Bounty Hunter Archive
Thread: Do NOT let people tell you that MBH / MCM is overpowered!
KraftyOne wrote:
diepa wrote:
Spookibus wrote:
There seems to be an assumption among many that MBH / MCM is the "uber-1337" BH template, and that there's nothing better. This is especially prevalent among our good friends in the Jedi forum.
However, the right Jedi template can pick an MBH / MCM apart. In particular, I find fighting Jedi with a lot of Powers in their template extremely difficult, much more so than even the MDEF types. Master Powers have a lot of tricks at their disposal, some of which bypass armor and, if used properly, make CM debuffs like Thyroid Rupture all but useless. Likewise, the states line of Jedi Healer wipes out all a CM's DoTs and states.
These guys give up a lot of offense and defense to do have an effective anti-CM template, though, so this leaves them vulnerable to BH templates more focused on damage dealing or position control (Pistols/Carbs/Rifles).
Yeah, MCM / MBH is a good template. But there are Jedi templates that make it completely ineffective.
See the nerf coming do you?
Jedi is supposed to be 1.5x stronger than full temp combat character, however many full temp jedi lose consistently to this temp. I am not talking about the BH sneaking up on Jedi..this is a toe to toe fight, with the CM coming out the victor more times than not. Which means the CM is overpowered.
This is a skewed stat. There are far too many unskilled PVPers playing jedi. Those that are MBH/MCM and are out doing straight up duels against jedi are likely very good PVPers. So this will unbalance the 1.5X.
Also don't forget 1.5Xs stronger only means you would win 6 out of 10 fights. It's not an overwhelming amount better as everyone thinks.
I have seen good Jedi PvPer lose to good MCM PvPer's....Not really sure how 50% stronger translates into 10% more wins, you will have to enlighten me on your math. 50% stronger should mean that the Jedi wins everytime, unless the BH gets the drop on him(does something to negate the Jedi advantage ie while in combat with something else). In the case of a CM vs Jedi most jedi would tell you the advantage is to the CM...they dont have to worry about their force bar.
I know of many successfull Bounty Hunters from a vast variety of different templates.
I hear some people in the forums say it time and time again but not enough to make everyone learn, but you can't let your template predict your success. No matter how awkward the template, if you invest enough time and practice into it, you can be successfull.
2 cents
KJFett3 wrote:
KraftyOne wrote:
It means the jedi should win 1.5 times for ever time the non jedi wins. So the record should be 6-4 in favor of the jedi. They can't build a system where it is impossible for the non jedi to win. They do want people to play the game.
Your assumption is not correct. The 1.5X does in fact mean that the Jedi is intended to be 1.5X more powerful. A good jedi with that knows his temp should be very hard to kill, and only killable if the BH does his job perfect by waiting for just th right moment to strike.
That is your opinion. I believe that if you are 50% stronger you should win fight 50% more often. You are allowed to disagree but you can say for certain that I am incorrect. And from the way things seem to be now the way I am viewing seems to match closer to the devs view than yours.
KraftyOne wrote:
KJFett3 wrote:
KraftyOne wrote:
It means the jedi should win 1.5 times for ever time the non jedi wins. So the record should be 6-4 in favor of the jedi. They can't build a system where it is impossible for the non jedi to win. They do want people to play the game.
Your assumption is not correct. The 1.5X does in fact mean that the Jedi is intended to be 1.5X more powerful. A good jedi with that knows his temp should be very hard to kill, and only killable if the BH does his job perfect by waiting for just th right moment to strike.
That is your opinion. I believe that if you are 50% stronger you should win fight 50% more often. You are allowed to disagree but you can say for certain that I am incorrect. And from the way things seem to be now the way I am viewing seems to match closer to the devs view than yours.
KJFett3 wrote:
No, it is not my opinion. My opinion is that jedi are not 1.5X more powerful. It is the Devs that said they were to be 1.5X more powerful. Argue with them. Its their statement you disagree with.
Rogue-Elite wrote:
Force weaken FTW![]()
All Force Weaken does is increase the chance for things to land. It does NOTHING (or from what I've seen) to increase damage output with powers.
As for Mpowers Jedi being difficult. Yes. We are if we have the right template and know what we're doing. Non-jedi fall easily to choke because it bypasses the armor. However, you don't see that many MPowers jedi running around because it's very difficult to play in Jedi vs. Jedi... which is what 80% of pvp is nowadays. The reason for this is because Enhancers have Force Shield, and Defenders have Force Defense (not to mention a MD is impossible for a Mpowers to take on... end of story, unless you have some LS to back up or some friends, or he's just an idiot with his template)
With Force Defense and Force shield Mpowers vs. a Jedi is a joke at times. Choke will tick for 100 damage or so, lightning hit for 400...
But yeah, that's why you won't see as many Mpowers Jedi around compared to MLS/Enhancer/Defenders. Enhancers are the hardest IMO for a Non-jedi to beat because of FR3 and Stasis. Especially MCM's due to the multitude of resistance buffs they have.
KraftyOne wrote:
KJFett3 wrote:
No, it is not my opinion. My opinion is that jedi are not 1.5X more powerful. It is the Devs that said they were to be 1.5X more powerful. Argue with them. Its their statement you disagree with.
See, this is where you are confused. Jedi are 1.5X more powerful. You just misinterpreted what that meant.
Think of this from a marketing standpoint. If jedi are 1/2 the population and are truly unbeatable, then that other 1/2 the population will leave along with the crafters as they will have no one to make goods for. So why would SOE make jedi as powerful as you are thinking they would be. I know I would pack my bags immediately if they became that way, and I am sure I'm far from alone.
Basically your view on what it means isn't feasible. And I still go back to the lack of skill being the equalizer. Every time I beat a jedi, I can pinpoint the mistakes they made that could have beaten me. I have not beat a full temp yet that if they played it a bit smarter couldn't have beat me.
Then pack your bags. There are jedi out there with good players that don't let there guard down, and have never lost to a BH, and when they do fight, beat the BH soundly. Personally, I think jedi are closer to 1.2X more powerful.
No, an ~8 second duration of snare and health debiliation, about 200-300 depending on defenses, 800 base in PVE. But it's frankly useless and in no way it increases damage output or chances for things to land, that's what force shock is for.
The main problem most Jedi percieve with the MBH/MCM template is that you can simply heal yourself to full health in a matter of seconds. Mind you, there are ways to counteract this, but not all jedi have that ability.
Also, Jedi that do not have a good quality saber (like myself) are at a disadvantage fighting someone who can easily heal all their damage within seconds...considering that we cannot dish out a lot of damage like more Pre-CU Jedi can.
Just an observation.
someone had mentioned rock paper siscors ealier and id haftu totally agree, the main reason imho that you hear so much complaining about mbh mcm is because its tha template taht is best suited for fighting mdeff mls wich also happens to be tha jedi fotm
watch a mhealer vs mcm mbh and youll see that half thier strength(mbh/mcm) is essentially halved by tha mhealers heals but unfortunatly there isnt a whole lot of diversity in jedi or bh once again