Bounty Hunter Archive
Thread: Startleshot vs jedi.. What makes it so good?
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_Dragonius_
Fri Jul 15, 2005 12:57 pm
#27
getsunshine wrote:
blackhaze- wrote:
Did you read what I said? It lasts for 6 seconds, you can shoot it every 7, therefor you get to reaply the delay before they understand that its not affecting them anymore.
please change your sig! --->Proffesional Bounty Hunter At Your Service LOLLERCOASTER.....
Please go back to your own forum troll.
Xoreshear
Sat Jul 16, 2005 5:29 pm
#28
/cluestick
Advanced Startle Shot
This enhancement to the Startle shot ability increases the amount of damage done to the opponent and delays an opponents ability to attack back for a short period.
It is in the rifleman master box. Advanced startle is the once p#ssing people off especially when stacked with a Pistoleer's Improved disarming shot which is in Pistoleer x4xx.
Message Edited by Xoreshear on 07-16-2005 08:33 PM
prtzlboy
Sat Jul 16, 2005 10:32 pm
#29
meh, it's not that great if you ask me. Against mdef you'll end up missing enough that it doesn't matter.
dola-brun
Sat Jul 16, 2005 10:37 pm
#30
disarming shot is not a delay any action with the exception of attacking, which is working as intended. you can still heal when you are hit with it, as far as the others go,they are being spammed until the cows come home and they keep the target from evenhealing. they better not nerf disarming shot
AndrewThrawn
Sun Jul 17, 2005 1:25 am
#31
Berdelsan wrote:
Ok guys, enough of the flaming.
I was not aware of this and it seems to work much like warcry did in the bugged period so keeping a jedi in his back all the fight just making it impossible for him to get up/heal/hit back is a very unfair fight due to takeing advantage of a flaw in the game code.
Message Edited by Berdelsan on 07-15-200501:36 PM
It's exactly the way of the Jedi. They use every flaw to their advantage from the first time they showed up. So it's completely legit to beat them with their own weapons. There is a goodreason why they are also called gamebuggers.
Xoreshear
Sun Jul 17, 2005 12:56 pm
#32
dola-brun wrote:
disarming shot is not a delay any action with the exception of attacking, which is working as intended. you can still heal when you are hit with it, as far as the others go,they are being spammed until the cows come home and they keep the target from evenhealing. they better not nerf disarming shot
I could be wrong, and I believe the following are receiving immunity timers; the disarming shots, advanced startle shot, the panic shots, and the concussion shots. Let's all whine til we nerf every class into suck then we can all quit.
http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=207700
"Disarming shot DOES cause anger. Reb NPCs use it on me all the time."
Anger after the effect wears off with cause the immunity.
Message Edited by Xoreshear on 07-17-2005 04:33 AM
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