Bounty Hunter Archive

Thread: Why is there still a XP loss from BH Missions?

RingSting_IOM
Wed Sep 07, 2005 4:53 am
#27

I would say that the effects of XP loss now are minimal anyway with the massive XP that can be gained so quickly. I really think that it would improve the game by bringing in something more damaging than xp loss to get the Jedi back into hiding.


If you could come up with a better solution to the problem then I would agree that its a good idead to get rid of XP loss.





Ikig Monchar - Ahazi - Master Bounty Hunter - Master Pistoleer

Hathos Monchar - Ahazi - 12 Point Master WeaponSmith
Vendor Just Outside of Kaadara 5239 6070

ggggggggggggggggggggggggggggggg
á
MY STICK
DTQ
Wed Sep 07, 2005 5:09 am
#28






EikoMaubee wrote:



Wow, the BH community mentality is just amazing. How many threads are there about jedi runners, cloakers and running into faction bases? Tons and Tons.


Removing exp lose from BH missions seems like a quick and easy solution to solve this problem. No longer would paddies run or try to escape in fear of making their grind longer. I'd wager most if not all Jedi would stand and fight then. Isnt that what you guys desire most, more pvp content. Think about it for a few moments.


Remember, exp lose was put in to prevent BH/Jedi friends to farm credits. With names showing on the terms you know damn well that would be going on. Now with no names on the terms showing, it only makes sense.


If you still maintain that jedi should lose exp upon death, well, your nothing but a griefer.




Message Edited by EikoMaubee on 09-07-2005 04:42 AM




When I played pacman I used to get griefed, we are talking 6 on one ganking, by far more powerful opponents, they didnt have to fight me for an hour they touched me and I died just like that. But you know what I ran andI hid and took pride in my ability to evade detection, I had enormous fun I prided myself on getting from a - b without getting caught by those nasty gankers. I didnt whine that I wanted a brightly coloured stick to hit them with, or to be able to go invisible. I enjoyed running and hiding, call me weird, but I think you will find that was a popular game. Oh yes I lost many an hours work, and you know what I have to show for it all these years later, all those hours of running and hiding. Nothing but memories.

I dont think your average BH wants to make a 13 year old cry (although no doubt some do and no doubt some are plain greifers) Most BH I know are there because they brought the game onthe back of promises of a life in the star wars films, of being able to role play, of taking part in the rebel \ imperial war. Well the globrats have taken away a lot of that element from the game. The devs have given us just one single tool to remove the mountain of jedi from the game, xp loss, thats all we ahve, its a plastic sand shovel to move the rockies, but if thats what we have thats what we use. We die many times in the attempt we are tripple incapped, and we chase futiley for hours on end, but we work to make the game what we want it to be. We are under no illusion as to our effectiveness, but we wont surrender an amazing game to the globrats, its not personal, its not wanting to grief. Any BH who wants to keep Xp loss is doing so not to greif but because it is our ONLY tool to try to make the game what so many actually want it to be.


I would love to see a time again when storm troopers are battling it out strategically with rebel commandos, a jedi strides into battle a hush falls ont he battle field, the storm troopers (me included) think this is gonna get messy, and then get to their job of TRYING to take down a powerful Foe. I want a game where I see a jedi occaisionally and when I do I kowtow tip my hat and know that there is a player to be feared and respected in equal measures a REAL jedi.


Thats the dream, regardless of whether we can get this or not, we do our bit. Maybe the game will fall and never recover frombeing JEDI QUESTs. But whilst there's some hope we fight fromthe underdog position with what ever we have.



_______________________________________________

Taking a break until the trader revamp, see you then

Muloki Freelight, Ahazi, Officer

Muloki Zarahemla, Radiant, Elder DE \ Zoo Keeper (Zoo Tatooine -677 -5938)

Mr-Snow, Infinity, Elder Yeti Musician \ ex ch tkm

Abata Zarahemla, Radiant, Owner of a Corelian Corvette POB My Corvette
TashunkaSapa
Wed Sep 07, 2005 7:30 am
#29






DTQ wrote:


So how many MBH would gladly give up their Jedi content for the sake of sabre TEF and permadeath?






I would - so to speak. See, I'd still be hunting Jedi, only now I wouldn't have to go through all the trouble of trying to find a mission on the idiot standing right in front of me, showing off his saber. I could just shoot him and be done with it.



Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
TashunkaSapa
Wed Sep 07, 2005 7:35 am
#30






EikoMaubee wrote:



Removing exp lose from BH missions seems like a quick and easy solution to solve this problem.


If you still maintain that jedi should lose exp upon death, well, your nothing but a griefer.





Riiiiight... let's give the Jedi even LESS reason to be discreet! Let them run wild! That'll sure encourage them to behave more like Jedi should...


Fact is, if XP loss were removed, Jedi would still run because they'd have "nothing to gain". But they'd be all over the place, doing whatever they wish because there would finally be no consequence for their indiscretion.


Bring back the old penalties - the ones that actually kept Jedi in check.





Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
DTQ
Wed Sep 07, 2005 7:38 am
#31






TashunkaSapa wrote:





DTQ wrote:


So how many MBH would gladly give up their Jedi content for the sake of sabre TEF and permadeath?






I would - so to speak. See, I'd still be hunting Jedi, only now I wouldn't have to go through all the trouble of trying to find a mission on the idiot standing right in front of me, showing off his saber. I could just shoot him and be done with it.




Me to, but would you in say a week when the sabre show offs have disappeared from the starports, be dissapointed you no longer had Jedi to hunt or just glad to see the back of the show off crowd? I personally care more for the removal of sabre swinging at starports than the PvP aspect. I can find friends for a dual any time I want. I went BH to do my little part in reducing Jedi visibility in game.




_______________________________________________

Taking a break until the trader revamp, see you then

Muloki Freelight, Ahazi, Officer

Muloki Zarahemla, Radiant, Elder DE \ Zoo Keeper (Zoo Tatooine -677 -5938)

Mr-Snow, Infinity, Elder Yeti Musician \ ex ch tkm

Abata Zarahemla, Radiant, Owner of a Corelian Corvette POB My Corvette
TashunkaSapa
Wed Sep 07, 2005 7:51 am
#32

I would rejoice! Finally the game would be back to being like Star Wars and not Jedi Wars.


Jedi always fall back on some lame excuse that Jedi are what makes it Star Wars. That's hardly true. A New Hope followed the classic structure of the mythic hero tale, it would have been no different if Luke didn't have his lightsaber. At any rate, SWG is supposed to be about us, not the now-extinct Jedi Knights.





Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
Ialwysdie
Wed Sep 07, 2005 8:05 am
#33






Headdead wrote:


I wanted to discuss this, because i really ask myself, where the Point of this is.


To controll the Jedi Population? Lets say is straight up to the point...this hasn´t worked.


To prevent friendly BHs, to make some easy, fast money? Well...you can´t pick a specific Jedi as a Mission any more, so it´s not so easy, to use BH Missions on Jedi, for such a thing.


To make Jedi a hard to playprofession? Well...it is not, any more....i think.


I don´t see any sense in XP loss, from BHs, but i see a very bad thing about it: The BH Community and the Jedi Community, is almost at some kind of war...they want nerfs for the other profession, hatetells, etc. It splits the Community..which can´t be good.



So i beg you, to discuss the XP loss from BHs, maybe there can be found a better solution, which will bring peace to both sides


I have posted this at the Jedi Forum too, to discuss it from both sides of the coin





If you can't handle XP loss don't become a Jedi.


If you can't handle forced PVP don't become a Jedi.


They removedXP loss fromcloning be thankful you don't have to deal with that. It was removed IMO because weare practically forced into Grouping to gain XP effectively. Now that Groups don't give visibility they could reintroduce it.


bountyhunterGeist
Wed Sep 07, 2005 9:58 am
#34




EikoMaubee wrote:



Removing exp lose from BH missions seems like a quick and easy solution to solve this problem.


If you still maintain that jedi should lose exp upon death, well, your nothing but a griefer.






i for one do not see removing XP lose as an answer to the jedi vs. BH fixing this problem. i am a jedi and a BH i personally feel that XP lose is a good way to keep jedi on there toes of what is around them when they grind. i do beleave failed BH missions should have a penalty of some sort. i play my BH more often then my jedi do to the fun factor i have being able to do numerous tasks without the need of a LS. I am happy that lower level jedi have it alittle easier then us pre-CU jedi but in now way should XP lose be removed. but seeing that alot of the jedi love flashing there LS and powers around NPC cities then a strictor penalty should be enforced. have jedi face them empire's jedi elimination squads that land as soon as a jedi is identified in a city flashing his LS and powers around. death from these should result in some sort of XP lose and a Fine. This would curb more jedi to hide instead of being flashy. or maybe even include lose of your LS this would result in removal of the ADK that most jedi have on there LS's but would make them lose the weapon that is there life. yes i also see alot of players say there should be no jedi. i was here in beta 3 and have not had any lapses in my account. as started by the devs this is a altered timeline of SW not to be set in the already established SW timeline.



Oskzzo Geist (elder Jedi)
Genom Geist (Ex-Master Driod Engineer, Master Weaponsmith,Master Armorsmith)
gurank-o (ex-MBH/MCM/Pistoleer)
New Toons
Zinto Geist (BH)
Grawl Geist (officer)
i thought of a nice gift for you
shall i give you dispair
O0oHalfLifeo0O
Wed Sep 07, 2005 10:02 am
#35

I don't really like the "split communtity" part of it, also I would like more Jedi to want to stay and fght when we show up...


But then again I don't know what else we could put in the xp loss's place... Most people bring up perma-death but again so many others are against it. Not too sure






.Gunseth Cotia.
The hunt begins
[Arena City Enforcers]
«Flurry»

(gnn[[[[][[[[]nnnWXgggggggggggggggggggggggggggg)
Ubahvamp
Wed Sep 07, 2005 10:57 am
#36

There is nothing more sexy then after a db to get hatemail saying they lost 650k exp. Thats hawt



226k,214k,219k ,223k
,225k,221k ,226k,213k,225k,38k =(,196k, 221k,225k

UHF.
Master Bounty Hunter - Pre NGE FTW. The fun in taking these pics will never be again I fear- Kettemoor
SilentSoul201
Wed Sep 07, 2005 12:26 pm
#37

What you're saying is, "Jedi is already easy, let's just remove the only thing that makes grinding Jedi slightly harder and forget about Jedi being a hard profession."


Bring back XP loss for every death and put Jedi names back on the terminals. Jedi should be scared to wave their glowsticks around in public, and they should pay dearly for it when they slip up.





Soul Tilak-----Dark Jedi Force Wielder
Trixx Firefly----Master Bounty Hunter

B l a c k S u n A g e n t s R e p r e s e n t
SunSpy
Wed Sep 07, 2005 1:04 pm
#38






EikoMaubee wrote:






Remember, exp lose was put in to prevent BH/Jedi friends to farm credits. With names showing on the terms you know damn well that would be going on. Now with no names on the terms showing, it only makes sense.


If you still maintain that jedi should lose exp upon death, well, your nothing but a griefer.






So sayeth someone who obviously knows nothing about the history of the system.Before Jedi were ever unlockedit was repeatedly brought up by the players that Jedi could be unbalancing because they would be an alpha class in a genre that was intended to be balanced to a certain degree (MMO's). Never fear, said the devs, Jedi will be rare and nearly impossible to level...the ultimate challenge. That is why when Jedi were first available there was permadeath and a saber tef...and it worked...you almost NEVER saw Jedi. In fact, it was practically a treat to see one.


Permadeath was eventually seen as too harsh and was removed. So then there was apermadeath system where you got so many deaths in a certain time period before being permanently deleted, but that was seen as too harsh and was removed. Eventually saber tef was removed and all permadeath and it was replaced withxp loss upondeath. Then eventually thatwas pared down to BH only death and the rate of xp gain was increased dramatically. Then they changed the visibility system so that you can't gain itfrom group members. Now youwant togo a step furtherand claim that anyone who doesn't agree with you is a "griefer".


Here's an idea for you. Playing a Jedi is supposed to be hard. Leveling a Jedi is supposed to be even harder and the only thing right now that remotely makes it hard is xp loss upon death by a BH. Jedi today have it easier than at any time since their implementation and yet there are still whiners and crybabies who say it isn't easy enough. If BH xp loss is removed they may as well put Jedi on the new character selection screen and reduce saber damage to the same as a CDEF.


Suck it up and deal with it or go play an artisan.







Mordah Darkwave

Rebel Pilot Ace/Retired Master Bounty Hunter
ktanner3
Wed Sep 07, 2005 1:36 pm
#39






DTQ wrote:


So how many MBH would gladly give up their Jedi content for the sake of sabre TEF and permadeath?


Do you want the terminals and hunts or do you want to rid the starports of leet talking jedi Dawgs?


For me I would give up the Jedi hunting content in a heartbeat. As much fun as it might be to stalk, I would far rather clear the starports. Call me a part time BH, but I would loot a few weeks then hang up the BH helmet for good.



Message Edited by DTQ on 09-07-2005 04:34 AM





Take the jedi off our terminals and put smugglers on.Jedi should never have been on our terminals in the first place. It should be the Emporer,Darth Vader and loyal minions taking these guys out. I have more fun anyway killing the NPC's and looting than I do with jedi players and all the garbage that comes with it.The only jedi that enter in my content is when I sell them that CA for millions.It's just not worth the cost in armour and weapons that get disabled after a couple fights.Not to mention some of the immature tells I get when I interupted their "precious" grind spot.



Ichab Death
Elder Bounty hunter
Bobas Death Domestic Trader
Icoliba Darkrunner
Munitions Trader
Darkanis Death Force Sensitive


Welcome to Star Wars Galaxies. The biggest name in the history of marketing with the smallest fanbase in online gaming. Who'd a thunk it?
Page 3 of 7