself, but you have to realise one thing
Even though you say that it is fair for a jedi not to have armour because no other class has defense against armour, this isnt why jedi want armour.
Lets have a look at what jedi wanted before the jedi revamp
1) Different Lightsabre damage type, obivously kinetic damage made abosolutely no sense whatsoever, not to mention jedi hated the fact that they are forced to use the damaged most resisted by armour.
2) Robes(with similar defense to armour), they didnt want to look like the norm, everyone wearing composite was stupid enough
3) More crystal drops
Fine so in a devly manner the devs thinks of a solution to stop all the forum petitions spams for these changes and make the game worse like every other publish
They Forced jedi to wear their Robes with absolutely no benefit except a little extra force, and at the same time changed lightsabre damage to something that cant be defended against and lowered the damage of sabres by loads.
So essenstially they shut the crying masses without actually fixing anything... I'd be suprised if jedi are better off in damage in pvp after the revamp considering the fact even though both sides (jedi v non-jedi) are have no armour but one side has defense stacking.
TBH I can hardly care about the fact that jedi dont have armour in pvp, considering nonjedi doesnt have a defense against our ls damage, BUT in PVE atm before the the combat revamp (which is becoming like Duke Nukem forever) people with Armour is insanely better off, than without. Just go try solo any higher end mob without ur armour in your stacking template and you'll understand (Dont say that your not spose to solo these high level mobs, since jedi are FORCED to be loners....)
1. Jedi ask for a separate damage type, they got it.
2. You got robes. They even have some protection if you wear them. Of course, people who are really concerned about not looking like the norm realize you can do better than robes and get a BE/Tailor to custom make you an outfit with mods.
3. No idea. To be honest, don't really care either. Anything special that could be considered cool for BH takes insane looting.
Sounds like other than that 3rd one, they got what they asked for.
Kakherot
Fri Dec 10, 2004 11:40 pm
#74
Pthdora wrote:
okay reasonable post you got there, well thought out exept you missed 2 key points
1. Toughness- IE unramed/jedi toughness this negates damage (much like armor) and jedi toughness atm is compltly broke(unlevel playingfield)
This may be outa left field, but has anybody tossed around the idea that this is not so much "broken" as possibly "turned off"? i.e. something they wanted to give jedi for "post cu" as someone put it, but not give it to them yet? Devs have started to show signs of forethought in the past few releases, and maybe they just figured that it would be easier to add it now, but turn it off, then try to add it later and it mess something up. Just a thought.
Willvas
Fri Dec 10, 2004 11:48 pm
#75
I guess i need to explain to you people again.... I HAVE A MASTER ARMORSMITH....it gives the option for making a lightsaber PSG...and yes the DEVS did say that this was the only thing that would have a resist to lightsaber. THAT IS IT... composite or any other type of armor will not...
now since it was added into the system it has had bugs...and no its NOT AN EXPLOIT because if I make it and then it pops out iwth Lightsaber resist...as intended when i made it....
it disappears when i cross a boundary...ITS A BUG...
Understand or do i need to further explain....
I HAVE THE CHARACTER IN FRONT OF ME I CHECKED ITS THERE...
its under the list of stuff to craft....
wow people do you actually play anything but BH?
Well take care im out of this profession for the second time...oh and i have played BH longer then 3 months....and i even played bh before i was a jedi too...so dont lecture this direction.....
IM outta here...some of you really need to stop whining.......goodbye..growup and play the game....
wyzer301
Fri Dec 10, 2004 11:56 pm
#76
Wow, you really showed me. I cannot believe what an amazingly intelligent person you are. Please have pity on a poor wretch such as myself.
See, what you are failing to realize is that you can say you are right till you are blue in the face, that doesn't mean you are. No matter what profession you are or how many accounts you have paid for.
Since you feel that simply saying, "The DEVs have said so..." qualifies as a logical argument, allow me to use the same approach. The DEVs have not been clear on what is the bug...the LS resist existing at all, or the loss of the LS resists. They appear to have stated the situation both ways. Because of that, as I stated, it is at least a questionable practice...no matter how long you have been playing.
See, what you are failing to realize is that you can say you are right till you are blue in the face, that doesn't mean you are. No matter what profession you are or how many accounts you have paid for.
Since you feel that simply saying, "The DEVs have said so..." qualifies as a logical argument, allow me to use the same approach. The DEVs have not been clear on what is the bug...the LS resist existing at all, or the loss of the LS resists. They appear to have stated the situation both ways. Because of that, as I stated, it is at least a questionable practice...no matter how long you have been playing.
Willvas
Sat Dec 11, 2004 12:06 am
#77
wyzer301 wrote:
1. Jedi ask for a separate damage type, they got it.
2. You got robes. They even have some protection if you wear them. Of course, people who are really concerned about not looking like the norm realize you can do better than robes and get a BE/Tailor to custom make you an outfit with mods.
3. No idea. To be honest, don't really care either. Anything special that could be considered cool for BH takes insane looting.
Sounds like other than that 3rd one, they got what they asked for.
I find this too funny...Wyzer bashes my 5 accounts comment and says he has 6 and played since day one cool for you too but then for somebody who played as long as i did doesnt know jack crap... you made a comment that robes have some protection on them...please enlighten us jedi what protection you are talking about?
The fact is that there is none even all the way up to master in the FRS no protection but cloth is all it is...it offers extra force power dont think that is much protection...
and yes i do know apples from oranges.....from playing so long i know a lot of things about the game....they call that wisdom...but then again some people cant take it as that...your choice...
but for some it is a good thing...
GOODBYE....im done here say what you want.... i know what accts i got i have an armorsmith....i sell armor and I AM NOT GUESSING I AM TELLING YOU....
Nathanielstarr
Sat Dec 11, 2004 12:36 am
#78
Give Jedi everything they want!
Just bring back permadeath!