Bounty Hunter Archive

Thread: Make BH invisible on the mark's radar.

KammaRocca
Sun Sep 11, 2005 9:27 pm
#14

As I was saying . . . If you can't see your mark on the radar yet, they can't see you. I've been able to get within 100 m of my mark doing that.
KammaRocca
Sun Sep 11, 2005 9:36 pm
#15






VolvoSsixtyTsix wrote:


You must be really sneaky or really lucky mate. I agree you can sneak to the jedi while being covered by lairs...but how close should lair be so you can make a 60 meter run towards jedi(to get into firing range).





If you have a rifle, your range is 65 meters. You don't need to be sneaky, you need to be patient. If your mark is in a city, know where a nearby vendor is. If you have burst run and a rifle set in your toolbar, you'll learn how far away you need to be (my answer would be you can't be too picky about that kind of thing--just watch his health and know when to strike.)
PyroFreezor
Sun Sep 11, 2005 9:37 pm
#16






Dakaraim wrote:

Wow is this ever a horrible idea, heres a thought, learn your profession






yep



If u actually needed this skill to kill ur mark well, u would have it. but since MBH/CM is killin templated with easy/moderate difficulty, already and other MBH/Combo's well u dont.






(ggggggggggggggg[]====[] Tanker[]====[]ggggggggggggggg)
James1701
Sun Sep 11, 2005 9:37 pm
#17






PyroFreezor wrote:

nerf the jedi, now u want ur own radar cloak? yeah lets make it easier for you... just /ex any BH and u will see a pritty big list of 225k jedi they have killed solo. gimmi a break






That is so not true. The CU and the latest changes to the BH vs Jedi system have made way to easy for Jedi. That may sound funny from a Kight level Jedi like me, but it's true. I grinded mine pre-cu and took me well over 6 months coupled with BH encouters all along the way. THAT is the life of the Jedi, or at least itused to be, and within the vision of the game as far as keeping Jedi on the DL. Now days, grinding is 10 times faster. Does it blow to lose xp? Sure, but before where it took many many hours or even days to grind back a loss, now it can be done in hours. Cloning penalty should be reinstated for any death imo. Is it tough becomeing a Jedi and all the stuff that comes with it? Sure, but that is the price to pay to play the Alpha class of the game, and don't say we aren't, because in almost every respect to the rest of the player in the game, we are.



Sirion - Elder Jedi
James1701
Sun Sep 11, 2005 9:38 pm
#18







PyroFreezor wrote:

nerf the jedi, now u want ur own radar cloak? yeah lets make it easier for you... just /ex any BH and u will see a pritty big list of 225k jedi they have killed solo. gimmi a break






Sorry for the double post there....


Message Edited by James1701 on 09-11-200509:41 PM

Message Edited by James1701 on 09-11-2005 09:41 PM



Sirion - Elder Jedi
Oss_Wilum
Sun Sep 11, 2005 9:51 pm
#19






rishton wrote:
yah, if jedi can be alpha classes, i think bh's should have a chance to become mandalorians, and make the grind just as long as jedi/FS. just to make things fair






in what publish do we get to be an alpha class?


Mswords/TKM/4000 Doc > jedi


A BH/CM combo with half a brain > jedi


Damagewise, healwise, costwise, all superior.



-Excellion Khahi-
Dark Jedi

(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)


"Remember remember the 15th of November
And the NGE treason and plot.
I see no reason why the NGE treason
Should ever be forgot."


Vendor: 6457, 2684 Tatooine

Chopper_
Sun Sep 11, 2005 10:11 pm
#20






Oss_Wilum wrote:





rishton wrote:
yah, if jedi can be alpha classes, i think bh's should have a chance to become mandalorians, and make the grind just as long as jedi/FS. just to make things fair






in what publish do we get to be an alpha class?


Mswords/TKM/4000 Doc > jedi


A BH/CM combo with half a brain > jedi


Damagewise, healwise, costwise, all superior.






Mswords/TKM/4000 Doc is definately a good Brawler dueling profession. But it lacks in Ranged attacks, and terrain management. Even Jedi can Kite this template with saber throw. Even BE Clothes for Terrain Management doesnt compare to Force Run. So ya, this is a kick a$$ template if youre just going to stand there and fight it toe to toe.


As for the topic of the original post, I agree that BH should have some sort of stealth mode. Jedi can expand thier radar to over 1000 meters, and easily see an approaching BH. And since first strike is a BH's primary weapon, having some sort of Stealth mode helps to protect that ability.


And before all you Jedi say "Just get Rifleman for Cover"...Cover breaks if a gnat flies too close. And not only that, but you have to be crawling for it to work. Big deal if you get Tapes to enhance your crawl speed...doesnt help much whenyou are approaching a Jedi in a area that is heavily populated with critters that will blow your cover.
Ameno
Sun Sep 11, 2005 10:17 pm
#21

If you want, i can just null your whole "first strike" in all reasons. as a jedi can sense people with hostile attempts, what makes you think you would even get close enough to a jedi without them picking you up, unless they were "completely" unaware. Even with the current radar system, if you're moving fast enough your dot won't pop up until you hit abou 150meters if you're on a speeder. You have the choice of when to engage, use it, you don't need anymore then that. jedi dueling..incapped..in the middle of town, where one dot is the same as another. just because you want to attack a jedi out in the middle of no where, where NO OTHER DOT WOULD BE, doesn't give you any grounds to have a radar stealth.



Name:Tatsu
Master of Combat and the ways of the Force.
-Enlightened 8/12/04-
I am grey. I stand between the candle and the star.
I stand between the darkness and the light.
___________________________________________
?ire rains upon those who stand before me..

a Second Life for free(checkit out!)
jmonty
Sun Sep 11, 2005 10:56 pm
#22

how about we just remove radar? doesn't radar seem kinda lame when you think about it?




Jah'y ~ RESPECing to every prof eventually
Slaktare ~

Never act from hatred, anger, or fear. Only act when calm and at peace with the Force.
soe in a nutshelld






HyprHypo
Sun Sep 11, 2005 11:04 pm
#23



rishton wrote:
yah, if jedi can be alpha classes, i think bh's should have a chance to become mandalorians, and make the grind just as long as jedi/FS. just to make things fair




i like this idea, gives us more options



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

HyprHypo
Sun Sep 11, 2005 11:08 pm
#24



Oss_Wilum wrote:


rishton wrote:
yah, if jedi can be alpha classes, i think bh's should have a chance to become mandalorians, and make the grind just as long as jedi/FS. just to make things fair



in what publish do we get to be an alpha class?

Mswords/TKM/4000 Doc > jedi

A BH/CM combo with half a brain > jedi

Damagewise, healwise, costwise, all superior.





Id like to point out the lack of the GCW because of all the overt Jedi. I think you are alpha atm.



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

Ameno
Sun Sep 11, 2005 11:14 pm
#25






HyprHypo wrote:





Oss_Wilum wrote:





rishton wrote:
yah, if jedi can be alpha classes, i think bh's should have a chance to become mandalorians, and make the grind just as long as jedi/FS. just to make things fair






in what publish do we get to be an alpha class?


Mswords/TKM/4000 Doc > jedi


A BH/CM combo with half a brain > jedi


Damagewise, healwise, costwise, all superior.







Id like to point out the lack of the GCW because of all the overt Jedi. I think you are alpha atm.




i'd like to point out of the lack of GCW period. Even before jedi the GCW, was long dead.



Name:Tatsu
Master of Combat and the ways of the Force.
-Enlightened 8/12/04-
I am grey. I stand between the candle and the star.
I stand between the darkness and the light.
___________________________________________
?ire rains upon those who stand before me..

a Second Life for free(checkit out!)
Chopper_
Mon Sep 12, 2005 2:45 am
#26






Ameno wrote:
If you want, i can just null your whole "first strike" in all reasons. as a jedi can sense people with hostile attempts, what makes you think you would even get close enough to a jedi without them picking you up, unless they were "completely" unaware. Even with the current radar system, if you're moving fast enough your dot won't pop up until you hit abou 150meters if you're on a speeder. You have the choice of when to engage, use it, you don't need anymore then that. jedi dueling..incapped..in the middle of town, where one dot is the same as another. just because you want to attack a jedi out in the middle of no where, where NO OTHER DOT WOULD BE, doesn't give you any grounds to have a radar stealth.






You say that Jedi should be able to "Sense" hostile attempts...Ok. I'll buy that. But in that case Jedi should be the only ones with a form of radar. Take away the Radar entirely for Non-Jedi, and let the Jedi have a limited Radar of say 100 meters max. Thats plenty of range, and since Jedi would be the only ones with this "Radar Sense", it would be valuable to have.


In Fact, we could take it even further, and say that the "Radar Sense" range could have greater range when the Jedi trains in a certain skill. Possibly in the "Powers" category. The "Radar Sense" could have a base range of say 35 meters (Pistol Range), and coould increase with X amount of skill points allocated to those particularblocks, and having Maximum range (Whatever that may be) inthe Master Powers position.


A system like this could be argued that if a Jedi wants to be so in-tuned with his/her surroundings that he/she can detect the presence of every life force within 1000(Or whatever distance)meters, he/she would have to have spent the time training in that particular power, and even spend skill points to aquire this power. And since no other non-Jedi would have access to a Radar, it would be most valuable.


Message Edited by Chopper_ on 09-12-2005 02:49 AM

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