Bounty Hunter Archive
Thread: BH XP loss?
lol, if you don't know what other escape tools besides cloak, then the idiot is you. Prior to coming here and informing the BH of your grand scheme. You best be sure to get all your facts prior to your noob argument.
Cutlass-Shadowfire wrote:
(More Endless Drivel Snipped)
Cutlass-Shadowfire wrote:
(More and More endless Drivel snipped)
HeadRoll wrote:
Cutlass-Shadowfire wrote:
(More and More endless Drivel snipped)
Then stop reading noob.
Dude fix your Clickie I cant read a thing
Which means all the other normal professions would have to lose something as well.
Cutlass-Shadowfire wrote:
Necriscoth wrote:
Why should a BH lose xp? BH is a normal profession. If they did that they would have to do the same with all of the other normal professions. Jedi lose xp because they are a special class. As far as I know, Jedi only lose xp now from a DB from a BH. The Jedi profession has had the xp loss causes greatly reduced. But why should a BH lose xp? Because they are becoming a force that Jedi have to be more concerned about? Why just BH? Why not another profession that loses to a Jedi during faction PVP? Does that seem fair? No. BH xp loss would be a great leap back in the game because it would again unbalance the game even more.
Well , I was thinking Since I can work at hunting 1 person , not as easily as currently and induce Multitudes of hours or work for them from My profession MBH, that if I do fail at a mission , why Shouldnt I lose something from dying to them? For as whats Good for the Goose is Good for the Gander correct?
No XP loss conversion
If I DB him I get 225kmax pay out and they lose 450k grinding XP sooo even at this rate of 7 BH marks per hour It would only take me 1 hr to get the 225kpayout , to lose the $ to them
If I DB the Jedi he loses the up to 450k XP which can take up to 8 hours I have heard in whines from the DB's , but if I fail , if I didnt Clone and insure , my biggest loss is 5% Decay and no Monitary loss or XP loss , this wouldnt seem exactaly even and fair to a profession that can single out players or factions to kill and hunt and disrupt their game for a considerable amount of time (some of thoes damn fights take forever).
I dont see how a Loss of SOMETHING TO me for loseing a fight would set the game back in any manor at all. I would think that if I can kill and induce additional time to regrind to a player that I should lose something besides haveing to run back to the terminal and get another mission and hope the first one is still the fewl that just beat me.
And all players lose something or gain somehting in general PVP its called PVP rate just do /checkp and see what happens when you get a low level jedi and watch your PVP rate Fall through the floor. But if you could elaborate more on the BH XP loss making the game unbalanced please explaine more, because I see that 1 sided XP loss isnt that Balanced currently.
Cutlass-Shadowfire wrote:
I am Sure this is a Rumor , but I was told that there was a BH XP loss in the works , I cant find it.
It is supposed to be for the Loss of the mission when the jedi beats the BH and DB's. I think this would completely Fubar my XP gain, and make me regrind endlessly , when I lag or just get outdamaged by a Jedi, I mean after all I wouldnt think a BH should lose XP or even the amout of the mission if I fail. The anguish should be just aimed at the Jedi for the XP loss and hours or regrinding, for my time I take to hunt and kill him.
Anyone else think this is the way it should stay, I am for it. I dont wanna regrind since I finnished my Template. I already have a hellofa Time hunting on Kryassk , I have to run around hoping I see them, but with that work when I do find then there really Pissed.
If anyone has heard of this or can post the clickie please do I am very interested in this.
So what you're saying is.... if this is true... that given the fact that you would be suspetable to XP loss like Jedi, that you wouldn't do it? Isn't it fair? We have nothign to lose currently, Jedi have everything to lose. It probably won't happen but it would be "fair"... then again... once we reach MBH we don't drop the investigation experience, which is what you'd be losing, not weapons xp.
The story that I heard that was intersting and sounded was the one about the Bounty Hunter version of the FRS. The one where we'd gain/lose points based on mission performance. If you lose enough points, you would gain "visibility" and BH's could come after YOU.
This is similar to the Smuggler system supposedly coming out in a few publishes. I would wager that the Smuggler system will be a "test" market for it, if it takes on, I'd expect to see it expand to inculde Bounty Hunters.
Message Edited by GreatWarrior on 10-06-2005 05:20 PM
Antilles98 wrote:
Honestly, killing Jedi now is rediculously easy. Yah, they may run away, but I count that as a win. BH's are more powerful right now than a fully templated jedi - and I tear up non-templated ones.
Antilles98 wrote:
cyman31 wrote:
Make me more powerfull than a pre cu jedi. give me the ability to heal while kd, Let my bh have a cloak ablity that lets me move around unseen without any hinderance and give me the ability to burst run constantly without having any accuracy reduction whatsoever.
Then i will be all for BH lossing xp on death to a jedi.
Message Edited by cyman31 on 10-06-2005 05:28 PM
1) Your more powerful than post-CU Jedi, and many templates which incorporated BH pre-CU were more powerful than fully templated Jedi.
2) You can use stims while KD'ed, stasis'ed, etc. and heal more often, with less penalty, and more powerfully then a Jedi
3) Cloak is getting a snare, but Rifleman can move around, unseen. However, more Jedi than not do not have cloak.
4) Parwan Cake = unlimited burst
Honestly, killing Jedi now is rediculously easy. Yah, they may run away, but I count that as a win. BH's are more powerful right now than a fully templated jedi - and I tear up non-templated ones.
It would make the game more interesting from my stand point if there was some kind of BH Penalty (put BH's on the terms, reduction of mission payout, something like that). Heck, it'd be something different when this game already suffers from stagnation.
I'd be all for a BH "presitge" system, I guess similar to the ideas for the FRS where a BH would lose sometihng for being DBed by a Jedi. Of course you can't lose anything if a Jedi logs out on you, but definitely, if you got killed by your target, it should cost something.
I also like the idea of a deposit made by the BH that goes into Jedi's account if the Jedi kills the BH. Or heck, why not just give the Jedi the bounty money? that seems like it would be easy enough to put in. The Bh still gets to pick the battle, but if the Jedi wins, they get something at least.
Tanks wrote:
Baseless rumor.
/waves hand -- Nothing to see move along.
I thought it was.
But to make the BH Experience I would like to see something along the lines of maybe some kind of loss after all what do Ihave to lose if I die , nothing , if I am smart I would have cloned before I attack, so no decay , just some damage on the armor , well I get that doing the Mark Missions, yes I use droids and foods that I cannot get back but that is the profession. I even can have a unlimited droid that wont get destroyed (still havent figured that out because every other machine I have has to be taken some place to get repaired , or I just cant bacta toss my Bark lately). Not alot of content in a 1 sided loss , so I can hunt all day long and get nothing to lose on my part , makes sence to me.
Good thinking to make this profession a Non loss on my part choice !! Heck I dont think alot of the respect BH's would do it if there was a Loss on our part also.
Cutlass, M-def
Theuse, MBH - MCM
P.S. so that you dont think I am trying to blow smoke up your A$$'s I do play both , and the only DB's I do are to jedi that are ready because anyone can wait until there busy or tanking a lair for haveing to regrind the XP loss they lost from another BH.