Bounty Hunter Archive

Thread: BH and saber damage

Laney_1uk
Tue Jul 19, 2005 3:41 am
#1





I’m a good bh and a reasonable jedi, so I’m no noob (started in something like Jan 200[4]). However I personally do have a problem with saber damage in a BH vs Jedi situation. Now I know young jedi without pearls (me included as I never needed high damage ones before) have a problem, but jedi with perfect sabers (most of them it seems) or even ones around 600 dps hit for 900 damage with head body and leg hits. I have even been hit for 1.3k with power attack and armor break on.


Now I know sabers are nasty as hell and should be powerful BUT with your speed (improved force speed which is a little bugged I admit but still fast as hell when working) you can dish out a tremendous amount of damage in a short space of time. I have even been hit (probably bugged) twice in the space of a second for 1600 total !!! Secondly your min and max damage ranges are so close together that saber damage is constantly high even against high defensive BH’s. Also with root, snare, ranged kd (mls & powers) and stasis you guys can close down BH’s easily so kiting is less of a problem than most think. Unless you’re the ex FOTM master defender, MLS, healer 3000 enhancer 0002. I mean for those of you guys who now how to use your templates you are truly deadly I’ll give you guys that.


Guess what I’m trying to say is that if BH’s are unable to group hunt you guys anymore (haven’t played pub 20 yet so I can’t comment as such ATM oh how it exactly works) do you (bh and jedi) think BH’s at master should get some mitigated armor resists against sabers, allowing you guys to deal damage to every other profession bar a master bh to even up the one v one battle. THis will not convince every to be a bh as it will only be mitigated to LS's.


Now I know the jedi’s first response just another crying bh, but I’m not. I’m simply saying that being hit for 900-1200 damage in space of 1.5 – 2 seconds is very high considering the defences some bh’s have squad leaders and pistoleers especially (powers jedi yes I know you also get hit for the same but you chose not to have the defences of other jedi and you’re a support template). Also with master defenders having standard ranged defences above 200 (mine is 235 I think with no aura and not master defender) and aura and valor running its so hard to actually damage a jedi above the point of the infusion macro that is running and even then a quick 1500 heal and it takes me 20 mins to get his health to a point he has to heal again (if it lasts that long).


Another question might be that BH’s can heal better than jedi this is also untrue. I’m a CM and yes I have 2 heals on different times so my heals are faster but only heal 600 damage and kill my mind pool something chronic. Sure a doc/cm with stims is going to out heal you but the skill costs are horrendous. Also I can’t use them on the floor like jedi heals (kd) and even while constantly healing with dualist stance on I can’t keep up with the damage output dished out.


Could we not take damage down to around 600-700 rather than in some instances over 1000 for perfect sabers? Now my first problem with this is that the people with poor sabers will get even worse. So maybe a better method that mitigation would be to increase the drops of pearls but convert prem saber pearls to a lower min max damage


Would this even it up? Should it be done? Are there any other ways to even this up? No flames please I’m just stating an opinion on possibily paths after pub 20 and the direction soe seems to want to go with 1v1 bh / jedi fights. Please try to be constructive


Regards


BH/Jedi


Message Edited by Laney_1uk on 07-19-2005 04:42 AM

Message Edited by Laney_1uk on 07-19-2005 04:58 AM

Oblox
Tue Jul 19, 2005 3:43 am
#2

Rifles do more damage than sabers so no i think its fine as it is.



~ Ani'a L'o ~
Dune Sea Desperadoes
Lightsaber ~ ()(ts)() - Tri Sun Shipping ~ YT-2400
"Wandering the galaxy since November 5, 2003"
Laney_1uk
Tue Jul 19, 2005 3:45 am
#3


If you master rifles sure. However can you do more damage to a defender than he can do to you? Maybe its not suppose to be this was as defenders are tanks but should we all need to go rifles to kill a jedi template ?
asciiadam
Tue Jul 19, 2005 3:57 am
#4

I do not agree. I have a CM/Carb toon and a jedi toon. My jedi is master sabers, 4340 defender, 4000 healer, 4002 enhancer. i have 117, 117, 110, 108 pearls(120 is max) and with my carb i can out damage my saber. Also as a master CM i can out heal my jedi, i heal for 1100 per heal and i have 3 seprate heals. How do you only have 2? I have shot, spray, and throw. Also as a CM i have paralize, which i can use in a macro to apply thyroid rupture, shock, and the rest of the really cool stats that i use. I dueled a 0404 sabers, master defender, 4002 enhancer, 4100 healer and beat him pretty good. I see that you again use the same thought as everyone else that is not a jedi, you assume that all jedi have all skills. You were talking about statis, root, master defender, improved force speed, Powers, MLS and other skills that a jedi has. Sorry it would take over 300 SP to have that. Keep in mind that we only have 226 sp after the crap fs skills.



Uvi
Laney_1uk
Tue Jul 19, 2005 4:41 am
#5

WHAT with a saber that good you'd be hitting for a constant 900 with head body and leg hit regardless. And no i don't assume that jedi have all the skills i was just demonstrating that jedi have ALL the skills available should they chose to select them in their templates.


I do find it hard to believe that your carbine can out damage a saber against an opposition with good defences like a jedi. Plus were are not taking into accout the 50% saber block for defender 0004's with valor which also does not mitigate damage like it should do


jeddy11
Tue Jul 19, 2005 4:45 am
#6






Laney_1uk wrote:




I’m a good bh and a reasonable jedi, so I’m no noob (started in something like Jan 2003). However I personally do have a problem with saber damage in a BH vs Jedi situation. Now I know young jedi without pearls (me included as I never needed high damage ones before) have a problem, but jedi with perfect sabers (most of them it seems) or even ones around 600 dps hit for 900 damage with head body and leg hits. I have even been hit for 1.3k with power attack and armor break on.


Regards


BH/Jedi


Message Edited by Laney_1uk on 07-19-2005 04:42 AM



I smell bs in your first paragraph as the game hadn't gone live yet




~Dufus~


DOOFS BIO-EMPORIUM valinor / Corellia 4805 -2725


asciiadam
Tue Jul 19, 2005 4:55 am
#7






Laney_1uk wrote:

WHAT with a saber that good you'd be hitting for a constant 900 with head body and leg hit regardless. And no i don't assume that jedi have all the skills i was just demonstrating that jedi have ALL the skills available should they chose to select them in their templates.


I do find it hard to believe that your carbine can out damage a saber against an opposition with good defences like a jedi. Plus were are not taking into accout the 50% saber block for defender 0004's with valor which also does not mitigate damage like it should do







I do hit close to that. but so does my carb. and at 70m + with the grevince carb at 1100 damage with pup and ranged arm i can keep a jedi off me pretty well. If they have FR2 i may be in trouble, but not all jedi have that. So i should be doing more damage to him than him to me. Also don't forget about the poisons and fire, yes they are weak but they do stack for about 500 a tick and last a hell of a long time. plus you can hit them with a mind regen slow down(forget what it is called) and action. A jedi can't heal that much anymore without running out of mind. Bat low on my laptop so i have to cut this short. Oh, and you said you were "demonstrating that jedi have ALL skills available should they chose to " so does a BH, take anything you want with BH. We all have a choice of templates. You can have any skills you want.



Uvi
Laney_1uk
Tue Jul 19, 2005 4:57 am
#8

No BS just a typo my start date was february 200(4). Close enough some would say lol

Message Edited by Laney_1uk on 07-19-2005 04:59 AM

Laney_1uk
Tue Jul 19, 2005 5:02 am
#9

True about the dots i'm a MCM myself. I have a 1140 max damage carb and to a jedi with auro i miss a lot and damage for around 500 tops maybe 600 with kd.


Bh have all the skills available. Some truth in that but to get them you seriously gimp you template as root is a must along with any type of snare if possible. Also with MBH need to hunt in pub 20 we have even less skill points available now to pick up those other traits


WookieOgre
Tue Jul 19, 2005 5:06 am
#10






Laney_1uk wrote:




I’m a good bh and a reasonable jedi, so I’m no noob (started in something like Jan 2003). However I personally do have a problem with saber damage in a BH vs Jedi situation. Now I know young jedi without pearls (me included as I never needed high damage ones before) have a problem, but jedi with perfect sabers (most of them it seems) or even ones around 600 dps hit for 900 damage with head body and leg hits. I have even been hit for 1.3k with power attack and armor break on.


Now I know sabers are nasty as hell and should be powerful BUT with your speed (improved force speed which is a little bugged I admit but still fast as hell when working) you can dish out a tremendous amount of damage in a short space of time. I have even been hit (probably bugged) twice in the space of a second for 1600 total !!! Secondly your min and max damage ranges are so close together that saber damage is constantly high even against high defensive BH’s. Also with root, snare, ranged kd (mls & powers) and stasis you guys can close down BH’s easily so kiting is less of a problem than most think. Unless you’re the ex FOTM master defender, MLS, healer 3000 enhancer 0002. I mean for those of you guys who now how to use your templates you are truly deadly I’ll give you guys that.


Guess what I’m trying to say is that if BH’s are unable to group hunt you guys anymore (haven’t played pub 20 yet so I can’t comment as such ATM oh how it exactly works) do you (bh and jedi) think BH’s at master should get some mitigated armor resists against sabers, allowing you guys to deal damage to every other profession bar a master bh to even up the one v one battle. THis will not convince every to be a bh as it will only be mitigated to LS's.


Now I know the jedi’s first response just another crying bh, but I’m not. I’m simply saying that being hit for 900-1200 damage in space of 1.5 – 2 seconds is very high considering the defences some bh’s have squad leaders and pistoleers especially (powers jedi yes I know you also get hit for the same but you chose not to have the defences of other jedi and you’re a support template). Also with master defenders having standard ranged defences above 200 (mine is 235 I think with no aura and not master defender) and aura and valor running its so hard to actually damage a jedi above the point of the infusion macro that is running and even then a quick 1500 heal and it takes me 20 mins to get his health to a point he has to heal again (if it lasts that long).


Another question might be that BH’s can heal better than jedi this is also untrue. I’m a CM and yes I have 2 heals on different times so my heals are faster but only heal 600 damage and kill my mind pool something chronic. Sure a doc/cm with stims is going to out heal you but the skill costs are horrendous. Also I can’t use them on the floor like jedi heals (kd) and even while constantly healing with dualist stance on I can’t keep up with the damage output dished out.


Could we not take damage down to around 600-700 rather than in some instances over 1000 for perfect sabers? Now my first problem with this is that the people with poor sabers will get even worse. So maybe a better method that mitigation would be to increase the drops of pearls but convert prem saber pearls to a lower min max damage


Would this even it up? Should it be done? Are there any other ways to even this up? No flames please I’m just stating an opinion on possibily paths after pub 20 and the direction soe seems to want to go with 1v1 bh / jedi fights. Please try to be constructive


Regards


BH/Jedi


Message Edited by Laney_1uk on 07-19-2005 04:42 AM





So I'm guessing you:


1) Don't have Armor Break resistant slices, if you did you would know that it reduces Jedi damage


2) Want to have all professions that can deal out the same amount of damage nerfed


You have to be fair after all, if it's possible (which I assure you it is) that another professions weaponwith a slice/PUcanhit a Jedi for the same damage then I guess it deserves a nerf as well.

leno
Tue Jul 19, 2005 5:12 am
#11

you need CM in your tempalte for ranged to be any good pvp
Laney_1uk
Tue Jul 19, 2005 5:12 am
#12

So I'm guessing you:

1) Don't have Armor Break resistant slices, if you did you would know that it reduces Jedi damage


2) Want to have all professions that can deal out the same amount of damage nerfed


You have to be fair after all, if it's possible (which I assure you it is) that another professions weaponwith a slice/PUcanhit a Jedi for the same damage then I guess it deserves a nerf as well.


_________________________________


Look all i'm saying is even with armor and defences we are still getting hit constantly (i say this because head, body and leg hits never vary unless ones state changes) for around 900 -1200 damage with armor break or kd. Standard i get hit for around 850. Now if we started smacking all of the jedi for 900-1200 a pop and incapping you all in 5 seconds you'd have something to say. Andno i'm not just a poor bh that gets woopedI'm just stating imo it seems a bit high to get hit for these figures at the speed you can attackat. Specially when being forced into 1v1 situations

Message Edited by Laney_1uk on 07-19-2005 05:14 AM

jeddy11
Tue Jul 19, 2005 5:13 am
#13






Laney_1uk wrote:

No BS just a typo my start date was february 200(4). Close enough some would say lol

Message Edited by Laney_1uk on 07-19-2005 04:59 AM




Yer im only pulling your leg..



~Dufus~


DOOFS BIO-EMPORIUM valinor / Corellia 4805 -2725


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