Bounty Hunter Archive
Thread: Hunting Jedi in groups
Dlek_Krego wrote:
That's new to me...I unlocked in november of last year, and I was posting in there even before that... I've never seen it locked to be "jedi only."
GunFu wrote:
Now thats really funny, you obviously dont have a jedi. My MBH can take my jedi easily.
Great idea, and while your at it make BH as strong as jedi and when a jedi loses he loses a few boxes.
Illustianassasin wrote:
Two reasons why having BH xp loss is unfair. It is our job to hunt bounties, including jedi. It is inevitable that you will not win all the time, so punishing people for doing there job is ridiculous. Jedi are only put on terminals with vis. Even if they get put on the terminal they will not necessarily be hunted. Lastly, jedi are more powerful than bounty hunters, so they shouldn't lose in the first place.
I dont need to talk to the devs I have a jedi and had one since pre patch 9. Jedi pre 9 were strong, what we have now is crap. The only jedi that are strong are the once with at LEAST defender 4040 and that is if the rest is set up right. Master powers are crap, healer only has one good line. I can go on, quality pearls dont drop, a laser rifle can out dmg a saber, I mean come on. The devs let to many jedi in and now they are simply trying to phase them out and by them doing that are loosing a lot of clients, which will eventually run the game in the ground.
master_loy wrote:
GunFu wrote:
Now thats really funny, you obviously dont have a jedi. My MBH can take my jedi easily.
Great idea, and while your at it make BH as strong as jedi and when a jedi loses he loses a few boxes.
Umm than you have no idea what you're doing lol,or you're a noob jedi. Talk to the devs, jedi are 1.5x stronger than BH.
You must have some seriousweaponry issues. My friend is FOTM MLS/MDEF/H3000 et al. and I can "take him down" alone without too much grief from full. It's a 30-45min fight, and maybe you are having weaponry issues. Oh and Torso Shot is a joke. My suggestion is you look at your guns, because you're probably using one with a high max but low min and an overhigh SAC. FWG5's work really good, trando rifles too. Both of the approach the minimum damage of a LS and have higher caps. Oh and just to mix it up, throw in a KD every 45 sec or so after the firstminute or whenever you get DOTs applied.
Smart Jedi won't hang around to fight anyway. They'll just leave you walking up a hill.
Next I'll let you take group hunting back, yep not a problem. The catch? There always is one isn't there? Reinstate the old trees and 20x power and you can group up all you want because right now Jedi are the only class that defense is separate. While we're at it, let's get your defensesstripped from you andmake you grind them up separately (just use combat xp, every combat class gets it) just like a jedi.
Frag99 wrote:
Ok we tried a little experiment with a Master Defender friend of mine. He stood there with his valor/aura/infusion up we had a CM with all the enhancers DOTing him up and a MBH/MPistoleer with a nice pistol Torsoshoting him....guess what happened. We couldn't drain his mind or his force bar. The key here is he did not attack he just maintained his infusion and buffs. Clearly these skills are not using enough force when a Jedi can do this. Now you catch a Jedi with most of his force gone and stupid enough to waste force swinging on you (its stupid because you can outheal his damage) and sure you could get lucky and kill him.....then if most of his force is gone I could killing with MBH/Master Carbines, your template doesn't mean much its the timing.
As far as the droid thing goes. If the Jedi has any sense he will smoke your droid with one saber throw then screenshot you using the droid heal exploit lol BTW in the experiment above the pistoleer was doing a crapload more damage then a droid can.
Jedi are overpowered period. Group hunting should be reinstated as an eqaulizer.
Oh surprise! Your a Jedi claiming that MBH/MCM is uber well now we know that we can't trust anything out of your mouth
EvilAztec wrote:
You must have some seriousweaponry issues. My friend is FOTM MLS/MDEF/H3000 et al. and I can "take him down" alone without too much grief from full. It's a 30-45min fight, and maybe you are having weaponry issues. Oh and Torso Shot is a joke. My suggestion is you look at your guns, because you're probably using one with a high max but low min and an overhigh SAC. FWG5's work really good, trando rifles too. Both of the approach the minimum damage of a LS and have higher caps. Oh and just to mix it up, throw in a KD every 45 sec or so after the firstminute or whenever you get DOTs applied.
Smart Jedi won't hang around to fight anyway. They'll just leave you walking up a hill.
Next I'll let you take group hunting back, yep not a problem. The catch? There always is one isn't there? Reinstate the old trees and 20x power and you can group up all you want because right now Jedi are the only class that defense is separate. While we're at it, let's get your defensesstripped from you andmake you grind them up separately (just use combat xp, every combat class gets it) just like a jedi.
Frag99 wrote:
Ok we tried a little experiment with a Master Defender friend of mine. He stood there with his valor/aura/infusion up we had a CM with all the enhancers DOTing him up and a MBH/MPistoleer with a nice pistol Torsoshoting him....guess what happened. We couldn't drain his mind or his force bar. The key here is he did not attack he just maintained his infusion and buffs. Clearly these skills are not using enough force when a Jedi can do this. Now you catch a Jedi with most of his force gone and stupid enough to waste force swinging on you (its stupid because you can outheal his damage) and sure you could get lucky and kill him.....then if most of his force is gone I could killing with MBH/Master Carbines, your template doesn't mean much its the timing.
As far as the droid thing goes. If the Jedi has any sense he will smoke your droid with one saber throw then screenshot you using the droid heal exploit lol BTW in the experiment above the pistoleer was doing a crapload more damage then a droid can.
Jedi are overpowered period. Group hunting should be reinstated as an eqaulizer.
Oh suprise, minus the date on the profile, I've been playing since June 2003, and was probably #6 on the server to (two friends beat me for sure, plus four others that I knew of) MBH. After that was nerfed because the GCW whinefest cried about eyeshot I started grinding around and unlocked Jedi when it was 20x the power with kinetic glowbats and wonderful armor usage. You respec'ers should really learn how to use a class before you start whining Jedi are uber. Did you ever try to take a 20x Jedi? Without droids at all? Somehow I doubt you did any of these.
Is MBH/MCM/xxxx uber, in some ways yes. They unbalanced it by nerfing speed ups (haste (25)/force speed(20)) and not nerfing the debuff (which is still -40) plus the three heals used very little action or mind but that has apparently been changed. The idiotic bacta fixes robot bug is annoying. Basically your a combination of healer, enhancer, powers,LS0044, and defender (w/ 7k energy resist armor AB Slice armor, which on my server cost 700k + slicesat a top tier vendor). Yep, an all-around killer, who has to be patient to win, but in a drawn out fight, will because mind/action regen alot faster than force.
Add to that, post-cu jedi and pre-cu non-loot ***** generally don't have decent sabers and you should be able to out-damage them easily.
Personally I'm MBH/MR/MM/P0003 because I've learned to be a loot ***** from my experience with crystals and pearls. I'm a pre-cu who got screwed because I took the nice and slow path, not rushing to anything and learning my 4444 guardian temp and end up getting screwed by the devs for playing the way Jedi was envisioned. So pardon my bitterness about the wholesituation.
I also tried not to be cynical, and have set it aside again to try and redo Jedi/BH/GCW but I'm honestly just about 100% cynic now. The nerfherders caused this, and I honestly got to the point where all I wanted to do was log in different accounts I have and scream for nerfs on any minor bug. I stopped myself because that's what took Jedi down. THe devs were smart though, they split it into several different trees and made sure you couldn't have them all to create in-fights. Pray it doesn't happen to you...
Frag99 wrote:
Oh surprise! Your a Jedi claiming that MBH/MCM is uber well now we know that we can't trust anything out of your mouth
Powsaut wrote:
Try this...Grab a mission (45,321 or whatever) and then have your buddy pull the same paying mission, BUT you need to make sure the mission descriptions are EXACTLY the same. You will pull the same missions everytime and if you are good enough(or mediocre too) you will kill your mark 100% of the time as long as you can shoot them.
This does not work. My guild and I have tested every single possibility to grab the same mission. It is completely random. If two hunters get a mark itis pure luck. The only way to get the same mission if for one hunter to get a mark, then wait for their partner to launch droid after droid after droid to match up, which could take hours.
Two or more huters on a mark is definatly possible. But there is no reliable and foolproof method to acheive these results consitiently.
Frag99 wrote:
Oh surprise! Your a Jedi claiming that MBH/MCM is uber well now we know that we can't trust anything out of your mouth
EvilAztec wrote:
You must have some seriousweaponry issues. My friend is FOTM MLS/MDEF/H3000 et al. and I can "take him down" alone without too much grief from full. It's a 30-45min fight, and maybe you are having weaponry issues. Oh and Torso Shot is a joke. My suggestion is you look at your guns, because you're probably using one with a high max but low min and an overhigh SAC. FWG5's work really good, trando rifles too. Both of the approach the minimum damage of a LS and have higher caps. Oh and just to mix it up, throw in a KD every 45 sec or so after the firstminute or whenever you get DOTs applied.
Smart Jedi won't hang around to fight anyway. They'll just leave you walking up a hill.
Next I'll let you take group hunting back, yep not a problem. The catch? There always is one isn't there? Reinstate the old trees and 20x power and you can group up all you want because right now Jedi are the only class that defense is separate. While we're at it, let's get your defensesstripped from you andmake you grind them up separately (just use combat xp, every combat class gets it) just like a jedi.
Frag99 wrote:
Ok we tried a little experiment with a Master Defender friend of mine. He stood there with his valor/aura/infusion up we had a CM with all the enhancers DOTing him up and a MBH/MPistoleer with a nice pistol Torsoshoting him....guess what happened. We couldn't drain his mind or his force bar. The key here is he did not attack he just maintained his infusion and buffs. Clearly these skills are not using enough force when a Jedi can do this. Now you catch a Jedi with most of his force gone and stupid enough to waste force swinging on you (its stupid because you can outheal his damage) and sure you could get lucky and kill him.....then if most of his force is gone I could killing with MBH/Master Carbines, your template doesn't mean much its the timing.
As far as the droid thing goes. If the Jedi has any sense he will smoke your droid with one saber throw then screenshot you using the droid heal exploit lol BTW in the experiment above the pistoleer was doing a crapload more damage then a droid can.
Jedi are overpowered period. Group hunting should be reinstated as an eqaulizer.
MCM/MBH is a great Temp. My BH is MCM/MBH/0400 Carbineer. I use a near perfect Nyms Slugthrower with a SAC PuP on it. Gets the action cost down to 59 ![]()
Last weekend over 3 days of hunting I was at 15 Kills, 3 Deaths and I think 4 Runners.
I took down a variety of full template Jedi but I'd say more than half were MLS/MDEF, with the usual dabble in Healer and Enhancer. 2 were master Powers, a couple used Force Armor, etc.
Some fights lasted less than a minute, most were around 5-10 mins and 1 was around 25 Mins. I had no trouble making a Jedi use his mind and forcewith my DOTS ticking for a combined 700+ every 10 secs and my Nyms hitting them every other second.
If you had 2 BH's on 1 Jedi in your test, I'm sorry, but your CM Dots must suck and so must your weapons.A guildmate of mine with MLS/MDEF/4040Heal wanted to test this out too. He thought he'd be able to just stand there and not fight me. He was wrong. His infusion couldn't keep up with my Dots and Carbine damage and he just healed his mind away.
Get all your buddies and go special forces. you will find a lone jedi or two willing
Ezzah wrote:
I dont want to be overpowered, but i do like to go hunting with my friends. How can we get this back?
Alixir wrote:
not gonna happen...as it stands right now any smart MBH/MCM can take a jedi solo without any probs besides duration of the fight.....to let BHs group to take out jedi leaves the jedi absolutely no chance to win.
This is pure Jedi disinformation. MBH/MCM are not able to "solo jedi without any probs". Clearly 1/2 the BH's here claiming to have defeated 150 Jedi post-CU are full of crap. Only a stupid Jedi who overestimates his own capabilities will die to lone BH in a straight up fight. Our only weapons against the OVERPOWERED Jedi class are the timing of our attacks. Speaking from the Jedi perspective I was far more worried about BH's pre-CU then now. As a master defender BHs are a JOKE!.
A MBH/MCM must get the Jedi to stand there and blow through his force...no reason to stupidly do the for the Jedi simply force infusion/heal and don't attack (ridiculing the poor BH the whole time...why attack we gain nothing it and only wastes force) or run. All of you claiming that Jedi can't deal with this template are simply wrong...maybe you know it and are deliberately trying to mislead people or your just pulling crap out of your hind qaurters either way it BUNK.