Bounty Hunter Archive
Thread: WHATS REALLY HAPPENING WITH JEDI GRIEFING
What I dont understand is why we cant just do this:
1) Remove group adding to visibility
2) If you complete a misson against a Jedi with success you cannot take it again for a set amount of time.
Removing the names from the terminals just makes no sense what so ever. There is no amount of twisted logic anyone can use to convince me of that.
Jabba: "I need you to kill a powerful enemy...I cant tell you who is is...and if he is on Kashyyyk I cant tell you where he is....oh and umm....I cant tell you how much I am going to pay you either. But nevermind any of that just get going !"
Meuw wrote:
two things:
To SOE: you reap what you sow, making BH better while making almost every other profession worse makes people be BH. Your fault, not ours.
To AFK grinders(jedi or not): that's what you get for being lazy and trying to manipulate the system. I would kill you that many times too, and laugh about it for days. Your laziness is not our concern, you cannot cry about it being dishonorable when your actions are themselves dishonorable.
Jedi like togripe since they know SOE will bend over backwards to please them.
I agree 100% the amount of blatant pandering given to the Jedi class is really shocking.
No I'm not kidding.....
The Jedi held 4 (sometimes 5) BHs for 30 minutes. This is balanced to you? 58K points of damage, and you think this is reasonable?
I didn't die on this attempt to kill Clint, and I'm not sure if any of the others DID die. What I'm saying is that it is not reasonable to expect 2 or 3 BHs to kill this Jedi. Given the fact that this Jedi didn't use anything that any other jedi cannot obtain themselves, I don't see this as an improvement at all over the pre CU era. Actually, I consider it a step back. That's just me though.
It still amazes me how sophomoric some player can still be after all this time playing this game. As I said before, no one WANTS to die, but for God sake, at least admit that there should be a way to die within reason. Clint is a cool Jedi, and I've never heard him complain about anything. However, you and I both know, that although this was an exhaustive fight for minimal gain (133K)....the first thing many Jedi would complain about would be the 5 vs 1 fact.
I have been in this game since launch, and I still don't understand under what circumstances Jedi feel it would be acceptable if they died. If one BH kills them, they are too weak. If 5 BHs kill them it is not fair.
YOU CANNOT HAVE A JEDI THAT WILL ALWAYS WIN A 1VS1 WITH 400 JEDI ON A SERVER!
Many of the new BHs don't rememeber the "gank" squads....try getting your ass handed to you becuase you attacked a grouped Jedi, only to see 6 or 7 other Jedi come rushing out of a Cantina.
You may be a Jedi, but even Jedi die sometimes.
HOLY CRAP, you are now my favorite jedi of all time. Finally someone who understands that jedi should not be a "god" class. *forgot to quote, this was directed at Thylor.*
Message Edited by Noman2193 on 07-07-2005 01:01 AM
Ruuk wrote:
Romulus76 wrote:
Indeed. Yet I keep reading these idiotic posts by other jedi claiming a year's grind. It's freaking laughable.
Just because you got your jedi the easy way and ground to a full template in record time doesn't mean everyone did.
I unlocked in June of 2004 upon completion of my 31st profession (yes the old holocron-based system before the 18-week village grind). But I had to wait to train Jedi skills until Publish 10.
I did my grind the intended pre-CU way, in solitude, and I stayed off of the terms until I was finished. It took well over a year if you count the grind through the 31 professions to get the unlock. Even if you don't, it took months, but then I seldom played for more than a buff-cycle (a period of about 2.5-3 hoursfor those too n00b to remember them) per day. Hell, the Master Lightsaber box took longer to master than some whole combat professions did.
Even under the new system however, using the 18-week village speed grind and another 2-4 weeks to grind out a finished jedi template, the jedi grind is about 8-10 times more time-consuming than the process of finishing a 250-skill point bounty-hunter template. If you think otherwise, you're either naive or a liar.
I did my MBH grind "the old way" (no bikes, no mounts, no buffs, no armor, no JTLS, 50% xp rate, and a 60% bug rate) and it took 6 months. Should that grant me increased skills/abilities considering the current Jedi grind takes less than that?
Time played is a very crappy justification for increased power. Everyone plays the same game for the same amount of time. What varies is what we do during that time. You did 31 different professionsbecause you wanted to be something else. A friend of mine has played the same profession (dancer) for the past 2years because she enjoys it.
And yet you're the one who should be rewarded? Whata farce.
I read through that thread and those 4 BH's were newbs using off-the-shelf weapons, crappy foods (if any at all), and most likely had crappy templates. The gist of it: They did not know what they were doing and were ill-equipped to do it. They didn't know how to counter infusion, valor or aura. They have no business hunting Jedi.
Tucheck wrote:
A highlight post I'd like to focus on....
No I'm not kidding.....
The Jedi held 4 (sometimes 5) BHs for 30 minutes. This is balanced to you? 58K points of damage, and you think this is reasonable?
I didn't die on this attempt to kill Clint, and I'm not sure if any of the others DID die. What I'm saying is that it is not reasonable to expect 2 or 3 BHs to kill this Jedi. Given the fact that this Jedi didn't use anything that any other jedi cannot obtain themselves, I don't see this as an improvement at all over the pre CU era. Actually, I consider it a step back. That's just me though.
It still amazes me how sophomoric some player can still be after all this time playing this game. As I said before, no one WANTS to die, but for God sake, at least admit that there should be a way to die within reason. Clint is a cool Jedi, and I've never heard him complain about anything. However, you and I both know, that although this was an exhaustive fight for minimal gain (133K)....the first thing many Jedi would complain about would be the 5 vs 1 fact.
I have been in this game since launch, and I still don't understand under what circumstances Jedi feel it would be acceptable if they died. If one BH kills them, they are too weak. If 5 BHs kill them it is not fair.
YOU CANNOT HAVE A JEDI THAT WILL ALWAYS WIN A 1VS1 WITH 400 JEDI ON A SERVER!
Many of the new BHs don't rememeber the "gank" squads....try getting your ass handed to you becuase you attacked a grouped Jedi, only to see 6 or 7 other Jedi come rushing out of a Cantina.
You may be a Jedi, but even Jedi die sometimes.
But I do like the payouts all being listed has the same.
Since for my template, I am only worth 120k or so on the forums, it's not unusual for me to have to defend against 3 bh's an hour (Of course, they are in for a rude surpise when the Jedi they expected to be bottom feeding on is already fully though not all jedi, templated and very much able to send them to the cloner.)
Group visibalty change is nice, along with the TEF so Jedi or BH can't just run into a house.
Time consuming as in ATK grinding or time consuming as how long your char is logged in?
Ruuk wrote:
Romulus76 wrote:
Indeed. Yet I keep reading these idiotic posts by other jedi claiming a year's grind. It's freaking laughable.
Just because you got your jedi the easy way and ground to a full template in record time doesn't mean everyone did.
I unlocked in June of 2004 upon completion of my 31st profession (yes the old holocron-based system before the 18-week village grind). But I had to wait to train Jedi skills until Publish 10.
I did my grind the intended pre-CU way, in solitude, and I stayed off of the terms until I was finished. It took well over a year if you count the grind through the 31 professions to get the unlock. Even if you don't, it took months, but then I seldom played for more than a buff-cycle (a period of about 2.5-3 hoursfor those too n00b to remember them) per day. Hell, the Master Lightsaber box took longer to master than some whole combat professions did.
Even under the new system however, using the 18-week village speed grind and another 2-4 weeks to grind out a finished jedi template, the jedi grind is about 8-10 times more time-consuming than the process of finishing a 250-skill point bounty-hunter template. If you think otherwise, you're either naive or a liar.
OhBuggah wrote:
Tucheck wrote:
OhBuggah wrote:
The bounty hunters who travel in gank squads are no-skill-having newbs. If 4 of them couldn't kill you, then they most definitely were total newbs.
Romulus76 wrote:
Sorry but even after Patch 19 my jedi is stronger than any 3 bh's combined, and no I don't have m.defender, nor do I have force cloak or any powers for that matter. MLS-4004 Enhancer-4100 Healer-0440 Defender with a 714dps 1handed saber = all bh die. 4 came for me, I got them seperated with snares and roots and killed them all easilly. As having a BH myself, I found this disheartening. Any Jedi that's over 200k crying about gank squads is a newb that wants all the power and none of the risk. BH's were ganked left and right for months and months with the TEF wars when many of us would hunt solo. Nothing was done till finally Pub 13 or 14 or whatever one did away with the TEF. And I seriously doubt any gank squad's were coming after anyone under 180k. And if they were that jedi was probably a house sitting water baby, in which case more than one may be needed to effectively slow down the jedi in order to complete the mission.
If they're going to do this they need to nerf jedi more or elevate BH's more. Any MBH template needs to be on par with a 220 skillpoint jedi, end of discussion. Don't give me the length of grind crap. Jedi is supposed to be a novelty toon, not a god class.
You really don't have a clue do you?
READ THIS AND GET ONE
Although I'm sorry the links in that thread are dead...believe me, it DID happen. The Jedi took 58,691 points of damage.
How is that link relevant to post-Publish 19 Jedi healing rate/costs? Answer: absolutely nothing.
Tip though: CM DoTs neutralize force infusion rather nicely. Also, even if none of those 4 bounty hunters were combat medics, I don't see how 4 bounty hunters could not deal out enough damage to overwhelm a Jedi's healing. How is that? Answer: those 4 bounty hunters are clearly total newbs who don't even bother to have good weapons, nor bothered to eat enough accuracy foods to make their shots land.
Message Edited by OhBuggah on 07-06-2005 10:54 PM
Gotcha....all MBHs must now take MCM in order to stand a chance against a Jedi. No problem.
anything and everything that gets a jedi killed is considered greifing by the jedi:
"Oh the Necrosis killed me when i tried to solo him, the npc is griefing me"
"I was afk in coronet starport and a bh killed me, thats griefing"
"I was hiding in my house and a player came to my city, thats griefing"
Hell I can't even go to a vendor for valid reasons without getting tells from 4 jedi asking who i'm there for or telling me to leave or get banned. Jedi do more griefing than anyone else if you ask me.
I was once followed around by 3 - 4 members of a city while shopping. When I finally found the tent I was looking for, I was banned almost as soon as I entered. As I walked out, I started seeing "red doors" popping up all over the place...
I guess they thought I was trying to hide in the tents. I don't think it grieving...it's their choice, if they don't want me in their shop, they have every right to ban me.
Message Edited by Tucheck on 07-07-2005 09:43 AM
And the funny thing is not a single one of you have the courage to pull my mission and come after me.
We are you all unable to step up and come get some? I'm sorry, maybe 'cs you're scared adn know you wouldn't stand a chance no matter how many friends you brought.
Please feel free, I'm on the terms and if you can get me I'll double the payout.