Bounty Hunter Archive
Thread: Since lava will kill you...
Elisar wrote:
Romulus76 wrote:
Jedi should lose xp EVERY TIME THEY DIE. No matter to whom or what! This carebear only on bh deathblow xp loss is a joke. Non-bh xp loss was removed because of the griefing. The Dev's "fixed" that by removing names from the terminals. Bring back XP loss from ANY death and CLONE. This would eliminate this activity VERY quickly. Jedi can grind back xp very easilly now in spin groups, it is not as hard as many jedi wish to portray.
Having been a BH for over two years and having been a Jedi for over a year (preCU) I'm all for the reinstitution of PVE and Cloning XP loss. Something more than extending the FS grind needs to be done to slow down a jedi's advancement. I fought a jedi today that earned me 225k. He sent me a tell saying good job this and that, and I asked him how long he's been a jedi cause I didn't recognize his name. He said 3 weeks. WHAT?! THREE WEEKS and full temped?!
BRING BACK PVE AND CLONING XP LOSS!
I don't suppose someone ELSE would like to bring up the fact that Post-CU jedi are nowhere near as strong as they used to be and that BH's may get beat pretty regularly by temp'd Jedi ( cause they're stupid). But Other classes, like swordsman /doc for instance, are on par with a jedi and a fraction of the grind... And no force bar.
so anyone else wanna instruct this noob vet that with the loss of rewards, its only fair for those OTHER people who pay $15 bucks a months, to not suffer the same penalties as when Jedi WAS powerful...?
Any one... anyone at all? oh well.
and, oh yeah, er... shut up.
EmporersFist wrote:
He is right I can pretty much keep up with any Jedi as a MTK/Doc 4004/MBrawler/Swords 0034. Normally unless they are outstanding jedi it ends with them calling for backup as they run out of force, or running and cloaking. Not trying to brag but just point out that Jedi aren't near as powerful as they use to be when they would giggle as I approached them ready to fight and they would blink their eyelids and my neck would snap. I remember way back in the day a jedi fully decked out in comp armor ran up to 3 guilds defending 3 bases, one of the guild which I was in. We had about 30-40 guys there defending the base. The jedi runs around and destroys about 25 of us while we are ALL shooting at him and then blows up a few turrets, killed some pets and NPCs we had running around and then ran off faster than I have seen anything move in this game. That was when they should have been heavily penalized for dying considering their strength. Now personally I think that BH's who take missions and fail them should be penalized and lose xp. It would really make a BH think twice before picking up a jedi mission. Why should someone who is forced intoPvP be penalized when they lose yet the one who forces the PvP upon the other player receives no penalties?
*edit: and, oh yeah, er... shut up.
Message Edited by EmporersFist on 10-10-2005 09:46 PM
Romulus76 wrote:
Jedi should lose xp EVERY TIME THEY DIE. No matter to whom or what! This carebear only on bh deathblow xp loss is a joke. Non-bh xp loss was removed because of the griefing. The Dev's "fixed" that by removing names from the terminals. Bring back XP loss from ANY death and CLONE. This would eliminate this activity VERY quickly. Jedi can grind back xp very easilly now in spin groups, it is not as hard as many jedi wish to portray.
Having been a BH for over two years and having been a Jedi for over a year (preCU) I'm all for the reinstitution of PVE and Cloning XP loss. Something more than extending the FS grind needs to be done to slow down a jedi's advancement. I fought a jedi today that earned me 225k. He sent me a tell saying good job this and that, and I asked him how long he's been a jedi cause I didn't recognize his name. He said 3 weeks. WHAT?! THREE WEEKS and full temped?!
BRING BACK PVE AND CLONING XP LOSS!
Romulus76 wrote:
Jedi should lose xp EVERY TIME THEY DIE. No matter to whom or what! This carebear only on bh deathblow xp loss is a joke. Non-bh xp loss was removed because of the griefing. The Dev's "fixed" that by removing names from the terminals. Bring back XP loss from ANY death and CLONE. This would eliminate this activity VERY quickly. Jedi can grind back xp very easilly now in spin groups, it is not as hard as many jedi wish to portray.
Having been a BH for over two years and having been a Jedi for over a year (preCU) I'm all for the reinstitution of PVE and Cloning XP loss. Something more than extending the FS grind needs to be done to slow down a jedi's advancement. I fought a jedi today that earned me 225k. He sent me a tell saying good job this and that, and I asked him how long he's been a jedi cause I didn't recognize his name. He said 3 weeks. WHAT?! THREE WEEKS and full temped?!
BRING BACK PVE AND CLONING XP LOSS!
Punish BHs for failed mission!
a9er wrote:
Romulus76 wrote:
Jedi should lose xp EVERY TIME THEY DIE. No matter to whom or what! This carebear only on bh deathblow xp loss is a joke. Non-bh xp loss was removed because of the griefing. The Dev's "fixed" that by removing names from the terminals. Bring back XP loss from ANY death and CLONE. This would eliminate this activity VERY quickly. Jedi can grind back xp very easilly now in spin groups, it is not as hard as many jedi wish to portray.
Having been a BH for over two years and having been a Jedi for over a year (preCU) I'm all for the reinstitution of PVE and Cloning XP loss. Something more than extending the FS grind needs to be done to slow down a jedi's advancement. I fought a jedi today that earned me 225k. He sent me a tell saying good job this and that, and I asked him how long he's been a jedi cause I didn't recognize his name. He said 3 weeks. WHAT?! THREE WEEKS and full temped?!
BRING BACK PVE AND CLONING XP LOSS!
Punish BHs for failed mission!
Romulus76 wrote:
blue-phoenix wrote:
iosskman wrote:
IMO the shouldnt be allowed to hunt on mustfarr BUT u should not be able to get xp on mustafarr (no ask grinding) i mean how would u like it if a bh one shoted u cause u were tanking necrosis?
well thats not possible.. but it's the same as when they come for you while you are killing a giant or ancient krayt... it's actually pretty easy to take the bh out if you do it right...
root the bh.. drag the krayt there and since the bh is wearing energy armor and the krayt does area attacks the bh will get killed in no time, just keep him rooted/kd/snared... and you take some steak to mitigate and make your healing easyer... or if you are MD just hit AI and both you and the krayt go full out on the bh.. it won't take more than a few secs.
but yeah i'm interested on the lava thing... could make it very interesting for fighting bh and pvp.. can't wait.. i just hope you can't place bases on it so we can avoid all the lag
From Knowledge Base Article #15631 Section 2.6. You may not intentionally circumvent the player-versus-player combat features and cause another player to die, such as by "training" them.Training is defined as pulling/leading a hostile NPC or creature along behind you and attempting to get it to attack another player who does not desire that engagement.The intentional training of NPCs or Creatures will result in immediate disciplinary action when witnessed by a CSR, or if sufficient evidence is available. We are aware that accidents often happen causing unintentional trains, and will scrutinize each report of this activity closely.Every jedi that intentionally does this should be banned as well as any other player who does it. I suggest everyone file a harassment ticket on anyone who does this to them.
if someone (a bh) attacks you (a jedi) then you are not training anything on them. using npc's during combat is perfectly fine. dragging them on top of someone who doesn't want to pvp is not.
xakia wrote:Will it kill a Jedi running an Avoid Incap while running through lava? Best wishes to those who follow..
Avoid incap adds a snare, so any hunter running behind and grabbing a rifle should be able to hit him hard before he is safe.... And incap him...
cleared it up for ya... no charge
Romulus76 wrote:
Elisar wrote:
Romulus76 wrote:
Jedi should lose xp EVERY TIME THEY DIE. No matter to whom or what! This carebear only on bh deathblow xp loss is a joke. Non-bh xp loss was removed because of the griefing. The Dev's "fixed" that by removing names from the terminals. Bring back XP loss from ANY death and CLONE. This would eliminate this activity VERY quickly. Jedi can grind back xp very easilly now in spin groups, it is not as hard as many jedi wish to portray.
Having been a BH for over two years and having been a Jedi for over a year (preCU) I'm all for the reinstitution of PVE and Cloning XP loss. Something more than extending the FS grind needs to be done to slow down a jedi's advancement. I fought a jedi today that earned me 225k. He sent me a tell saying good job this and that, and I asked him how long he's been a jedi cause I didn't recognize his name. He said 3 weeks. WHAT?! THREE WEEKS and full temped?!
BRING BACK PVE AND CLONING XP LOSS!
I don't suppose someone ELSE would like to bring up the fact that Post-CU jedi are nowhere near as strong as they used to be and that BH's may get beat pretty regularly by temp'd Jedi ( cause they're stupid). But Other classes, like swordsman /doc for instance, are on par with a jedi and a fraction of the grind... And no force bar.
so anyone else wanna instruct this noob vet that with the loss of rewards, its only fair for those OTHER people who pay $15 bucks a months, to not suffer the same penalties as when Jedi WAS powerful...?
Any one... anyone at all? oh well.
and, oh yeah, er... shut up.
Noob? Riiiiiiight. Just sick of Jedi crying about being underpowered in a game where EVERYONE should have a chance to beat ANYONE. The dev's borked the game by introducing holocrons. And now they're fixing it. Jedi was supposed to be a reward in itself. To make it good you have to work at it. You know going in that you will be hunted and that it requires more patience and restraint. Instead YOU noobs go around flashing your sabers and acting like morons because you think you deserve it just because you did the village grind. Give me a freaking break.
Bring back permadeath OR reinstitute XP loss on EVERY SINGLE DEATH!
Translation: I'm Jealous because new jedi are no longer under a system where 1 Jedi could slaughter 20 muggles but even though they don't have the power I had, they should be still be reemed a new one everytime they die.. like i did... many many times... making me bitter and spiteful.
You can NOT tell me the grind is harder now than it was before, no matter what damage output stats you want to give me, that's a load of CRAP! I never said it was HARDER.. the grind was never hard. Its always just been LONG. It was longer for you than it is new jedi.. does that still mean that a playergiven a poorly realized dream should spend endless months grind a mediocre toon? NO! At this rate, jedi xp should be on par with muggle xp, simply becaue they are NOT powerful enough to warrant the long grin.. whether it be 9 months, 3 months or 2 months. And you forget that, even though everyone lately is a village idiot.. it STILL takes 6 months to complete THAT
Especially with the no group visibility. Group Vis? Thats a joke... only the luckiest avoid vis.. your GROUP may not give it... but every passing tom, **modbot** and hairy.. not to mention all the NPC's the spawn under you do.Stop crying about being underpowered and learn the game because it's quite obvious not one of you has a freaking clue what you're doing. LOL now thats funny. You been here longer thn some folks so you know the gam better thn they do ... SOunds like the pre-cu Jedi elitism we know and love. And i been here since 3 weeks after launch kid.Go get some good resources, get a +20 LS Exp suit (or borrow one) and craft a decent saber. Do a little diggin bub.. and you'll see that even with server best AND a crafting suit, SAber caps are about the same with a very small point spread in the stats. The real difference is in the pearls. Which pre-cu jedi had available to them and post-cu do not. No one is asking for a handout.. we just want the same OPTIONS all previous Jedi had in our ability to better our weapon. Besides.. I bet you would just throw away that nifty pre-cu saber in the interest of fairness eh?We have atleast 10 postCU jedi, with postCU sabers that are some of the strongest jedi on our server.
Quit blaming your tools and start learning your templates, you're all wussy master defenders anyways, it shouldn't be too hard if you simply invested as much effort as you do b1tching on the forums into learning your templates.And here you are... b!tching on the forums about people b!tching on the forums. A JEdi's template is not under discussion... its the equipment... and your the tool
IMHO the solution here is rather simple... as long as the TEF is active (meaning that the Bounty Hunter is attackable to the jedi) any death incurred to the jedi credits the Bounty Hunter with completion of his contract.
As for the XP loss, who cares?
Eventually the game will be completely overrun with jedi - they willultimately be their own undoing. =\
Message Edited by BadKarma777 on 10-11-2005 10:26 AM
Nah, the Devs are currently in the process of fixing the problem. They cant simply remove Jedi, or people would quit. What their doing is slowly and systematicaly nerfing Jedi to the point where nobody wants to be one(except for your truly die-hard roleplayers), and eventualy all the l33t Jedi who just want to be PvP gods, which everyone hates, will start playing their alts and pick up normal proffessions and the GCW will come back. It all honesty, its the best way the Devs can go about this problem, and rather ingenius of them too.
BadKarma777 wrote:
Eventually the game will be completely overrun with jedi - they willultimately be their own undoing. =\
Message Edited by BadKarma777 on 10-11-2005 10:26 AM
Message Edited by Everitt_Cage on 10-11-2005 11:38 AM
Avoid Incap means Avoid Incap
Eulbobo wrote:
xakia wrote:
Will it kill a Jedi running an Avoid Incap while running through lava? Best wishes to those who follow..
Avoid incap adds a snare, so any hunter running behind and grabbing a rifle should be able to hit him hard before he is safe.... And incap him...
Romulus76 wrote:
Algren_Earth-Stormer wrote:
Romulus76 wrote:
Jedi should lose xp EVERY TIME THEY DIE. No matter to whom or what! This carebear only on bh deathblow xp loss is a joke. Non-bh xp loss was removed because of the griefing. The Dev's "fixed" that by removing names from the terminals. Bring back XP loss from ANY death and CLONE. This would eliminate this activity VERY quickly. Jedi can grind back xp very easilly now in spin groups, it is not as hard as many jedi wish to portray.
Having been a BH for over two years and having been a Jedi for over a year (preCU) I'm all for the reinstitution of PVE and Cloning XP loss. Something more than extending the FS grind needs to be done to slow down a jedi's advancement. I fought a jedi today that earned me 225k. He sent me a tell saying good job this and that, and I asked him how long he's been a jedi cause I didn't recognize his name. He said 3 weeks. WHAT?! THREE WEEKS and full temped?!
BRING BACK PVE AND CLONING XP LOSS!
34 mill xp from padawan to full template... at 1k per kill. that's 34 thousand creatures killed..... roughly 1,000 lairs destroyed. I've been playing for over 18 months, and I just now have a jedi, cause I don't have the time to play 6 hours a day. If I take out 10 lairs a day that I play (6 days a week).... call it 2 hours a day, finding a group, gettting buffed etc. all the other crap that goes with it, like time for training, etc. It would take me 4 months to get full template. And at the rate I'm going right now.... It may take me longer. Now, if a jedi can grind that out in 3 weeks, I say to him, get a job or go to school.
You are just sour because you are not a special fabrige egg anymore, you are just an everyday easter egg. Oh well.
Not sour at all, my suggestion would affect me as well genius. Go back to the village.