Bounty Hunter Archive
Thread: Insane LS damage?
Koozoo wrote:
mindspat wrote:
Enix_Dayspring wrote:
Guys, try to learn something about Jedi skills before you post here.
Most likely the Jedi did armor break on you (65% armor reduction) and was doing head hit over and over. If you were standing still and letting him beat on you instead of kiting, he was probably doing power attack which is much more powerful.
If your weapon was doing pitiful damage, the Jedi was probably a maste defender with aura on.
What type of armor were you wearing? If you were wearing the assault armor that BHs are certed for, its weak against energy damage which is what lightsabers do.
Dont assume someone is cheating just because you were beat.
Please ignore this posters statement before it causes more confussion. Defender xx4x/ImprovedAura will NOT mitigate damage in PvP and will ONLY affect aMELEE attacks ability to land a sucessull hit.
The more likely event would have been Defender xxx4 /ImprovedValor which is a +25 saber block that can show "####" then follwed by +BLOCK+ in the floating combat spam.
ok mr "i-know-everything" after seeing you posting wrong informations again and again... advanced aura adds +500 DEFENSE (ranged and melee ... ), so with foods, pikatta pie (around 50% def boost), BE Clothes and the "innate" defender melee / ranged defs you can reach up to 1k defense and if you dont have 1k accuracy it will mitigate your damage, also the damage of your attacks will be calculated by min damage of your weapon, not max damage ... so please learn the game mechanics before posting bullcrap like 70% of the other kids in this forum who cannot play their class and cry for nerfs, etc... its ridiculous, know your enemy, know your template and you can still beatsome full temp jedi, yes even with master bh template.
/wave
you want to go home and rethink your life
jalexu wrote:
The damage looks correct, I'm not denying that there might be some bug, but a MLS w/ improved force speed can deliver 1 hit every 2 seconds. With armor break (-65% armor), even the best 8000ish resist armor will absorb around 20% damage. A good saber has around 800 average damage (700-900 w/ elemental damage).
Just MLS will let you hit once ever 2seconds. Putting force speed on top of that would allow someone with a good LEGAL saber to hit every second. As for the damage, that alone isn't enough to prove someone has an overloaded saber, unless it is INSANELY out of line. With 3 perfect tunes and 1 nearly so in my saber, I can hit many players for a little bit over 1k easily.
The only way to prove difinitively that someone has an overloaded saber, which I am told is possible again, would be to see the saber, see the jedi in questions force bar as he swings it, or have a CSR check said jedi's saber without prior notice.
flawless pearls from pre cu was converted, how are they out of balance? if they was coverted for the cu
OhBuggah wrote:
The best thing to do when you're up against a MLS with a pre-CU saber and pre-CU out-of-balance flawless pearls, is pop a steak when you find yourself KD'd and Armor Break'd.
I think mindspat hit the mark... Pre-pub 20 my jedi had never been hunted as a full temp. I've been attacked twice since. Both seemed very suprised that I was a full template jedi.
About the damage: I have a post-cu saber with 4 premiums in it. max damage is 688 with a sunrider color crystal. While dueling a guild mate for testing and both of us using full foods I routinely hit for over 800 pts of damage and sometimes over 1000.
I take 10 foods/spices.... let me repeat. I take TEN food and spice items when I get attacked by a BH. No, I don't stack any of them. They are all different and serve a purpose. My defenses (if you believe that aura adds 500 to melee and ranged defense since it does not show up on your cntrl-c page) are over 900. Add to that force valor (thus a 50% block) if i need it and my force infusion can keep me healed against a BH with a 900+ damage carbine.
I spent 6 months doing almost nothing but hunting dragons to get better pearls. I spent days researching foods to decide what combo will best compliment my template. I spend lots of time talking to bounty hunters and stalking jedi as a BH to learn tactics and what kills jedi and then turn around and figure out how to defend against it. I do play alot, but many others play more and know more than I. I say this to say that you should be very careful in claiming that someone is exploiting. The fight you talk about is very common and can easily happen without an exploit.
I will close by saying what I started with.... the new system is putting BH again full template jedi who have been preparing for a the BHs to come for us for many months. That is the real difference.
I wish you luck in what ever your quest, and if we should battle, I will bow and be gracious win or lose if you show the same respect.
same thing happened to me last night WITHOUT armor break.
7985 energy resist armor. I was standing up, NOT kd'd. 1100, 778,778,1100. i am a mcm and COULD NOT keep up with the damage. jedi was 3444 ls, not MLS.
fought another jedi after, armor break, hit for 768 whichis NORMAL.
i know the saber was overloaded.......but nothing will be done about it.
There's other abilities that will cause you to take slightly more damage. 1100 without armorbreak? Do you have a combat log you can post to show this?
DivineShadow001 wrote:
same thing happened to me last night WITHOUT armor break.
7985 energy resist armor. I was standing up, NOT kd'd. 1100, 778,778,1100. i am a mcm and COULD NOT keep up with the damage. jedi was 3444 ls, not MLS.
fought another jedi after, armor break, hit for 768 whichis NORMAL.
i know the saber was overloaded.......but nothing will be done about it.
There is a food around where a jedi with speed tapes, speed buffs, force speed and this food could in their estimation strike 2 or 3 times a second. This even reduces their warm up time drastically so they can hit with their hardest attack very quickly.
I've had it done to me. You can't survive.
I have to agree as a BH many of the posts in this thread just seem to be lacking any thought in their attacks against Jedi. Rooting is your friend. Between a KD followed up by Adv. Critical Shot, then a root (I use stopping shot) you should easily be able to maintain a safe distance from the Jedi's saber throw and get the upper hand in the fight.
The key is as BH's we get to decide when and where the battle takes place, so choose something to your advantage. Make sure you have a better LoS then your target does. Make sure you start off at a good distance so you can use your KD, and Roots without worrying about them closing the gap too quickly. And even with xx2x medic and a +25 shirt you should be healing for 1000-1500 every 5 seconds yourself. And as someone metioned earlier I know at least Pistoleer as an intimidate special that is far too often over looked. And startle shot as well to increase your damage output is another great special to throw in if you're worried your not getting enough damage done (I think this is a pistoleer shot, sorry if I'm forgetting the correct name). Then if the Jedi does manage to get within 5m firearm strike (? I think this is a special from Pistols as well) is a Melee attack that has a chance to KD again giving you time to kite the Jedi again. There are just so many options it's just you can't forget you have these tools and go back to your pre-CU mind set, spam the dmg special for the win.
The LS damage is not unbalanced as most if not all LS have lower DPS then most swordsman or rifleman do on their weapons. There are plenty of BH's out there that are taking out full template Jedi, now they don't nor should they win every time but it does happen on a regular basis, it's just all about preperation.
Queleri wrote:
I have to agree as a BH many of the posts in this thread just seem to be lacking any thought in their attacks against Jedi. Rooting is your friend. Between a KD followed up by Adv. Critical Shot, then a root (I use stopping shot) you should easily be able to maintain a safe distance from the Jedi's saber throw and get the upper hand in the fight.
The key is as BH's we get to decide when and where the battle takes place, so choose something to your advantage. Make sure you have a better LoS then your target does. Make sure you start off at a good distance so you can use your KD, and Roots without worrying about them closing the gap too quickly. And even with xx2x medic and a +25 shirt you should be healing for 1000-1500 every 5 seconds yourself. And as someone metioned earlier I know at least Pistoleer as an intimidate special that is far too often over looked. And startle shot as well to increase your damage output is another great special to throw in if you're worried your not getting enough damage done (I think this is a pistoleer shot, sorry if I'm forgetting the correct name). Then if the Jedi does manage to get within 5m firearm strike (? I think this is a special from Pistols as well) is a Melee attack that has a chance to KD again giving you time to kite the Jedi again. There are just so many options it's just you can't forget you have these tools and go back to your pre-CU mind set, spam the dmg special for the win.
The LS damage is not unbalanced as most if not all LS have lower DPS then most swordsman or rifleman do on their weapons. There are plenty of BH's out there that are taking out full template Jedi, now they don't nor should they win every time but it does happen on a regular basis, it's just all about preperation.
OhBuggah wrote:
The best thing to do when you're up against a MLS with a pre-CU saber and pre-CU out-of-balance flawless pearls, is pop a steak when you find yourself KD'd and Armor Break'd.
ShaikeRamjet wrote:
I was in a duel with a Jedi the other night who was hitting me consistently for 1700+dmg before mitigation and about 1300+dmg after mitigation. This was while I was standing AND he DID NOT use armor break.
Message Edited by ShaikeRamjet on 07-21-2005 06:27 PM