Bounty Hunter Archive

Thread: Solution to House Hiding: Discuss

EvilAztec
Mon Oct 10, 2005 4:38 pm
#53

There is a quick fix for all of this. Remove *ALL*macros from the game (not sure if just recursive would do it as you could just write a really big one)and auto-logoff people after oh, say, 5min of inactivity. Of course you can be the ones to ask for it, Heaven knows I sure won't.




Bodin-Blaze wrote:


Hmm then I want a Force Pull command that yanks off your weapons and armor. J/K


There is only one problem with this:


It's a game and people have real life obligations and necessities. You can't control the behavior of your children, telephone calls, relatives dropping in, annoying salespeople, paying the pizza delivery guy, et al. If someone was smart enough not to sit outside AFK I'm not going to penalize him for it, so apparently, have the devs.


Now before you go "well they should just logout" consider that many of the things I describe, they don't plan on taking very long, so it took longer than they thought. Sorry.


Sometimes it's just revenge on you guys since you get to hunt them for XP and Cash and cause XP Loss. To them, it's a just turnaround. They just caused you to burn time and money, same as when they die. Not nearly the amount, but enough to tick you off. Just like they get ticked off when you kill them.


Good for the goose is good for the gander, right?


Wow that just about said it all, RL obligations, j3di going to bed AFK in a house just to /grief MBHes. I am not in the /kickdowndoor camp, I do however think that j3di should not be able to place a house to hide in if they are been identified and are being actively tracked. Ie. Stasis/Colak/Run/PlaceHouse/Hide and sometimes /laugh/taunt/hatetells Not that this has happened to me but I have been told it happens, could be faults /factcheckplease.


This game is still fun for me no matter what, it is a game I don’t let it bother me, well once I did and that was the only time. To the MBHs good killing, to the j3di in the BH forum die with honor.


-Blaze-


Have a smugglery day.


I live to smuggle so I must be dead.










Did you know
SOE has changed this game 3 times
Jedi went from being an Icon to a normal profession
The combat system is being reduced to Enemy Territory online
"If I wanted to play a FPS I'd launch CS 1.6"
Dlek_Krego
Mon Oct 10, 2005 4:42 pm
#54






Bodin-Blaze wrote:


Ok, this is going to anger some people, but honestly people jedi are not bounty hunter content. It is not a right to hunt jedi, it is a privelage. To think of even SUGGESTING that you will be able kick someone from their PRIVATE RESIDENCE is ludicrous. Yes, some jedi do it to annoy BHs just like BHs annoy them, but I don't consider this greifing. If a BH pulls a mission to KILL them and they are locked away in a house. Tough cookies. Just the way it is.


I don't consider this even a valid post, maybe if you see how ridiculous it is that the OP suggested this that you might see the folly of this. To the poster I replied to, come on, there are bad apples on both sides. No one's gameplay should be effected by another player, if it is, then THAT would be called greifing.


Um ok well consider this, if you myself or any other player can not throw credits at the ticket Terminal wile in combat, to avoid said combat do you think we should be able to grab a vibro hammer and build an entire structure to do the same? IMO it is not bad game play rather, a game mechanic that doesn’t add up, and should be fixed.


-Blaze-


Have a smugglery day.


I live to smuggle so I must be dead.






hey, Einstein... Once IN combat, we can't enter houses, just as we can't get on a shuttle...



But just as if a Jedi flies off to heaven knows where JUST before you attack, the same goes to a Jedi who are in a house BEFORE you got there... These specificgame mechanics are no longer broken... they were fixed with the last tef that prevented a Jedi from going into a house EVEN IF he doesn't fight back....


The TEF does NOT go into effect JUST because you have a mission on him, and it never should.


Message Edited by Dlek_Krego on 10-10-2005 04:43 PM





Welcome to the New Galactic Empire, a very hidden organization that has managed to kill far more citizens and destroy far more communities than theImperial Navycould have ever dreamed of.....
bman_22
Mon Oct 10, 2005 4:47 pm
#55

So what you guys are saying is you have NEVER went afk on this game for any reason?. Look jedi when they go afk for a bit go to there house, why stand around a starport afk so you can walk up and gank me?


Do your job like a respectable bh and earn your money and stop whining because the devs dont hand you a jedi laying down for you when you decide to takea mission.


I really dont understand why i even have to defend the actions of anyone to this thread other than it amazes me that anyone would agree with the OP.






Maximvs
ex carbs/pistoleer

Brianlana
ex jedi padawan

[--------------------------------[------]
= chances of leaving
= chance of staying

GlargTheKelfn
Mon Oct 10, 2005 4:49 pm
#56

the best way to do this is either remove xp loss so jedi might actualy want to fight, or
sf = on the terms, on leave = not on terms. then jedi that want to pvp can, and the ones that don't, won't.




\ Shuggoth's Sugar Shack of Loot /
\ 324, -3627 - Outside Coronet /
\ -Servants of Hastur Outlet- /

Hastur - Human Jedi | Gnomely - Sull Spy | Shuggoth - Wookie Slave / ShipWright

RIP All of the above 07.13.03 - 03.20.06
Killed by poor gameplay and developer mismanagment

aatc
Mon Oct 10, 2005 5:03 pm
#57






SamousNemo wrote:

I can't see the Devs ever implementing something like this.


However, I am working on an alternate fix. Will post here as soon as I get the go-ahead from the Corr forums







Maybe you can work on a risk vs reward system too? Put failed bounty hunters on the terminal? - Oh dear, a risk to the bounty hunters!



(THE REALER)
Apeik Torres
Pre-9 Dark Jedi Knight

(A Very old Jedi)
"It's put up or shut up time for both parties. The game is changing whether players like it or not as the big wheel is already turning quickly."

Bodin-Blaze
Mon Oct 10, 2005 5:04 pm
#58



Thanks Dlek. Fellasnotice the we, another j3di in the BH forums. LOL


First you said this.


hey, Einstein... Once IN combat, we can't enter houses, just as we can't get on a shuttle...


Ok this is ment to be an insult and it is uncalled for. But thanks for the complent. If you would have read my OTHER post that was replied to you would have SEEN this, look below and read it. Then you can apoligise for being rude.


Notice the Stasis/Colak/Run/PlaceHouse/HideI yellowed it for you so you can find it easy. Blaze /pointsdown



Bodin-Blaze wrote:


Wow that just about said it all, RL obligations, j3di going to bed AFK in a house just to /grief MBHes. I am not in the /kickdowndoor camp, I do however think that j3di should not be able to place a house to hide in if they are been identified and are being actively tracked. Ie. Stasis/Colak/Run/PlaceHouse/Hide and sometimes /laugh/taunt/hatetells Not that this has happened to me but I have been told it happens, could be faults /factcheckplease.


This game is still fun for me no matter what, it is a game I don’t let it bother me, well once I did and that was the only time. To the MBHs good killing, to the j3di in the BH forum die with honor.


-Blaze-


Have a smugglery day.


I live to smuggle so I must be dead.



Then you said this.


But just as if a Jedi flies off to heaven knows where JUST before you attack, the same goes to a Jedi who are in a house BEFORE you got there... These specific game mechanics are no longer broken... they were fixed with the last tef that prevented a Jedi from going into a house EVEN IF he doesn't fight back....


The TEF does NOT go into effect JUST because you have a mission on him, and it never should.



Now I know about the last fix and agree that TEF should not go into effect JUST because I have a mission on the person. If you run far enough you drop TEF.


-Blaze-


Have a smugglery day.


I live to smuggle so I must be dead.




PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!

I Live to Smuggle, so I must be Dead




Danger your posts must contain more then one line
Mereset
Mon Oct 10, 2005 5:04 pm
#59



SamousNemo wrote:

I can't see the Devs ever implementing something like this.

However, I am working on an alternate fix. Will post here as soon as I get the go-ahead from the Corr forums






This might work in the next expansion the new vehicle should be a a dozer nontradable of course.


what? read the OP this is not as dumb lol
a9er
Mon Oct 10, 2005 5:10 pm
#60







Bodin-Blaze wrote:



...blah blah...


Stasis/Colak/Run/PlaceHouse/Hide


...blah blah...







soon to be nerfed/nerfed in next publish/nerfed in next publish/nerfed in next publish/still in


ok.


What do you want? How about wehn you pull your mission, instantly every jedi should be beamed to kadaara and put in stasis while you attacking him?


Come on. Did you ever watched SW movies? Did you saw how long did Bobba Fett get Han? or that BH ladi in prequel?


They didn't whine to god. They did their job.


What else should be nerfed for jedi?






__________________________________________________________

Sig nerfed by NGE
En-Sabah-Nur
Mon Oct 10, 2005 5:12 pm
#61

The humor in this is if they had a system where Bounty Hunters would be on the terminals to be hunted after failing enough missions they would whine to no end to nerf this. A private house is exactly that "PRIVATE" same goes for SF and any other instance of it. If the Jedi is in there you can wait outside, coax them out or just move on to another target. But regardless it ends there. The true sad part is if you were able to be hunted you would hide in a house if you had to go afk as well. So shut up and move on. The system was much worse pre-cu. A Jedi wasn't tef'd while a BH was. The Jedi could go right in their house even if attacked without worry. So I don't see the issue here. It's just whining because of dumb luck. Sure some Jedi hide in their houses from time to time. Other plays are in their houses for various reasons as well. I keep most of my homes private even if non Jedi just because I don't want some bug coming where people can steal things. Grow up and realize that not everything gets to be leveled in the Bounty Hunter's favor and at the same time not in the Jedi's favor. Being able to sit in a private house is not game breaking. It's a whole kill of just a short amount of your time. Hell you don't even have to spend an hour to get a buff. Their afk buffing 24/7. So grow up already.





^TORAX NIGHTWIND^ TORAX' NIGHTWIND ^ TORVAN ^TALIC^
-V- Vengeance
THE EMPIRE WANTS YOU!
Disclaimer: I donot proof readmy posts. Use liquor to translate.
Disclaimer:
I post strictly for my own amusement.


master_loy
Mon Oct 10, 2005 5:18 pm
#62

It seems there is a misunderstanding on the Jedis part on what it means to be a BH and what it means to be a jedi.





88888888888888888888 Alayk / Loh Key

88888888888888888888
MBH/Merchant/Mayor

8888888888888888888
8 NeXuS, Naboo

88888888888888888888
8888888888888888888
8 Jedi Killed: To Many To COunt

88888888888888888888
88888888888888888888
88888888888888888888
88888888888888888888
88888888888888888888
88888888888888888888
88888888888888888888



SamousNemo
Mon Oct 10, 2005 5:30 pm
#63







Dallow wrote:

Hmmm. Possibly the mission won't generate if they are in a house? While this sounds like a good idea, I can only imagine the bugs and possible exploits that this would cause. Is this really such a big issue? Yeah, it sucks when you pull a few in a row, but jeez, remember when there weren't many jedi on the terms in the first place? Really, how much time does this waste? 10 minutes? I'm afraid of what thissolution will be.


On the contrary, testing showed that on average 21% of missions were AFK in houses, 9% were AFK cloaked, and 13% were on Kashyyyk. That's 43% of your total missions pulled. Original post can be found here


Suppose we could remove all bounties on target that haven't moved beyond a 64m radius for an hour(the exact parameters are debatable) from the terminals. Should the Jedi move beyond the 64m radius later, all standing bounties go back on the terms. Active bounties could remain in BH datapads for the die-hard stalkers.


Of course a Jedi could bypass this by moving beyond that radius every hour, but it would at least prevent hunters from grabbing the mission of a Jedi who has left for work or gone to sleep. Moving beyond that radius would also require exiting a structure, making him vulnerable to any hunters who have been waiting outside with an active bounty.


The biggest drawback would be giving the green-light to Feral Wookie grinding.However, a) without names and droids this is nigh-impossible to begin with, and b) the Devs have stated they don't want us hunting there (not that I have a problem with anyone doing this anyhow ).


I would rather they fix the tef issue with bases first, but that's just me.


As would I and the /duel exploit above that, but a man can dream, can't he?


Oh, and Jedi have every right to sit in their house if they want to. We shouldn't be able to force them out. That is just silly.


Agreed. I think the above proposal would allow Jedi to stay in their houses all day if they wanted, but still save Bounty Hunters wasted trips for marks they can't get to anyhow.








Message Edited by SamousNemo on 10-10-200508:37 PM

Message Edited by SamousNemo on 10-10-2005 08:39 PM



-Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
Former Bounty Hunter Correspondent
Call me "Sam"
Bodin-Blaze
Mon Oct 10, 2005 5:30 pm
#64



LOL another rude j3di. I was not calling for a NERF. What I was BLAHBLAHing was that you cant hop on a shuttle to escape combat but you can build a freaking house to do the same, it doesn’t add up.


If you think that hiding in a house after running from a MBH is a SKILL that should not get nerfed then you my boy are not a good jedi and probably die allot or you run and hide in a house. So just for you I will tell the DEVs to allow you too use every exploit and or off the wall not working as intended yet to be fixed bad game mechanics; such as what this post is about; in the game to stay alive. Fair enough carebear?


Just like most MBHes think that a /kickdowndoor option is a little much, andmost GOOD jedi think that placing a house to hide in is not good for the game either.


-Blaze-


Have a smugglery day.


I live to smuggle so I must be dead.


------------------------------------------------------------------------------------------------------------------------------------------------------------------------


Bodin-Blaze wrote:




...blah blah...


Stasis/Colak/Run/PlaceHouse/Hide


...blah blah...


soon to be nerfed/nerfed in next publish/nerfed in next publish/nerfed in next publish/still in


ok.


What do you want? How about wehn you pull your mission, instantly every jedi should be beamed to kadaara and put in stasis while you attacking him?


Come on. Did you ever watched SW movies? Did you saw how long did Bobba Fett get Han? or that BH ladi in prequel?


They didn't whine to god. They did their job.


What else should be nerfed for jedi?




PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!
PIE!PIE!PIE!PIE!PIE!

I Live to Smuggle, so I must be Dead




Danger your posts must contain more then one line
bman_22
Mon Oct 10, 2005 5:56 pm
#65






SamousNemo wrote:







Dallow wrote:

Hmmm. Possibly the mission won't generate if they are in a house? While this sounds like a good idea, I can only imagine the bugs and possible exploits that this would cause. Is this really such a big issue? Yeah, it sucks when you pull a few in a row, but jeez, remember when there weren't many jedi on the terms in the first place? Really, how much time does this waste? 10 minutes? I'm afraid of what thissolution will be.


On the contrary, testing showed that on average 21% of missions were AFK in houses, 9% were AFK cloaked, and 13% were on Kashyyyk. That's 43% of your total missions pulled. Original post can be found here


Suppose we could remove all bounties on target that haven't moved beyond a 64m radius for an hour(the exact parameters are debatable) from the terminals. Should the Jedi move beyond the 64m radius later, all standing bounties go back on the terms. Active bounties could remain in BH datapads for the die-hard stalkers.


Of course a Jedi could bypass this by moving beyond that radius every hour, but it would at least prevent hunters from grabbing the mission of a Jedi who has left for work or gone to sleep. Moving beyond that radius would also require exiting a structure, making him vulnerable to any hunters who have been waiting outside with an active bounty.


The biggest drawback would be giving the green-light to Feral Wookie grinding.However, a) without names and droids this is nigh-impossible to begin with, and b) the Devs have stated they don't want us hunting there (not that I have a problem with anyone doing this anyhow ).


I would rather they fix the tef issue with bases first, but that's just me.


As would I and the /duel exploit above that, but a man can dream, can't he?


Oh, and Jedi have every right to sit in their house if they want to. We shouldn't be able to force them out. That is just silly.


Agreed. I think the above proposal would allow Jedi to stay in their houses all day if they wanted, but still save Bounty Hunters wasted trips for marks they can't get to anyhow.








Message Edited by SamousNemo on 10-10-200508:37 PM


Message Edited by SamousNemo on 10-10-2005 08:39 PM




Man i knew there were still respectable players at the temp and you have proved to be one, i agree with all your thoughts on this and im sure the REAL bh's out there do to, its just to bad a few bad apples in every temp have to ruin it and cause nerfs for the rest of us.


GJto the bh cor for puttinga stop to this rediculous idea.






Maximvs
ex carbs/pistoleer

Brianlana
ex jedi padawan

[--------------------------------[------]
= chances of leaving
= chance of staying

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