Bounty Hunter Archive
Thread: SamousNemo: Please clarify Is it supposed to 1 BH vs 1 Jedi or not ?
Oh cool, can I use this as an argument to expand Jedi power. You've just stated it's not an exploit so Jedi should be able to take out 3-5 BH at the same time!
Thanks for the justification. Hey Samous, sticky this for the devs...
Dzhokar wrote:
Well, I don't think it's an exploit if you want to take the time so all of you get the same mission. The jedi has no chance of winning, but so be it.
Now on the subject of jedi strength vs bh strength. 1 on 1 I think they are pretty evenly matched. As a previous poster stated, it mostly comes down to player skill..... and gear. Can't forget gear, it can make or break a jedi or BH.
Maybe I should try? Nope, cynicism has set in too far.
Dzhokar wrote:
Oh, please do use this as an excuse to increase jedi power. I'm all for that, I unlocked over a year ago. Do I want to see 3 BH coming after me? Heck no! But I don't believe it's an exploit.... just persistance. An official word from the devs would be nice, but we all know they won't give it because then they would have to fix it so that only one bh can engage a jedi in combat at any given time.
Well, I don't think it's an exploit if you want to take the time so all of you get the same mission. The jedi has no chance of winning, but so be it.
Now on the subject of jedi strength vs bh strength. 1 on 1 I think they are pretty evenly matched. As a previous poster stated, it mostly comes down to player skill..... and gear. Can't forget gear, it can make or break a jedi or BH.
Maalevolence wrote:
jedi are 1.5 times stronger then one elite profession. if you are a double elite you are stronger then a jedi in techincal terms, i know that a tkm/msword/4000doc can take almost any jedi in a good fight if they know what they are doing. I've seen some bh's take out defenders in seconds, this game is 75% player skill. if you dont know what you are doing you wil lget beat
I have to disagree with you here. MCarbines/MBH...will have short trip against Jedi without fully Armor Break sliced armor. Its not about template its about equipment. Its sure not about skill, I have seen worthless Jedi with uber equipment using the cooldown timer exploit smash a BH in seconds......thats sure not skill.
Also, the 1.5 times qoute is not against a single mastery its against a doulbe mastery level 80 character.....thats why they hit level 80 with so few Jedi boxes.
BH's that have not yet accumulated the millions needed to equip properly can still get into the Jedi killing business by grouping. The question is ....is this what the Dev's intended or simply what the bug/exploit bandaids have produced.
I am a software engineer, I have seen projects that reach the maintenance phase and slowly deteriorate as quick fix after quick fix is applied until whats left bears little resembalence to the original design intended. Is this where we are with the BH - Jedi dynamic..or is this the grand vision of BH-Jedi that the Developers intended....only the DEVs can really say ![]()
Frag99 wrote:Hiya Samous,My guildmates and I love to hunt Jedi in groups. With some of these master defender templates its a heck of a fight with even 3 of us. I see alot of these Jedi claiming the devs intend for it to be 1 on 1 against Jedi and that we are EXPLOITING if we have more then one BH when we attack. Is this true? I am convinced that its not for the following reasons:1. There are still 5 BH missions available on all Jedi...(I think there are 5) the best we have done is managed to get 3 on 1 by just pulling missions and throwing droids until we all got the same guy. Funny part is he was master defender and used water and everything else to get back to the starport and escape.....it was fun fight for sure2. Depending on template Jedi are > 1.5 times stronger then any BH template...even with Alpha Strike thats not a fair fight head on...of couse I am a big proponent of SNEAKY when hunting aloneIts not a fair fight so more then 1 BH is the way to go.
3. It would have been incredibly easy to limit the missions to one BH. Its far simpler to code put the mission on the board take it off first time somebody picks it up, then trying to keep track of 5 people holding the mission and trying to pull it simultaneously. Since they didn't take the easy route, must mean they intend to allow up to 5 BH's to attack a single Jedi.BTW we have been cooking up ideas on how to group BHs since the anonymous term thing came out. Some claim there is a way to get the same mission with multiple Bounty Hunters, my guild mates and I have tried everything....we are convinced there is no magic method that can be performed at the terminal. The only method is slinging droids over and over. If anyone knows one PM me. One decent idea is for one of us to create a chat channel and add trusted BHs to it. Then as we identify our targets we can compare names and then team up where possible. This can be done now as anyone can create a private chat channel..we'll give it a shot and see how well it works. Its a good RP plan, a true global Bounty Hunter network.
so....Samous if the devs intend it to be 1 vs 1 BH to Jedi why are there still multiple missions for a Jedi on the boards?Looking forward to your answer!
If it was meant to be 1v1 then jedi couldn't get their friends to /offer ride or duel them to break concussion shot/paralyze. So I wouldn't be too concerned about more than 1 BH going after a jedi. If you take the time and have the patience to do it then more power to you.
First, FanFest report:
second, also from FanFest Devs
Message Edited by Xalya_Shadowalker on 10-15-2005 05:01 PM
Xalya_Shadowalker wrote:
First, FanFest report:
jedi, houses andbounty huntermissions
right now a jedi who is agro'd by a bounty hunter can run into his house. according to dave, what he would like to see for jedi vs. bounty hunter is a fair one vs. one battle. he would like for the bh and the jedi to have the same options. he is very against more than one bounty hunter attacking a jedi at a time. when the bounty hunters asked if the devs would make it easier for multiple bounty hunters to find the same mission, dave responded that he doesn't want to make it easier. he would prefer if bounty hunters could not team up against a single jedi at all. his vision for jedi vs. bounty hunter is a one vs. one battle on a level playing field. jedi should be stronger than bounty hunters. but the bounty hunter has the advantage of deciding when and where to initiate combat.
edit: btw, in another post I was reading earlier today a dev said "if you need to group up to beat a Jedi, you aren't very good"
second, also from FanFest Devs
Jedi are only 1x a normal profession at Padawn. You must be FRS ranked to be 1.5x
Third, multiple missions are available to prevent a Jedi alt from getting the mission and sitting on it.
Message Edited by Xalya_Shadowalker on 10-15-2005 05:01 PM
I am not concerned about a Dev's opinion of my Jedi hunting prowess
About several BHs trying again and again to get the same Jedi...I think there is nothing wrong with it.
If the Devs were really against this, they would make it so that when a single BH got a Jedi mission, the Jedi would leave the terminal until the BH was killed. (or leave because HE was killed, hehe)
Seems simple to me...if the BHs are willing to loose a lot of droids to get the same Jedi, no problem here I think.
Darth_Spike wrote:
I just wanted to pose a thought here - could it possible that the new FRS system would make allowances for multiple BH to coordinate attacks on a single Knight and above? It is an assumption on my part (and maybe a lot of people) that a new FRS system would grant the Jedi player more power, otherwise what incentive would a Jedi have for participating. Perhaps Padawans will be made 1-v-1 hunts, and FRS will have greater numbers, and a way for BH to discover who else is hunting the Jedi.
Well for starters the bounty description already tells you the faction of your mark. Assuming when/if the FRS is reinstitued, it very well may likely require Knights to be SF again.
So... all we'd need to do is have the bounties denote if it is a Knight or not, then a hunter would just have to bring SF friends of the opposing faction. True, the Knight probably has SF friends of his own, but that's what balance is all about.
Technically, since the vast majority of Jedi on the terminals are SF (how else are they getting vis?) anyhow, you could bring a group of SF cronies and have decent chances of "ganking"
SamousNemo wrote:
Well for starters the bounty description already tells you the faction of your mark. Assuming when/if the FRS is reinstitued, it very well may likely require Knights to be SF again.
So... all we'd need to do is have the bounties denote if it is a Knight or not, then a hunter would just have to bring SF friends of the opposing faction. True, the Knight probably has SF friends of his own, but that's what balance is all about.
Technically, since the vast majority of Jedi on the terminals are SF (how else are they getting vis?) anyhow, you could bring a group of SF cronies and have decent chances of "ganking"
Equiping a lightsaber near any of these: a player, an NPC, a Vendor, a Trainer, a droid, a pet, a vehilce and...a corpse.
Also, tunning a crystal near any of the above mentioned items will _ALSO_ give viz. While putting the robe on will not cause viz taking it off may very well if you are near any of the above mentioned items.
There's also talk that opening a lightsaber that is _not_ equiped will also generate viz.
And for the record, equiping a lightsaber will generate full viz regardless if you're grouped with the players and the pets are yours. They will all instantly place you on the terms.
VIZ is _NOT_ linked to being special forces.
Most players, including Jedi, have no clue what is causing them viz even when they are being very carefull.
"oh damn, my trusty droid just reported me to the Empire!"
All that is in red is completely incorrect, unless they've changed the system in the past month. Only using the lightsabers/force powers near NPC's and the like causes visibility.
mindspat wrote:
SamousNemo wrote:
Well for starters the bounty description already tells you the faction of your mark. Assuming when/if the FRS is reinstitued, it very well may likely require Knights to be SF again.
So... all we'd need to do is have the bounties denote if it is a Knight or not, then a hunter would just have to bring SF friends of the opposing faction. True, the Knight probably has SF friends of his own, but that's what balance is all about.
Technically, since the vast majority of Jedi on the terminals are SF (how else are they getting vis?) anyhow, you could bring a group of SF cronies and have decent chances of "ganking"
Equiping a lightsaber near any of these: a player, an NPC, a Vendor, a Trainer, a droid, a pet, a vehilce and...a corpse.
Also, tunning a crystal near any of the above mentioned items will _ALSO_ give viz. While putting the robe on will not cause viz taking it off may very well if you are near any of the above mentioned items.
There's also talk that opening a lightsaber that is _not_ equiped will also generate viz.
And for the record, equiping a lightsaber will generate full viz regardless if you're grouped with the players and the pets are yours. They will all instantly place you on the terms.
VIZ is _NOT_ linked to being special forces.
Most players, including Jedi, have no clue what is causing them viz even when they are being very carefull.
"oh damn, my trusty droid just reported me to the Empire!"