Bounty Hunter Archive
Thread: Jedi are overloading saber...have you been hit yet?
warrenbassist wrote:
If Duelest stance gives +250 defense I wonder how much damage he would've done without it.I'm still testing combat against sabers to see if there is a workaround, but so far its not looking like it.Message Edited by warrenbassist on 07-14-2005 01:41 PM
There is a misunderstanding with how defence works in regrds to damage mitigation.
Damage mitigation from defence (note not armor) is based on 2 things. The first is the attackers accuracy and the second is the damage range on their weapon. Advanced LAser Rifles have a damage range of about 500 points and so, through the use of defence, it is possible to shave 500 points of damage off the weapon stats (i.e force the weapon to use a value closer to its minimum damage in combat). The greater your defence is above their accuracy, the more their weapon damage is scaled towards the minimum. This is where the mitigation comes from. So if the attacker has high accuracy and/or a weapon with a low damage range (e.g Lightsaber, you will hardly see any damage mitigation from defence.
Aura/Center Of Being/Duelist Stance will only really work versus non Jedi players because Lightsabers have a very low damage range (less than 100 points) and because of this, at best, you can only shave 100 points off their damage. Versus someone with an Advanced Laser Rifle, it is possible to mitigate around 40% of the damage because the weapon has such a high damage range. As I said earlier, the higher the accurayc of the person you're fighting, the less mitigation you get aswell.
So for Duelist Stance to work, you need to be fighting non Jedi who don't have alot of accuracy (400+ accuracy pretty much nullifies the mitigation from Aura/Duelist Stance/Center Of Being).
So versus Jedi, defence is pretty useless (with the exception of chance to hit lowered). Also, armor is quite useless if you're fighting someone with Armor Break because that will reduce your armor mitigation by 65%, which will take you down to (in total) around only 10-15% mitigation from a Jedi (at best).
In comparison, a ranged player doesn't have armor break and their weapons have around 500 points between minimum and maximum damage. So a tank player (e.g a Master Defender) can mitigate around 60-70% of a ranged players damage. Firstly the defence kicks in to shave around 40% off the weapons damage stats (scaled towards the minimum) and secondly, the armor adds another 50% (ish) mitigation after this. As they are calculated seperately, the total mitigation is not a stacked value of these two and ends up being aroung 65% (on average) mitigation.
So in current game design, Jedi (particularly Master Lightsaber Jedi) are immune to tanks because of Armor Break and the low damage range on Lightsabers. The only thing a tank has against a Jedi is chance to hit bonuses. Everything else is pretty much nullified.
warrenbassist wrote:
1200 damage, I even posted a screen shot of the combat log. I had food buffs, good armor, I'm a double master, and my duelest stance on throughout. The Jedi still averaged twice if not more the amount of damage I did to him. And saber throw still knocks you down, which if I remember right from pub 19 patch notes is not supposed to KD anymore. If Duelest stance gives +250 defense I wonder how much damage he would've done without it.
I'm still testing combat against sabers to see if there is a workaround, but so far its not looking like it.
Message Edited by warrenbassist on 07-14-2005 01:41 PM
TIme out.... TIME OUT... Now listen I dont Cheat and any freaking one of you can come find this out or ask a DEV..
BUT, I can do 1200 damage in the right setting to you... so DO NOT think this is not done from a MLS with perfect sabers.. some of us do that them and that is almost exactly the damage we can do with powerstrike and armor break... or some other powers...
So that number is possible... as far as above 2k (Well I have to see that crap)... 1200 though.. Oh yes its possible.
Think somebody needs a girlfriend, I didn't say cheat in any of my post. I am stating that certain Jedi templates appear to be overpowered and I'm testing out different things to see if I can work around the ones that do insane amounts of damage compared to my capped scatter pistorl, high damagingHeavy lightning rifle. Thats all
iskareot wrote:
warrenbassist wrote:
1200 damage, I even posted a screen shot of the combat log. I had food buffs, good armor, I'm a double master, and my duelest stance on throughout. The Jedi still averaged twice if not more the amount of damage I did to him. And saber throw still knocks you down, which if I remember right from pub 19 patch notes is not supposed to KD anymore. If Duelest stance gives +250 defense I wonder how much damage he would've done without it.
I'm still testing combat against sabers to see if there is a workaround, but so far its not looking like it.
Message Edited by warrenbassist on 07-14-2005 01:41 PM
TIme out.... TIME OUT... Now listen I dont Cheat and any freaking one of you can come find this out or ask a DEV..
BUT, I can do 1200 damage in the right setting to you... so DO NOT think this is not done from a MLS with perfect sabers.. some of us do that them and that is almost exactly the damage we can do with powerstrike and armor break... or some other powers...
So that number is possible... as far as above 2k (Well I have to see that crap)... 1200 though.. Oh yes its possible.
Message Edited by warrenbassist on 07-14-2005 03:40 PM
warrenbassist wrote:
Mythrindir wrote:
with over 500 defense and 7000 energy armour i was hit for 1.4k the other day3 times in two seconds. didnt even have time to get a heal in.
As it stands from what I've seen now if a MLS gets even within arms distance forget about it.
no i can go toe to toe against a MLS, just not a MLS doing that much damage..guildie has 2 120 and 2 119 pearls in her saber and she only hits me for 600-700 at MLS.
Mythrindir wrote:
warrenbassist wrote:
Mythrindir wrote:
with over 500 defense and 7000 energy armour i was hit for 1.4k the other day3 times in two seconds. didnt even have time to get a heal in.
As it stands from what I've seen now if a MLS gets even within arms distance forget about it.
no i can go toe to toe against a MLS, just not a MLS doing that much damage..guildie has 2 120 and 2 119 pearls in her saber and she only hits me for 600-700 at MLS.
Doesn't sounds like she is applying states. Dizzy, Armor Break, KD....Powerhit, I easily hit Master Defender for 1k+.
Have never attempted on non-jedi.
First, the frist part of your post exemplifies the need to have a combat log with time stamps active. The second part of your post is a complete contradiction to the creation of this thread.
Nathanielstarr wrote:
iskareot wrote:
warrenbassist wrote:
1200 damage, I even posted a screen shot of the combat log. I had food buffs, good armor, I'm a double master, and my duelest stance on throughout. The Jedi still averaged twice if not more the amount of damage I did to him. And saber throw still knocks you down, which if I remember right from pub 19 patch notes is not supposed to KD anymore. If Duelest stance gives +250 defense I wonder how much damage he would've done without it.
I'm still testing combat against sabers to see if there is a workaround, but so far its not looking like it.
Message Edited by warrenbassist on 07-14-2005 01:41 PM
TIme out.... TIME OUT... Now listen I dont Cheat and any freaking one of you can come find this out or ask a DEV..
BUT, I can do 1200 damage in the right setting to you... so DO NOT think this is not done from a MLS with perfect sabers.. some of us do that them and that is almost exactly the damage we can do with powerstrike and armor break... or some other powers...
So that number is possible... as far as above 2k (Well I have to see that crap)... 1200 though.. Oh yes its possible.
Ive been hit for over 2000 in a single hit and more than 1000 for hits that couldn't be powerhits because they were successive every second.
But jedi are allowed to exploit.
I think when Tanks does testing he will update us on his findings.
mindspat wrote:
First, the frist part of your post exemplifies the need to have a combat log with time stamps active. The second part of your post is a complete contradiction to the creation of this thread.
Nathanielstarr wrote:
iskareot wrote:
warrenbassist wrote:
1200 damage, I even posted a screen shot of the combat log. I had food buffs, good armor, I'm a double master, and my duelest stance on throughout. The Jedi still averaged twice if not more the amount of damage I did to him. And saber throw still knocks you down, which if I remember right from pub 19 patch notes is not supposed to KD anymore. If Duelest stance gives +250 defense I wonder how much damage he would've done without it.
I'm still testing combat against sabers to see if there is a workaround, but so far its not looking like it.
Message Edited by warrenbassist on 07-14-2005 01:41 PM
TIme out.... TIME OUT... Now listen I dont Cheat and any freaking one of you can come find this out or ask a DEV..
BUT, I can do 1200 damage in the right setting to you... so DO NOT think this is not done from a MLS with perfect sabers.. some of us do that them and that is almost exactly the damage we can do with powerstrike and armor break... or some other powers...
So that number is possible... as far as above 2k (Well I have to see that crap)... 1200 though.. Oh yes its possible.
Ive been hit for over 2000 in a single hit and more than 1000 for hits that couldn't be powerhits because they were successive every second.
But jedi are allowed to exploit.
just to remind people who may have gotten bad thoughts by reading this post:
THIS IS A KNOWN EXPLOIT
they fixed it once...if it is back and you use it they will likely ban you...
at the VERY LEAST they will do the same thing they did the first time. they will delete your saber and EVERYTHING in it. that's right. no matter how much time, effort, and credits you put into creating the exploit for your saber, they will DELETE it and everything inside and you will be left holding your...well you get the idea.
don't do it
warrenbassist wrote:
1200 damage, I even posted a screen shot of the combat log.
1.2k is not an exploit hit at all. The most i have ever reached was 1.8k on a swordsman who i had KD/broken and the fool didnt have armour on (and couldnt have been TK, or that number wouldnt have happened). What i will say is this, if you are ever hit for more than 1.3k then get very, very worried and take screenshots. If you have proper armour of 7k or more, then power attack should not be ever hitting for more than around 1.3k, KD or not.
Get the eploiters banned, they dont help us legit Jedi at all
mindspat wrote:
First, the frist part of your post exemplifies the need to have a combat log with time stamps active. The second part of your post is a complete contradiction to the creation of this thread.
Nathanielstarr wrote:
iskareot wrote:
warrenbassist wrote:
1200 damage, I even posted a screen shot of the combat log. I had food buffs, good armor, I'm a double master, and my duelest stance on throughout. The Jedi still averaged twice if not more the amount of damage I did to him. And saber throw still knocks you down, which if I remember right from pub 19 patch notes is not supposed to KD anymore. If Duelest stance gives +250 defense I wonder how much damage he would've done without it.
I'm still testing combat against sabers to see if there is a workaround, but so far its not looking like it.
Message Edited by warrenbassist on 07-14-2005 01:41 PM
TIme out.... TIME OUT... Now listen I dont Cheat and any freaking one of you can come find this out or ask a DEV..
BUT, I can do 1200 damage in the right setting to you... so DO NOT think this is not done from a MLS with perfect sabers.. some of us do that them and that is almost exactly the damage we can do with powerstrike and armor break... or some other powers...
So that number is possible... as far as above 2k (Well I have to see that crap)... 1200 though.. Oh yes its possible.
Ive been hit for over 2000 in a single hit and more than 1000 for hits that couldn't be powerhits because they were successive every second.
But jedi are allowed to exploit.
I do have timestamps and that is how I know and the second part...(ive updated the post btw) is just a sad statement of factual information because even if we point out these exploits nothing will be done for a long time.
I have also fired two shots with my carbine, KD and Crit. at the same time. I always thought it was either the way it was suppose to work or lag. But I have to admit I am still getting use to the CU.
Tyr'vold
Ps. This was with an elite carbine and Mcarbineer and Mbh if that helps at all. did it everytime.