Bounty Hunter Archive

Thread: Charge shot or underhand shot?

CarverL
Tue Jun 28, 2005 8:34 pm
#40


I was never a hater of the animation, however I have noticed something useful about it. If you're apt to PvP, and you get rooted at 65m by a rifleman/smuggler or rifleman/pistoleer you can fire a charge shot and just hold back on your movement key and it will let you run 5m backwards, fire the shot and then be out of their range so they can't drill you with the T21 or the laser rifle. Our DXR6 is nice to have but it just doesn't pack the same punch as those rifles.





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Eleutherios
Tue Jun 28, 2005 11:31 pm
#41

Charge Shot. Remember, you can run in the other direction and the animation will go that way, but your shot will go backwards toward your target.



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Asada Tiberius ||
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|| Elder Teras Kasi
|| Elder Brawler
|| Elder Marksman





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Ionscout
Wed Jun 29, 2005 5:16 am
#42

Well if you're an MBH I'd say Underhand shot. Why? Some of us use a Duelist stance macro. If your timing is bad Charge shot will disrupt the macro (until it cycles again) due to the movement component. Underhand shot seems to work quicker as well (that maybe cosmetic).

My 2 cr.



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Eleutherios
Thu Jun 30, 2005 12:23 am
#43

Charge Shot is scary though. Ever have someone use Charge Shot on you? They come running at you, arms flailing, and then you get knocked the hell down. I'm serious, it really freaks me out whenever it happens in PvP.



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Asada Tiberius ||
TXF || Elder Bounty Hunter
|| Elder Carbineer
|| Elder Pistoleer
|| Elder Teras Kasi
|| Elder Brawler
|| Elder Marksman





THE PEOPLE'S CHAMP
Domonique
Thu Jun 30, 2005 2:46 pm
#44

according to a friend of mine they were on 2 seperate timers, but i think its a myth, when hunting with other bhs vs a jedi it seems like the kd timer is the same always, i could be wrong



charge shot does incredible damage, a friend of mine used charge shot on a jedi with his 1200 dmg carbine and did a 1k dmg charge shot on him



my underhand shot doesn't hit for nearly as much





Snitch'
Adval
Sat Jul 02, 2005 3:24 am
#45






Domonique wrote:

according to a friend of mine they were on 2 seperate timers, but i think its a myth, when hunting with other bhs vs a jedi it seems like the kd timer is the same always, i could be wrong





If you mean the special timers, it doesn't really matter as you can't KD anyone until was it.. 30 secs (confirm anyone?) after the last KD. And I don't think their special timers are different either. If you meant the KD timer I mentioned, then yes, it's a myth.


As for the topic... Well as mentioned earlier in this thread, it's said that Charge Shot is more reliable, hasn't ever failed on me I think. And again as mentioned earlier, it's dependant on your template as well, and whether or not you like the charge animation which I personally love. And yes, it's a lovely counter when rooted.


Actually whenever I watch the animation, I get the feeling that Carbineer/Squad Leader would be very impressive with that move. Imagine it, doing the Charge Shot and charging towards the enemy while you send a system message to your group saying "CHARGE!".



<Advius Soron - Chimaera>
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Killa-Kell-Krushin
Sat Jul 02, 2005 1:50 pm
#46

I love the charge shot myself. I just picked up the underhand shot the other day. I was pretty disappointed with it though. Charge shot will hit for quite abit more damage and the "charging" affect, like stated above, can be countered by simply running backwards or to the side when you fire.



Killa-Kell Krushin
MBH, MCarb

"I got GladBags with enemies,
Cut up so they remember me,
Soakin in Henesy so they relatives know its me..."
Warmaker01
Sun Jul 03, 2005 8:39 am
#47

Charge Shot is a far more effective KD special than Underhand Shot, in terms of the effects landing.

Underhand Shot however, is very flexible. You can use it in any position while Charge Shot requires the firer to be standing.

A true Carbineer would have no problems in using Charge Shot all the time for the KD attack.

Eleutherios
Sun Jul 03, 2005 9:12 pm
#48

"according to a friend of mine they were on 2 seperate timers, but i think its a myth, when hunting with other bhs vs a jedi it seems like the kd timer is the same always, i could be wrong"


They are on two seperate timers. You can't KD the same target until 30 seconds after, BUT you can KD two seperate targets using these two specials one after another. Comes in handy mostly in large-scale PvP or PvE.



Colonel ||
Asada Tiberius ||
TXF || Elder Bounty Hunter
|| Elder Carbineer
|| Elder Pistoleer
|| Elder Teras Kasi
|| Elder Brawler
|| Elder Marksman





THE PEOPLE'S CHAMP
JeffIncredible
Mon Jul 04, 2005 7:27 am
#49

IF you are are a rifleman then you will want to use Underhand shot if at all possible. Why? Because you can do it from the prone position unlike charge shot. /prone /underhand /startle /sniper



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dustinss5
Mon Jul 04, 2005 10:05 am
#50

Both.






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dLowca8
-- ABK --

Warmaker01
Mon Jul 04, 2005 6:11 pm
#51



JeffIncredible wrote:
IF you are are a rifleman then you will want to use Underhand shot if at all possible. Why? Because you can do it from the prone position unlike charge shot. /prone /underhand /startle /sniper





Absolutely true. A Rifleman finds himself in the prone position very often. Charge Shot is useless to him most of the time.

Mse
Tue Jul 05, 2005 10:44 pm
#52

Both are very good specials, with their own pros and cons, and I like boht, thanks for the "breal root charge shot trick didn't know that.


P.S. I hate when someone uses charge shot on me too, it's like urggggggh! The animation does let you know what is going on and prepare in PvP, while the underhand shot animation is ahrder to see. Charge shot can break roots though...it really depends on the situation.





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