Bounty Hunter Archive

Thread: New /duel fix gives away our missions.

kagegod
Thu Jun 16, 2005 4:59 pm
#14

Oh geez - quit whining already. You realized that BH are the second whiniest group of people right next to Jedi? if you're in a crowded city do you realize how many people a jedi would have to /duel to find you? And if you stumble on them in a less habitable place a jedi with half a brain is going to be suspicious and bolt anyway. How many of you have had this be an issue for you since it was released? How many of had their element of surprise stripped from them?


Seriously I'm ashamed to be a BH sometimes - especially when other BH's reduce themselves to sniveling the sort of Jedi.
OhBuggah
Thu Jun 16, 2005 5:20 pm
#15







kagegod wrote:

How many of you have had this be an issue for you since it was released? How many of had their element of surprise stripped from them?


Seriously I'm ashamed to be a BH sometimes - especially when other BH's reduce themselves to sniveling the sort of Jedi.






I had this issue affectme this morning at the Rryatt Trail. There was a group of 6 Jedi down there exploiting the wookiees on the Webweaver Path. Usually when I stumble upon my mark I roleplay for a bit, talk a bit, earn the Jedi's trust -- pretend I'm there for the grinding, waiting for the Jedi to show a moment of weakness. But today as soon as I got there I got bombarded with /duel requests, and the Jedi I had the mission on knew I was there for him. There was no roleplaying to be had. There was no challenge of wits. You can't pretend to be grinding. Nothing. He knew I was there for him as such, he stood at alert the entire time, never letting his guard down. Never letting his force get too low.


This might not affect the PvP bounty hunters who always go in guns ablazing without any thoughtand have no concept of what roleplaying is, but to bounty hunters who actually roleplay a bounty hunter, and ACT like a bounty hunter, this bungle totally breaks any opportunity to play a role. It's akin to just announcing that you're there to kill someone upfront. How many people would invite a stranger into his house who told them upfront that he's there to kill him?


Also, why do you think the Jedi who bombard the BH with duel requests do it? It's because it helps them. It lets them know to be on alert or not. If it was no big deal, then the Jedi wouldn't be bombarding the BH with /duel requests.


I don't know why the Devs never even foresaw this happening. It's like none of them are forward thinking.


Message Edited by OhBuggah on 06-16-2005 05:22 PM

Tanks
Thu Jun 16, 2005 5:36 pm
#16






BDragon wrote:
Sorry to tell you this, but smart Jedi could tell if you had their mission before CU anyway. If you tried to trade with a BH who had your mission, it wouldnt allow you to I guess that trick wasnt passed on to the newer Jedi...





That got changed a few publishes ago with the GCW changes.



Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
Epoofigoi
Thu Jun 16, 2005 6:11 pm
#17

wonder how long the Dev's plan to keep this Jedi handout in play? probly as long as all the others...



Epoofiogi Episrore, Corbantis
I support the new GAME enhancements
Warlord77th
Thu Jun 16, 2005 6:23 pm
#18

I guess you will just have to roleplay after you kill them from now on until its..fixed..just killem and do a dance...smile...tip your hat and tell them have a wonderful day! Or take a screen and report them for exploit.



Arc-turus Nova
Grand Moff of The Galactic Imperial Forces(GIF) of the Intrepid Galaxy
_Crash_
Thu Jun 16, 2005 6:38 pm
#19

The problem was that jedi were leveling 15m from a big LOS exploit marker and when a bh came down to the trails the jedi did know who the BH was after so they all ran to the exploit spot. They were upset becuase this interfered with their "non-risk" grind to uberness so the Devs quickly dropped everything and made it so that they would know who the BH was after so that the other Jedi could continue grinding and the jedi who was at risk could safely make it to the exploit zone before the Bh gets in range.
Warlord77th
Thu Jun 16, 2005 6:40 pm
#20

again screen shot and report exploit. If everyone who seen this would do it...maybe it will finally get fixed..imagine being the jedi..who just found out ...its fixed..lol



Arc-turus Nova
Grand Moff of The Galactic Imperial Forces(GIF) of the Intrepid Galaxy
BDragon
Thu Jun 16, 2005 7:12 pm
#21


Tanks wrote:


BDragon wrote:
Sorry to tell you this, but smart Jedi could tell if you had their mission before CU anyway. If you tried to trade with a BH who had your mission, it wouldnt allow you to I guess that trick wasnt passed on to the newer Jedi...


That got changed a few publishes ago with the GCW changes.





Fair enough, that would explain why no new Jedi seemed to know about it. I saw many a BH get busted when trying to earn a Jedi's trust back in the day by a swift /trade

Edit: As you can see, not all Jedi are up to date with this weeks latest exploits/'tricks'

Message Edited by BDragon on 06-16-2005 07:13 PM



Ulic' Dragonis: The jedi formerly known as Ulic' Qel-Droma
-Dark Jedi Knight-

Black-Dragon: +26 club
-Pistoleer at heart forever-


The darkside has made me strong.... the devs have made me weak

A new vision for the Lightsaber Tree
Leatherneck_of_Alderaan
Thu Jun 16, 2005 7:39 pm
#22






Warlord77th wrote:
again screen shot and report exploit. If everyone who seen this would do it...maybe it will finally get fixed..imagine being the jedi..who just found out ...its fixed..lol





While I agree that it's a stupid exploit and needs to be fixed.....what are you going to screenshot (As if CSRs actually accepted screenies as evidence)?



Igitur qui desiderat pacem, praeparet bellum
OhBuggah
Thu Jun 16, 2005 8:40 pm
#23

I'm not in-game to test this, but what's the max range for doing a /duel on someone?
isecow
Thu Jun 16, 2005 9:09 pm
#24

Hmmmmm, just out of curiousity, but wasn't it posted somewhere that this was to stop a bh where a /duel request sent out and then attack would keep the jedi from responding back because of the duel request?


Thought I read that somewhere.


Could be wrong





Isecow

"Death knocks answer the door"
Giles025
Thu Jun 16, 2005 9:25 pm
#25


On missions outdoors, away from player characters, your cover is blown as soon as you are in radar range.


And now, you can't hide in a group of people in a city, because they can /duel you.


So SOE, let me ask you - where's the element of suprise that is supposed to help us fight Jedi 1 on 1? I don't feel very suprising. I can stand the radar thing, because they would be suspicious of a person who visits them out in the middle of nowhere. However, this /duel thing needs to be fixed.


And something that could be nice, though I'm not going to battle for it - as I'm sure it's not the best idea for the game, would be if BH's could choose to show up yellow or white to their mark until they are closer within radar range. Maybe at a later date, under different circumstances, that could be worked in.




Darein Gi'Dei * Elder BH
Pikeminnow bounties... "yah im MBF (master bounty fisher) with my +200 luck suit and my unyielding reeling attack" - Esoda
-o ;=-- - - -

My Website: Lightfire Webcomics

Giles025
Thu Jun 16, 2005 9:28 pm
#26






BDragon wrote:
Sorry to tell you this, but smart Jedi could tell if you had their mission before CU anyway. If you tried to trade with a BH who had your mission, it wouldnt allow you to I guess that trick wasnt passed on to the newer Jedi...



I love SOE sooo much right now... x_X



Darein Gi'Dei * Elder BH
Pikeminnow bounties... "yah im MBF (master bounty fisher) with my +200 luck suit and my unyielding reeling attack" - Esoda
-o ;=-- - - -

My Website: Lightfire Webcomics

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