Bounty Hunter Archive
Thread: Bounty Hunter Combination
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TrueNone13
Fri Jul 15, 2005 6:28 pm
#27
I'm no novice, and I'm not a nerd. However, I am a hermit. I told talk or chat much, so I don't know many typing shortcuts. Most of the ones I know, I deciphered on my own. Still, you aren't necessarily a nerd yourself.
ShiftDaParadigm
Fri Jul 15, 2005 6:36 pm
#28
riiight... NERDS. Ha! who plays star wars anyway....
Noobs.
blackhaze-
Fri Jul 15, 2005 8:09 pm
#29
HyprHypo wrote:
blackhaze- wrote:
TrueNone13 wrote:
blackhaze- wrote:
MBH MP, FTW. I did it for 2 months.
What is "FTW"?
For The Win, are you really this noobish?
not everyone is dorky like us
QFE
jaocam
Fri Jul 15, 2005 8:24 pm
#30
look at my profile 
it does pretty good against jedi. the debuffs poison and fire keep em healing every couple seconds which drains force and mind
Message Edited by jaocam on 07-15-2005 08:25 PM
Cyprus301
Sun Jul 17, 2005 10:38 am
#31
whati do as a CM/MBH is to stick a poison and disease and other states on him. then follow by a KD. while he is KD'ed, use a paralasys and watch him die slowly without the ability to get up and heal... oh yeah, just dont attack him again untill he is able to get up or paralasys breaks.
TrueNone13 wrote:
Cyprus301 wrote:
CM ~ MBH... even defenders cant stand up to it.... literally..
Such a combination is one of the few that made me question my earlier decision. However, how excatly does this combination work. From what I've seen, combat medics are, essentially, only able to lay stat penalties on their opponents. I'm not trying to downplay combat medics, but they don't seem to have actual attacking abilities, if I make myself clear. How would you fight using this line-up? Also, what do you mean "defenders"?
TrueNone13
Sun Jul 17, 2005 11:07 am
#32
Cyprus301 wrote:
whati do as a CM/MBH is to stick a poison and disease and other states on him. then follow by a KD. while he is KD'ed, use a paralasys and watch him die slowly without the ability to get up and heal... oh yeah, just dont attack him again untill he is able to get up or paralasys breaks.
TrueNone13 wrote:
Cyprus301 wrote:
CM ~ MBH... even defenders cant stand up to it.... literally..
Such a combination is one of the few that made me question my earlier decision. However, how excatly does this combination work. From what I've seen, combat medics are, essentially, only able to lay stat penalties on their opponents. I'm not trying to downplay combat medics, but they don't seem to have actual attacking abilities, if I make myself clear. How would you fight using this line-up? Also, what do you mean "defenders"?
gothca!
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