Bounty Hunter Archive
Thread: Eliminate Jedi experience loss
its simple....Post-CU saber I can pretty much kill anythin...dont matter their template if they dont run...and are able to get away
Pre-CU saber...and have just a half bit idea what they're doing and Its very iffy if i'll live
Cphopp wrote:
its simple....Post-CU saber I can pretty much kill anythin...dont matter their template if they dont run...and are able to get away
Pre-CU saber...and have just a half bit idea what they're doing and Its very iffy if i'll live
its not necessarily a post cu saber... its the fact jedis can swing so damn fast and virtually almost never miss, not to mention melee defense is still bugged
Domonique wrote:
Leatherneck_of_Alderaan wrote:
Domonique wrote:
Leatherneck_of_Alderaan wrote:
_Dragonius_ wrote:
Then take away every advantage they have over us.
Have you been paying attention to how many people are killing full temps?
that doesn't imply they don't have an advantage....
What does it imply then?
that a well skilled well thought out, and well financedbh build and tactics can defeat a mediocre full templated jedi
(most of the time unbuffed, not full force while fighting something else...)
and when i say defeat, that means if the jedi actually has enough honor to finish off the fight
and this still doesn't even apply to some templates...
i'd say what the template is but the last thing i wanna do is give jedis ideas....
Tanks wrote:
Feomatar wrote:
That being said, jedi'sstrengthneeds to be tuned down to the level of every other profession.
Well, devs thought it was pretty close after Pub. 19, and will make further adjustments. I will post a feedback thread after Pub. 20 goes live.
The funniest thing is, the ones that are calling for the most amount of Jedi nerfs are the Jedi themselves. Any useful skill others have that a particular Jedi does not have, for the most part, is a reason for a nerf call.
Won't be long.
swg-albert wrote:
BH would be a hell of a lot more fun if Jedi would stay and fight. At this point in the game, why the hell would they. Jedi can only lose exp. They even gain more visibility from fighting.
If bounties were like normal PvP, a lot more Jedi would play ball.Get rid of the exp loss. At least the Jedi doesn't lose anything, and we, the BHs, can still get the bounty without standing outside a house fortwo days.
Leatherneck_of_Alderaan wrote:
Domonique wrote:
Leatherneck_of_Alderaan wrote:
Domonique wrote:
Leatherneck_of_Alderaan wrote:
_Dragonius_ wrote:
Then take away every advantage they have over us.
Have you been paying attention to how many people are killing full temps?
that doesn't imply they don't have an advantage....
What does it imply then?
that a well skilled well thought out, and well financedbh build and tactics can defeat a mediocre full templated jedi
(most of the time unbuffed, not full force while fighting something else...)
and when i say defeat, that means if the jedi actually has enough honor to finish off the fight
and this still doesn't even apply to some templates...
i'd say what the template is but the last thing i wanna do is give jedis ideas....
And a well skilled well thoughtout well financed Jedi build and tactics can defeat a mediocre full templated BH.
they will rip a bh to shreds that does is not fully knowledgable of their build
MLS/MDef kills have been claimed in increasing numbers of late. And your own corrospondant gave indication that the goal was to reduce templated Jedi to 1.0 status
mls/mdef isn't even a problem compared to some other jedi builds i've seen
there are far worse ones.... even a mls/mdef can be worn down by my build
i never said they were hard to beat
Domonique wrote:
Cphopp wrote:
its simple....Post-CU saber I can pretty much kill anythin...dont matter their template if they dont run...and are able to get away
Pre-CU saber...and have just a half bit idea what they're doing and Its very iffy if i'll live
its not necessarily a post cu saber... its the fact jedis can swing so damn fast and virtually almost never miss, not to mention melee defense is still bugged
MBH and dark jedi knight here.
No, the exp loss is fine. They should even add some penalties for full template jedi.
I don't want Jedi to become a pathetic melee with a glow bat.. I'd rather take the penalties.
swg-albert wrote:BH would be a hell of a lot more fun if Jedi would stay and fight. At this point in the game, why the hell would they. Jedi can only lose exp. They even gain more visibility from fighting.If bounties were like normal PvP, a lot more Jedi would play ball. Get rid of the exp loss. At least the Jedi doesn't lose anything, and we, the BHs, can still get the bounty without standing outside a house for two days.
"I pay you half the bounty I get after killing you - no risk for you, not even item decay, easy money if you ask me". Thats all im gonna say on that topic.
swg-albert wrote:
BH would be a hell of a lot more fun if Jedi would stay and fight. At this point in the game, why the hell would they. Jedi can only lose exp. They even gain more visibility from fighting.
If bounties were like normal PvP, a lot more Jedi would play ball.Get rid of the exp loss. At least the Jedi doesn't lose anything, and we, the BHs, can still get the bounty without standing outside a house fortwo days.
/tell Jedi XXXX Hey man! I just got your bounty. Are you doing anything important right now? Cuz if not, we could share the bounty, c'mon, easy credits!! Meet me in at XXXX, and lets get some fast credits!