Bounty Hunter Archive

Thread: BHs w/ Jetpacks: Take Note

TashunkaSapa
Thu Aug 25, 2005 3:16 pm
#53






Jacella wrote:


Don't forget Chinese Credit Farmers and eBay






Indeed, a good point - these things further devalue the credit and lead to yet higher prices.


It's fascinating that none of the "higher demand will lower prices" crowd have offered any evidence or reasoning to support such a notion.




Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
Laney_1uk
Fri Aug 26, 2005 3:19 am
#54

Income Tax could be one such way



Tax those pesky crafter lmao


shub-niggurath00
Fri Aug 26, 2005 5:57 am
#55

How is a new guy just logged into the server and lost his BARC going to be able to afford 150k to repair it?


Basically he's not, so while they can certainly make that change for the AV's etc I don't think we'll see SOE pushing that change thru with the BARC.
TashunkaSapa
Fri Aug 26, 2005 6:36 am
#56

Well, what's a new guy likely to face that's going to wreck his BARC? It takes a long time for a kreetle to eat a bike.


If he's not careful enough, he can always drive his free X-34 until he earns enough to fix his BARC. Or he can do the mining quests and go up and gather the materials himself, which should reduce the cost significantly.





Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
CaixCatab
Fri Aug 26, 2005 8:03 am
#57






TashunkaSapa wrote:


Yes, there are credit sinks - primarily structure and vehicle maintenance - but that can never fully offset the influx (if it did, all structures and vehicles would soon decay into uselessness as owners could not afford to maintain them).




Actually, SOE made it quite clear several months ago that they maintain detailed statistics on the money that goes in, and the money that goes out. At the same time, they noted that they had been running the economy with a higher drain than inputfor the past months to get rid of money originating during one of the ages-old dupe bugs.


IIRC it was a friday feature->astromech stats, a long, long time ag... Sorry. But this MMORPG was designed with tools to allow SOE to monitor and in some pretty extensive ways control the economy in regards to inflation.





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TashunkaSapa
Fri Aug 26, 2005 8:40 am
#58

They can say there's a higher drain, but that's a smoke screen. House maintenance still costs the same, harvester maintenance still costs the same, vehicle maintnenace still costs the same, skill training still costs the same,travel still costs the same...


So, would you care to explain where this significantly increased drain might be coming from? Forgive me if I don't give SOE much credit for economic analysis - they created a system where currency is essentially printed to order and has no value backing it. If the money sinks worked as you and they allege, people would be getting poorer, not richer. Sorry to say, that isn't happening.





Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
Laney_1uk
Fri Aug 26, 2005 12:34 pm
#59

You know I'd never considered that until you said. Of course with no credit sinks in the game inflation will continue to rise. HOWEVER you missed out one major credit sink. Players who quit (and don't transfer all their funds over) sink pot loads of cash and items out of the market. But as you rightly said inflation will continue to be SWG bane unless there is some way to remove credits from the econnomy more efficiently or SWG establish some force of monetary policy.


Hyper-inflation I would not really take into consideration that much in short term price rises. There are no fast ways to make a killing in swg atm


Good post and nice thinking though taskunkasapa, hadn't considered that!!


shub-niggurath00
Sat Aug 27, 2005 5:43 pm
#60






TashunkaSapa wrote:

They can say there's a higher drain, but that's a smoke screen. House maintenance still costs the same, harvester maintenance still costs the same, vehicle maintnenace still costs the same, skill training still costs the same,travel still costs the same...


So, would you care to explain where this significantly increased drain might be coming from? Forgive me if I don't give SOE much credit for economic analysis - they created a system where currency is essentially printed to order and has no value backing it. If the money sinks worked as you and they allege, people would be getting poorer, not richer. Sorry to say, that isn't happening.






Travel used to be the biggest money sink.. but since most everyone and his dog has a ship and planet-hops for free these days that ones been pretty much negated.
TashunkaSapa
Sat Aug 27, 2005 5:54 pm
#61

Good point... so it's even less of a credit sink than before



Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
Seiwie
Sat Aug 27, 2005 8:11 pm
#62


.

Message Edited by Seiwie on 08-27-2005 08:11 PM



---------------------------------------------------------------------------------------
Seiwie Eerqei
Elder Bounty Hunter
145 Marks Defeated
2 Jetpacks Disabled
3 AV-21's Disabled
"Joga Bonito"
The Official Tempest Traders Thread by Seiwie
---------------------------------------------------------------------------------------
SpringheelJack
Sat Aug 27, 2005 9:24 pm
#63


I can't believe such an intelligent post being on the BH forums..


/clap
Morwen
Sat Aug 27, 2005 9:36 pm
#64






Eleutherios wrote:






McRibs wrote:





Eleutherios wrote:
With this in place, demand for the repair kits will increase, thus decreasing their price. They're fairly useless up until this pub (why would you buy one when you can repair it for free at a garage?), so once they start getting more popular, the price will go down.






You should check your theroy of economics chief.




They're so expensive now because there are so few of them. As they increase in number, price decreases. For example, if there was only one +25 Double-Bladed LS Speed CA on a server, that would cost a lot more than if there were 5000 of those CA.




They will never be plentiful or cheap because they each require 1500 units of asteroid resources, which must be mined by hand. No drop a few harvs and come back in a few days for a few hundred k of resources.
Giles025
Sun Aug 28, 2005 1:41 am
#65

BH now stands for Business Helpers.



Darein Gi'Dei * Elder BH
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