Bounty Hunter Archive
Thread: *NEW* Bounty Hunter Templates
MBH
Mcarbs
Pistoleer 0003
Medic 0020
i found this template to be very effective against ALL jedi i faced. It does take a bit of getting use to though.
With this template I've defeated multiple MLS/MDeF templates which seem to give people a lot of trouble.
On lower level jedi the pure damage from carbineer overwhelms their healing abilities. Upper level jedi is a bit of a longer fight but since the damage output is high i can usually wear down their force or mind through heals.
The main attacks i use are advanced critical shot and Leg Shot. With two KD's, a snare and a root i can keep the jedi at bay for most of the fight (unless i miss one of those three). If they do get too close i've got my Bacta Shot which heals for about 700 at that level, Stims, and Ruby Bliel. Other foods i take are Pikatta pie, Vegaparsine, Kanali wafers, Blob candy, Bofa treats, crispic, Deuterium pyro, and i can choose between Synthstead or Exo Protien wafers if im expecting damage.
People are sheep,
You also have many Mdefs among J3di. I am not MCM myself and won't be. If I want to play akin to aNecromancer I would be playing another game. I think the MCM BH overpop directly relates to the high numbers of Mdef.
acmtalk wrote:
MBH, Pistols 4/4/0/4, CM 4/0/0/4... Bio clothes + enhancers + droid. I wont DIE!, (only when I get distracted or The KD bug) I fought some jedi with pre-cu sabers, and the mix of the -40 attack speed + snare + 1900 heals, 1500+ spray, And Low sac of my capped Scatter, I can fight for eve... However, I lack of damage, I cant do much damage to defenders, so I got play on their force, If I am luck to not let them scape when they get low on force I can finish them.
same temp here and i love it I dont even use full armor anymore lol master defeders i gave up on a long time ago anyways so they dont really bother me anymore if you get one its going to be a long fight no mater what + there are ways to still do an insane amount of dmg even to master defenders.
Final Rest, Lok
Message Edited by Achyutathewook on 10-12-2005 02:43 AM
I was MBH MPISTOLS CM4XXX, I swapped for MBH MCM Pistols XXX4, Im equally sucessful in both, however the dots do help vs the MDefenders, and the ability to rez people is better (not that it helps BH), seems the recon armor with pistols makes up for the improved CM healing, intimidate drops their damage as thyroid rupture slows their damage down, so both templates have their advantages against jedi.
Goods:
-Excellent Offence
-Good defense
-Outstanding heals
-Recon armor
-Best alpha-strike abilities of any bh-profession
Bads:
-No root
-..erhm..umm...can't think of anything else negative :-P
Favourite specials:
-Advanced Sniper Shot
-Advanced Critical Shot
-Improved Headshot
-Advanced Startle Shot
Favourite weapons:
1. LD-1, full dmg slice and dmg-pup. Alpha strike weapon.
2. LD-1, full dmg slice and sac-pup. When alpha fails.
3. T21, dmg-capped and dmg-pupped. Alpha strike weapon when target has no psg.
4. Advanced laser rifle, sac and dmg capped, sac pup. When alpha fails with T21.
All in all a very solid template.
I have 7000+ energy recon armor sliced fully for armor break.
Though its not used that often. I take my time to study my marks and hit then when it hurts. I always attempt to do an alpha strike with snipershot from a covered position.
When target doesnt expect it the fight can be over after 2-4 shots.
If it fails though, I have good enough defenses, armor and heals to go toe to toe with just about everyone. I very rarely need to kite.
Message Edited by HotMetal82 on 10-12-2005 03:47 PM
I was MBH/MPistoleer/2000CM w/ 4000 Combat Prowess & 0400 Reflexes before undergoing a complete template change... except for the Combat Prowess & Reflexes part.![]()
I was MBH/MPistoleer w/ Nov Medic pre-CU and only got better. I really enjoyed that template, but had the same problem many pistoleers have complained about... lack of offense. I wasn't the best BH, butI took on a lot of full template Jediwith quite a bit of success. The more experienced PVPers were really tough, but I got a lot of compliments about how well I did. For this template to work, you need a great Featherweight (high min dmg/low sac), lots of additional accuracy (thru foods/attachments), and high energry resist/AB sliced armor. You're basically a Jedi tank. Keeping /duelist on and eating protein wafers/synth when needed keeps the healing to a min. I had a lot of fun with this temp. I think itsgreat for PVE as well.
I'm working on the template for my new toon. He should be MBH/MCM/0400 carbs within the next week. I'm hoping the added damage of carbs along with /legShot will help make fights a little shorter and with the changes to snare on FR, it should behelp kiting. I'll probably use my slugthrowerwhichis 358-712dmg with 174 acid dmg andI just got ahold of some 6900 energy battle armor. I'll get that AB sliced and should be good to go. Also, been stocking up on speed and accuracy attachments. I can't wait to finish this.
Message Edited by Bish on 10-12-2005 07:25 AM