Bounty Hunter Archive

Thread: Publish 20 has got nothing to do with SW

Junth
Fri Jul 22, 2005 4:13 am
#14


/agree Rheso;


/clap


/clap


/clap


/bow2


Message Edited by Junth on 07-22-2005 11:33 PM

_Dragonius_
Fri Jul 22, 2005 4:22 am
#15


Rheso wrote:


StylerNaku wrote:

Hmm well here's the thing,

It's blindgly obvious to see why this was done. It was due to far too many complaints from jeid's beign greifed and ganked. And they had a point.

It seems people like to find as many exploits, or ways it seems to get the upper hand at any cost, as possible. And everytime something new is brought to live, once it's exploited the same will happen time and time again.

So in this case it's not sony's fult but I feel the players. But it's not just BH's that will feel the unpleasent side of this, like the jedis who were forced to hunt ing roups with the cu, sooner or later there will also will be a method to sto pthem hiding in their houses, as they have more than over used this evasive method. And when it's taken away from them they too will be up in arms also.

The more people try to find short cuts, or fail safe tactics using loop holes in the games programming, the further from starwars we will be pushed each time.

At the end of the day people in the comfort of their own homes can log on and simply choose to ruin someones day, as to be perfectly honest, even when they are caught red handed it's along winded process to boot them off.

By actually witnessing myself internet players from a spectrum of games right, from swg to BF2, this movement away from true starwars lore each time until it's barely recodnisable is inevitable.



There's a HUGE difference between the two examples used above: Bounty Hunters are intended to hunt Jedi. Jedi are NOT intended to run inside their houses every time they see a blue dot coming for them, or to run to the base of the bridge on the Webweaver Path and /rofl at hunters who have come for them.

Personally, I really don't see the point in "griefing" a player... at least not by the EULA's definition of the term. If you're talking about BH hunting the same Jedi over and over again, then you and are at least on the same page with the definition, so let's start there. First of all, I would really like clarification as to what is considered "over and over again". I have never gone after a particular jedi, no matter the reason. It's just too much of a pain in the neck. I've been offered millions of credits by parties interested in having my guild make life hell for someone that they didn't like, and in all honesty, I've never followed through with those requests. Scrolling through the terminals, looking for jedi missions, opening up the details of the mission to find the name, typing the name into your friends list (or checking your already-miles-long friends list/database) to find out if the target is online over and over and over again was, to say the least, tedious. I can't tell you how happy I was when buffs became less important. I've wasted entire buffs, just looking for a mark that was A) within my range of mission completion, B) not Imperial and C) online.

However, this is not to say that I haven't killed a couple Jedi more than once. And by "a couple" I truly mean one or two. Maybe those particular Jedi happen to live in the same timezone as me and have a similar schedule to their day. Perhaps this is why I've run into them on more than one occasion. It has never been due to any effort on my part to go out of my way to make someone's life miserable. There have been certain people that I've encountered which I vowed to do this to, but I've honestly never followed through with it. One guy even insulted my dead mother, of all things! And this is not to say he said something like "Your mother's ugly", and I replied "Dude! don't talk about my mom--she's dead" and he apologized. This guy said some very crude stuff and when I told him that my mother was dead, he went right ahead and continued to disgrace her. I'm only bringing this up right now in an effort to illustrate that even when someone has gone to the lengths that this guy did to upset me, I STILL did not go out of my way to harrass him. In fact, I'm sad to say, I've never even gotten the pleasure of hunting or killing him even once. Shortly after this incident he switched sides and went Imperial. But, like I said--there have been a couple who I have had the pleasure of landing a deathblow on more than once, and it has never had anything to do with anything other than coincidence. I was playing my profession (looking at the bounty hunter terminals for a mark to take), opened the mission details box, checked to see if the person was online, and went after him. Pure and simple. What? I'm supposed to simply move on when I recognize the name as that of a Jedi I've killed before? I'm sorry. No one ever explained to me that that was the case. I think I'm being reasonable as it is by sticking to my hard and fast rule of NEVER hunting or attacking an Imperial. I spend far too much time looking at the damned terminal as it is.

Now, just because I have never gone out of my way to make someone's gametime unenjoyable, I understand also that I cannot speak for every bounty hunter on my server, let-alone the entire game. Iv'e never seen it, but then I've never NOT seen it, either. So, if you say that Bounty Hunters were doing this, I have to take you at your word. To all the bounty hunters that practiced this behavior, "THANKS A LOT FOR NOTHIN', YOU PUNKS!"

Now, don't get me wrong: I'm not here to stand up for the jedi troll. Styler, you've got a lot to say and you seem pretty cocky and confident in your stance. I can almost picture you with your arms folded across your chest, a smug grin on your face, loving the chance to be able to say "Hey! You asked for it." I imagine your enjoying this very much. But just remember--the door DOES swing both ways (at least once in a while). I remember when /feigndeath was being so wildly overused... It got to be where taking a full-template Jedi's mission was almost more desireable than taking a 150k bounty on a lower-level force user because at least the full-template would likely have used too many of his/her skillpoints to be able to retain the "I win" button that the /feigndeath skill had become. What good is that skill now? I know there are a lot of hunters who are going to read this and think "Well, /cloak has become just about the same thing" and they're right. It may be little consolation, but at least /cloak is more of "Jedi-type" skill. I've read post after post from Jedi players, complaining about how ludicrous it is that they cannot help a friend who is being attacked by a Bounty Hunter. I have to agree; It would be pretty odd to see Qui gon stand and shrug his shoulders as Jango swooped in from nowhere and began to blast away at Obi-wan. BUT that's a case of Jedi "asking for it". As things are now, Jedi cannot help each other when faced with this sort of attack, nor can they simply /feigndeath, either. The sad thing, for me, anyway, is that a few months ago I would have had faith that the overuse of /cloak would ensure it's eventual nerfing, but by looking back at the steps along the path we're traveling, it becomes clear where we're all headed.

Obtaining "padwan" status and taking your character up the ladder was intended to be difficult. By the time you reach the end of that ladder, your character will become godlike. There SHOULD be many perils along the way up that ladder. and only the best should have the capability to make it to that point. It's only in my best interest, as well as that of every other Imperial player on my server that I should do whatever I can to hinder that progress for as many Rebels as I can. I've been working really hard at this, and it is truly a thankless job. Nevertheless, it has remained a fun job... until now. You know, I'd REALLY like a set of Mandalorian armor. The only way to get it is to brave the Deathwatch Bunker, and to do it multiple times. I could set up a petition to have the difficulty of that dungeon reduced, or fight to those ends in other ways. I could whine, and moan and complain about how hard it is to get and mope about how it's not fair that I can't seem to. But two things keep me from doing that:

First, I wouldn't get what I'm asking for because I'm not a Jedi and it would not help the Jedi in any way for Mandalorian armor to be made more accessible. Second, and most importantly, There wouldn't be as much of a point to having it if it wasn't hard to get. Eventually, I will be strutting around in my full set of Manalorian armor. I won't be able to get from one starport to another without wading through /tells saying "Is that Boba Fett armor?" or "Wow! nice armor!" etc... It will feel good to know that I accomplished something that is difficult to do, and the reward will be a very cool set of armor. Jedi players just don't seem to get that principle, it seems. They want to have a lightsaber and Force powers to use to dazzle their friends and go from base to base, blowing 'em all up while "pwning" anyone who tries to stop 'em, but they don't seem to care to work for it at all. Now it's simply a matter of doing a few quests at the village on Dathomir, writing an AFK macro, and learning popular catchphrases like "I earned the right to do (insert atrocity here) by enduring that horrible grind" in order to be a Jedi.

"Losing xp when we get killed during PVE just makes my grind so difficult!" They yell. The result? No more xp loss for dieing during PVE. "I'm not really the PVP type. I don't want to be forced into PVP just because I chose to be a Jedi!" They yell. The result? /Cloak. How is it being used most often? PVP, of course! It seems that everytime I go to help someone defend a base, there's always some little twinkle-toed shadow running around somewhere... "Mean old, nasty bounty hunters shouldn't be able to group up on us! And they're picking on us when we're not ready! I'm not a demi-god yet, and I'll never get to be one because those nasty bounty hunters keep popping up from nowhere and killing me!" The result? Publish 20. BUT is the LOS bug on the Ryatt Trail fixed? No, it isn't. What about other annoying little bugs, like the one that prevents you from mounting your mount when you double-click it? Not fixxed yet, either. I'm just rambling now, I suppose. And believe me--I could go on. But I'm going to stop here. Final note--While there are those who are throwing up their hands and proclaiming "Fine. You won. Take your KOTOR Online and have fun..." I'm not going to do that. I'm not done, and neither is BHA. As long as there are Jedi on the terminals, I'll be taking missions. I've found ways to cope with/prevent other B.S. in this game like the /logout bug and The Warren, I'll find a way around these difficulties too.


Message Edited by Rheso on 07-22-2005 04:06 AM

Message Edited by Rheso on 07-22-2005 04:16 AM





Great post. Simply great. *Applauds*

Your point about current Jedi not appreciating their Jedi is so very true. It's not, "Wow, cool, a Jedi!" or "/tell JediBoy 'Hey congrats on unlocking!'" anymore. Now it's, "Ugh, another Jedi..." or "Why are there so many Jedi in this game?!" The profession has lost it's glamour and glory and uniqueness. Many of them cannot see this anymore.

Message Edited by _Dragonius_ on 07-22-2005 04:24 AM



"As you all know when a commando gets mad, all hell breaks loose."-Starnick
Olipyr-MBountyHunter(again)/MRifleman-Starsider

Help control the jedi population, have your jedi spayed or neutered! -BihKehHe
Boredom does amazing things
Yog-Soth
Fri Jul 22, 2005 7:44 am
#16

StarWars Galaxies it'self , no longer has anything to do with StarWars.


Well, except for the Jedi part.






Master-Sergeant Tanthis Byblos; SquadLeader

"Get off my obstacle Private ! Get the **** off my obstacle !! "
KRAKEN666
Fri Jul 22, 2005 8:12 am
#17


And i saw jedi hunt bounty hunters in the movie also....remember when obi was looking for jango fett? so yes, lets make this game just like the movies.
Ee-dwana
Fri Jul 22, 2005 8:21 am
#18








KRAKEN666 wrote:


And i saw jedi hunt bounty hunters in the movie also....remember when obi was looking for jango fett? so yes, lets make this game just like the movies.





Obi Wan was a jedi investigator so yes, he was hunting a bounty hunter. However jango could have easily wound up as a BH contract. We see Rogue BH missions all the time on the terminals, however jedi do not have access to contracts through GBHG. BH do however. And it is mentioned many times in LFL approved books that BHs have teamed up fortargets. Boba had teamed up with 2 Bhs to track and capture Han, alas it was a failure.

Message Edited by Ee-dwana on 07-22-2005 09:22 AM

Message Edited by Ee-dwana on 07-22-2005 09:22 AM



Master Bounty Hunter
SEK on the Bartle scale
Melon Acolyte



KRAKEN666
Fri Jul 22, 2005 8:25 am
#19

ee, you have a good point, but take it one step further...what happend to the shape shifter bh who failed to kill amadala and then got caught by obi and anekan...she was assasinated by jango fett...a bh....is this the new bh love coming in patch 21...we all know its nothing related to jedi.
Natures-Ranger
Fri Jul 22, 2005 8:30 am
#20

One word...

Play Star Wars: Bounty Hunter - Thats how Bounty Hunting should be in a Star Wars set Galaxie!




Bipolo "Stalker" Naefae
Retired Master Bounty Hunter & Mandalorian Mercenary
" End of passion play, crumbling away. I´m your source of self-destruction!
Veins that pump with fear, sucking darkest clear. Leading on your deaths construction! "
The Retired Jedi Hunter

Ee-dwana
Fri Jul 22, 2005 8:33 am
#21







KRAKEN666 wrote:
ee, you have a good point, but take it one step further...what happend to the shape shifter bh who failed to kill amadala and then got caught by obi and anekan...she was assasinated by jango fett...a bh....is this the new bh love coming in patch 21...we all know its nothing related to jedi.





that was Zam Wessel, a clawdite BH. They were actually nemesis for a while then became good friends. Dont cross a MandalorianI guess. yeah BHs would be a nice addition to PC bounties but if its based on failed mission, you can forget it. Its would be too easy to get on the terms for dropping afk all-day house sitters that like to tease jedi hunters. However its not an exploit to do so, go figure

Message Edited by Ee-dwana on 07-22-2005 09:34 AM



Master Bounty Hunter
SEK on the Bartle scale
Melon Acolyte



KRAKEN666
Fri Jul 22, 2005 8:42 am
#22

ee, with the new bh system you are right, would be hard to regulate, but to be honest, alot of us jedi are making it a point to be online, house unlocked, and just waiting for bh. I have killed 6 bh in the first two days, but none have come after me after that. If their is a huge offline bug going on i wish soe would fix it because its ruining both our games. soe needs to get back on this problem bad. but with bh getting on the terminals would be a great game for bh who cant hunt jedi. at least they will get the xp of hunting llive targets. you are right about the house sitters, it is an option for a jedi not to come out but with the 3 days rule on the mission, that should be a total hours online not just 3 days flat out. also i think bh should be able to take a second mission when the first mission is offline. at least that way you wont get penalized for sticking with a mission. Just when the primary target comes back online the secondary mission gets put in stasis. what do u think?

Message Edited by KRAKEN666 on 07-22-2005 08:43 AM

Ee-dwana
Fri Jul 22, 2005 8:53 am
#23






KRAKEN666 wrote:

ee, with the new bh system you are right, would be hard to regulate, but to be honest, alot of us jedi are making it a point to be online, house unlocked, and just waiting for bh. I have killed 6 bh in the first two days, but none have come after me after that. If their is a huge offline bug going on i wish soe would fix it because its ruining both our games. soe needs to get back on this problem bad. but with bh getting on the terminals would be a great game for bh who cant hunt jedi. at least they will get the xp of hunting llive targets. you are right about the house sitters, it is an option for a jedi not to come out but with the 3 days rule on the mission, that should be a total hours online not just 3 days flat out. also i think bh should be able to take a second mission when the first mission is offline. at least that way you wont get penalized for sticking with a mission. Just when the primary target comes back online the secondary mission gets put in stasis. what do u think?

Message Edited by KRAKEN666 on 07-22-2005 08:43 AM





we had jedi on naritus dropping custom bounties on their own guild's jedi because they were soo bored. These were jedi taking down 3 and 4 BH in one encounter. The new system eradicated that. group hunting was fun when you knew the full templated jedi was gonna be hard for 4 hunters to defeat and you didnt need to take CM to have a chance. leave it to individuals with low self esteem and anger issues to abuse that system, both jedi and BH. The offline issue has to be addressed post haste. If it truely starts to propagate when a jedi logs on and does not clear when they log off until server reset, this leaves it for jedi toexclusively abuse.


However this discussion has deviated from the topic and is in danger of being hijacked by us.



Master Bounty Hunter
SEK on the Bartle scale
Melon Acolyte



Galon_Brightnight
Fri Jul 22, 2005 9:30 am
#24






Ogoowi wrote:

I think Publish 20 isnt bad but when i look at the SW aspects of this publish it doesnt have a lot of realistic elements...


For example: Did you ever see a BH in the movies taking a bounty without knowing what the targets name is??? Would be pretty strange to see Jabba telling Boba Fett: Hey Boba, i have a target for you! He is imperial and he is somewhere in mos eisley lol


Tell me what the rest of you think about this....






really? because bounty hunters hunting jedi wasn't in any of the movies, just smugglers and senators. maybe they fix it in patch 21?
pydlo
Fri Jul 22, 2005 9:40 am
#25

I never saw a bh at a mission terminal either. what's your point?



5
PYDLO
Sith Lord of Concilium
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ochimo
Fri Jul 22, 2005 9:56 am
#26






Ee-dwana wrote:







KRAKEN666 wrote:
ee, you have a good point, but take it one step further...what happend to the shape shifter bh who failed to kill amadala and then got caught by obi and anekan...she was assasinated by jango fett...a bh....is this the new bh love coming in patch 21...we all know its nothing related to jedi.





that was Zam Wessel, a clawdite BH. They were actually nemesis for a while then became good friends. Dont cross a MandalorianI guess. yeah BHs would be a nice addition to PC bounties but if its based on failed mission, you can forget it. Its would be too easy to get on the terms for dropping afk all-day house sitters that like to tease jedi hunters. However its not an exploit to do so, go figure

Message Edited by Ee-dwana on 07-22-2005 09:34 AM



You know im going thier! How does anyone AFK sitting in a house even look like an exploit? It has been said time and again that other players are NOT your main content.Your content is like any other player NPC missions and such. BH get the added benefit of hunting players who as all agree should be more powerful than any other class. I have also said before that the main problem with this game is that the DEVS are constantly chasing thier tials to fix PVP. What they shoud, conentrate on is PVE. If the PVE fixes maks the PVP unbalanced, OH WELL. PVP should be something that you can partake but not something you HAVE to do. To many good games go down the toilet becuase they try to blanace the PVP as well as make the PVE enjoyable. Something I cannot wait for in the upcoming D&D online. NO PVP! You want to kill other players? Come to counterstrike!






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