Bounty Hunter Archive
Thread: Tanks & Community: What do you think about adding GMA, GMS & Melee Attacks to the BH tree?
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Penguinzx
Thu Jul 21, 2005 12:24 pm
#14
I thought I'd add a positive response here seeing as you got a few of the less than helpful folks chiming in already.
I think this is a fantastic idea and I would love to see it implemented. If there is one thing this game is sorely in need of at the moment, it's diversity. Melee professions as a whole got seriously nerfed with the CU and are only beginning to find ways to compensate. Even at that, they're still not really on an even playing field with ranged professions. I see no reason that melee players should not recieve the same bonuses to melee speed and accuracy as ranged players do to their professions. Heck, they wouldn't even have to differentiate the skillsets. Just add the melee bonuses to the boxes that already exist is BH. So long as nothing completely unbalancing happened as a side effect(CoB stacking with Duelist Stance for example), I don't see how this would be a problem.
It would mean Jedi would need to be prepared for both ranged and melee fighters which would add to the balancing effect of the BH element of surprise. It would allow people to choose whether they wanted to be a ranged or melee BH, or even do a bit of creative dabbling in both if they so chose. It would mean that not every BH would be running around with a proton carbine. Nor would every BH/Jedi encounter turn into a kiting contest.
The best thing about any RPG is the ability to customize your character to fit your playstyle and personality. This would let players do just that, so I don't see how it can be a bad thing. Nice idea! I'd love to see something like this implemented, even though I have no intention of ever putting my rifle down 
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