Bounty Hunter Archive
Thread: bh tefs in space
Yes, I agree wholeheartedly that we should be able to hunt our marks in space. That is one of the most "Star Warsy" aspects of the game! It would also add some much needed content to the space game. However, I don't think that jedi should be forced into space, but I'll bet they could create some attractive Jedi content to add to space that would get more of them up there.
Question.... if my Jedi mark is on the Avatar station, can I kill them there?
I know all about PvP in space. Been there, done it, still do it. When I was imperial, I flew overt for the entire profession from novice to master. When I was Rebel, same thing. Now I'm a master freelance pilot.
While I personally dislike the way PvP in space is with the 1-2 shot kills and the JSF/RGI/BB22 dominance, it is still a part of the game, just like JTL is part of the game. They play completely differently, sure, some are better at one than the other, sure. Still , it is part of the game, and there should be no division within the game that seperates the two. It is a fundemental flaw to seperate Space/Ground combat. They are the same game , just one requires better reflexes and hand eye coordination than the other. Both are still Star Wars Galaxies. Both are still part of the Star Wars saga.
IMO, one of the biggest problems in this game (aside from the bugs) is that Space and Ground aren't a cohesive unit considering that space combat IS Star Wars, yet in game, it has 0 influence on the ground game. The two should work together, they are the same game, just played differently.
The dev's have flat stated that the ground game and the space game will be mostly separate.
Oikaleek wrote:
IMO, one of the biggest problems in this game (aside from the bugs) is that Space and Ground aren't a cohesive unit considering that space combat IS Star Wars, yet in game, it has 0 influence on the ground game. The two should work together, they are the same game, just played differently.
Leatherneck_of_Alderaan wrote:
The dev's have flat stated that the ground game and the space game will be mostly separate.
Oikaleek wrote:
IMO, one of the biggest problems in this game (aside from the bugs) is that Space and Ground aren't a cohesive unit considering that space combat IS Star Wars, yet in game, it has 0 influence on the ground game. The two should work together, they are the same game, just played differently.
That doesn't make it "right" ....
Other things the dev's have said :
" We intend to keep Jedi rare."
" Smuggler revamp is on the way "
Things that I have said :
" The original developers don't have a clue how to make a.) a Star Wars game. b.) an MMORPG c.) a MMORPG based on Star Wars."
Message Edited by Oikaleek on 08-11-2005 10:40 AM
It's a bad idea both ways.
antares
If only the ground game were twitchy
Think i'll quit and go play Battlefied 2 or wait for Battlefront 2...though the first Bfront wasn't all that great...cool concept, just not very fun for very long.