Bounty Hunter Archive
Thread: Publish 20 has got nothing to do with SW
Its gone and It isnt comin back. We just have to deal with the fact that this SWG is Some sort Starwars Fan Nitemare.
Ogoowi wrote:
I think Publish 20 isnt bad but when i look at the SW aspects of this publish it doesnt have a lot of realistic elements...
For example: Did you ever see a BH in the movies taking a bounty without knowing what the targets name is??? Would be pretty strange to see Jabba telling Boba Fett: Hey Boba, i have a target for you! He is imperial and he is somewhere in mos eisley lol
Tell me what the rest of you think about this....
The only thing this game has in common with Star Wars is the title
Ogoowi wrote:
I think Publish 20 isnt bad but when i look at the SW aspects of this publish it doesnt have a lot of realistic elements...
For example: Did you ever see a BH in the movies taking a bounty without knowing what the targets name is??? Would be pretty strange to see Jabba telling Boba Fett: Hey Boba, i have a target for you! He is imperial and he is somewhere in mos eisley lol
Tell me what the rest of you think about this....
And how many times did we see bounty hunters get missions?
Just because something didn't happen in the movies, doesn't mean it couldn't. The SW universe is a universe, full of many different peoples, place's, and cultures. Not all of that was able to be shown in the movies.
It's aucatlly failly logical to assume people would not always know the names of those they hunt. Some see's a jedi, they report said jedi, and a mission is assigned against that jedi. Is that jedi going to tell the person who is about to turn him in his name? Yes, we know the names cause it's over their heads, but it's really not there.
Its gone and It isnt comin back. We just have to deal with the fact that this SWG is Some sort Starwars Fan Nitemare.
Hmm well here's the thing,
It's blindgly obvious to see why this was done. It was due to far too many complaints from jeid's beign greifed and ganked. And they had a point.
It seems people like to find as many exploits, or ways it seems to get the upper hand at any cost,as possible. And everytime something new is brought to live, once it's exploited the same will happen time and time again.
So in this case it's not sony's fult but I feel the players. But it's not just BH's that will feel the unpleasent side of this, like the jedis who were forced to hunt ing roups with the cu, sooner or later there will also will be a method to sto pthem hiding in their houses, as they have more than over used this evasive method. And when it's taken away from them they too will be up in arms also.
The more people try to find short cuts, or fail safe tactics using loop holes in the games programming, the further from starwars we will be pushed each time.
At the end of the day people in the comfort of their own homes canlog on and simplychoose to ruin someones day, as to be perfectly honest, even when they are caught red handed it's along winded process to boot them off.
By actually witnessing myself internet players from a spectrum of games right, from swg to BF2, this movement away from true starwars lore each time until it's barely recodnisableis inevitable.
Ssedi wrote:
Ogoowi wrote:
I think Publish 20 isnt bad but when i look at the SW aspects of this publish it doesnt have a lot of realistic elements...
For example: Did you ever see a BH in the movies taking a bounty without knowing what the targets name is??? Would be pretty strange to see Jabba telling Boba Fett: Hey Boba, i have a target for you! He is imperial and he is somewhere in mos eisley lol
Tell me what the rest of you think about this....
And how many times did we see bounty hunters get missions?
Just because something didn't happen in the movies, doesn't mean it couldn't. The SW universe is a universe, full of many different peoples, place's, and cultures. Not all of that was able to be shown in the movies.
It's aucatlly failly logical to assume people would not always know the names of those they hunt. Some see's a jedi, they report said jedi, and a mission is assigned against that jedi. Is that jedi going to tell the person who is about to turn him in his name? Yes, we know the names cause it's over their heads, but it's really not there.
yes i have seen bounty hunters get missions in the movies .... and yes they were given names as well as all the other information neccesary ... they were also told to bring the target in alive .....and yes it was a GANK SQUAD
Message Edited by Thassk on 07-22-2005 01:42 AM
Thassk wrote:
Ssedi wrote:
Ogoowi wrote:
I think Publish 20 isnt bad but when i look at the SW aspects of this publish it doesnt have a lot of realistic elements...
For example: Did you ever see a BH in the movies taking a bounty without knowing what the targets name is??? Would be pretty strange to see Jabba telling Boba Fett: Hey Boba, i have a target for you! He is imperial and he is somewhere in mos eisley lol
Tell me what the rest of you think about this....
And how many times did we see bounty hunters get missions?
Just because something didn't happen in the movies, doesn't mean it couldn't. The SW universe is a universe, full of many different peoples, place's, and cultures. Not all of that was able to be shown in the movies.
It's aucatlly failly logical to assume people would not always know the names of those they hunt. Some see's a jedi, they report said jedi, and a mission is assigned against that jedi. Is that jedi going to tell the person who is about to turn him in his name? Yes, we know the names cause it's over their heads, but it's really not there.
yes i have seen bounty hunters get missions in the movies .... and yes they were given names as well as all the other information neccesary ... they were also told to bring the target in alive .....and yes it was a GANK SQUAD
Message Edited by Thassk on 07-22-2005 01:42 AM
Dont think you could call it a gank squad.
They all took the mission, but they were not grouped when they went to complete it.
Camelz wrote:
Ogoowi wrote:
I think Publish 20 isnt bad but when i look at the SW aspects of this publish it doesnt have a lot of realistic elements...For example: Did you ever see a BH in the movies taking a bounty without knowing what the targets name is??? Would be pretty strange to see Jabba telling Boba Fett: Hey Boba, i have a target for you! He is imperial and he is somewhere in mos eisley lolTell me what the rest of you think about this....
The only thing this game has in common with Star Wars is the title
QFE because it has become true. This used to be a Star Wars MMO with a huge potential and could have lasted many years, but, as we see now, neither SOE nor LA wants it to be anything other than to make money and cash in on whatever new people they can get from ROTS. It saddens me greatly.
StylerNaku wrote:
Hmm well here's the thing,
It's blindgly obvious to see why this was done. It was due to far too many complaints from jeid's beign greifed and ganked. And they had a point.
It seems people like to find as many exploits, or ways it seems to get the upper hand at any cost,as possible. And everytime something new is brought to live, once it's exploited the same will happen time and time again.
So in this case it's not sony's fult but I feel the players. But it's not just BH's that will feel the unpleasent side of this, like the jedis who were forced to hunt ing roups with the cu, sooner or later there will also will be a method to sto pthem hiding in their houses, as they have more than over used this evasive method. And when it's taken away from them they too will be up in arms also.
The more people try to find short cuts, or fail safe tactics using loop holes in the games programming, the further from starwars we will be pushed each time.
At the end of the day people in the comfort of their own homes canlog on and simplychoose to ruin someones day, as to be perfectly honest, even when they are caught red handed it's along winded process to boot them off.
By actually witnessing myself internet players from a spectrum of games right, from swg to BF2, this movement away from true starwars lore each time until it's barely recodnisableis inevitable.
There's a HUGE difference between the two examples used above: Bounty Hunters are intended to hunt Jedi. Jedi are NOT intended to run inside their houses every time they see a blue dot coming for them, or to run to the base of the bridge on the Webweaver Path and /rofl at hunters who have come for them.
Personally, I really don't see the point in "griefing" a player... at least not by the EULA's definition of the term. If you're talking about BH hunting the same Jedi over and over again, then you and are at least on the same page with the definition, so let's start there. First of all, I would really likeclarification as to what is considered "over and over again". I have never gone after a particular jedi, no matter the reason. It's just too much of a pain in the neck. I've been offered millions of credits by parties interested in having my guild make life hell for someone that they didn't like, and in all honesty, I've never followed through with those requests. Scrolling through the terminals, looking for jedi missions, opening up the details of the mission to find the name, typing the name into your friends list (or checking your already-miles-long friends list/database) to find out if the target is online over and over and over again was, to say the least, tedious. I can't tell you how happy I was when buffs became less important. I've wasted entire buffs, just looking for a mark that was A) within my range of mission completion, B) not Imperial and C) online.
However, this is not to say that I haven't killed a couple Jedi more than once. And by "a couple" I truly mean one or two. Maybe those particular Jedi happen to live in the same timezone as me and have a similar schedule to their day. Perhaps this is why I've run into them on more than one occasion. It has never been due to any effort on my part to go out of my way to make someone's life miserable. There have been certain people that I've encountered which I vowed to do this to, but I've honestly never followed through with it. One guy even insulted my dead mother, of all things! And this is not to say he said something like "Your mother's ugly", and I replied "Dude! don't talk about my mom--she's dead" and he apologized. This guy said some verycrude stuff and when I told him that my mother was dead, he went right ahead and continued to disgrace her. I'm only bringing this up right now in an effort to illustrate that even when someone has gone to the lengths that this guy did to upset me, I STILL did not go out of my way to harrass him. In fact, I'm sad to say, I've never even gotten the pleasure of hunting or killing him even once. Shortly after this incident he switched sides and went Imperial. But, like I said--there have been a couple who I have had the pleasure of landing a deathblow on more than once, and it has never had anything to do with anything other than coincidence. I was playing my profession (looking at the bounty hunter terminals for a mark to take), opened the mission details box, checked to see if the person was online, and went after him. Pure and simple. What? I'm supposed to simply move on when I recognize the name as that of a Jedi I've killed before? I'm sorry. No one ever explained to me that that was the case. I think I'm being reasonable as it is by sticking to my hard and fast rule of NEVER hunting or attacking an Imperial. I spend far too much time looking at the damned terminal as it is.
Now, just because I have never gone out of my way to make someone's gametime unenjoyable, I understand also that I cannot speak for every bounty hunter on my server, let-alone the entire game. Iv'e never seen it, but then I've never NOT seen it, either. So, if you say that Bounty Hunters were doing this, I have to take you at your word. To all the bounty hunters that practiced this behavior, "THANKS A LOT FOR NOTHIN', YOU PUNKS!"
Now, don't get me wrong: I'm not here to stand up for the jedi troll. Styler, you've got a lot to say and you seem pretty cocky and confident in your stance. I can almost picture you with your arms folded across your chest, a smug grin on your face, loving the chance to be able to say "Hey! You asked for it." I imagine your enjoying this very much. But just remember--the door DOES swing both ways (at least once in a while). I remember when /feigndeath was being so wildly overused... It got to be where taking a full-template Jedi's mission was almost more desireable than taking a 150k bounty on a lower-level force user because at least the full-template would likely have used too many of his/her skillpoints to be able to retain the "I win" button that the /feigndeath skill had become. What good is that skill now? I know there are a lot of hunters who are going to read this and think "Well, /cloak has become just about the same thing" and they're right. It may be little consolation, but at least /cloak is more of "Jedi-type" skill. I've read post after post from Jedi players, complaining about how ludicrous it is that they cannot help a friend who is being attacked by a Bounty Hunter. I have to agree; It would be pretty odd to see Qui gon stand and shrug his shoulders as Jango swooped in from nowhere and began to blast away at Obi-wan. BUTthat's a case of Jedi "asking for it". As things are now, Jedi cannot help each other when faced with this sort of attack, nor can they simply /feigndeath, either. The sad thing, for me, anyway, is that a few months ago I would have had faith that the overuse of /cloak would ensure it's eventual nerfing, but by looking back at the steps along the path we're traveling, it becomes clear where we're all headed.
Obtaining "padwan" status and taking your character up the ladder was intended to be difficult. By the time you reach the end of that ladder, your character will become godlike. There SHOULD be many perils along the way up that ladder. and only the best should have the capability to make it to that point. It's only in my best interest, as well as that of every other Imperial player on my server that I should do whatever I can to hinder that progress for as many Rebels as I can. I've been working really hard at this, and it is truly a thankless job. Nevertheless, it has remained a fun job... until now. You know, I'd REALLY like a set of Mandalorian armor. The only way to get it is to brave the Deathwatch Bunker, and to do it multiple times. I could set up a petition to have the difficulty of that dungeon reduced, or fight to those ends in other ways. I could whine, and moan and complain about how hard it is to get and mope about how it's not fair that I can't seem to. But two things keep me from doing that:
First, I wouldn't get what I'm asking for because I'm not a Jedi and it would not help the Jedi in any way for Mandalorian armor to be made more accessible. Second, and most importantly, There wouldn't be as much of a point to having it if it wasn't hard to get. Eventually, I will be strutting around in my full set of Manalorian armor. I won't be able to get from one starport to another without wading through /tells saying "Is that Boba Fett armor?" or "Wow! nice armor!" etc... It will feel good to know that I accomplished something that is difficult to do, and the reward will be a very cool set of armor. Jedi players just don't seem to get that principle, it seems. They want to have a lightsaber and Force powers to use to dazzle their friends and go from base to base, blowing 'em all up while "pwning" anyone who tries to stop 'em, but they don't seem to care to work for it at all. Now it's simply a matter of doing a few quests atthe village on Dathomir, writing an AFK macro, and learning popular catchphrases like "I earned the right to do (insert atrocity here) byenduring that horrible grind" in order to be a Jedi.
"Losing xp when we get killed during PVE just makes my grind so difficult!" They yell. The result? No more xp loss for dieing during PVE. "I'm not really the PVP type. I don't want to be forced into PVP just because I chose to be a Jedi!" They yell. The result? /Cloak. How is it being used most often? PVP, of course! It seems that everytime I go to help someone defend a base, there's always some little twinkle-toed shadow running around somewhere... "Mean old, nasty bounty hunters shouldn't be able to group up on us! And they're picking on us when we're not ready!I'm not a demi-god yet, and I'll never get to be one because those nasty bounty hunters keep popping up from nowhere and killing me!" The result? Publish 20. BUT is the LOS bug on the Ryatt Trail fixed? No, it isn't. What about other annoying little bugs, like the one that prevents you from mounting your mount when you double-click it? Not fixxed yet, either. I'm just rambling now, I suppose. And believe me--I could go on. But I'm going to stop here. Final note--While there are those who are throwing up their hands and proclaiming "Fine. You won. Take your KOTOR Online and have fun..." I'm not going to do that. I'm not done, and neitheris BHA.As long as there are Jedi on the terminals, I'll be taking missions. I've found ways to cope with/prevent other B.S. in this game like the /logout bug and The Warren, I'll find a way around these difficulties too.
Message Edited by Rheso on 07-22-2005 04:06 AM
Message Edited by Rheso on 07-22-2005 04:16 AM