Bounty Hunter Archive

Thread: Template ?

toorima
Wed Jul 13, 2005 8:01 pm
#27

I am MCM and going TKM, what should i do with i think my 9 remaining skill points? should i heal more or is there a brawler tree that would really help me?



"Seran wrap, Imperial entanglements."
Bijo1
Wed Jul 13, 2005 11:07 pm
#28

IMO not much to do with only 9 extra points, at least not in the Brawler line. I would suggest putting them in medic to increase the effectiviness of your current healing abilties.




toorima
Thu Jul 14, 2005 9:53 am
#29

thanks for the idea for commando, that sounds really tempting now, i think i will go in that direction.



"Seran wrap, Imperial entanglements."
Tarak-Cala
Fri Jul 15, 2005 8:50 am
#30

You must have the best novice line in the game , Scout explore 4 muwhahaha. 29 points and worth every damn 1 .......



Colonel Tarak Zola
Master Doctor
Storm Squadron Pilot
soulsyphon
Sat Jul 16, 2005 7:51 am
#31

your best econmy of points there is to put it in the FS branches..9 sp in there is 2 full branches, like maybe get +20 to melee/ranged def, or +12 to general melee speed/accuracy or combination of. It is a bit more time consuming to get them , but much more worth it then anything you could do with them outside the FS areas..i noticed +1 speed to what ever weapon you are using addsroughly 3 to dps so +12 melee speed would add 36 dps. Speed is better then unarmed damage mods, which i think adds 1/2 dps per +1 unarmed damage mod.
soulsyphon
Sat Jul 16, 2005 7:56 am
#32

PS guess i didn't read your whole post lol, sorry about that, didn't notice you had CM also in there which need the ranged support , so yeah commando is very good too, it adds a couple of great things to tka, ranged AOE attacks, and extra general melee accurcy(if accurcy is better then there def you also get bonus damage)
Ocidry
Sat Jul 16, 2005 11:09 am
#33

Myideas are either a) the meele speed and acc combat prowes or b) meele and ranged defense in enchaned reflexes.



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maRRsTu
Sun Jul 17, 2005 12:31 am
#34



toorima wrote:
I am MCM and going TKM, what should i do with i think my 9 remaining skill points? should i heal more or is there a brawler tree that would really help me?





Get the healing Eff. Line of Medic.



=-Marrstu Taglee-=


-=Master of Nothing=-






Please drop off all auction winnings at -870 -3421, Correllia.


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SpecForceRanger
Wed Jul 27, 2005 1:01 pm
#35

MRanger, MBH, and SL0300 works well.


frankenstienmonster
Wed Jul 27, 2005 3:56 pm
#36






SpecForceRanger wrote:

MRanger, MBH, and SL0300 works well.







LOL...Im going for MRanger/MSL/ BH0300


I get the TN, advanced critical shot, and when grouped I add in some good bonuses(even though they should be better)




Whenever fanning the flames of conquest, Remember that you to can be burned.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Rangers lead the way.

A Ranger is a more elite soldier who arrives at the cutting edge of battle by land, sea, or air. I accept the fact that as a Ranger my country expects me to move further, faster and fight harder than any other soldier.
SpecForceRanger
Wed Jul 27, 2005 4:02 pm
#37

Acknowledging the fact that a Ranger is a more elite soldier who arrives at the cutting edge of battle by land, sea or air,....


Yeah, I drank that coolaid for 4 years too....


Rangers Lead The Way...All the Way.


toorima
Thu Jul 28, 2005 12:39 am
#38

what would be better with master ranger, mbh or masterrifleman, i like the rifles idea with the advanced sniper shot and startle shot, but that composite armour looks awesome.



"Seran wrap, Imperial entanglements."
Sabol
Thu Sep 22, 2005 8:48 pm
#39


i need an expirienced BH's insight on this.

whats a good BH template with master swords

my 1109 max PH is itchen to kill jedi

Message Edited by Sabol on 09-22-2005 11:49 PM

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