Bounty Hunter Archive
Thread: Defensive mods
I agree.. to a point.... Now that XP is easier to get on Investigation, and you only need Investigation III to get Jedi missions, I can EASILY see dabblers in the Investigation line now... especially if you put all the cool bonuses in.... I think they need to assign Jedi Hunters to MBH only... Darth Vader never called in the schmuck sitting on the corner with a Scatter pistol and a Novice Bounty Hunter title... he only pulled in time-honored, battle-tested BHunters. What would be neat is if achieving skills in one tree, opened specials/extras in another tree. For example.. do Pistol 2, get Eyeshot...? no... do Pistol 2, and Investigation 2... THEN you get Eyeshot.... That would applaud those actually persuing BH as their primary profession...
Want melee bonuses? Then you need to hit level 1 in all skills... Ranged def... level 2 in all skills, etc.... Maybe Med Use on Self +5, level 3 in all skills, and further bonuses for melee and ranged for all level 4 skills.
THAT would nerf dabblers that just want to hunt Jedi, or just want Eyeshot.... but NOT penalize them so much that they scream .. Foul.... :smiley:
/agreed
Arialias wrote:
Dyde you guys dont get it. You are being taken out of General PVP. You are being given Jedi Bountys, That is your player Bounty System.
All other classes have been given defenses to just about everything that You have, All but Jedi that is.
Knockdown and Dizzy is your new found friend.
You can spam that all day at a Malaa fighter and it will never hit
Jedi it will .
Get rid of LLC line. Its not useful in player/jedi bounty hunting so it really has no place.
Add equipment, traps, darts etc.
Add defenses.