Bounty Hunter Archive
Thread: Remove easy ability to escape for every full temp...(not a big nerf request, just read)
JaymzRiken wrote:
*snip*
MLS? well that's got a ranged kd..again no biggie....
Yeah because you can kite at 40m and never have to worry. My range is 35, same as saber throw and same as powers....no jedi can't hit from that range (no legit jedi template is without sabers or powers)[Powers and Saber throw range is 32m.] Fair enough...with lag factored in 3m is hardly worth mentioning....and i'm talking a low 50ms ping
Fine negate every BH template to 35m.You want to negate my run, I want to negate your range. Oh and make it so that you fight at the same ping as your opponent, because if they have a higher ping than you, they're pooched.
Powers? cloak
the problem is...
even a MLS/MDEF....a fairly common template..has enough points left that VERY VERY FEW jedi don't have at least FR1...with those defenses...nothing you can do to stop them...
I want to hunt full templates...i want a fair fight, i don't want to gank and jump...1v1, prepare yourself, spice up, food up, whatever, but do SOMETHING to make it just a tad harder to run away once the fight starts to go sour
(by the way, don't count burst run in our favor since jedi have it too, they just negate each other...)
Yep and because it negates, the ranged kiter class wins. No, i get movement hindrince for anything other than a pistol (still get some but very small) Plus burst run doesn't last long enough to even put the slightest worry into a running jedi
BR foods come to mind. Oops forgot to mention that Jedi have very little terrain negotiation (if any).
i also took into account various templates here so let's not fire back with "BH can concussion shot, and advanced stopping shot, kneecap shot, electrolyte drain" etc etc....if you counter this post with something a bh can do, make sure they can ACTUALLY do it as one template...
Considering it only takes medic 0020 to get 1000+ pt heals... use your imagination. Once every 5 seconds... gee kinda like 2 points of healer gives the same huh? wow...only yours doesn't require healing efficient tapes like the example you give does. Nice try, again...drop Force Flaming 2 and pick up Logic 1, might help you post on the forums[1000 pt heals every 5 seconds. medic 0220 will give you two heals, on separate timers that work nicely together. The healing potential explodes as soon as you pack on HE mods. Jedi have one timer for all their heals and it's 6 seconds.] Before you get ahead of yourself those numbers are WITH HE mods already. And the mind cost is huge compared to you force/mind cost of your heals. Plus one more thing...we can't heal on our backs with those heals
Take a class in game mechanics 101: it's 0020 w/ some clothes. Don't fret, that you need Ruby Bliel and clothes. We spend on a bloody fortune sabers andtapes too. Buck up for the suds.
Remove Mechanics Impairment 1 tape and add and Comprehension +10 tape.
JaymzRiken wrote:
....jedi are so hilarious....
Considering I'm a Day 1 BH too, I suppose I should mention that, I find you patently ridiculous.
they lack so much logic but will defend themselves to the bitter end without any supporting arguments
Your own warped logic calls into play many assumptions, but like the last post bucko, buck up for the suds. You can try to ignore the fact that there are other templates out there than yours, but the fix you are asking for would make a Jedi near helpless against them. If you fail to see the humor in negating your range (no matter what weapon) to 35m, thats a demonstration of how ridiculous your proposal would be from the other end.
and to the one guy
my mission is to KILL you, i only complete it when i KILL you
Well to you, junior, it's not my place to die to you. I'm not going to sit still. Heck 99/100 times I won't even bother to fight you. I don't get anything from it, so I don't care if it ruins your day that your content (me) is leaving before you can kill it.
that's like saying you have the RIGHT to GRIND jedi...but not the right to BE jedi
Well what you're saying is that you have a RIGHT TO KILLALL JEDI you take a mission on, without any hard work. Buck up for the suds junior, or pick a different profession. I started BH before droids worked, before mounts or vehicles, when marks spawn in the oddest of places. Your sniveling now is a reminder of why I despise a portion of this player base. MAKE ME UBER is the cry you let out.
not sure if u meant the skill tape mod thing for me or not,,,,but i forgot somethings anyway.....Lets say u gotta buy some skill mods, o dear, money\creds are so hard to get in this game...lol....maybe u gotta buy some spice or food, umm same. But like i was saying, i forgot something about SP needed, you can get a 1k heal for 20 SP (plus some credits to make it more powerful) and it cost you 2k to train novice medic, and about 5 mins to train to medic boxes....OMG. On top of the jedi having 22 SP, lets not forget about the other 24 SP needed to even get a jedi (not to mention grinding to what is now a lvl 80+).
To recap, you can get a 1k heal by, 1) train novice medic for 2k in any city, 2) spend ten mins in a group, 3) and then spend some of that cash you make off of your 200k bounties ( sounds like u can afford it)
I get it by, 1) master a chosen prof, 2) unlock six trees at 3 week intervals, 3) fill those millions of trees at xp converted 30to 1 (dont say combat xp is 3 to 1 cuz that is only a percentage of 30 to 1) well say 15 to 2
, 4)grind out all that jedi xp to become what is now a 200k mark.
I think you win!!
Maybe my way would not be so bad if I was some sort of power gamer\xp mad man, but I have played since day one (three cuz i could not log on for first few days lol) and am just now abouta 3\4 temp.
JaymzRiken wrote:
Leatherneck_of_Alderaan wrote:
JaymzRiken wrote:
EvilAztec wrote:
JaymzRiken wrote:
*snip*
MLS? well that's got a ranged kd..again no biggie....
Yeah because you can kite at 40m and never have to worry. My range is 35, same as saber throw and same as powers....no jedi can't hit from that range (no legit jedi template is without sabers or powers)[Powers and Saber throw range is 32m.] Fair enough...with lag factored in 3m is hardly worth mentioning....and i'm talking a low 50ms ping
Powers? cloak
the problem is...
even a MLS/MDEF....a fairly common template..has enough points left that VERY VERY FEW jedi don't have at least FR1...with those defenses...nothing you can do to stop them...
I want to hunt full templates...i want a fair fight, i don't want to gank and jump...1v1, prepare yourself, spice up, food up, whatever, but do SOMETHING to make it just a tad harder to run away once the fight starts to go sour
(by the way, don't count burst run in our favor since jedi have it too, they just negate each other...)
Yep and because it negates, the ranged kiter class wins. No, i get movement hindrince for anything other than a pistol (still get some but very small) Plus burst run doesn't last long enough to even put the slightest worry into a running jedi
i also took into account various templates here so let's not fire back with "BH can concussion shot, and advanced stopping shot, kneecap shot, electrolyte drain" etc etc....if you counter this post with something a bh can do, make sure they can ACTUALLY do it as one template...
Considering it only takes medic 0020 to get 1000+ pt heals... use your imagination. Once every 5 seconds... gee kinda like 2 points of healer gives the same huh? wow...only yours doesn't require healing efficient tapes like the example you give does. Nice try, again...drop Force Flaming 2 and pick up Logic 1, might help you post on the forums[1000 pt heals every 5 seconds. medic 0220 will give you two heals, on separate timers that work nicely together. The healing potential explodes as soon as you pack on HE mods. Jedi have one timer for all their heals and it's 6 seconds.] Before you get ahead of yourself those numbers are WITH HE mods already. [That doesn't take away it's effectiveness. HE mod shirts aren't all that uncommon.]And the mind cost is huge compared to you force/mind cost of your heals. Plus one more thing...we can't heal on our backs with those heals
JaymzRiken wrote:and to the one guymy mission is to KILL you, i only complete it when i KILL youthat's like saying you have the RIGHT to GRIND jedi...but not the right to BE jedi
You have no sense of logic clearly. You job is to kill me, but you have no innate right to complete your mission. If you did then i would be prevented from fighting back and you would have a /KillJedi command. I repeat, you feel you have the right to kill every Jedi you take a mission on and that my friend is a fallacy and the sooner you understand that, the less you will come to the forums and whine.
All you are entitled to is the mission, not the DB or the payout. The same way i my grind doesnt give me the right to automatically kill 30 players, your grind does not give you the right to kill your mark. Live with it, stick to Younglings, or /respec to something else. Those are your choices if you continue with that line of thinking.
When you're ready to move beyond your limited scope, then maybe this discussion can go somewhere...
hey there mr.flamer
i think ia ccounted for non-pistol ranges....remember the part where i said WEAPON HINDRINCE REDUCES MOVEMENT MAKING THE FLEEING JEDI EVEN EASIER
nah, you just skim around...big words are hard for you
So basically you're saying:
As a BH (pub 20 means you NEED MBH to hunt jedi), i can spend the rest of those skills either being able to chase a running jedi OR be able to actually kill them....
NOW i'm asking you what possible template CAN chase them?
rifleman? wrong, they run so slow with rifle in hand they have no chance, the extra 30 meters of range is gone in 2 seconds witha running jedi
come on, tell me WHAT possible ability bh can do to chase down a jedi....
that's the whole point of this thread, you can't do it, period
my template has the best snare in the game...and it doesn't slow them down enough to keep up....root has a 30 seconds cooldown, what jedi can't get out of range in 30 seconds?
the ONLY POSSIBLE template i can think that MIGHT be able to keep a jedi from running would be MBH/Msmuggler...but that's assuming none of their control shots miss (concussion, snare, etc) and even then, let's say JUST FOR THE SAKE OF ARGUMENT this works..let's say this one template can keep a jedi within combat range....
one problem...this template couldn't DENT any legit jedi build...
so i'm sorry that requesting that my MISSIONS BE POSSIBLE, makes you jedi cry a river, but hey, you're jedi, if you wanted to play a fair game you would be something else i guess
BDragon wrote:
JaymzRiken wrote:and to the one guy
my mission is to KILL you, i only complete it when i KILL you
that's like saying you have the RIGHT to GRIND jedi...but not the right to BE jedi
You have no sense of logic clearly. You job is to kill me, but you have no innate right to complete your mission. If you did then i would be prevented from fighting back and you would have a /KillJedi command. I repeat, you feel you have the right to kill every Jedi you take a mission on and that my friend is a fallacy and the sooner you understand that, the less you will come to the forums and whine.
All you are entitled to is the mission, not the DB or the payout. The same way i my grind doesnt give me the right to automatically kill 30 players, your grind does not give you the right to kill your mark. Live with it, stick to Younglings, or /respec to something else. Those are your choices if you continue with that line of thinking.
When you're ready to move beyond your limited scope, then maybe this discussion can go somewhere...
no i don't have the right to kill you without challenge. So according to your logic, if every mob in the game was level 500 double elite tomorrow, and insant killed anything with a 80m radius...that would be fair, because we don't have the right to kill anything.
So let's remove your skillboxes...you have the right to grind to them, not complete them.
Bet you wouldn't like that very much
Let's say that mellichai (however you spell his name, the FS exit quest) was lev 1000 double elite, unkillable...would you think that was very fair then? yeah, of course not