Bounty Hunter Archive
Thread: Bounty Hunter Feedback Requested: Armor Certification
Nachro wrote:
i disagree to turn bh armor cert to recon, this will give a big penalty in pve where assault armors are better then others, this way a bh/rifle (or pistol, carabine ecc), will be greatly penalized i think.
the current certification is pretty balanced, you can wear recon with any other ranged profession, or battle with doc/cm, but assaults are pretty important for a bh.
BH's HAVE to have MBH in order to hunt jedi. By making us assault armor, AND changing the jedi missions to MBH from Invest 3, we are either forced to master a secondary profession just for viable pvp armor, or suffer the consequences of less than great armor for our main prey. As a dabbler, MBH-4440 Carbineer-4004 CM I'm forced to wear assault armor. Granted I have 2 suits of bh armor, one quad primus layered and the other quad energy layered (for jedi missions) but I still am at a disadvantage to over 80% of the other ranged, melee and bh templates. Straight melee pvp'ers are not hindered like this. Straight ranged pvp'ers are not hindered by this. The only professions required to have a full secondary profession are those certed for Assault, which ironically are all ranged professions. Why is it that not one melee profession is certed for assault and not battle? TKM has innate and every other melee is battle. Commando, I could kind of see being certed for assault as they're supposed to be a brute class, high damage low range weapons. Squad Leader and Bounty Hunter on the other hand make no sense that they're assault.
The devs are realizing some of the errors in the certs, they're giving Rangers Recon armor in the ranger revamp. I for one think Bounty Hunter Armor should be Battle armor. Our main pvp content could be using either energy (sabers) or kinetic(force) and in normal GCW pvp this gives us the all around protection to be the "advanced tank" the devs said we'd be. Why do smugglers get Recon cert? Smugglers should have inate like TK does.
I'm all for shifting it to battle armor. The problem would be conversion. My preCU RIS was awesome, it got owned hardcore with the CU conversion and had to be remade. Both of my suits of bh armor are adk'ed and have nice aa's in em, if I were to have to recraft it, it would be a serious hit to me.
Stecoli wrote:
I think changing Assault armor from MBH is a bad idea becuase it would be unfair to all the BH templates who have battle mitigation if you chaged it to recon, and unfair to all the recon mitigation templates if you change it to battle.
EG. MCM has battle ROF and DMG mitigation, so if you changed MBH to battle, they would get DOUBLE the mitigation where PISTOLS and RIFLES would NOT.
MRifle has Recon ROF and DMG mitigation, so if you changed MBH to recon, they would get DOUBLE the mitigation where MCM/MDOC would NOT.
Best left as it is IMO.
You don't know what you're talking about. Once you have a master prof you're certed for that armor, you can't double up the mitigation. You can't go 4004 CM and 0440 Carb and be certed for Battle. I'm mbh-4440 carb-4004 cm and can't wear battle without hinderances despite having 5 trees of mitigation. It only counts it once in the system.
TT1 wrote:
I disagree with changing the armor certification on BH.
According to the plans for the CU: BHs are a type of tanking class. (Remember that diamond diagram on the web site? also we get an "advanced shield" icon)
It makes since that they are in the "front lines" taking kinetic damage.
Which is stupid. The devs made it so the Jedi vs. Bh is 1v1. Bounty Hunters are not "front lines" pvp'ers. It was a not-thought-out-well move by the devs and should have been changed long ago. By nature no ranged prof can be a tank, especially with the fact that there's no longer damage mitigation in the game, and our "stance" is the worst modifier of the 3 main (CoB, Aura, DuelistStance).
We are not advanced tanks. We are trackers, We are stalkers. We do not need high kinetic and should have never been given that as a Cert. Swordsman should have been assault. Not one melee is assault which is ludicrous.
destrkta wrote:
It really show's how little our new correspondent know's this profession, he whines about one of the good thing's going for us. BH is not all about jedi, in actuallity for general pvp and pve, assault armor works alot better than recon could ever do, this is because it is possible to increase the energy resist's of your armor via the use of psg's to help vs ranged attack's, yes this doesn't help much if your facing a jedi, but our profession is not about jedi.
If you classify bh as jedi, in the same facet we could be claimed to be fight vs ranged for npc marks, in which case a combination of high kinetic and energy resist's would be required, this can only be achieved from combining assault and a psg.
WTH are you talking about? MBH is ALL about Jedi or hunting NPC marks. I've yet to have an NPC mark use any kinetic weapon, and M.Powers is so underpowered and defenseless that I rarely come across one in which high kinetic is justified. Perhaps it's you that knows so little about our profession. WE ARE NOT PVE TANKS! We NEVER have been. And anyone saying thus is a CU RESPECT newb bh. We've always been a PVP prof, ALWAYS! We should have Battle cert, not assault.
My take...
Brawler classes are withing melee range, meaning more kinetic damage taken, should have had Assault.
Marksman classes, will take on more energy fire, I like them having recon.
Commandos/BH/SL etc. (multi-class elites) Should have battle armor cert for the all round goodness.
The brawler and marksman stuff are just explaining my logic, I mean no offense or intent of them havig to be changed any diferently than what they themselves would choose, just explaining my logic.
Nullified wrote:
Correct, but you won't be able to take on a krayt after publish 24 and the AI changes without an armour.
Sorry, the guy HAS a point.
I'd personally say that battle armour would have been a better choice, I just said that he _has_ a point in that recon would be totally wrong as well and that assault basically is not all wrong but rather "better" than the other two since you can get higher overall protection with it (including the +2200 from the PSG).
There are NPC marks who use kinetic weapons (FWG5) and they can and _WILL_, with the improved AI, get into close range and hammer you with a staff or sword.
/edit typo
Message Edited by Nullified on 10-16-2005 11:49 PM
Message Edited by GriffinsMyth on 10-16-2005 02:53 PM
I would love to see this change.
Sundal wrote:
destrkta wrote:
It really show's how little our new correspondent know's this profession, he whines about one of the good thing's going for us. BH is not all about jedi, in actuallity for general pvp and pve, assault armor works alot better than recon could ever do, this is because it is possible to increase the energy resist's of your armor via the use of psg's to help vs ranged attack's, yes this doesn't help much if your facing a jedi, but our profession is not about jedi.
If you classify bh as jedi, in the same facet we could be claimed to be fight vs ranged for npc marks, in which case a combination of high kinetic and energy resist's would be required, this can only be achieved from combining assault and a psg.
As a correspondent his job is to fight for the majority of us, not a select few like yourself. You dont do Jedi missions, that's cool. But changes like this will provide the majority of us(who do hunt jedi) with more alternatives.
By the way, if you onlydo general pvp or pve you are much better off with other profession. MBH provides oneuseable pvp skill... underhand shot. So really I have to question whether or not you know anything about this profession, or if you're just in it for the NPC loot.
As for assault armor being "the one good" thing going for us. You're an idiot. I can wear BE clothing and take downkrayts, armor in pve hardly makes a difference. The only time I would wear assault armor is when I'm grinding. But that's only because they are the cheapest and most abundant on my server. In GCW PvP you face either range or jedi, the few tkm or swordsman you see you can root/snare and run from. How is assault armor "the one good" thing?
your most likely a respec bh, ive been a bh back before there were vehicles or mount's, don't go saying i know nothing of bh/jedi and actually underhandshot is useless it does so little dmg, but then respec kiddies must think kd is the win still, since the removal of the dizzy/kd it has only ever been able to save you a extra shot, if i hit with a critical and then a headshot i'll do more dmg than your underhand and then critical.
Critical shot is a great move does great dmg especially if you hit for +critical+, duelist stance works well maybe you haven't played with it enough but my opponent's miss me alot more with it on(dmg reduction is minimal though), also don't forget the heap of general ranged speed/accuracy and defences you get in the profession.
actualy the npc marks only use energy if you stay at a range, move up close and they use kinetic. So battle works great cause energy at a range and as you move up becomes kinetic.
BH do not hunt only jedi,they hunt everyone (expect in this game HA) so technicaly a BH may come across a mark that is a master swordsman, then what you gonna do cry "change our armor cause im fighting kineticweapon weilding opponents" ? Get a grip i could think of a hundred things that dont fit in everyones ideas of what it should be. Stop tweaking your class (BH) as the DEVs are already done/doing it.
In reality the only real problem here is that the main damage from LS is energy and your amor even gets any resistance to it at all.
I support the idea to change LS main damage back to "light saber" and you can too!!!