Bounty Hunter Archive
Thread: BH Loot and Complaints
Jarbon wrote:
My Level 80 with Invest 3 is taking Level 80 missions, with the 35k Double Chevron marks. Easy kills of course ( they are carbineers after all, and I am a rifleman. 64m kiting is great because they do 0 damage ).
It should be moved to master for the good loot missions. But I love the fat loot, except that theres a MILLION respec BH's in Kaadara.
So we should only hunt jedi at master and only hunt high level npc's at master.................... sounds like investigation is going to be a fun grind!!!!!
BH missions got some luv'in and good for them now why dont people look at there own profession and try and improve their rewards for that rather than attacking BH.
Adefo-Oami wrote:
maybe...but maybe not, just look at guys like rob0t![]()
ob-gli wrote:
i fail to see why you even posted this . The point being conveyed by the masses is , you haveacess to 2 things no one else has.. decent loot from running npc missions.. and 1 on 1 duels with jedi for possibly 200k+ ...
jedi are also ticked off that , prems arent dropping ,the devs say they are working on the issues ,yet bh get some of the nicest loot in game right now,and its been confirmed as being Too easy by some of you... we have to assemble a saber out of pearals or crystals that can randomly tune to crap , or tune to something worthwhile ... all the while your class and every other class can loot 190dmg tissues and have great damage weaopns made with lower SAC than 95 ,which is the lowest ive heard any saber SAC cost going to. or not even have to worry about looting tissues because most weapons are crafting to alot higher max dmg than any saber...
I don't think loot drops enough in this game and the whole "keep loot rare" argument is based of a skimpy loot system in the past. People also tend to big fish their stories, too. If you read some threads it sounds like you take 4 BH missions and walk away with a 25pt saber experimentation suit and a stack of 500 power weaponsmith components.
I dropped BH on all of my characters that had it, and I wish I had it back now, these new NPC missions sound like fun. I've always been into PvE so good for them, they get to play the game and have fun...after all, that is what it's all about.
rob0t wrote:
ob-gli wrote:
i fail to see why you even posted this . The point being conveyed by the masses is , you haveacess to 2 things no one else has.. decent loot from running npc missions.. and 1 on 1 duels with jedi for possibly 200k+ ...
jedi are also ticked off that , prems arent dropping ,the devs say they are working on the issues ,yet bh get some of the nicest loot in game right now,and its been confirmed as being Too easy by some of you... we have to assemble a saber out of pearals or crystals that can randomly tune to crap , or tune to something worthwhile ... all the while your class and every other class can loot 190dmg tissues and have great damage weaopns made with lower SAC than 95 ,which is the lowest ive heard any saber SAC cost going to. or not even have to worry about looting tissues because most weapons are crafting to alot higher max dmg than any saber...
It's been said to us a thousand times.
If you don't like it, become a BH. (After all, that's what everyone else is doing).
Nezodon wrote:
Jarbon wrote:
My Level 80 with Invest 3 is taking Level 80 missions, with the 35k Double Chevron marks. Easy kills of course ( they are carbineers after all, and I am a rifleman. 64m kiting is great because they do 0 damage ).
It should be moved to master for the good loot missions. But I love the fat loot, except that theres a MILLION respec BH's in Kaadara.
So we should only hunt jedi at master and only hunt high level npc's at master.................... sounds like investigation is going to be a fun grind!!!!!
BH missions got some luv'in and good for them now why dont people look at there own profession and try and improve their rewards for that rather than attacking BH.
QFE
and on a further note, it doesn't stop the AFK camper's and high dmg glowstick weilder's from thier loot. It helps the BH's have some money for what they do.
Give us BH's a break and go an whine about your own professions. You don't have to play your main content solo, we have no choice...
They are kinda fun ... its too bad people have to regrind to bh to have fun.
fluffybunnymittens wrote:
So a profession has the ability for the player to spend time having fun doing missions and getting loot, so what? Good for them, that's the point of the game. If anything I think people are wanting more of a challenge with the NPC missions.
I don't think loot drops enough in this game and the whole "keep loot rare" argument is based of a skimpy loot system in the past. People also tend to big fish their stories, too. If you read some threads it sounds like you take 4 BH missions and walk away with a 25pt saber experimentation suit and a stack of 500 power weaponsmith components.
I dropped BH on all of my characters that had it, and I wish I had it back now, these new NPC missions sound like fun. I've always been into PvE so good for them, they get to play the game and have fun...after all, that is what it's all about.
supersparc wrote:
You mention 'prior to the CU' multiple times in your post. Comparing now to the past....especially pre-CU, will never make things better or explain your point.
Right or wrong please 'live in the now'. Atonement for past mistakes will never make this a better game. Atonement is a cycle of imbalance that can never be broken.
QFE
I really don't see how saying "prior to the CU" before every one of your argument points, helps any. We are playing with the CU now, so trying to have a valid point by comparing now to pre-CU, doesnt really make sense to me....
ob-gli wrote:
Tanks wrote:
Posted from my reply to another thread.
It is interesting that most people beleive that this is a zero sum game. A lot of the posts I have seen are "BHs got nice loot, it should either be nerfed or everyone should have it". And they are correct...
Excuse me, but prior to CU BHs could not solo Nightsisters, or Gorax, or Krayts or Acklayfor loot.A lot of you other combat professions could do that.Ya , they were swordsmen/doc or riflemen/doc... thats 2 proffs ,and everyone could grind to either one and do whatever they pleased. Some choose to kill jedi for 226k a pop , some choose to be loot whores ,and grind a pve temp.
I did not hear crafters complain that a Rifleman/TKM (or other templates)was able to loot any high level mob in the game prior to CU. Now that the BH NPC marks are worth doing, and loot is dropping I do not understand the complaints. Of course you didnt , they are Crafters ... they would beridiculed and flamed repeatedlyif someone was dumb enough to say this on a public forum...
Heck, I saw complaints even on the Jedi forums. They seem to forget that they get a second character slot on the same server. Should we lobby for everyone to get that or have it removed? Fencers and Swordsman would love to have access to Lightsabers as well.. They have a 2nd slot because jedi is a forced pvp professions....gankers can show up at anytime while you are logged in as a jedi , which isnt fair if someone just wants to hang out and chat , or go shopping etc...
Also, a lot of the posts I have seen here give the impression that the drops are uber on a regular basis. I have run about 20 missions so far (about 5 hours). All I have gotten were Smuggler slicing components and a few BH armor schems. I have yet to loot ANY CAs.
However, if people are running BH missions for HOURS at end, the law of averages will catch up and if anything is droppable, it will drop. I do not think that is bad considering the amount of time and effort involved. You got a much better return on your investment of time, and effort hunting Krayts or Nightsisters or Acklayprior to CU.
i fail to see why you even posted this . The point being conveyed by the masses is , you haveacess to 2 things no one else has.. decent loot from running npc missions.. and 1 on 1 duels with jedi for possibly 200k+ ...
jedi are also ticked off that , prems arent dropping ,the devs say they are working on the issues ,yet bh get some of the nicest loot in game right now,and its been confirmed as being Too easy by some of you... we have to assemble a saber out of pearals or crystals that can randomly tune to crap , or tune to something worthwhile ... all the while your class and every other class can loot 190dmg tissues and have great damage weaopns made with lower SAC than 95 ,which is the lowest ive heard any saber SAC cost going to. or not even have to worry about looting tissues because most weapons are crafting to alot higher max dmg than any saber...
Oh cry me a frillin' river...
Tanks, if the "other profs got good loot pre-cu" argument is your only back up for this then you need to go back to the drawing board.
Last i checked while you couldn't always solo these things, the content was open to ALL profesions. These are Bounty hunter ONLY content, no other prof can get at this content. Big difference.
Vcardossk wrote:
Tanks, if the "other profs got good loot pre-cu" argument is your only back up for this then you need to go back to the drawing board.
Last i checked while you couldn't always solo ns elders or krayt dragons and what not, but the content was open to ALL profesions. These new boss bounties (and their bonus loot) are Bounty hunter ONLY content, no other prof can get at this content. Big difference.
edited for grammer, sorry i can't edit via the browser lol.
Its a valid complaint, but I do not think Bounty Hunters should have this new system modified or removed. I beleieve this is how things should have been from the start. Now what needs to be done, is to give all the other professions content like this that is unique to their profession. These new Bounty Hunter missions are alot of fun and you finally get rewarded now for playing your profession.
The way forward from here is for the DEV's to now go ahead and make content that is as fun and rewarding for the other professions as the Bounty Hunter changes are for Bounty Hunters. If this is done properly then SWG will be an absolutely awesome game because every profession will be unique and have its ongoing rewards.
While the high end loot may be dropping a little too often, it has made me aware of a problem with the loot system in the game. Its not that good loot doesn't drop, this isn't the problem. The games problem wiht loot, is that the vast majority of it is useless. Make more professions require loot drops and this will stimulate players into doing more diverse activities because no matter what you loot, wether it be high end or not, you will know that you can sell it quickly because its a required thing for someone in the game. I can't emphasise how important this point is. Its not what drops from mobs, its how useful the drop is and the purpose that the item plays in the game.
On a side note to all this, look how one dimensional leveling is now. You go the Mining Outpost and hunt Bols for hours on end. The reason for this is that the trouble aggresive creatures give, is not worth the XP they yield. Adjust the XP levels so that whilst fighting aggresive and social critters, the XP you get balances out with the risks.
DEV's just need to give us more options by way of little changes like this and the game becomes a whole new enjoyable and diverse experience.
i fail to see why you even posted this . The point being conveyed by the masses is , you haveacess to 2 things no one else has.. decent loot from running npc missions.. and 1 on 1 duels with jedi for possibly 200k+ ...
jedi are also ticked off that , prems arent dropping ,the devs say they are working on the issues ,yet bh get some of the nicest loot in game right now,and its been confirmed as being Too easy by some of you... we have to assemble a saber out of pearals or crystals that can randomly tune to crap , or tune to something worthwhile ... all the while your class and every other class can loot 190dmg tissues and have great damage weaopns made with lower SAC than 95 ,which is the lowest ive heard any saber SAC cost going to. or not even have to worry about looting tissues because most weapons are crafting to alot higher max dmg than any saber...
Oh cry me a frillin' river...