Bounty Hunter Archive
Thread: Well Fellas
_Crash_ wrote:
The fact is that the developers have been moving from a system in which weapons and template determine the victor to a system where PVP skill determins the winner. Jedi are expert PVEers, but that does not make their good PVPers. I once shot at a AFK Full template for 45 minutes before I finally killed them. It was not becuase I sucked at PVP it was becuase Jedi were given GOD mode as a template, they didnt need any skill to win.
Now jedi will have to use skill, not a template to win a fight. I suspect that many of them will have quite a difficult time adjusting to this and that you will have allot of them protesting in the startport again saying that the sky is falling for the second time.
STLpMpNu wrote:If bh's ever want a fight vs jedi they can kiss that goodbye now. All you are going to be seeing is them glowy sneakers as they run away.
And that's different how?
Centaurius wrote:
...
"Nerf jedi what are they doing here anyways, this is Star Wars post-Episode IV for God's sake! Jedi don't belong here!"
Corrected and QFE. Thanks for mentioning it again. (Nothing personal to Centaurius - the rest is a nice and honorable post. Rare for many Jedi players.)
I'm always amused by those that think Jedi are the only possible player BH content.Not so. They're just all we have today. Get them out of here and let's move on.
Anyone else love the part in Galaxy Quest when Guy Fleegman asks the crew, "did you guys ever watch the show?!" Now that George is done with Episode III, maybe I'll buy him a copy of RotW to play.
*shakes head*
STLpMpNu wrote:
_Crash_ wrote:
The fact is that the developers have been moving from a system in which weapons and template determine the victor to a system where PVP skill determins the winner. Jedi are expert PVEers, but that does not make their good PVPers. I once shot at a AFK Full template for 45 minutes before I finally killed them. It was not becuase I sucked at PVP it was becuase Jedi were given GOD mode as a template, they didnt need any skill to win.
Now jedi will have to use skill, not a template to win a fight. I suspect that many of them will have quite a difficult time adjusting to this and that you will have allot of them protesting in the startport again saying that the sky is falling for the second time.
Crash i don't know what your smokeing but i want some of it. There is no balanced system. The old system was as close to balance as we seen in a long time. This new "balanced" system as you put it is packed full of over/underpowered moves everyones still a rifleman everyones still a swordsman. Only diffrence is any newb can play for 2-3 weeks and be on par with someone whos been playing for 1-2 yrs. This slow motion combat/pvp is a joke takes no skill whatsoever you can read a guide and in some casses i think you could have a repeative macro to combat lol.
I had a gimped bh and can kill a afk jedi fairly quick so im guessing you just had no clue what you were doing. As far as wanting to stand toe to toe with a finished template jedi you must be crazy. You are not suposed to win a straight up fight jedi vs bh kinda the 1.5x stronger deal. You got first strike which brings them down to your level. So stop asking for the /iwin button because the way i see it more people are going to start listening to me when i say don't fight the bh nomatter how bad you want to own him. Jedi have nothing to gain and bh has nothing to lose why are should we give any bh any content whatsoever.
Since when does it take 2 years to beome Jedi? And I can guarentee that the Jedi grind is not in slow motion.
As a BH, I watch the Paddy's grow. In 2 weeks I watch them go from a 90k mark on the BH terminals, to a 200k mark. Thats a pretty fast climb towards a Full Template Jedi, that has some serious power.
I'm starting to feel stupid for even considering trying to level the "right way".
_Apache wrote:
Since when does it take 2 years to beome Jedi? And I can guarentee that the Jedi grind is not in slow motion.
As a BH, I watch the Paddy's grow. In 2 weeks I watch them go from a 90k mark on the BH terminals, to a 200k mark. Thats a pretty fast climb towards a Full Template Jedi, that has some serious power.
Leatherneck_of_Alderaan wrote:
I'm starting to feel stupid for even considering trying to level the "right way".
_Apache wrote:
Since when does it take 2 years to beome Jedi? And I can guarentee that the Jedi grind is not in slow motion.
As a BH, I watch the Paddy's grow. In 2 weeks I watch them go from a 90k mark on the BH terminals, to a 200k mark. Thats a pretty fast climb towards a Full Template Jedi, that has some serious power.
Ah, dont be so hard on yourself Leatherneck. Im not sure that there is a "Right Way". To be honest, I dont blame the Jedi for using the Webweaver trails to grind. I would probably do the same thing. But they are cutting they are cutting off thier own noses despite thier faces. Growing too strong, too fast, along with the over population of Jedi, was just screaming for a Balance...a revamp. Wich as we can all see is coming fast.
The thing that burns me is...I'm going to be held accountable for levelling in a manner I didn't level. I'm going to be nerfed along with the speed-levellers.
_Apache wrote:
Leatherneck_of_Alderaan wrote:
I'm starting to feel stupid for even considering trying to level the "right way".
_Apache wrote:
Since when does it take 2 years to beome Jedi? And I can guarentee that the Jedi grind is not in slow motion.
As a BH, I watch the Paddy's grow. In 2 weeks I watch them go from a 90k mark on the BH terminals, to a 200k mark. Thats a pretty fast climb towards a Full Template Jedi, that has some serious power.
Ah, dont be so hard on yourself Leatherneck. Im not sure that there is a "Right Way". To be honest, I dont blame the Jedi for using the Webweaver trails to grind. I would probably do the same thing. But they are cutting they are cutting off thier own noses despite thier faces. Growing too strong, too fast, along with the over population of Jedi, was just screaming for a Balance...a revamp. Wich as we can all see is coming fast.
Leatherneck_of_Alderaan wrote:
The thing that burns me is...I'm going to be held accountable for levelling in a manner I didn't level. I'm going to be nerfed along with the speed-levellers.
_Apache wrote:
Leatherneck_of_Alderaan wrote:
I'm starting to feel stupid for even considering trying to level the "right way".
_Apache wrote:
Since when does it take 2 years to beome Jedi? And I can guarentee that the Jedi grind is not in slow motion.
As a BH, I watch the Paddy's grow. In 2 weeks I watch them go from a 90k mark on the BH terminals, to a 200k mark. Thats a pretty fast climb towards a Full Template Jedi, that has some serious power.
Ah, dont be so hard on yourself Leatherneck. Im not sure that there is a "Right Way". To be honest, I dont blame the Jedi for using the Webweaver trails to grind. I would probably do the same thing. But they are cutting they are cutting off thier own noses despite thier faces. Growing too strong, too fast, along with the over population of Jedi, was just screaming for a Balance...a revamp. Wich as we can all see is coming fast.
Ya bro. I hear you there. But I dont think Pub 19 is going to hit as hard as everyone thinks. The only real nerf was to Jedi heals. Wich in my worthless opinion, were waaay to strong anyway. It always seemed unbalanced to me that just one branch of Healer could out heal Master Docs, and faster to boot. But all the other Jedi abilities got some pretty good love. The only other nerf was Jedi's ranged KD at any level less than Master LS. But then again, LS got some nifty boosts too.
And not only that, but critter spawns are supposed to be revamped also, to help the Jedi grinders.
I know that it is too soon to tell for sure. But I dont think its going to be all that bad for Jedi.
Warryyr wrote:
TheGreatFreyr wrote:
Warryyr wrote:
Tanks wrote:
I think you are overreacting.
While some skills got balanced, on the upside Powers got major love, sabers got action and force costs reduced and elemental damage will help as well. Ditto for Enhancers getting some love as well. Force Armor had big issues that just got resolved.
Also, do not forget that until now no Jedi ever used Stims or Ruby Biel. So, with that + heals mind bar still would be very managable.
Until you lose 2 rounds in combat just to try and heal adequately without destroying your secondaries, which at the same time brings 1,000's of damage for those of us who don't want Jedi to just be Master Defender + (insert other Mastery here). Then the "manageable" claim loses it's ground.
Not all Jedi have Master Powers.
Sabers got Action and Force costs reduced, but lost a ranged knockdown + an area ranged knockdown, had a warm-up timer added to an attack that still does only 2/3 the damage of a good rifle, if not less, and the stupidly impossible process of getting good crystals and pearls (combined with the wonky tuning process) basically sets all post-CU Jedi at a very distinct damage disadvantage vs. non-Jedi professions and all the perfect pearl vet Jedi with no action cost sabers.
Elemental damage is a boost for ALL weapons, not just lightsabers.
Enhancer got nerfed because now Action and Mind costs were added. And Stasis got a warm-up timer when CM has nothing of the sort.
Overreacting? No. Balance? No. Things once again swung too far one way or another.
I stand by my statement - BH = run, you'll have no content from me. I'm still waiting to see any kind of balance for ALL with this CU, and all I see are extremes.
Enough with the one side to another junk - balance things and make it right. This is becoming ludicrous.
ya, good points. i'm not plannin to go powers anytime soon so sayin that powers are gettin love means nota to me, and i never saw power attack doin enough damage to warrent a warm up timer
It did roughly 1000 damage for me in PvE. Why bother with a warm-up? Any decent non-Jedi weapon will hit for that in PvE.
My rifleman hits for over 1400 damage in *PvP* with advanced sniper shot. No Force cost, and foods and drink can aid in Action regen. There are no Force regen foods and drinks for Jedi. Even a decent Force regen CA will cost you 10's of millions and won't help you regen Force in any timely manner.
Any non-Jedi will use a heal with Ruby Bliel to improve heal time, no Force cost, no Action cost, only Mind cost.
Publish 19 now effectively forces Jedi to manage 4 HAM bars instead of 3, and quite frankly pre-CU I thought that 4 HAM bars was too much. Things got levelled out in that regard with the CU, but here we Jedi are again - 4 HAM bars to manage, one of which is impossibly slow to heal (Force).
Adding 1 HAM bar to manage to Jedi across various disciplines (Healer, Enhancer) is unbalanced. Plain and simple. I mean, really.
I would have WELCOMED and ENJOYED a sporting chance for BH to fight Jedi, by BOOSTING heals and skills for non-Jedi. Instead, we get the dumbed-down and nerfed logic that plauged this game pre-CU. Nothing has changed. CU2, here we come.
There is also the fact that while the Health Pool increses with Combat Level and the Force Pool increses with Jedi skills, the action and mind pools do NOT get any better as you increase in skills, however, the costs on weapons and special abilities do increase.
I also find it funny that Jedi are now jumping on this patch as if it were the end of the world, when the only negative that I can see is the loss of godly unlimited healing (did you really think that was balanced?) and an area effect ranged KD (wow, no one in game had that)... and yet many Jedi disciplines got a big boost on this.
Though I suppose if a Jedi were of the Master Saber/Master Defender/ Healer 3/0/0/0/ Enhancer /0/0/0/2- "I win button" crowd, that it would suck now to have to actually pay attention and worry about heals, instead of letting a macro do everything for them.