Bounty Hunter Archive

Thread: The Unbeatable Jedi, SS Inside...

Ternque01
Sat Aug 13, 2005 5:56 pm
#27






Draacco wrote:

most of that mitigation is the PSG if your using energy weapons





Which is why I'm recommending BH's in this thread to use kinetic weapons. They just asked why, and I answered them.



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Tripbacca
Sat Aug 13, 2005 5:57 pm
#28


I wouldnt know... never used one.

Might start now though...... joke, I like to give you guys a chance
Aries1
Sat Aug 13, 2005 6:34 pm
#29

Not that I want to give tips to BH but what I see as a jedi is BH not knowing there template.

I as a Jedi need to know what I can and can't do, where i can and can't fight.


for example. recently I had a MBH/MR attack me in an area that allowed me to keep him with in 32m.

Now I try to stay in LOS areas where I can contol line of sight and keep the attack close.

This guy should have backed off and waited till I came to the open terrain I had to cross to get to the star port.

He didn't and I think he lost because he didn't.


So while MD is a challenge, It has weakness. BH need to size up and reconize quickly the jedi weakness and match it to their template.

If they can't they need to just drop the mission if they don't want to lose.
entespia
Sat Aug 13, 2005 7:20 pm
#30

That was an awesome post! very useful.


I am going to regrind tommorow. I am currently MR and CM4-0-0-0, but i will regrind to what you say tomorow!!!!

I think that rifles really lacks a decent snare. i want that for when they run. Also, the DOTs on the second CM line are very useful and keep them healing.

Yup, awesome post man , thank you



IGN
Irhevo Cresingflier
MBH / MCM/ pist 0-0-0-3
ShaikeRamjet
Sat Aug 13, 2005 9:29 pm
#31

Keep in mind that a PSG only works for about 2 or 3 hits at best.



///Shaike Ramjet\\\
s Master Bounty Hunter | Master Carbineer s
s Imperial Inquisition s
s Bounty Hunter of NeXuS s
Hnglka
Sat Aug 13, 2005 10:22 pm
#32






Ubbo-Sathla wrote:


When they run out of force, you can smash them like Worrts. No excuses, unless they run out of your grasp. Then try Parwan Nutricake.


Cannot Knockdown Recovery while Knocked Down? You're queuing too many attacks.


IGN: ALRIK GUNNLAUG OF ECLIPSE






not always true I fought a bh for over an hour with barely enough force to keep aura up. a finished template Jedi has enough regen that they can generally keep aura and infusion up "for free"



Hnglka - Wookiee Jedi, Intrepid
M'ack- MBH/MC Medic, Intrepid
Meklor- Crafter of Biowares Trader, Intrepid
Hnglka
Sat Aug 13, 2005 10:53 pm
#33






ShaikeRamjet wrote:
Keep in mind that a PSG only works for about 2 or 3 hits at best.






QFE


also many Jedi prefer to wear a belt with Mods. The PSG is only to give you a second to catch your breath and activate your defenses, after that its just a useless belt.





Hnglka - Wookiee Jedi, Intrepid
M'ack- MBH/MC Medic, Intrepid
Meklor- Crafter of Biowares Trader, Intrepid
Router1215
Sat Aug 13, 2005 11:07 pm
#34

Which means if they have a belt on...go for your super energy weapon. If they don't, go for the kinetic weapon and assume they havea psg on.



>>\\-BLUEFISH-\((o>
"If it isn't Bluefish, you're probably dead already!"
Shop Bluefish High-End Faction Armor and Imperial Psgs
-1045 -3620 Corellia - 1200m from Coronet City


Zaax
Sat Aug 13, 2005 11:26 pm
#35






Xorbok wrote:



1. if you read the section that YOU hilighted in yellow, he says target yourself then use the enhancer. He does not say use bactatoss.


2. If you know anything about macros, all you need to do is /bactatoss and it automatically uses your strongest one.


3. Also, if you know anything about macros, all you have to do is put the enhancer on your tool bar, say in slot shift f12, then have the macro /target self; /ui action toolbarSlot23; and you just did it.





hey dude, dont be so touchy


i was just clarifing what ya said, in case it was not obvious to a reader that using the command DOES NOT use the enhancer. idid not , in any way negate what ya said, i jsut brought another idea how to do it.


oh and i have been writing macros in this game for over 20 months.


and what you said in comment 2, that was only fixed recenty, it was in one of the rrecent patch notes.


you are correct about comment 3 of course, i just prefer that anything combat i click myself, because comabt is so dynamic.
for example, when i am KD, ill click on my scroll button-mapped-to -target self, then il be ready to hit my enhancer as soon as i am up. if you macro it, u will need to click you macro again when u get up. i prefer knowing exactly what is happening, thats all.
also, your way, u either need to have another hotbutton wasted on the macro button itslelf, or map the macro itself to a key, anyway...







p ~~~ Your Life is in My Hands~~~ p
Elyone, (MD 4/2004-5/2005)( Rebel BH ~RM <--- RIP) & 2x Rebel Ace ~ NGE Master (Elder) Commando~ Chalalit, Master Shipwrite ~ Dantooine, Sarpedon, WP -6485 -6350.
Sabre Squadron Fighter Wing
Yoshiyuki
Sat Aug 13, 2005 11:58 pm
#36






hfreak wrote:

I just got done fighting a MLS/Mdef, Fight lasted for about 30 minutes and he ran out of force and took off on bike. Was a fun fight, and the jedi wasnt an a$$





Same here.


This duded needs to invect in some shock absorbers and reactive micro plating.

Armor Break will kill you.


Armor Break Resistance slicing SAVES LIVES!!!!!
Zaax
Sun Aug 14, 2005 12:03 am
#37






Sytem wrote:


There are foods to help fight their aura and valor. Deuterium-Pyro combined with Crispic and Advanced Aim skill in rifleman will help with your accuracy issues. Did you use "duelist stance"? Is your armor sliced for "armor break"??? You can get up to 75% armor break effectiveness slice.....Findthe best AS on your server and get yourself a set of8k energy resistent Ubese armor...

I'm not going to get into tactics on how to fight the different types of Jedi But, for a MLS/Mdef Jedi the key is wearing them down. The one pool they have thats very slow to regen is their force pool (granted they dont have a holo). So most of the time in long drawn out fights, thats the one thing they run out of first.You can tell because they either start running away, or start using regular hits only.... Once they run out of force, thats all she wrote.


Oh, also get yourself some bacta toss enhancers. They are tricky to use because in a fight you have to first target yourself then use the enhancer for it to work. I made a macro thats "/target self" then I use the enhancer. With good "1000+ quality" enhancers and 4xxx CM you can heal about 1400 damage.







1. re sentance in red : i dont think u can stack duet and crispic.


2. re sentence in yellow: what i did, was map my scroll button on my mouse to /target self then i click on the enhancer. a plain macro with /target self; /bactatoss2; wont work cuz u need to click on the enhancer anyway.





p ~~~ Your Life is in My Hands~~~ p
Elyone, (MD 4/2004-5/2005)( Rebel BH ~RM <--- RIP) & 2x Rebel Ace ~ NGE Master (Elder) Commando~ Chalalit, Master Shipwrite ~ Dantooine, Sarpedon, WP -6485 -6350.
Sabre Squadron Fighter Wing
InnoruuK
Sun Aug 14, 2005 12:03 am
#38






sippinonswerve wrote:

I have several friends with full template jedi in game who have been playing for 2 years. They have all said several times that if a bh comes across a full template jedi who knows how to play his template and isnt a complete noob at pvp he will be hands down no questions asked impossible to beat. The bottom line is most jedi arent willing to admit this because they know if it was widely known theyd probably get nerfed. Anyone who disagrees with this is either lieing or a complete noob or ebay jedi. Granted you may luck out and one shot them when they have 15 rancors on them and are low on force but a smart jedi would just use a holocron and yes im afraid any fulltemplate whos worth his salt will have a holocron and probably has 20 holocrons.






Even if (s)he has 100 holocrons it wouldn't make a diffrence. If your target has high defences and your aren't able to find a tactic that is good enough in 1 on 1 , then you should take him / her when the time is right ( in a hard duel or a lifethreatening fight in PVE).



Gravehunter

Marssk
Sun Aug 14, 2005 12:12 am
#39






InnoruuK wrote:





sippinonswerve wrote:

I have several friends with full template jedi in game who have been playing for 2 years. They have all said several times that if a bh comes across a full template jedi who knows how to play his template and isnt a complete noob at pvp he will be hands down no questions asked impossible to beat. The bottom line is most jedi arent willing to admit this because they know if it was widely known theyd probably get nerfed. Anyone who disagrees with this is either lieing or a complete noob or ebay jedi. Granted you may luck out and one shot them when they have 15 rancors on them and are low on force but a smart jedi would just use a holocron and yes im afraid any fulltemplate whos worth his salt will have a holocron and probably has 20 holocrons.






Even if (s)he has 100 holocrons it wouldn't make a diffrence. If your target has high defences and your aren't able to find a tactic that is good enough in 1 on 1 , then you should take him / her when the time is right ( in a hard duel or a lifethreatening fight in PVE).





unless you're plannign on a reallllllllly long fight, you only need oen holocron



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