Bounty Hunter Archive
Thread: BH and saber damage
Laney_1uk wrote:
If you master rifles sure. However can you do more damage to a defender than he can do to you? Maybe its not suppose to be this was as defenders are tanks but should we all need to go rifles to kill a jedi template ?
Also group orientated my butt. Devs stated jedi v bh is going to be 1v1 at fan fest. Although i certainly wouldn't want to take an army to fight 20 jedi like pre CU lol. Fight one jedi is hard enough
Message Edited by Laney_1uk on 07-19-2005 05:23 AM
Laney_1uk wrote:
Look all i'm saying is even with armor and defences we are still getting hit constantly (i say this because head, body and leg hits never vary unless ones state changes) for around 900 -1200 damage with armor break or kd. Standard i get hit for around 850. Now if we started smacking all of the jedi for 900-1200 a pop and incapping you all in 5 seconds you'd have something to say. Specially when being forced into 1v1 situations
ROFL
I'm guessing you don't EVER go to the Jedi forum because it's a constant whine fest of the very thing you mention. And in the imortal words of the BH Correspondent Tanks, what do you do as the Jedi hits you for those 5 seconds......stand there and do nothing? You take no healing, it's your fault you die. No food or buffs, your fault. You don't use the advantageof 32mto a possible 47m range over a Jedi, that's your fault. You don't get Armor Break resist Slices to defend against Jediand Swordsman Armor Break, again your fault. You don't have a Root or Mez in your template, guess what it's your fault.
And your first mistake is saying "Even with armor and DEFENSES", here's a hint if you want real defenses you have to go Melee. Now you can argue that BH's no longer are able to take Melee templates butsorry that is how the system is balancingthe ability of a ranged person hitting targets from 80m away.
WookieOgre wrote:
Laney_1uk wrote:
If you master rifles sure. However can you do more damage to a defender than he can do to you? Maybe its not suppose to be this was as defenders are tanks but should we all need to go rifles to kill a jedi template ?
That is PRECISELY what the devs wanted for the CURB. Rock, Paper, Scissors......what you are asking for is to be a Rock with blades sticking out so you can win every battle. Why did you think the devs wanted to make it more group oriented PvP.....maybe because you are not supposed to be able to do everything? Some Jedi are just going to have a template that negates your template while others you will roll over. That's the way it is andI don't think the devs are going to change it anytime soon.
Laney_1uk wrote:
Also group orientated my butt. Devs stated jedi v bh is going to be 1v1 at fan fest. Although i certainly wouldn't want to take an army to fight 20 jedi like pre CU lol. Fight one jedi is hard enough![]()
Message Edited by Laney_1uk on 07-19-2005 05:23 AM
You miss my point, this game is not based on BH vs Jedi (although from the past publishes you would think so). The professions are designed to fit a role so in group combat you are stronger. A group with certain professions will defeatan opposing group without those players.
A person with say Master Defender might obliterate your template yet another BH with a different template could kill the Master Defender.
My point is you seem to be under the impression you should be able to defeat any template you come accross. The devs did not want this so keep that in mind when you lose. You are also stating how Jedi are damage dealers yet a regular templates can do the same thing. You say how they can deal massive damage yet you can also choose to Heal massive damage, no? Again you have the ablity if you choose to get root or mez, again it's your choice.
Let me spell it out. By The Way this reply had nothing to do with the Orginal Poster. just something that i wanted to comment on.
Laney_1uk wrote:
Great post! I have a pretty well rounded jedi template and there are some non-jedi that i have a super hard time with. Swordsman/doctor, OMG it's overpowered. J/K! It is a tuff template to beat. SO! A rifleman/CH is easy for me to beat. It is all on your template and how you play it. BTW this reply had nothing to do with the OP. Just something that i wanted to comment on.
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ERRRRRR can a bh bea swordsman / doctor? Don't think he can.
sorry wookie getting a bit crouchy its late in the day hehe. My point was that the only templates that seem to give jedi a run for their money is swordsman/doctor with tka's cob. However itserves a bh no good COB seems to be what stops a jedi's damage in its tracks. I DO see you point about it not being jedi v bh wars though /bow
However please name me a template that can obliterate a master defender ? Swordsman with tka cob and doctor is the only one that springs to mind and its useless for a bh really. OR you can kill a master defender i've done it but he has to have no root or kd (my template is MBH.MCM/pistoleer 0004). OR a poor pvp'er
Laney_1uk wrote:
sorry wookie getting a bit crouchy its late in the day hehe. My point was that the only templates that seem to give jedi a run for their money is swordsman/doctor with tka's cob. However itserves a bh no good COB seems to be what stops a jedi's damage in its tracks. I DO see you point about it not being jedi v bh wars though /bow
However please name me a template that can obliterate a master defender ? Swordsman with tka cob and doctor is the only one that springs to mind and its useless for a bh really. OR you can kill a master defender i've done it but he has to have no root or kd (my template is MBH.MCM/pistoleer 0004). OR a poor pvp'er
My current BH/MR can hit at once a second with a speed buff. Using my rifle that can hit every second, very low action cost, near capped damge, appropriate foods, using my 75m range (I only use one +10m arm), use of the one root and snareI have, and my healing at 1.3k every 5 seconds.....I can give Jedi a run for their money. Now if I somehow catch them without an Aura or Valor Macro going (believe me, most Jedi do not activate until they start a fight)....I could kill a Jedi before they even had a chance to react lol. I honestly hate Cloaking Jedi more than Master Defenders and after the patch without targeting it's game over heh. As a Jedi I have cloak and I know full well it's really the only skill that stands out for the Jedi profession, Master Defender is just like any Melee template...nothing special. But hiding yourself like the invisble man has the potential to be used in a devious manner in group PvP. In 1vs1 I hate it because they can get away but it really can't be used to win anything unless your opponentdies in a couple hits.....but then I'd have to ask what equipment are you using if you die in a couple hits? (again, high end Energy armor with armor break resist slices, duelist stance running, food going....dieing in a couple hits should not be possible)
I think you will find that the best template overall will probably be close to yours after the patch. Before patch20 a BH had the ability to get a whole range specials from Smuggler to CM. that madesome BHa killing machine 1vs1 which is why I think they changed it to MBH. It gives Jedi an edge in only BH confrontationswithout really boosting their power. A lot of BH's might whine with this fact but from the devs perspective our skills are more even now. The only way to give something to Jedi is to force BH into certain templates.
BUT I do admit, you actually get a Jedi and a BH who knows what they are doing in PvP and you can see a fight that probably lasts 15-20 mins (if no one runs out of action or mind). Of course a smart person would use debuffs to hurt their mind/action regen as well as states at the appropriate time, but as I said that template always involves CM (Jedi can get a lower version as well). It's all in the template. After patch 20 I seriously doubt you'll see many good PvPers get owned badly but that doesn't mean they won't die. There is really no getting around the fact that putting Master Defender in a Jedi template gives them the greatest chances at 1vs1 in most cases.