Bounty Hunter Archive
Thread: Pub 20: think it through a bit
Tanks posted this just after he found out about the changes at Fanfest
Rebuttal: Unfortunately, that means any BH fighting a Jedi would die if the Jedi they are fighting is a bit over half template.
Solution: If you want this to happen I suggest a BH special damage modifier that increases damage vs a Jedi. 10% at investigation 3, 10% at Investigation 4 and 30% at Master BH. This would mean a 50% increase overall in damage output (Jedi = 1.5X full template) against Jedi ONLY and only during the BH mission (same combat that locks others out would enable the damage bonus).
Rebuttal:
- If the names are truly anonymous it would be very possible to get the same mission on a Jedi that is on Kasshyk or sitting in a Cantina, AFK, in a player city, over and over again.
- It would be also very possible to keep getting missions on Jedi that a solo BH has no chance of defeating (see rebuttle above). Obviously, no grouping would be possible.
- It would also not be possible to ascertain a Jedi is online or know the faction of the Jedi.
- It would also take away from the RP aspects of bounty hunting.
- Kashyyyk has become Jedi grinding spot now, so BHs will not be able to hunt Jedi via PC informants there either (will cause even more resentment in the BH community).
- BHs will not be able to use /tar Jediname when they get to their querry.
- Make it so a Jedi is assigned a pseudonym when his mission is created. This way if he is on Kashyyyk or AFK in a player structure, the BH can pick another mission.
- List only online Jedi missions on a SEPARATE PC Bounty tab along with their faction.
- Allow the Arakydn droid toreveal the Jedi's real name along with the planet location so the BH can use his targeting macros later on, or abort the mission if he wishes at that point.
- Again, if you are not going to allow grouping or not list bounty amounts BHs should have the skills/mods to take on a full template Jedi.
- Add BH terminals on Kashyyk that will list only Jedi that are currently online, and on that planet, seeing that we would no longer be able to use PC informants. This way at least we'd be able to start looking for them (still would take a long while to manually search each instance).
I am ready to discuss any of these issues or possible solutions.
Regards,
looks like the devs waited till he was on holiday to flip him the bird, poor bloke should have taken the jedi correspondants job as it will be the only profession in game in 3 months. Enjoy your 2 year Birthday SWG because believe me it will be your last.
Sirisandir wrote:
Daeges wrote:
Pretender/Respec BH’s will drop off, leaving more good missions for the real BH’s
Not true. Most BHs out there have MASTER BOUNTY HUNTER for speed / accuracy / adv critical shot.
Jedi’s can no longer see if they are on the terminals
Doesnt really matter. Jedi’s can’t select themselves with their alt BH, or have guildmates BH’s select them, to keep the mission tied up or have the BH agreed to be killed so the mission is removed
Meh.
The TEF will prevent a lot of running and hiding and result in more fights
Heard the tef was reduced to 2 and a half minutes. TEF only incurrs if the jedi hits back.
BH’s not wanting to hunt a certain faction can avoid those missions, saving a lot of wasted time
Nothing in the patch notes stated that faction would be shown...Icould haveread wrong though
BH’s need not lose time with offline jedi
Wont show weather they're AFK / on the Ryatt trail / the miss difficulty was said to be hidden...so you could get a surprize sexing from a knight, when you were hoping for a paddy
Mission payouts will go up for some lower level Padawons: occasional easy $
yay?
Pretender Jedi lose wtf is a pretender jedi?
Also, a quote from a dev:
"Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses."
Post
Message Edited by Sirisandir on 07-06-2005 01:53 PM
Smitemo wrote:
Sirisandir wrote:
Daeges wrote:
Pretender/Respec BH’s will drop off, leaving more good missions for the real BH’s
Not true. Most BHs out there have MASTER BOUNTY HUNTER for speed / accuracy / adv critical shot.
Jedi’s can no longer see if they are on the terminals
Doesnt really matter. Jedi’s can’t select themselves with their alt BH, or have guildmates BH’s select them, to keep the mission tied up or have the BH agreed to be killed so the mission is removed
Meh.
The TEF will prevent a lot of running and hiding and result in more fights
Heard the tef was reduced to 2 and a half minutes. TEF only incurrs if the jedi hits back.
BH’s not wanting to hunt a certain faction can avoid those missions, saving a lot of wasted time
Nothing in the patch notes stated that faction would be shown...Icould haveread wrong though
BH’s need not lose time with offline jedi
Wont show weather they're AFK / on the Ryatt trail / the miss difficulty was said to be hidden...so you could get a surprize sexing from a knight, when you were hoping for a paddy
Mission payouts will go up for some lower level Padawons: occasional easy $
yay?
Pretender Jedi lose wtf is a pretender jedi?
Also, a quote from a dev:
"Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses."
Post
Message Edited by Sirisandir on 07-06-2005 01:53 PM
This Was posted by Blixtev:
The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.
looks like the log in, log out exploit will be back
Jedi_Xan wrote:
TEF only incurrs if the jedi hits back.
The way I read it, the TEF is applied regardless.
You are correct, the TEF will apply to both targets once the BH is able to attack the Jedi. Even if the Jedi never brings out his saber, he/she will still have a TEF. This makes it they either have to find an escape method other than running to the nearest private structure.
Of course this also means if you track a Jedi to a private structure that you do not have access to you will not be able to anything. I think this should remain as even Jedi deserve privacy......the moment they step out the door is when that ends.
Skare99 wrote:
Daeges wrote:
Jedi’s can’t select themselves with their alt BH, or have guildmates BH’s select them, to keep the mission tied up or have the BH agreed to be killed so the mission is removed
Many of them respec BH'ers did nothing but hold Jedi missions anyways for their buds. So I agree it's a good fix.I feel sorry for the kidswho invested in 5 extra accounts to store his Jedi's mission....lol
I don't feel sorry in the least
To me, the best way to stop a BH is to stand your ground and fight. You give respect, you gain respect. And win or lose you learn more about pvp, your abilities, and the game in general. At least now the 'fair' jedi won't get shafted any more than the rest.
WookieOgre wrote:
Jedi_Xan wrote:
TEF only incurrs if the jedi hits back.
The way I read it, the TEF is applied regardless.
You are correct, the TEF will apply to both targets once the BH is able to attack the Jedi. Even if the Jedi never brings out his saber, he/she will still have a TEF. This makes it they either have to find an escape method other than running to the nearest private structure.
Of course this also means if you track a Jedi to a private structure that you do not have access to you will not be able to anything. I think this should remain as even Jedi deserve privacy......the moment they step out the door is when that ends.
and I am perfectly fine wiith this.
I am excited to hear that grinding paddies will no longer gain vis from grouping, that is good for even me, who will be a jedi soon too. What bothers me, is that Knights and FT padawans will have nothing to stop them from flaunting in the streets. What will be done about this?
Jedi_Xan wrote:
and I am perfectly fine wiith this.
I am excited to hear that grinding paddies will no longer gain vis from grouping, that is good for even me, who will be a jedi soon too. What bothers me, is that Knights and FT padawans will have nothing to stop them from flaunting in the streets. What will be done about this?
TBH devs might not do anything anymore. If Jedi is reduced in power (which I can assure you Jedi has been reduced in power) there is no reason to treat them different from a regular profession. Although I understand the complaint that there shouldn't be Jedi runing around during this time period I could say the same about about a dozen different things that do not make sense in this time period. It's a game that will change based on what the devs feel will keep this game afloat.
I just hope people can see past the hate that the FRS has brought to the Jedi profession. The hatred is justified in a lot of instances (specially that limited time whenFRS Jedi werelooking to mow down normal players just for FRS xp)but the FRS no longer exists (and I doubt it will ever be the same again). I think it's time everyone moved on and looked at the Jedi profession in another light, not as the end all/be all profession that it no longer is.......the only thing Jedi currenltyrepresents is atrophy and even that is begining to be diminished with people grinding Jedi in a couple weeks lol.
Daeges wrote:
I am not sure that some of you are thinking these changes all the way through. There is a lot of good for bounty hunters here:
Pretender/Respec BH’s will drop off, leaving more good missions for the real BH’s
Jedi’s can no longer see if they are on the terminals
Jedi’s can’t select themselves with their alt BH, or have guildmates BH’s select them, to keep the mission tied up or have the BH agreed to be killed so the mission is removed
The TEF will prevent a lot of running and hiding and result in more fights
BH’s not wanting to hunt a certain faction can avoid those missions, saving a lot of wasted time
BH’s need not lose time with offline jedi
Mission payouts will go up for some lower level Padawons: occasional easy $
On balance, I think this is good for true BH’s. Less time between dead ends, more legit targets, more likelihood of a fight that has a final result. Yes, you’re going to wind up occasionally taking a lower paying mission and fight a higher level Jedi, but that is the give/take with being a bounty hunter.
Giving a legit look at who gained what, I think the pretender Jedi’s lost too, as did those who abuse the system. Interesting how certain jedi’s names never seemed to get on the terminals…those days are gone. As are the days of running and hiding in a house. Some jedi’s that managed to avoid fights before are going to have to stand their ground now.
Pretender BH’s lose
Pretender Jedi lose
Legit BH’s gain
Legit Jedi gain
Sounds like a good deal to me.
Are you a BH? Sounds like speculation on your part.
Why does the BH TEF matter?Jedi will just hunt on Kash knowing that BHs can't track them by using their names or droids and relying on the LOS exploit on the rare chance they actually get found? They will macro grind there until they are full template and its time for the trials.