Bounty Hunter Archive

Thread: Pub 20: think it through a bit

Okiv
Wed Jul 06, 2005 11:56 am
#14

Thats the point I was making. Hence the " " around them.


People have been saying all day that we don't do enough hunting and just pvp and grief. These people expect us to take their word for it since they've been hunting since january 31BC and they declare themselves to be 'real' BHs.



How can you do a decent bit of hunting when your mission (which doesn't give you the name of the char you're researching) decays in three days? For certain full temped Jedi I've stalked them when I've been online for about 5 days to a week to see where they live/guild where they like to hunt, what their weaknesses are.


Because I rejoined this game after player cities my opinion as a bounty hunter isn't worth much, dispite the fact that I've probably out-hunted these "Real" BH's ten times over.



Chimaera's BHA -NOW RECRUITING-

www.bountyhuntersalliance.net

"Duh 2 th3 unuasl number of Jedi n Krepshyk we couldn't code to find yours." Cheers dan the dev.
Hasun
Thu Jul 07, 2005 12:00 am
#15

Tanks posted this just after he found out about the changes at Fanfest



Posted on the correspondent forum for discussion with the devs.



Keld: "Jedi vs BH should be 1 vs 1"


Rebuttal: Unfortunately, that means any BH fighting a Jedi would die if the Jedi they are fighting is a bit over half template.


Solution: If you want this to happen I suggest a BH special damage modifier that increases damage vs a Jedi. 10% at investigation 3, 10% at Investigation 4 and 30% at Master BH. This would mean a 50% increase overall in damage output (Jedi = 1.5X full template) against Jedi ONLY and only during the BH mission (same combat that locks others out would enable the damage bonus).


Blix: "The Jedi names and mission amounts should not show on the terminals"
Rebuttal:


  • If the names are truly anonymous it would be very possible to get the same mission on a Jedi that is on Kasshyk or sitting in a Cantina, AFK, in a player city, over and over again.
  • It would be also very possible to keep getting missions on Jedi that a solo BH has no chance of defeating (see rebuttle above). Obviously, no grouping would be possible.
  • It would also not be possible to ascertain a Jedi is online or know the faction of the Jedi.
  • It would also take away from the RP aspects of bounty hunting.
  • Kashyyyk has become Jedi grinding spot now, so BHs will not be able to hunt Jedi via PC informants there either (will cause even more resentment in the BH community).
  • BHs will not be able to use /tar Jediname when they get to their querry.


Solutions:


  • Make it so a Jedi is assigned a pseudonym when his mission is created. This way if he is on Kashyyyk or AFK in a player structure, the BH can pick another mission.
  • List only online Jedi missions on a SEPARATE PC Bounty tab along with their faction.
  • Allow the Arakydn droid toreveal the Jedi's real name along with the planet location so the BH can use his targeting macros later on, or abort the mission if he wishes at that point.
  • Again, if you are not going to allow grouping or not list bounty amounts BHs should have the skills/mods to take on a full template Jedi.
  • Add BH terminals on Kashyyk that will list only Jedi that are currently online, and on that planet, seeing that we would no longer be able to use PC informants. This way at least we'd be able to start looking for them (still would take a long while to manually search each instance).


One thing to consider before making any changes, if any, is that a lot of the complaints to date have been due to the fact that a lot of newbie Jedi had never PvPed, and also were under the impression that they had to drop non-Jedi skills to level effectively due to CL levels and Padawan effectiveness in solo play. So, when they started grouping and getting visibility, they got wasted.


Now, people are used to CU. Jedi are picking up skills like Rifleman/TK/Swordsman along with Jedi healing and defenses. As a result low level Padawans are actually MORE dangerous adversaries than mid-level Jedi.


It might not be necessary to make any changes to the BH/Jedi system to solve the problem of BHs picking on low level Padawans, as the problem seems to be solving itself for the most part.

I am ready to discuss any of these issues or possible solutions.


Regards,



looks like the devs waited till he was on holiday to flip him the bird, poor bloke should have taken the jedi correspondants job as it will be the only profession in game in 3 months. Enjoy your 2 year Birthday SWG because believe me it will be your last.






Kravan/Punker/Hasun/-Denny- Crane
I S.O.L.D OUT
I SURVIVED THE MANDO LOTTERY SCAM (SUMMER OF 2006).
+DEVASTATION+

Jedi_Xan
Thu Jul 07, 2005 12:03 am
#16

TEF only incurrs if the jedi hits back.




The way I read it, the TEF is applied regardless.



Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
Smitemo
Thu Jul 07, 2005 12:05 am
#17






Sirisandir wrote:




Daeges wrote:


Pretender/Respec BH’s will drop off, leaving more good missions for the real BH’s

Not true. Most BHs out there have MASTER BOUNTY HUNTER for speed / accuracy / adv critical shot.

Jedi’s can no longer see if they are on the terminals

Doesnt really matter. Jedi’s can’t select themselves with their alt BH, or have guildmates BH’s select them, to keep the mission tied up or have the BH agreed to be killed so the mission is removed

Meh.

The TEF will prevent a lot of running and hiding and result in more fights

Heard the tef was reduced to 2 and a half minutes. TEF only incurrs if the jedi hits back.

BH’s not wanting to hunt a certain faction can avoid those missions, saving a lot of wasted time

Nothing in the patch notes stated that faction would be shown...I could have read wrong though

BH’s need not lose time with offline jedi

Wont show weather they're AFK / on the Ryatt trail / the miss difficulty was said to be hidden...so you could get a surprize sexing from a knight, when you were hoping for a paddy

Mission payouts will go up for some lower level Padawons: occasional easy $

yay?

Pretender Jedi lose wtf is a pretender jedi?




Also, a quote from a dev:


"Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses."



Post

Message Edited by Sirisandir on 07-06-2005 01:53 PM




This Was posted by Blixtev:


The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.





Smitemo Oicet
Guild Leader of the Galactic Trade Federation
Drewpy ...has mastered the Pilot profession
Please drop any auction winnings -1994 -6287 in Helios on Tat

Semper Fi
Hasun
Thu Jul 07, 2005 12:08 am
#18






Smitemo wrote:





Sirisandir wrote:




Daeges wrote:


Pretender/Respec BH’s will drop off, leaving more good missions for the real BH’s

Not true. Most BHs out there have MASTER BOUNTY HUNTER for speed / accuracy / adv critical shot.

Jedi’s can no longer see if they are on the terminals

Doesnt really matter. Jedi’s can’t select themselves with their alt BH, or have guildmates BH’s select them, to keep the mission tied up or have the BH agreed to be killed so the mission is removed

Meh.

The TEF will prevent a lot of running and hiding and result in more fights

Heard the tef was reduced to 2 and a half minutes. TEF only incurrs if the jedi hits back.

BH’s not wanting to hunt a certain faction can avoid those missions, saving a lot of wasted time

Nothing in the patch notes stated that faction would be shown...I could have read wrong though

BH’s need not lose time with offline jedi

Wont show weather they're AFK / on the Ryatt trail / the miss difficulty was said to be hidden...so you could get a surprize sexing from a knight, when you were hoping for a paddy

Mission payouts will go up for some lower level Padawons: occasional easy $

yay?

Pretender Jedi lose wtf is a pretender jedi?




Also, a quote from a dev:


"Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses."



Post

Message Edited by Sirisandir on 07-06-2005 01:53 PM




This Was posted by Blixtev:


The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.







looks like the log in, log out exploit will be back



Kravan/Punker/Hasun/-Denny- Crane
I S.O.L.D OUT
I SURVIVED THE MANDO LOTTERY SCAM (SUMMER OF 2006).
+DEVASTATION+

WookieOgre
Thu Jul 07, 2005 12:15 am
#19






Jedi_Xan wrote:

TEF only incurrs if the jedi hits back.




The way I read it, the TEF is applied regardless.






You are correct, the TEF will apply to both targets once the BH is able to attack the Jedi. Even if the Jedi never brings out his saber, he/she will still have a TEF. This makes it they either have to find an escape method other than running to the nearest private structure.


Of course this also means if you track a Jedi to a private structure that you do not have access to you will not be able to anything. I think this should remain as even Jedi deserve privacy......the moment they step out the door is when that ends.


SwenLaransa
Thu Jul 07, 2005 12:27 am
#20



Skare99 wrote:


Daeges wrote:

Jedi’s can’t select themselves with their alt BH, or have guildmates BH’s select them, to keep the mission tied up or have the BH agreed to be killed so the mission is removed

Many of them respec BH'ers did nothing but hold Jedi missions anyways for their buds. So I agree it's a good fix.
I feel sorry for the kidswho invested in 5 extra accounts to store his Jedi's mission....lol






I don't feel sorry in the least Irks me to have half a dozen BH's come for me in one day while grinding in a group on tat and have another guy get none because his alts are all holding his missions. These fixes help stop continual targeting and griefing of jedi, but they'll also stop a lot of the cheap anti-bh tactics jedi use like holding missions or running into houses.

To me, the best way to stop a BH is to stand your ground and fight. You give respect, you gain respect. And win or lose you learn more about pvp, your abilities, and the game in general. At least now the 'fair' jedi won't get shafted any more than the rest.




Swen Laransa
Fish of the Force & Smuggler at Heart

Anoron
Master Shipwright & Smuggler
Ships and Jedi Resources at -387 2901 Dantooine

Jedi_Xan
Thu Jul 07, 2005 12:28 am
#21






WookieOgre wrote:





Jedi_Xan wrote:

TEF only incurrs if the jedi hits back.




The way I read it, the TEF is applied regardless.






You are correct, the TEF will apply to both targets once the BH is able to attack the Jedi. Even if the Jedi never brings out his saber, he/she will still have a TEF. This makes it they either have to find an escape method other than running to the nearest private structure.


Of course this also means if you track a Jedi to a private structure that you do not have access to you will not be able to anything. I think this should remain as even Jedi deserve privacy......the moment they step out the door is when that ends.








and I am perfectly fine wiith this.


I am excited to hear that grinding paddies will no longer gain vis from grouping, that is good for even me, who will be a jedi soon too. What bothers me, is that Knights and FT padawans will have nothing to stop them from flaunting in the streets. What will be done about this?





Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
WookieOgre
Thu Jul 07, 2005 12:38 am
#22






Jedi_Xan wrote:


and I am perfectly fine wiith this.

I am excited to hear that grinding paddies will no longer gain vis from grouping, that is good for even me, who will be a jedi soon too. What bothers me, is that Knights and FT padawans will have nothing to stop them from flaunting in the streets. What will be done about this?







TBH devs might not do anything anymore. If Jedi is reduced in power (which I can assure you Jedi has been reduced in power) there is no reason to treat them different from a regular profession. Although I understand the complaint that there shouldn't be Jedi runing around during this time period I could say the same about about a dozen different things that do not make sense in this time period. It's a game that will change based on what the devs feel will keep this game afloat.


I just hope people can see past the hate that the FRS has brought to the Jedi profession. The hatred is justified in a lot of instances (specially that limited time whenFRS Jedi werelooking to mow down normal players just for FRS xp)but the FRS no longer exists (and I doubt it will ever be the same again). I think it's time everyone moved on and looked at the Jedi profession in another light, not as the end all/be all profession that it no longer is.......the only thing Jedi currenltyrepresents is atrophy and even that is begining to be diminished with people grinding Jedi in a couple weeks lol.


Daeges
Thu Jul 07, 2005 10:45 am
#23

To be fair, I think something needs to be done about Kashyyk. I think the issue there is that it was built to be instance based with area transitions, not one continuous area like the other planets. The result: droids don't know how to find a path to the Jedi. This is a technical problem which has created a loophole for Jedi, and that needs to be closed. There is no excuse for the AFK grinding Jedi on Kash, and the more they get hunted and killed, the better.



IG Daeges

Vendors in Corellia at -2849 -1417
Daeges
Thu Jul 07, 2005 10:50 am
#24

To be fair, I think something needs to be done about Kashyyk. I think the issue there is that it was built to be instance based with area transitions, not one continuous area like the other planets. The result: droids don't know how to find a path to the Jedi. This is a technical problem which has created a loophole for Jedi, and that needs to be closed. There is no excuse for the AFK grinding Jedi on Kash, and the more they get hunted and killed, the better.



IG Daeges

Vendors in Corellia at -2849 -1417
Daeges
Thu Jul 07, 2005 10:51 am
#25


To be fair, I think something needs to be done about Kashyyk. I think the issue there is that it was built to be instance based with area transitions, not one continuous area like the other planets. The result: droids don't know how to find a path to the Jedi. This is a technical problem which has created a loophole for Jedi, and that needs to be closed. There is no excuse for the AFK grinding Jedi on Kash, and the more they get hunted and killed, the better.



IG Daeges

Vendors in Corellia at -2849 -1417
Sodan-droiddreamer
Thu Jul 07, 2005 10:58 am
#26






Daeges wrote:

I am not sure that some of you are thinking these changes all the way through. There is a lot of good for bounty hunters here:


Pretender/Respec BH’s will drop off, leaving more good missions for the real BH’s


Jedi’s can no longer see if they are on the terminals


Jedi’s can’t select themselves with their alt BH, or have guildmates BH’s select them, to keep the mission tied up or have the BH agreed to be killed so the mission is removed


The TEF will prevent a lot of running and hiding and result in more fights


BH’s not wanting to hunt a certain faction can avoid those missions, saving a lot of wasted time


BH’s need not lose time with offline jedi


Mission payouts will go up for some lower level Padawons: occasional easy $


On balance, I think this is good for true BH’s. Less time between dead ends, more legit targets, more likelihood of a fight that has a final result. Yes, you’re going to wind up occasionally taking a lower paying mission and fight a higher level Jedi, but that is the give/take with being a bounty hunter.

Giving a legit look at who gained what, I think the pretender Jedi’s lost too, as did those who abuse the system. Interesting how certain jedi’s names never seemed to get on the terminals…those days are gone. As are the days of running and hiding in a house. Some jedi’s that managed to avoid fights before are going to have to stand their ground now.


Pretender BH’s lose
Pretender Jedi lose
Legit BH’s gain
Legit Jedi gain

Sounds like a good deal to me.





Are you a BH? Sounds like speculation on your part.


Why does the BH TEF matter?Jedi will just hunt on Kash knowing that BHs can't track them by using their names or droids and relying on the LOS exploit on the rare chance they actually get found? They will macro grind there until they are full template and its time for the trials.




Sodan Droiddreamer (GEGN)
Sodan's Exotic Droidgarten - In Bohemian Grove (Geigen Shuttle), Tatooine (6156 7275)
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