Bounty Hunter Archive
Thread: Questions about the Jedi Loop hacks/exploits, PLEASE tell me when they are supposed to be fixed!
Last time i checked Alpinestreams...30 x 5 = 150, and 2 mins= 120, so please tell me how this is mathmatically possible, when including the 30 second KD immunity timer, but to appease you and anyone else, ill go hunt a few Jedi (or try to), the ones i think practice questionable pvp tactics, and SS for them yall.
Also, my above reply was towards Grimz, not yourself.
Sabrpaw-Sunrunner
Sabrpaw wrote:
Last time i checked Alpinestreams...30 x 5 = 150, and 2 mins= 120, so please tell me how this is mathmatically possible, when including the 30 second KD immunity timer, but to appease you and anyone else, ill go hunt a few Jedi (or try to), the ones i think practice questionable pvp tactics, and SS for them yall.
Also, my above reply was towards Grimz, not yourself.
Sabrpaw-Sunrunner
Sabrpaw wrote:
Ok damian-j, ive been gone a long while, and can accept the 5 KDs in 2 mins thing, for now. What i cant accept is your lag theory on the KD thing. The MTK was KDd, then he was able to heal, then KDd again, if going by your theory, he wouldnt have been able to heal at all, and truth to tell, i thought about that very same theory, until i remembered him being able to heal in between. Basically, the Jedi was losing, all of a sudden the TK was KDd twice, not QUITE in succession, but they were around 5-7 seconds apart, just long enough for the TKM to get one heal off before getting KDd again.
Sabrpaw-Sunrunner
Stim? You can use stims while KDed.
Sorry, im not buying it. The SOE hardware/software isnt so bad as to lag the KD attackanimations, the TKM getting up, and then being KDd twice. Especially the time involved. I know of the legitimate lag types. Another timer exploit thats pissing me off is being rooted/KDd/stasised in about 2 seconds. I know it takes longer than that to cycle through my specials.
Even if (and this is a monstrous huge if), the TK getting KDd, the healing , then KDd again was all because of lag, it still shows him getting KDd twice. I may not have much faith in SOEs' customer service skills, and other things, but even thier not THAT inept.
Also alpine, the spice puking thing isnt quit lag, its the server prioritising the executions. Meaning, its probably coded something like, if on spice and slain then /clone /puke else /puke. You dont see the puking animation right before you get slain. You die, then clone and start puking. At least i havent seen it like that. Then again ive never been in a situation where at PRECISELY the millisecond right before i died, my spice wore out.
Sabrpaw-Sunrunner
Sabrpaw wrote:
Ok damian-j, ive been gone a long while, and can accept the 5 KDs in 2 mins thing, for now. What i cant accept is your lag theory on the KD thing. The MTK was KDd, then he was able to heal, then KDd again, if going by your theory, he wouldnt have been able to heal at all, and truth to tell, i thought about that very same theory, until i remembered him being able to heal in between. Basically, the Jedi was losing, all of a sudden the TK was KDd twice, not QUITE in succession, but they were around 5-7 seconds apart, just long enough for the TKM to get one heal off before getting KDd again.
Sabrpaw-Sunrunner
Thats cool man, you don't have to agree with me, I am simply offering my opinion based on my experiences. I have seen this effect on my Jedi and my BH. On my Jedi I can heal while KD'd so it affects me less. On my BH I drop a stim if need be then stand up and keeping attacking. But I have seen this happen ALOT.
Heres a scenario, again you can believe me or not: On my BH fighting a Jedi, I am MPistols/MBH/4000CM. I am kiting a Jedi, he Saberthrows me, I know I am KD'd cos I see the little heartbeat monitor effect on my body. I immediately hit KD and keep kiting, now on my screen my toon never even hits the ground, now 2 secs later I get the message, "you have been knocked down" my toon flops on the ground and I have to KD recover AGAIN to stand up, I check the log only 1 Saberthow. And I have proven this by doing the following: Same situation, fighting a Jedi, he saberthrows me, I see the heartbeat monitor, instead of hitting KD staright away I just keep attacking till I see the "you have been knocked down" message and my toon flops on the ground, THEN I hit KD recovery and I stand up and go back to fighting. By doing this I never seem to fall back over again a few secs later.
As I said, this is my observation, and my explanation as to why it happens.
As for your question as to whether SOE's hardware/software is so bad as to produce this effect?? well we are dealing with the same software with thats says:
"Cannot use Knockdown recovery while Knocked down" and
"you cannot improved Saber powerattack while standing" and
"you cannot force meditate while sitting"
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Damien-J, i never said i dont believe you when you say what you said yousaw. I said i dont buy into the lag theory, its too easy of a cop out. Seriously man it is. Alot of the more avid users of any hacks/exploits(not saying you are Damien-j), will outright deny it, or try to make it look totally acceptable by saying "oh, its just lag, nothing tosee here, move along" type rubbish/smoke and mirrors, to keep that advantage of thiers(not saying your that type). If it really IS lag, i challenge any Jedi on Sunrunner, who reads these boards, to send Sabrpaw(me) a tell in game, to prove to me otherwise. Im of course talking about the KD spam i saw happento the TKM. Im serious too, send me tell, and ill duel ya, so I know its just lag. Ive never had that bad of lag while fighting, ever.
Centaurius, i am not throwing a "Woe is me" party, nor am i being holier than thou. Im simply trying to get input on ONE instance of what ive been seeing lately, and thats the TKM situation i described earlier. Get some reading comprehension, and actually think before you post, when you do that, youll probably sound like a more inteligible sounding person, rather than some board troll who isnt trying to contribute to the discussion.
Sabrpaw-Sunrunner