Bounty Hunter Archive
Thread: Bounty Hunter End-Game?
assassin-sk wrote:
Eleutherios wrote:
Any system where one person can put a bounty on another is basically a mechanism for griefing.
oh shut up about griefing, i bet you, like everyone else, brags about how strong they are, well this will add a new element to the game, and make you put up or shut up, just like everyone else
littlefish666666 wrote:
there are some elite prof people that can take down almost anyone just cause they have good armor or clothing and pvp skills so some should be worth more then jedi
Very true.
Eleutherios wrote:
assassin-sk wrote:
Eleutherios wrote:
Any system where one person can put a bounty on another is basically a mechanism for griefing.
oh shut up about griefing, i bet you, like everyone else, brags about how strong they are, well this will add a new element to the game, and make you put up or shut up, just like everyone else
Think about it. Do you REALLY want a system where someone can, say, put a bounty on a CL1 Entertainer? Or a noob fresh out of the tutorial? Or maybe a crafter... it's absurd.
Plus, you could put it up there for a unique amount, and have your friend (standing next to you at the terms) just look for that particular payout (for example, 111k or something odd). Then he gives you back your money once he's done killing some Entertainer, crafter, noob, etc.
Yeah, it really does prove how strong you are when you wipe out a cantina full of Ents. I could think of no better way to show it than that.
Also a VERY valid point. It could be difficult to distinguish this as well.
assassin-sk wrote:
Eleutherios wrote:
Any system where one person can put a bounty on another is basically a mechanism for griefing.
oh shut up about griefing, i bet you, like everyone else, brags about how strong they are, well this will add a new element to the game, and make you put up or shut up, just like everyone else
Sorry to say it but this is not an original idea. Basically it was discussed durring beta and a bit after beta testing.
SOE had announced back then that they cannot put in a player bounty system that players can place on other players due to the possability of grieving someone to the point of quitting!
So as much as you wish to say... SHUT UP, the guy has a very valid point and discussing this further is only a wet dream that every bounty hunter had durring beta testing including myself.
It will never ever happen..... Unless they can pull this off by some miricle!
Even the smugglers werevolunteers to become our prey to get a better starwars feel to the game.... the request was denied!Instead they are placing NPC bounty hunters to hunt them in the up and coming smuggler revamp that was supposed to happen this year some time. But we are in September already.....
We could possibly up the time between available Bounty-placings on one player to one month, instead of three days? I guess I could understand how this could be griefing (Which I, personally, find very stupid and immature - but hey, there's something for everyone, right?).
littlefish666666 wrote:
if the bh loses the person who put up the bounty should get penalized and nothing to the victim if they die cause its not like they are doing anyhting wrong like getting vis and if you put vis on crafting etc etc then this game would suck hwo would ents give buffs how would docs heal wounds etc
Perhaps we COULD implement a visibility system. Though, I'm not quite sure how this could work.
littlefish666666 wrote:
if the bh loses the person who put up the bounty should get penalized and nothing to the victim if they die cause its not like they are doing anyhting wrong like getting vis and if you put vis on crafting etc etc then this game would suck hwo would ents give buffs how would docs heal wounds etc
Eleutherios wrote:
assassin-sk wrote:
Eleutherios wrote:
Any system where one person can put a bounty on another is basically a mechanism for griefing.
oh shut up about griefing, i bet you, like everyone else, brags about how strong they are, well this will add a new element to the game, and make you put up or shut up, just like everyone else
Think about it. Do you REALLY want a system where someone can, say, put a bounty on a CL1 Entertainer? Or a noob fresh out of the tutorial? Or maybe a crafter... it's absurd.
Plus, you could put it up there for a unique amount, and have your friend (standing next to you at the terms) just look for that particular payout (for example, 111k or something odd). Then he gives you back your money once he's done killing some Entertainer, crafter, noob, etc.
Yeah, it really does prove how strong you are when you wipe out a cantina full of Ents. I could think of no better way to show it than that.
The Your CL would determine what you can hunt and snice you cant be a MBH and CL 1-5 Someone puttting a crafter on the term would be USELESS and full ent that are CL! would never ever have a problem