Bounty Hunter Archive
Thread: What do you guys think of this template?
Thanks for the replies everyone!
That template sounds like a good one, I'll have to give it a try with the respec. Just another question, what weapon would you usually use when PvPing, with your template?
Personally, I use the Light Lightning cannon (I have half a dozen Krayt ones), or an Elite Carbine, or a Beam Rifle (My Signature weapon was being crafted last night when the server crashed frackit. It was going to be a Krayted Beam Rifle with an Imp Stock.
The good thing about the LLC and the Beam Rifle is they do both normal, AND Elemental damage, thereby doubling their damage output in a way. The Scatter has higher base damage, and a higher DPS, but it only does Heat, and no elemental. If you can, get ahold of a Krayt Jawa rifle, it is even better than an LLC (Dont ask me why, it makes no sense) and use that. If you use the template I suggest, your CL will be more than high enough. In PVP, once you figure out what specials to use in what order, you will kick serious tail with the weapons I mentioned. Also, remember to match your weapons against your opponents armor. Jedi cant wear armor, so no problem, but other people can, and yoiu need to know what will work on what armor, and be prepared. People claim the CU has been dumbed down, but really, other than the flashy graphics thgat make it all look like a kids game, and the simple armor stats, it requires a lot more thought. Heres an example of a recent bounty I did (NPC bounty)
/maskscent and use droids to find the target. Spend the next 15 minutes driving across the planet tracking him down, and avoiding the local wildlife. It was Dathomir, and I was alone, so this was a REALLY good idea.
I found the target, and got off my speeder, made sure my maskscent was still on, then store the speeder while still 90 meters away. Looked at the target to see if they were wearing armor. They were wearing partial Chitin. Chitin is Assault, so it is Energy armor. Ok, Energy based weapons are a noper. Pull out the Light Lightning cannon. Sure, its base is Energy, but it does Electrical as well, so it will shred him like tissue paper.
Get to 50 meters. The target sees me just as I get so I can open fire. Start off with a blind attack, then a KD attack. Maskscent has dropped because combat started, so I keep an eye on my radar. I shoot the guy in the knees so he cant run up to me real fast, then I put on into his chest so he starts bleeding. Then I shoot him in the head just to keep him off my case. He starts running up to me at half speed. So I knock him down again for a few seconds, and shoot him in the head again. Then I see he's not blind any more, so I put one in his right eye. He's nearly dead, but now he's in my face. I use the novice marksman knockdown attack, and run away a few meters, shooting him in the head a couple more times, and poof, he's dead, and I win. Now, in the old system, it would have gone differently. I would have driven to the bounty unmasked cause I could kill anything shy of an elder, and once I got there, I would have used Strafe 2 to kill him in about 3 seconds. I told the dead bounty to try not to piss off the BHG in his next life, and drove off.
ForceFielding wrote:
What are you people who aren't double elite masters getting for your combat level?
Bkiddin wrote:
4000 BH/Mrifles/0003 pistoleer/4000 doc.
I wont be level 80 but i can still heal and root really good. and do some decent damage.
thats almost identical to mine. switch 0003 pistols for 0300 carbs
Shender wrote:
Go 4000 CM instead so you can get two Advanced heals instead of two improved ones. Maybe the improved ones are better, but you hear about 4000 CM stuff more often for a reason (plus, you save SP by investing in only 1 line in Medic instead of two with doctor).
thats why you hear about the CM...most people are attracted that they can do a double master and still have a line of CM