Bounty Hunter Archive
Thread: The Truth about speed pups and why they are effective! (read Bhs this may help u kill more jedi)
Page 4 of 4
sebjones
Thu Sep 15, 2005 11:47 am
#41
cool, and i keep hearing stuff about healing efficiency clothing - whats that about? where do i get it/ what skills do i need etc? and how much will it help?
Akast
Thu Sep 15, 2005 11:49 am
#42
you vcan get +19 heaaling eff shirts from bes about 45k they cost increases healing by about 10% i use one
ThargarOtherland
Thu Sep 15, 2005 11:52 am
#43
So any doc buffs, not a specific one?
Regaring the Medical droid, I used to be a MDE, I would suggest getting a droid with a level 6 medical module, it will give you around 400 points extra to health when healing. The max distance you can be away from the droid is 15 m and then you are out of range. Make sure you get armor on the droid and a combat module, and fill the rest with auto repair modules. This should allow the droid to last a little longer in the fight with a cl30 rating and allow it to heal itself if it take damage. That way it can follow you around if you kite.
Ulrek_Oden
Thu Sep 15, 2005 11:59 am
#44
sebjones wrote:
cool, and i keep hearing stuff about healing efficiency clothing - whats that about? where do i get it/ what skills do i need etc? and how much will it help?
What is your current healing efficiency now?
mine was at +70 (I am CM4000) and I got a +17 Healing Efficiency shirt.
Before the shirt my bacta shot healed for 1075 points and after it healing for 1150
For what is that like a 7% increase? not bad... plus I can add some CA's for another +8 to cap it at +25 healing.
Look for them in the bazaar vendor search.
Majorly
Fri Sep 16, 2005 12:24 am
#45
I use two guns.
1 speed pup'ed and sliced scatter. Can fire every .68 seconds. (72 sac)
Once I'm out, I swap to the action pup'ed scatter, fires every 1.12 seconds. (capped damage and SAC). with the pup the SAC is down to 45.
Page 4 of 4