Bounty Hunter Archive

Thread: Question to all the Bounty Hunters.

XanKrieger
Tue Jul 19, 2005 1:00 pm
#40






Darthgrux wrote:


Here are 2 questions to all the Rebel and Imperial bounty hunters who hunt their


own faction jedi.


-Why do you join a faction, then hunt and kill your allies?


-Also, when Pub. 20 comes out and you get to see what faction a jedi is from, do you still plan on kill your allies because they are jedi?


I am a BH/jedi and I don’t see the point in killing your own faction, shouldn't imps help imps and rebs help rebs?.


Thank you to all that answer.








Some people are just confused d##kheads is why, theres no point to it, and reb vs reb, why?! Imp vs Jedi is understandable




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Leatherneck_of_Alderaan
Tue Jul 19, 2005 1:03 pm
#41






BenkeiHami wrote:





Leatherneck_of_Alderaan wrote:





BenkeiHami wrote:
I've yet to see an argument that is against same faction hunting that is not RP






There are a few reasons.


1) Delaying a member of your side in completing your template weakens your side's abilities.


2) The Jedi you kill today might be the only one in a position to save you in the future. They very well might choose to withhold aid because you chose to kill them.








1) these sides are RP, neither side has anything to lose or gain, weaker or stonger is irrelevent


2) I'll give you that, however I me caring about dieing is RP







1) I know some non-RP types that actually DO care who holds what planet. Now if it's true that "Jedi pwnzor all GCW" then it doesn't make sense to delay the deployment of your side's greatest weapon.


2) I hate dying even on my very much non-RP'd BH. It's annoying and travel time back to where I was at is an irritation.



Igitur qui desiderat pacem, praeparet bellum
Kebron
Tue Jul 19, 2005 4:46 pm
#42






DarthKaelan wrote:

TIO (the guild the OP is from) has a stance of Imperial BH's that join them are forbidden from hunting Imperial Jedi for the reasoning that Imperial Jedi are still Imperials and therefore killing them weakens Imperials in the GCW.


It's a guild rule for them, and those who believe in such things should keep on keeping on. However, this constant questioning of those of us who don't is getting old.









My guild SWP has the same rule. I have nothing againts Faction BH who choose to hunt same faction Jedi but if they want in our guild it's a big no no.


We have kicked a few members who did not agree to our rules.





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Leatherneck_of_Alderaan
Wed Jul 20, 2005 12:25 am
#43






Oikaleek wrote:





Sionesk wrote:
There is nothing saying there are only ever 2 sith.... Just that they come in twos, a master, and an apprentice. How else would you explain the Sith Wars thousands of years prior? It's basically the same setup as the jedi, a master, and an apprentice. The only sith we KNOW of for this time period are Emp and Vader, but it isn't because there is some law or rule.. it's because the sith were thought to be wiped out in the sith wars. A sith is kill on sight, and once they are discovered, and shown to BE a sith, the whole Jedi collective would have gone after them. Now, with the Jedi collective practically wiped out, there is really nothing stopping the emp from allowing other sith to come out of hiding, or starting them up again.

As for the whole BH/jedi don't kill your allies thing... Well, it's a totally bumbled game setup to begin with. Rebel shouldn't even allow BHs, and imps shouldn't be able to take rebel given missions. However, it DOES make sense for an imp bh to take an imp target.. if the imps give the mission, they are unhappy with the mark. And the Imps employed bounty hunters frequently. Many of them were fully allied to the imperial army. The rebels didn't employ them, since they didn't really have to funds to outbid the empire. There was nothing stopping the BH from going to the empire and getting a much larger sum for the head of the rebel giving them the mark.




You are incorrect. There is a rule regarding the Sith's numbers. The other poster that pointed out about the Ancient Sith War was pretty much right on the money. There are 2 and only 2 at any given time since that war. Period. Darth Plagueis/Darth Sidious, Darth Sidious/Darth Maul, Darth Sidious/Darth Tyrannus, Darth Sidious/Darth Vader. Before Plagueis, I cannot speak-for as there isn't any documentation regarding the Sith between their defeat by the Jedi and Darth Sidious rise to power. There might be some obscure sourcebook out there that might even be endorsed by Lucas regarding this ancient religion, but if you read it, you will get the same answer: There are only 2 Sith Lords at any given time.


Also, NOJedi shouldbe allowed to join the Empire. The Emperor is a Sith, his pupil isa Sith. Their views on the use of the force vary greatly with the teachings of the Jedi. Jedi during the time period of the game are outlaws to the Empire per order 66 at the end of the Clone Wars. The whole entire Clone Wars were nothing but a ruse to weaken the Jedi and cause their downfall to Palpatine...a Sith Lord.....so that he could usher in a new Galactic Empire ruled under the teachings of the Sith, not the Jedi.


Answer to question from the OP: If I were Imperial I would kill all Jedi, Rebel or Imp. If I were Rebel I would kill all Imperial Jedi. Since I am neither Rebel nor Imperial, I kill all of em I can so I don't have to get involved in ethical bounty hunter discussions such as these...


Seloh Wua





True, there are only two Sith Lords at a time, however...


Dooku took on Asajj Ventress as a "disciple" and didn't kill her outright. He did this with the knowledge and blessing of Palpy.





Igitur qui desiderat pacem, praeparet bellum
Leatherneck_of_Alderaan
Wed Jul 20, 2005 12:27 am
#44






BenkeiHami wrote:
I've yet to see an argument that is against same faction hunting that is not RP






There are a few reasons.


1) Delaying a member of your side in completing your template weakens your side's abilities.


2) The Jedi you kill today might be the only one in a position to save you in the future. They very well might choose to withhold aid because you chose to kill them.





Igitur qui desiderat pacem, praeparet bellum
BenkeiHami
Wed Jul 20, 2005 12:59 am
#45






Leatherneck_of_Alderaan wrote:





BenkeiHami wrote:
I've yet to see an argument that is against same faction hunting that is not RP






There are a few reasons.


1) Delaying a member of your side in completing your template weakens your side's abilities.


2) The Jedi you kill today might be the only one in a position to save you in the future. They very well might choose to withhold aid because you chose to kill them.








1) these sides are RP, neither side has anything to lose or gain, weaker or stonger is irrelevent


2) I'll give you that, however I me caring about dieing is RP

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