Bounty Hunter Archive

Thread: Bounty Hunter End-Game?

HeadRoll
Wed Sep 14, 2005 1:08 am
#40






Eleutherios wrote:
Any system where one person can put a bounty on another is basically a mechanism for griefing.





Which is why you should just cancel your account and go play WOW
Ockaroo
Wed Sep 14, 2005 2:00 am
#41






Eleutherios wrote:
Any system where one person can put a bounty on another is basically a mechanism for griefing.





OMG did I really just read this from a BH poster??? If this is true, what do you call BH hunting Jedi? Let me guess, content? lol



----------------------------------------------------------------------------------

3 accounts cancelled. My Star Wars Experience is in the trash where SOE thought it was worth putting.
BraumHadar
Wed Sep 14, 2005 2:48 am
#42

what about this for and ideal to remove players from the terminals(jedi included. have it set up so that a smuggler can remove a players bounty from the terminal. So a jedi or a master combat profession that was listed on the terminal could hire a smuggler to remove them, for a fee of course

and i liked the ideal of only master combat professions or gcw players could only have bounties taken on them. and i think the smuggler ideal would be a good way to have the bounty removed if the player was nervouse about being hunted. what do you guys think??




Judah Juabi
Elder Bounty Hunter
Beware the ides of March!
Chriox
Wed Sep 14, 2005 6:55 pm
#43

I like Nicoo's idea, although this would make things much more fun to roleplay, it would also be a bit harder than (maybe) it should be. I do think this would be a good way to go about things, but without personal Bounty Hunter friends, I think I might prove difficult to find one to take a mission. Although, for the right price, I'm sure you could persuade anyone, lol. But, in order to keep to the secrecy of a Bounty Hunter, and the Bounty poster, it would be a bit obvious, seeing someone shouting 'Looking for a Bounty Hunter, send me a tell.' outside a starport or something, then five minutes later a Bounty Hunter runs up and kills you.


Anyway, I also like the ideas of only being able to hunt a master of a profession, or GCW. Though, unless they did something to bump up GCW play, I think the player-bounties would be seldom. As a master of profession, though, we would definitely need to devise a way to only be able to take combat profession masters missions.


I'm still a bit worried about the crafters, though. Just because they don't fight much, doesn't mean some people simply don't like them. Anyway, I'm not quite sure what kind of ideas could be brought up about this problem. Keep thinking!
santoro
Wed Sep 14, 2005 7:55 pm
#44

DIE OVERPRICED MERCHANTS



Alliance Ace E-Fi
-
I support anyone who stands against the implementation of the NGE
- I support the firing of Julio Torres, out of a cannon, into the sun.

CANCELED
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