Bounty Hunter Archive
Thread: REMOVE PSG's from jedi's
Well, from the testing I did, I really didn't see much increase in damage as the efficiency went down from the psg.. The big kicker from what I understand is the innate armor all jedi get..
That being said, Jedi defender with no buffs and just a psg will mitigate 80% of all incoming ranged energy attacks I'm sure the damageslopes as the psg efficiency goes down but to be honest you would need to have a no action gun to overcome the efficiency of the PSG..
When the defender puts on force aura that increases their defense mods by 500.. it doesn't show up on their character screen and for the most part this does mitigate another 10-20% damage from ranged or any other damage type. THE BIG THING is the hits vs misses that the force aura gives the jedi from all types of attacks.. The miss rate goes way up even if I used pyro and jacked my ACC over 600 my miss rate was still about 50%.. Now stack Valor on top of that and its like another 10-20% miss rate.. Really hard to get into the actual damage reduction numbers but the damage was reduced even further with aura and valor.. Once a defender with PSG gets just aura on the fight is pretty much over for ranged guys.. They don't even have to put on valor and suffer the damage reduction that that buff does along with ranged defense.
Message Edited by Draacco on 08-14-2005 12:42 AM
i actually have only run into 2 jedi with psgs on ever, becuz most jedi who know wut they are doing is wearing a be belt with 4 sockets filled with ca's for acc spd and wutever else, not to mention psgs git torn to shreds pretty quickly, and unless its different for jedi u cant switch out armor in tha mid of a fight so once tha psg is trashed its not a factor anymore, and i dont mean this as a flame at all but if u cant outlast a psg then perhaps u need improvement on ur template, armor or weapons
one other thing to keep in mind is dieffent bh templates or more effective agaisnt certatin jedi templates than others are, for example a mcm can take down a mdeff,mls but against a m healer tha mcm stands at a drastic disadvantage
anyhow these are jus my opinions on it
The way I see it, the problem isnt with PSGs, it's with Defender.
Swalex1100 wrote:
The way I see it, the problem isnt with PSGs, it's with Defender.
defenders aint that bad
Thread was never intended to become a whine fest as some are painting it as.. and i never said nerf jedi.. just remove PSG's .. if they aren't that big a deal then what's the problem with taking them away.. huh..
Because, they are a big deal.. that's why they cry don't nerf us and that I'm being rediculous lol.. The LD-1 is Not a suitable, viable weapon against jedi.. next one that says it is post a screenie of the best LD-1 you can find so we can laugh at you.
food for thought
StabMastah wrote:There was a time also when this forum wasn't dominated by you glostick failures too. Good greif is this the Jedi forum or something ?
There was also a time when people got suspended for calling other players "failures". Just a heads up not to start name calling.
Really not wise to go for the "storyline" attack... Nothing about this game is storyline except a couple of the skins...
StabMastah wrote:
/sign
sigh.. back from a long break to find, yet again, things are NOT better then before. Just stick to the storyline with these Jedi Devs ! Blasters and PSG's ?? WTH ???
Draacco wrote:
Whine, whine, nerf, blah whine, whine.
From a bounty hunter point of view I can understand the frustration of PSG's they do make a big difference. With one on a BH will only hit me for around 200 points of damage. Take it off and that damage increase to around 500 a hit.
But look at it from a jedi point of view. Not all of us are Mdef. Those with Mdef and PSG's are very hard to take down, near impossible for an in-experienced BH. But those who only dabble in defender and those with only Force Armour a PSG is vital to surviving a BH attack.
I'm only 3440 def and PSG's have saved my kneck plenty of times in PvE and help a hell of a lot in PvP.
i cant be bothered to read this whole post because its too long, so how about you just switch to a weapon which inflicts kinetic damage rather than energy damage.
problem solved