Bounty Hunter Archive

Thread: BH's and Cloaked Jedi.

Eskie
Tue Aug 23, 2005 3:55 am
#14



Ialwysdie wrote:
Not a whine post at all or a Nerf to cloaked Jedi. Wel to some it may seem to be.
The one thing that Cloaked Jedi should not be able to supposedly Cloud the minds of.
Your Droids.
Seekers give WP's for Cloaked Jedi because well they can see them.
Bomb Droids should be able to be fed the Bio signature of the Jedi to be able to automatically follow and detonate.
BH's should also be given Droids that are capable of attacking a cloaked jedi by also giving them the Bio Signature.
These Droids should also be able to be fitted with Modules (Crafted by DE's) that for short periods of time Can Expose a Cloaked Jedi. This ability by the droid can be placed on a cooldown which would be like a recharge period. Once the Exposure time wears off the Jedi is automatically Recloaked. The Jedi can be attacked by the BH during this Exposure period.
These Droids would be specialized for use only by Master BH's of course otherwise it would make cloak completely useless.
I am a Master Powers Jedi and IMO this makes perfect sense.
We can cloud the minds of the Players but Droids no they should be immune.
This gives BH's a Reasonable Counter to the Jedi cloaking ability while not nerfing it.




All good ideas except for the modules that can expose a Jedi. It is never a good idea to counter skills that people have to invest skillpoints into with equipment that can be gotten for money. If this is implemented, Jedi should be able to get stealth field generators that jam any droid operating with bio sigs.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
jafo1
Tue Aug 23, 2005 4:30 am
#15



Ialwysdie wrote:


zi-kwan wrote:
Im sorry but i disagree. Im a BH but i love star wars first not this game. Let me explain. In star wars the force is the all powerful and everything. I believe that the force is strong enough to fool droids or it wouldnt be a very powerful force would it. So even though your point might improve gameplay for my kind it would go against what i believe the force being capable of.



Umm using the force does not make you some kind of god.
Droids can be outsmarted but not made to disregard their programming.
Despite what your beliefs of the Force and your love of Star wars this is a game.
Cloak has no counter at all at this moment and a Skill with no counter In some cases is overpowered.
I"m a Master Powers Jedi and don't want my ability Nerfed to the point where it's totally useless and in it's current state unless something reasonable can be established to counter it. The dev's will deem it overpowering and go to the extremes to supposedly BALANCE it which will result in it's uselessness.
I offer this viable alterntive as it makes perfect sense and in this game should fit in.
If this is not a viable solution to you then well we can go by your beliefs of how powerful the force is and your seekers shouldn't be able to track me while i'm cloaked. As that is what your suggesting by your comments here.





you also forgot THIS ISNT STARWARS!!!!




Rangers Not forgoten!!
LONG LIVE TIGGS!!! SOE DID YOU WRONG!!!
Ialwysdie
Tue Aug 23, 2005 5:17 am
#16






Eskie wrote:


All good ideas except for the modules that can expose a Jedi. It is never a good idea to counter skills that people have to invest skillpoints into with equipment that can be gotten for money. If this is implemented, Jedi should be able to get stealth field generators that jam any droid operating with bio sigs.




Was an idea. I do feel BH's should have some reasonable Counter to cloak. Not one that can make the skill completely useless but something. Since I feel Droids should be IMMUNE to Cloak it was something IMO that would make sense.







KaliMaul wrote:


Still, BHs command the droids. As far as I make you beleive there is NOTHING there, why would you want your droid to attack that nothing? If I make you beleive I don't even exist, why would you command your droid to find a non-existing jedi and blow him up? And if you could attack with droids while cloaked, I want to be able to destroy droids without breaking cloak.





What your saying with the BH has to command the droids is correct. It is why it is fed the bio signature. The droid can see you and can be programmed to attack whatever matches the Bio Signature. Maybe an actual combat droid is a bit too much. I'm not saying that the BH is going to have the equivalent of a SBD or something but it's just a thought.



Hell maybe Bomb droids should be able to break Cloak. Since they are one time use and you can't pull them in combat it's not like the Jedi doesn't have a chance to escap after he is broken of Cloak. Or maybe that the Bomb droids have a % chance of breaking cloak. Or even a seperate option for the Bomb droid where it sends out some kind of Pulse, wave, electric shock or whatever to break cloak that also destroys the droid in the process but does no damage.


Y0ungPadawan
Tue Aug 23, 2005 6:05 am
#17







Ialwysdie wrote:


Hell maybe Bomb droids should be able to break Cloak. Since they are one time use and you can't pull them in combat it's not like the Jedi doesn't have a chance to escap after he is broken of Cloak. Or maybe that the Bomb droids have a % chance of breaking cloak. Or even a seperate option for the Bomb droid where it sends out some kind of Pulse, wave, electric shock or whatever to break cloak that also destroys the droid in the process but does no damage.





I agree with that - a jedi being blown half to bits shouldn't be able to conentrate on clouding the mind of someone standing next to him. I think he should take damage though as normal - he should run if he see's an R3 counting down 3-2-1!


Other than that, sounds like a reasonable solution


Message Edited by Y0ungPadawan on 08-23-2005 02:06 PM



Marinos, Eclipse
Ialwysdie
Tue Aug 23, 2005 3:36 pm
#18

/bump
Spookibus
Tue Aug 23, 2005 4:01 pm
#19

The problem is the ridiculously low force cost. You're FRICKIN INVISIBLE! What other RPG of any sort has a power like this without a high cost? NONE. Cloak should suck force like no other power. But as is, a Jedi with the right combination of skills can hang out at Theed Starport with no danger of ever running out.



With that said, there are certain things that you can do do annoy cloaked Jedi, depending on your skillset. Most cloakers I encounter cloak, run a few m away, and then just stand there. I force them into either fighting or logging out. However, killing them while they're cloaked is difficult or impossible.


As is, Bomb droids can attack cloaked Jedi, IF AND ONLY IF their commands are set up in a certain way.





Braxius Spookorum -- Leader of xA-Rx

Palata Phasma -- Shimmy Jedi Hawtness

There is no Dhugg... ...There is only Kidders


Ialwysdie
Tue Aug 23, 2005 4:13 pm
#20






Spookibus wrote:

The problem is the ridiculously low force cost. You're FRICKIN INVISIBLE! What other RPG of any sort has a power like this without a high cost? NONE. Cloak should suck force like no other power. But as is, a Jedi with the right combination of skills can hang out at Theed Starport with no danger of ever running out.



With that said, there are certain things that you can do do annoy cloaked Jedi, depending on your skillset. Most cloakers I encounter cloak, run a few m away, and then just stand there. I force them into either fighting or logging out. However, killing them while they're cloaked is difficult or impossible.


As is, Bomb droids can attack cloaked Jedi, IF AND ONLY IF their commands are set up in a certain way.







The force cost is mostly dependant on how many NPC's or PC's are around you. I've loaded into theed SP a few times and well basically just loading in would drain half my Force bar. That's about 3000 Force for just loading in. MO is the same way. A cloaked Jedi cannot stay in the MO during it's peak times for very long before force runs out.


As far as what other RPGhas this ability I can name 2. WOW & EQ 2. The Rogue in WOW has a stealth ability and in EQ 2 theres the same type stealth ability and mage's have Invisibility spell. There is a time limit on the mage's invisibility in EQ 2 of 10 minutes then it wears off and around 1 minute timer before it can be reactivated again. I don't know much about WOW other then a friend who has a rogue and not totally knowledgable of the Scout stealth ability in EQ 2 although I do know that the stealth can be maintained for quite along time. There is no COST involved for these to maintain this ability like Force Cloak does.


Yes as is Bomb droids can attack Cloaked Jedi. I feel they should be able to breakcloak because of the Explosion or have an option that breaks the cloak that does no damage. This really isn't a nerf to the cloak ability at all if they do this and it gives the BH something to counter the cloaked Jedi standing there thinking he's invincible.


KaliMaul
Tue Aug 23, 2005 4:17 pm
#21



Ialwysdie wrote:


Spookibus wrote:

The problem is the ridiculously low force cost. You're FRICKIN INVISIBLE! What other RPG of any sort has a power like this without a high cost? NONE. Cloak should suck force like no other power. But as is, a Jedi with the right combination of skills can hang out at Theed Starport with no danger of ever running out.

With that said, there are certain things that you can do do annoy cloaked Jedi, depending on your skillset. Most cloakers I encounter cloak, run a few m away, and then just stand there. I force them into either fighting or logging out. However, killing them while they're cloaked is difficult or impossible.

As is, Bomb droids can attack cloaked Jedi, IF AND ONLY IF their commands are set up in a certain way.



The force cost is mostly dependant on how many NPC's or PC's are around you. I've loaded into theed SP a few times and well basically just loading in would drain half my Force bar. That's about 3000 Force for just loading in. MO is the same way. A cloaked Jedi cannot stay in the MO during it's peak times for very long before force runs out.

As far as what other RPG has this ability I can name 2. WOW & EQ 2. The Rogue in WOW has a stealth ability and in EQ 2 theres the same type stealth ability and mage's have Invisibility spell. There is a time limit on the mage's invisibility in EQ 2 of 10 minutes then it wears off and around 1 minute timer before it can be reactivated again. I don't know much about WOW other then a friend who has a rogue and not totally knowledgable of the Scout stealth ability in EQ 2 although I do know that the stealth can be maintained for quite along time. There is no COST involved for these to maintain this ability like Force Cloak does.

Yes as is Bomb droids can attack Cloaked Jedi. I feel they should be able to break cloak because of the Explosion or have an option that breaks the cloak that does no damage. This really isn't a nerf to the cloak ability at all if they do this and it gives the BH something to counter the cloaked Jedi standing there thinking he's invincible.




Read one of my posts above, if I make you think I do not even exist, why would you send a bomb/cloakbreaker droid after me? Ok I accept it, droids could break cloak, but then fix droids, I don't want them to go through houses (like they do now) or be so damn fast (atm they can catch an x34)... So I could still run away from these droids.



Canceled
Gooba Kali - Nightelf Mage Dark Jedi Elder - pre-NGE Warmaster or whatever
Adyr Kali - Imperial slug
The pwner of Starsider's 8 year old xbox jedi (omg were do i loot a kryat peral?!?!?!)
The plural of jedi is jedi!
OMG LOLZ N00B YOU ARE PWNT OMG!!!!ONEHUNDREDANDELEVEN

Wimpanzee
Tue Aug 23, 2005 4:24 pm
#22

i think they got the range for cloak wrong.

jedi should be able to cloud the minds of nearby people/npc/droids, but not FAR AWAY.

cloud the minds within 64m or something...run YES OUT OF REGULAR RANGE and you should see the jedi, they should only be able to reach so far with their force bubble, so far away, most people cant shoot them.

want some arms? they come with a fairly steep price - no defense in that area, and several negative mods...

i think that would be a fairly balanced counter to cloak. you could still use it to escape "which way did he go? behind the hill?"

of course, there is the radar problem. perhaps a 250m range for radar, 64m range for sight...

i agree tho, that a move with no counter can be unbalancing. i am pretty sure there are a couple counters to the rogue skill in WoW, like hunters and such.




PAK

population regulation committee
Eskie
Tue Aug 23, 2005 4:26 pm
#23



Spookibus wrote:

The problem is the ridiculously low force cost. You're FRICKIN INVISIBLE! What other RPG of any sort has a power like this without a high cost? NONE. (...)





EVE. WoW. EQ2.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Ialwysdie
Tue Aug 23, 2005 4:59 pm
#24






Wimpanzee wrote:
i think they got the range for cloak wrong.

jedi should be able to cloud the minds of nearby people/npc/droids, but not FAR AWAY.

cloud the minds within 64m or something...run YES OUT OF REGULAR RANGE and you should see the jedi, they should only be able to reach so far with their force bubble, so far away, most people cant shoot them.

want some arms? they come with a fairly steep price - no defense in that area, and several negative mods...

i think that would be a fairly balanced counter to cloak. you could still use it to escape "which way did he go? behind the hill?"

of course, there is the radar problem. perhaps a 250m range for radar, 64m range for sight...

i agree tho, that a move with no counter can be unbalancing. i am pretty sure there are a couple counters to the rogue skill in WoW, like hunters and such.





I don't want the skill nerfed and that is what your asking here.


But I do want it to have a counter.


My suggestion also doesn't add anything into the game other then the Bomb droid being able to De-cloak a Jedi. Yes the Jedi would have to be within range of the droid but that's the chance a cloaked Jedi takes if he stays in one spot for a lengthy period of time.

Ialwysdie
Tue Aug 23, 2005 5:03 pm
#25






Calel_Haven wrote:





Ialwysdie wrote:




Cloak has no counter at all at this moment and a Skill with no counter In some cases is overpowered.





Really? So what's with the 15 second cooldown? If I de-cloak, I cant re-cloak for 15 seconds.







That is not a counter. The timer is IF you de-cloak. You can sit there cloaked indefinitely unless you run out of force.


As for the 15 second timer LOL. NOt sure if it's intended but the 15 second cooldown only occurs if you TOGGLE Cloak off. If you break out of cloak by initiating an attack it doesn't go through the cooldown.
Ialwysdie
Tue Aug 23, 2005 5:12 pm
#26






KaliMaul wrote:





Ialwysdie wrote:





Spookibus wrote:

The problem is the ridiculously low force cost. You're FRICKIN INVISIBLE! What other RPG of any sort has a power like this without a high cost? NONE. Cloak should suck force like no other power. But as is, a Jedi with the right combination of skills can hang out at Theed Starport with no danger of ever running out.



With that said, there are certain things that you can do do annoy cloaked Jedi, depending on your skillset. Most cloakers I encounter cloak, run a few m away, and then just stand there. I force them into either fighting or logging out. However, killing them while they're cloaked is difficult or impossible.


As is, Bomb droids can attack cloaked Jedi, IF AND ONLY IF their commands are set up in a certain way.







The force cost is mostly dependant on how many NPC's or PC's are around you. I've loaded into theed SP a few times and well basically just loading in would drain half my Force bar. That's about 3000 Force for just loading in. MO is the same way. A cloaked Jedi cannot stay in the MO during it's peak times for very long before force runs out.


As far as what other RPG has this ability I can name 2. WOW & EQ 2. The Rogue in WOW has a stealth ability and in EQ 2 theres the same type stealth ability and mage's have Invisibility spell. There is a time limit on the mage's invisibility in EQ 2 of 10 minutes then it wears off and around 1 minute timer before it can be reactivated again. I don't know much about WOW other then a friend who has a rogue and not totally knowledgable of the Scout stealth ability in EQ 2 although I do know that the stealth can be maintained for quite along time. There is no COST involved for these to maintain this ability like Force Cloak does.


Yes as is Bomb droids can attack Cloaked Jedi. I feel they should be able to break cloak because of the Explosion or have an option that breaks the cloak that does no damage. This really isn't a nerf to the cloak ability at all if they do this and it gives the BH something to counter the cloaked Jedi standing there thinking he's invincible.







Read one of my posts above, if I make you think I do not even exist, why would you send a bomb/cloakbreaker droid after me? Ok I accept it, droids could break cloak, but then fix droids, I don't want them to go through houses (like they do now) or be so damn fast (atm they can catch an x34)... So I could still run away from these droids.




I did read your post.


Yes bombdroids should not be able to go through houses. As far as them being so fast? You have to be within the blast range of a Bombdroid to be de-cloaked. Even if you end up being de-cloaked from a Bombdroid remember that a BH cannot pull these droids out during combat, they are able to be attacked while having a TEF on the BH, and there is nothing stopping you from being able to escape via run away and recloak.


I stand firm on Bombdroids being able to Break Cloak as that is a reasonable Counter because.


1. They are one time use


2. They cannot be pulled during combat


3. They can be outrun, I've seen Jedi outrun Bombdroids.


4. Jedi still has option to escape. (Bombdroid may break cloak but doesn't stop you from running or re-engaging cloak if your able to)


5. Doesn't Nerf the skill so that it's useless.


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