Bounty Hunter Archive

Thread: Request for new Top Issues

VegitoSS
Mon Oct 10, 2005 10:40 pm
#27






LordDraconis wrote:





VegitoSS wrote:






Sundal wrote:





VegitoSS wrote:

Jedi going into faction bases is NOT a top issue. If they are special forces or combatant they have every right to enter a base. If you want to get them either hunt your own faction or kill the npc to get in.


First off if a jedi is special forces he has to fight S.F. players and BH's at the same time. Locking him out of his own faction base is just plain stupid. Why dont the jedi just go prone and let everyone kill him.







This is a problem. Some people roleplay and dont want to hunt thier own faction. And on some server it is widely look down upon to hunt your own faction.


From the game/story point of view you choose a faction and your *supposed* toparticipate in the GCW. It's obviously not working that way, but still, thats the way the game mechanic's supposed to work.







Roleplay or not, its just not right to force someone out of their own faction bases just because you want to hunt them. The GCW is part of this game and just because a BH wants to take a mission doesnt mean a person must give up their faction ability because of it. A jedi running into a faction base while combatant or S.F. is just part of the game. If you dont want to hunt same faction then you can always fight your way into the base GCW style. Dont expect the GCW to hand the jedi over to you on a silver platter just because you want to hunt jedi.


Please remove this from top five issues for BH's. There are many others I listed, similar to what others are saying, that need attention. KD bug is a valid top issue. Going into a faction base is just something that pissed a BH off because he couldnt get his/her mark. Far from being anyones top issue. Also, there is nothing you can do to stop a jedi from entering a house. Strike that out of the top issue too. And for the states... That effects everyone so its not a BH top issue.




Message Edited by VegitoSS on 10-10-2005 11:03 PM





I see so house tef is ok but faction base is off the books? Why should a jedi be able to run into any housing. As for fighting all the npc....what are you dumb or somthing faction bases have a ton of npc in them a lone bh taking on 30 npc just to get to his mark is stupid. Faction bases are housing (don't try to suger coat it saying......oh its part of the GCW...) If you are SF thats your choice....you are still going to be hunted by bh and also you let your self get attacked by any other SF enemy.


Why should abh that doesn't hunt his own factionnot be able to get his mark but if you are the kind that hunt the samefaction you get to chase your mark any were? Alot of bh don't hunt the same faction why should they be pinished andone that hunt the same that beat their marks have no worrys of there marks running into a faction base? That is why its a topissue, its not fair to ones that don't hunt same faction.







Your calling me dumb and your trying to say a persons house is the same as a GCW base thats part of the PVE and PVP game. Players have a choice to choose a faction. They have a choice to go combatant or special forces. So what your saying is just because the bounty hunter profession can do player missions, people should be locked out of content because of it? Tef for houses or personal structures is fine. But a public structure like faction bases are public. Just like attacking someone in the Theed cantina. Its a public structure. You can enter it if you want. Just like you can enter the faction base if you choose.


Here is some helpfull tips if a jedi runs into a base on you. Instead of crying and saying waaa make jedi not be able to enter bases do this.


1. Keep 200 faction of the opposite side and 200 of your own. Swap factions if they go in the base then go back.


2. Hunt your own faction.


3. Go in with a group and kill all the npc to get the jedi in the base.


4. Go do something and try again later. Or delete the mission.



You know jedi PVP. I am sure all jedi can relate to this. You are pvping against alot of people. Some BH shoots and you have a tef. Nobody in your group can help you vs the special forces or the BH. Now you have all special forces players and BH's trying to kill you. If there is a faction base close its your only hope of survival. It's not fair to expect jedi to be locked out of their faction bases. Yes it sucks when they run into them but deal with it. GCW is part of this game. It has been part of this game before BH's were taking player missions. While player missions are a part of this game, it doesnt mean its the only part of the game. Realize that and deal with it.



Darth_Spike
Mon Oct 10, 2005 10:53 pm
#28

I think an issue tha affects Bounty Hunters in general is a deficicy in other professions that can be suitably paried with MBH to successfully take down Jedi Marks. Currently there are certain Profession combinations that are Jeid-Slayers, and othes that couldn't ruffle a Jedi's hair when fighting. Everyone talks about their MBH-MCM template, or their MBH CM4000 or whatever, or MRifleman...but wouldn't the Bounty Hunter profession be a lot better if other profession combinations wer ealso highly viable? MBH paired with M Pistols, M Carbineer or even M Fencer. Hell I think it would be kinda kewl if a MBH MID combination was able to perform an instant Deathblow while a Jedi is getting a haircut.


Also, I think its time for us to branch out beyond Jedi and have Smugglers as Marks. Ideally, the skills that make it more effective to hunt a Jedi would make it harder to hunt Smuggles, and vice versa. It would force BH to choose their prefered Mark, and tailor their templates to suit their target of choice.

PotshotMcGee
Mon Oct 10, 2005 10:56 pm
#29

im sorry but im a MBH/MCM template yes its good but we do have major drawbacks, one being accuracy. i have a very good pistol but it misses, with accuracy bonuses. we miss alot, our focus with this template is to wear the jedi down with dots and debuffs, while causing damage with our kd's and what not. MBH/MCM is for long fights not quick kill em and leave fights
LordDraconis
Mon Oct 10, 2005 10:58 pm
#30






VegitoSS wrote:





LordDraconis wrote:





VegitoSS wrote:






Sundal wrote:





VegitoSS wrote:

Jedi going into faction bases is NOT a top issue. If they are special forces or combatant they have every right to enter a base. If you want to get them either hunt your own faction or kill the npc to get in.


First off if a jedi is special forces he has to fight S.F. players and BH's at the same time. Locking him out of his own faction base is just plain stupid. Why dont the jedi just go prone and let everyone kill him.







This is a problem. Some people roleplay and dont want to hunt thier own faction. And on some server it is widely look down upon to hunt your own faction.


From the game/story point of view you choose a faction and your *supposed* toparticipate in the GCW. It's obviously not working that way, but still, thats the way the game mechanic's supposed to work.







Roleplay or not, its just not right to force someone out of their own faction bases just because you want to hunt them. The GCW is part of this game and just because a BH wants to take a mission doesnt mean a person must give up their faction ability because of it. A jedi running into a faction base while combatant or S.F. is just part of the game. If you dont want to hunt same faction then you can always fight your way into the base GCW style. Dont expect the GCW to hand the jedi over to you on a silver platter just because you want to hunt jedi.


Please remove this from top five issues for BH's. There are many others I listed, similar to what others are saying, that need attention. KD bug is a valid top issue. Going into a faction base is just something that pissed a BH off because he couldnt get his/her mark. Far from being anyones top issue. Also, there is nothing you can do to stop a jedi from entering a house. Strike that out of the top issue too. And for the states... That effects everyone so its not a BH top issue.




Message Edited by VegitoSS on 10-10-2005 11:03 PM





I see so house tef is ok but faction base is off the books? Why should a jedi be able to run into any housing. As for fighting all the npc....what are you dumb or somthing faction bases have a ton of npc in them a lone bh taking on 30 npc just to get to his mark is stupid. Faction bases are housing (don't try to suger coat it saying......oh its part of the GCW...) If you are SF thats your choice....you are still going to be hunted by bh and also you let your self get attacked by any other SF enemy.


Why should abh that doesn't hunt his own factionnot be able to get his mark but if you are the kind that hunt the samefaction you get to chase your mark any were? Alot of bh don't hunt the same faction why should they be punished andone that hunt the same that beat their marks have no worrys of there marks running into a faction base? That is why its a topissue, its not fair to ones that don't hunt same faction.







Your calling me dumb and your trying to say a persons house is the same as a GCW base thats part of the PVE and PVP game. Players have a choice to choose a faction. They have a choice to go combatant or special forces. So what your saying is just because the bounty hunter profession can do player missions, people should be locked out of content because of it? Tef for houses or personal structures is fine. But a public structure like faction bases are public. Just like attacking someone in the Theed cantina. Its a public structure. You can enter it if you want. Just like you can enter the faction base if you choose.


Here is some helpfull tips if a jedi runs into a base on you. Instead of crying and saying waaa make jedi not be able to enter bases do this.


1. Keep 200 faction of the opposite side and 200 of your own. Swap factions if they go in the base then go back.


2. Hunt your own faction.


3. Go in with a group and kill all the npc to get the jedi in the base.


4. Go do something and try again later. Or delete the mission.



You know jedi PVP. I am sure all jedi can relate to this. You are pvping against alot of people. Some BH shoots and you have a tef. Nobody in your group can help you vs the special forces or the BH. Now you have all special forces players and BH's trying to kill you. If there is a faction base close its your only hope of survival. It's not fair to expect jedi to be locked out of their faction bases. Yes it sucks when they run into them but deal with it. GCW is part of this game. It has been part of this game before BH's were taking player missions. While player missions are a part of this game, it doesnt mean its the only part of the game. Realize that and deal with it.







Well as a jedi you know you are gonna be hunted I don't see why this shocks you so much when you PvP....you are getting a ton of vis thus you will be hunted sooner or later. If a bh attacks youwhile PvP well thats to bad, its just like when a bh attacks you while you are spining a lair hes attacking when you are weaken or low on force which is good tactics, deal with it.


Like I said before it was your choice to go SF and knew the risk. However, not only SF going into thefaction bases.......alot of jedi run then they could talk to the recuiter then just go in after 30 seconds. No reason to punish bh that do "NOT" hunt there own faction that is why this is a issue.

Message Edited by LordDraconis on 10-10-2005 10:58 PM



Dark Jedi Elder
LordDraconis

Ex-Master Bounty Hunter/Master Pistoleer
Ex-Master Doctor/Master Fencer

Peace is a lie, there is only passion. Through passion I gain strength, through strength I gain victory. Through victory my chains are broken, the Force shall set me free.
HeadRoll
Mon Oct 10, 2005 11:05 pm
#31






SamousNemo wrote:


Howdy guys


It's the habit of Correspondents to ask their player base for what they think are the Top Issues affecting their profession. Generally we only do this when asked by the Devs, but it's a good idea to have an updated list in case they should ask.


So now is your opportunity to let your Corro know what you feel are the Top Issues affecting Bounty Hunters. There's a whole bunch out there, but try to stick to profession-specific, i.e. don't say "My CM dots are too weak" as that would be a Combat Medic issue. Feel free to also list possible solutions to these issues.


I'll start it off with what I think are our Top Issues:


1) Duel Exploit: Currently if a Jedi attempts to /duel a Bounty Hunter, the system will let him know if the hunter has his bounty. Needless to say this completely negates the element of surprise, stalking, and first strike


2) Faction Bases: Jedi can enter factional structures while the BH TEF is active. The Devs have acknowledged this as an issue


3) House-Bounties: A large percentage of our bounties are located inside structures. It doesn't do us much good to waste much of our time running from planet to planet to find a target we can't even get to. I do not approve of removing any player from a structure they are already in, or shooting through walls, or allowing aBHto enterabounty's home. HoweverI still think an alternative needs to be found


4) Warp-Marks: Waypoints for NPC marks do not update for several minutes, and then suddenly the mark will be thousands of meters away


5) Broken States: Dizzy should decrease offensive abilities and Stun should prevent action regeneration. Although this is a trans-profession issue, it hurts Bounty Hunters specifically as it makes Confusion Shot severely under-powered


6) Duelist Stance:is reflecting back a fixed amount of 25 damage only. Suggest a % of damage taken (10-25%)


Our old Top Issues thread can be foundhere


Those are just my ideas, so let me here yours


Good hunting!

Message Edited by SamousNemo on 10-10-2005 10:00 PM



Good List , The main one I hate is the duel exploit. There needs to be a check mark option like group invites to decline duels automatically.....

master_loy
Mon Oct 10, 2005 11:07 pm
#32


THE KD BUG


can't forget that one!


Houses are a problem, also places that you can only get into after completing a quest. I had a jedi do that to me today.


Having a friend DB them, to the point if they are overt they will call on someone of the opposite faction to to go overt and try to steal the DB.


Oh and can't forget, we're under powered, patheticly under powered.






88888888888888888888 Alayk / Loh Key

88888888888888888888
MBH/Merchant/Mayor

8888888888888888888
8 NeXuS, Naboo

88888888888888888888
8888888888888888888
8 Jedi Killed: To Many To COunt

88888888888888888888
88888888888888888888
88888888888888888888
88888888888888888888
88888888888888888888
88888888888888888888
88888888888888888888



a9er
Tue Oct 11, 2005 1:52 am
#33



3) House-Bounties: A large percentage of our bounties are located inside structures. It doesn't do us much good to waste much of our time running from planet to planet to find a target we can't even get to. I do not approve of removing any player from a structure they are already in, or shooting through walls, or allowing aBHto enterabounty's home. HoweverI still think an alternative needs to be found


I have to place a question to you.


Did you ever asked yourself, why does one jedi hide himself? Is he scared like...something, or is he lazy and does not want to fight BH? Ye, sometimes, mostly rarely. Your Target is scared to lose xp. Nothing more. nothing less.


You want to see jedi that will stay and fight and try to win against you? Give him a pay for risk. Why don't BH lose xp, eg? Or even why does JEdi have to lose xp in first place?


XP lost is thing of the past, of the times when devs thought they can controll Jedi population through it. And... they failed.


So, it is time to rethink it. What does jedi lose when he or she dies? XP. What does BH lose when he dies? Nothing. What does jedi gain through BH death? nothing. What BH gains? Cash.


So, why don't we make equal game. Everyone talks about risk vs. reward. We have 2 posibilities. Punish bad BH or remove XP loss on jedi.


If XP loss would be removed, i promise you, that you will all expirience at least 4-10x more fights as you do now.


*shrug* Ah, why do i write it, none cares about anyway...






__________________________________________________________

Sig nerfed by NGE
Sundal
Tue Oct 11, 2005 2:46 am
#34






VegitoSS wrote:


Your calling me dumb and your trying to say a persons house is the same as a GCW base thats part of the PVE and PVP game. Players have a choice to choose a faction. They have a choice to go combatant or special forces. So what your saying is just because the bounty hunter profession can do player missions, people should be locked out of content because of it? Tef for houses or personal structures is fine. But a public structure like faction bases are public. Just like attacking someone in the Theed cantina. Its a public structure. You can enter it if you want. Just like you can enter the faction base if you choose.


Here is some helpfull tips if a jedi runs into a base on you. Instead of crying and saying waaa make jedi not be able to enter bases do this.


1. Keep 200 faction of the opposite side and 200 of your own. Swap factions if they go in the base then go back.


2. Hunt your own faction.


3. Go in with a group and kill all the npc to get the jedi in the base.


4. Go do something and try again later. Or delete the mission.



You know jedi PVP. I am sure all jedi can relate to this. You are pvping against alot of people. Some BH shoots and you have a tef. Nobody in your group can help you vs the special forces or the BH. Now you have all special forces players and BH's trying to kill you. If there is a faction base close its your only hope of survival. It's not fair to expect jedi to be locked out of their faction bases. Yes it sucks when they run into them but deal with it. GCW is part of this game. It has been part of this game before BH's were taking player missions. While player missions are a part of this game, it doesnt mean its the only part of the game. Realize that and deal with it.








The game lets you switch faction, but it obviously isnt supposed to work that way. The game lets you hunt your own faction, but again that's not how things were invisioned. For people who are trying to play the game as it's intended, most of what you listed isnt acceptable. To a lesser degree you're merely telling people to cheat the system.


Just because it doesnt affect you doesnt hold true for other players. There are just as many BH that dont hunt their own faction as there are that do.


I for one have encountered the KD bug once in over 100 fights. It's not a big deal to me(and personally not something I think should be an issue), and most times I want to scream at people "Stop hitting so many buttons, stupid!"


But I realize it does affect other people, so it makes it a valid issue. Just like this is a valid issue. It just doesnt apply to you.
KOLBROOKIE
Tue Oct 11, 2005 3:02 am
#35

SAM wrote:



Howdy guys

It's the habit of Correspondents to ask their player base for what they think are the Top Issues affecting their profession. Generally we only do this when asked by the Devs, but it's a good idea to have an updated list in case they should ask.

So now is your opportunity to let your Corro know what you feel are the Top Issues affecting Bounty Hunters. There's a whole bunch out there, but try to stick to profession-specific, i.e. don't say "My CM dots are too weak" as that would be a Combat Medic issue. Feel free to also list possible solutions to these issues.

I'll start it off with what I think are our Top Issues:

1) Duel Exploit: Currently if a Jedi attempts to /duel a Bounty Hunter, the system will let him know if the hunter has his bounty. Needless to say this completely negates the element of surprise, stalking, and first strike

2) Faction Bases: Jedi can enter factional structures while the BH TEF is active. The Devs have acknowledged this as an issue

3) House-Bounties: A large percentage of our bounties are located inside structures. It doesn't do us much good to waste much of our time running from planet to planet to find a target we can't even get to. I do not approve of removing any player from a structure they are already in, or shooting through walls, or allowing a BH to enter a bounty's home. However I still think an alternative needs to be found

4) Warp-Marks: Waypoints for NPC marks do not update for several minutes, and then suddenly the mark will be thousands of meters away

5) Broken States: Dizzy should decrease offensive abilities and Stun should prevent action regeneration. Although this is a trans-profession issue, it hurts Bounty Hunters specifically as it makes Confusion Shot severely under-powered

6) Duelist Stance: is reflecting back a fixed amount of 25 damage only. Suggest a % of damage taken (10-25%)

Our old Top Issues thread can be found here

Those are just my ideas, so let me here yours

Good hunting!

Message Edited by SamousNemo on 10-10-2005 10:00 PM

-Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum



Well i think you got the top issues right and in the right order. bases would be the top issue because even post cu jedi use it to help them in a fight, at least the devs now.


keep it up and dont lisern to the bias jedi and there alts.

5 stars



N
ILPONN
Master Bounty Hunter,Carbinner,Jedi killer,453 solo
! THE 1 MILLION BOUNTY MAN!
Neekocha
Tue Oct 11, 2005 3:40 am
#36


Here are my top issues (unsorted) :


- Duel exploit removing effect of surprise


- Kashyyyk : Though it doesnt seem fashionable anymore totalk aboutthis : seeker droids not working on Kashyyyk is an issue. It's annoying to pick a mission, go to spynet guy, launch arakyd, get buffed, and then receive the Kashyyyk message. If they really don't want us to be able to track our marks on Kashyyyk, they could at least add a filter in the mission creation system, so that Jedi who are currently on Kashyyyk do not show on the mission terminal

- Factional bases used as shelters during fights

- Space : we can't attack our marks in space. Why not add a filter in the mission creation system, so that Jedi who are currently in space do not show on the mission terminal ? It would save us time and energy.

- Marks AFK in private structures



Message Edited by Neekocha on 10-11-2005 12:40 PM

jdarklion
Tue Oct 11, 2005 3:42 am
#37

These are the order that I belive some of the issues need to be addressed, and anything expressed below is my opinion so please no flaming.


The knockdown recovery bug does need to be addressed as that is also a trans-profession issue.



Incap sliding... while it is nice if it happens in your favor (some of the time) it realistically shoudl not happen and was not intended to happen so it should be fixed.


Duelist Stance at this point is somewhat useless for me and possibly does need a revamp (it could be that i just am not using it right to take full advantage of it but for now I agree it needs a revamp)


I agree on the /Duel exploit.. that command was not intended to be used as a way to find out if you had a Bounty on your head or if someone was actively on your tail. This relates to game mechanics of commands and does need to be addressed.


Broken States, should using common sense decrease from the appropriate categories of abilities and is a tran profession issue.



now with that said:



Jedi running into factional bases I dont feel is an exploit as they would either have to be neutral or of that same faction. (S.F.B. having to be S.F to enter those bases) but if the BH is showing his a factional alignment opposite of that base then yes... he should have to fight his way in to get the jedi or run. That is just using common sense in a battle situation.


House Bounties are not in contention as to whether you can do it or not, but when every jedi goes and house sits leaving no jedi to do bounties on but still lists thier missions, that is silly. Maybe a scenario where if they are sitting in thier house and no one is actively on thier mission (keep the 3 day rule as to when the mission is marked incomplete) keeep them from being listed in the terminal as they are (in hiding) but if they are running around out of thier house for about 30 min of game time have the terminals updated with their information so that we can pull the mission. If we have their mission and they run into a house we should be able to keep thier mission for the 3 Day timer in case they come out. This would clear up the terminals to find active missions but still allow the jedi the option to run in the house as that is not an exploit. from that point on though if you pull that jedis mission again you know where he might hole up and be able to lay a better trap for him.



note.. I am not a jedi nor have i ever played a jedi.. i am looking at this all from a commonsense point of view. thank you



Intrepid
Juston Darklion - Elder Bounty Hunter, Politician, Rifleman, Marksman
Gileon Darklion

Shadowfire
Gileon Firebane - Elder Weapon & Armorsmith
Mystari Darklion
Romulus76
Tue Oct 11, 2005 5:30 am
#38


1. Remove Kashyyk and house sitters from the terminals. If a jedi has sat in the same place WITHIN a structure for more than 15 minutes their mission should be tagged as unplayable, as should any jedi on kashyyyk.


2. Remove XP from Kashyyyk completely. If it's to be a content planet, XP should not be included.


3. Jedi on forcerun1 and snared should be relegated to what the snare effect is to a normal player. Forcerun2 and Forcerun3 are escape skills, forcerun1 is being used to circumvent snares.


4. Fix burstrun delays/bugs that occur after using first burstrun. I can't count the times that my burstrun cooldown has completed and I've hit burstrun to catch up again only for it not to fire off. Then as soon as I get on a bike to catch the jedi that has now increased the distance my burstrun will fire off and be wasted.


5. Fix duel exploit


6. Fix Jedi getting rides from friends in multipassenger vehicles.


7. Fix factional bases - allow bh to go in unhindered if maintaining the bh/jedi tef


8. Fix confusion shot, it's utterly worthless


9. Fix dueliststance - it's decent against high level ranged professions and npc's however is practically worthless against jedi. Bump the resist effects to 500 to be more in-line with CoB and Aura abilities.


10. Fix "Cannot Knockdown Recovery While Knocked Down" Bug. It is NOT relegated to using Macros.


11. Fix timers on saberthrow KD. A jedi can kd me 3 times to every once I can them with chargeshot or underhand shot. This is out of balance. All KD timers need to be the same across the board.


12. If healing is going to be "nerfed" the action cost modifier on some shots needs to be lessened slightly. KD Recovery as well should not cost 1/4th action to achieve.


13. Increase bleed tick slightly on torso shot, it currently is worthless as well.


14. Add a 30 minute timer on each mission to prevent Bounty Hunters from pulling the same jedi mission over and over if BH completes, aborts or fails jedi's mission. I pulled the same "endor space" jedi 4 times in a row yesterday, and the same "house sitter" 3 times in a row after it. This is highly frustrating and a loss of money with no return on droids.


15. BALANCE Health Buff crystal from the village. I do not believe it was intended to give the user 5-6k ham in the new system. It should be 500-750 health added, not 2k.










NSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiN//Thylor Tubrokk
SiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSi//Dark Jedi Enforcer
NSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiN
SiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSi//Skylor Tubrokk
NSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiN//Rogue - Fence
SiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSi
NSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiN//Romulus'
SiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSi//Stalker - Marauder
NSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiN
SiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSiNSi


VegitoSS
Tue Oct 11, 2005 10:06 am
#39






LordDraconis wrote:



Well as a jedi you know you are gonna be hunted I don't see why this shocks you so much when you PvP....you are getting a ton of vis thus you will be hunted sooner or later. If a bh attacks youwhile PvP well thats to bad, its just like when a bh attacks you while you are spining a lair hes attacking when you are weaken or low on force which is good tactics, deal with it.


Like I said before it was your choice to go SF and knew the risk. However, not only SF going into thefaction bases.......alot of jedi run then they could talk to the recuiter then just go in after 30 seconds. No reason to punish bh that do "NOT" hunt there own faction that is why this is a issue.


Message Edited by LordDraconis on 10-10-200510:58 PM





Look pal.. You are missing the whole point. Yes I know your frustrated you cannot get to your jedi mark without some work arounds. Yes I know it would be hard to kill all the npc's in the base to get at them.


The point is, all bases are public structures. You can go into it if you wish. That is why no tef will lock anyone out of the bases. To ask for tefs to lock people out of GCW bases is like asking for tefs to keep people from running into a starport (or any public structure). Tefs prevent you from entering PRIVATE Structures. Public structures, like GCW bases will always remain public. You cannot lock people out of public structures in this game. Now quit crying about it and deal with it. There are ways to get in the base. I suggest you to use the current tactics to get in a base if you really really have to get your jedi mark when he is inside a base.

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