Bounty Hunter Archive
Thread: Combat Medics?
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briwi
Tue Sep 13, 2005 12:18 pm
#41
Your right I have not fought many jedi I am not a BH anymore I am a MCM/Mpist/0440 and would hate to be nerfed because a few jedi cry about getting killed.You will notice I was not making statements but asking questions. I heal as a mcm for abour 1100 per bacta shot and the jedi I run with were healing for 1500.Now when I was a MBH I didnt use bacta toss much because it stopped you and let the jedi close on you.So if a jedi puts63 including fssp into Master Healer to my 71he gets two heals to my three.
daetalus
Tue Sep 13, 2005 12:22 pm
#42
briwi wrote:
Your right I have not fought many jedi I am not a BH anymore I am a MCM/Mpist/0440 and would hate to be nerfed because a few jedi cry about getting killed.You will notice I was not making statements but asking questions. I heal as a mcm for abour 1100 per bacta shot and the jedi I run with were healing for 1500.Now when I was a MBH I didnt use bacta toss much because it stopped you and let the jedi close on you.So if a jedi puts63 including fssp into Master Healer to my 71he gets two heals to my three.
Im not calling for a nerf. Ppl have posted on the threads where i have posted my views shouting out "CMN" or "stop the nerf calls". I have never tried to justifiy nerfing MCM/MDocs. If anything all i could be calling for would be to unnerf the jedi heal timers. The mind costs was a GOOD thing. It brought balance to the skill. The timer was the UNBALANCING factor not the fact that CM/Docs got the love they needed.
Thraxor
Tue Sep 13, 2005 12:35 pm
#43
Algren_Earth-Stormer wrote:
They are not undefeatable at all. I have fought many a MBH / MCM in my BH guild and beat all of them at least once. Been beat only once by a MCM.... and the second round I beat him. I have No healing other than stims. MBH / MPist / Carb 0440.
It's all in how you play your template, and wich templates beat each other. It's like paper, rock, siscors..... each one is good against another and poor against another.
MBH / MCM just happens to be very good against MOST jedi templates.
QFE Not much more you can say about that.
GeckoFighter
Tue Sep 13, 2005 12:46 pm
#44
bmill wrote:
I heard from a few people in game that Combat Medics were going to get slapped with the nerf stick because of the "unnatural" healing abilities. Anyone heard of this yet? It was something about nerfing either their healing timers, making it longer, or making them heal for less with each heal.
I must admit I find it irritating that (not being a CM at all) I SERIOUSLY outdamage a CM in a fight, by around 10/1 and still lose because of their healing. Why in just 3 seconds they can go from 50 health to 100%. Not a complaint, just an observation.
wouldnt be surprised. a jedi has a 6 second heal timer while a CM has three separate heals that he/she can spam off in rapid successions....i know my alt is BH/MCM. its a tad unbalanced because a lot can happen in six seconds (speaking without the use of stims witch is the way it should be)
ktanner3
Tue Sep 13, 2005 8:33 pm
#45
Virtuell wrote:
ktanner3 wrote:
Soulcaster wrote:
If they nerf the CM healing abilities (which is stupid considering that that is what a CM is good for...healing), then they had better add to his offensive ranged accuracy or speed or something. Because being a MBH MCM leaves you with very little ranged speed, accuracty and not very good with any particular weapon. Unlike MBH Pistoleer/rifleman/carbineer. So if they nerf healing, they had best add to some ranged stats.
They aren't nerfing it.This is just more BS by jedi who can't stand any template beating them.Total wishful thinking so don't worry about it.
Then Cloak should be nerfed either, which is BS whining from BHs
Pretty much sums up my feelings on that matter as well.
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