Bounty Hunter Archive
Thread: Player bounties....
why not?
they are planning to use such a system for the smuggler revamp I heard.
I'm in this game forStar Wars, if it means that my professions need balances (nerfs), so be it.
but give every profession a fair chance instead of putting one down and giving others extras. it seems like they are giving jedi a helping hand here...they just want to ease the grind for the padawans who are attacked the whole time. (I know as my jedi is all the time)
let BHs hunt other players...can be fun too, as it's a different story as all players have learned tactics to attack jedi and adept to jedi attacks/laser rifle attacks, not normal templates. but should a BH fail his mission repeatedly, he should get a visit from other BHs as well or a powerful BH NPC as what SOE plans to do with the Smuggler Revamp mission failures.
I'm in it as long as it is fair and adds to the SW roleplay/universe.
Message Edited by Draxie on 07-09-2005 12:23 AM
Eleutherios wrote:
"Just add bounty hunters who fail or abort a mission to the terminals."
Aborting a mission shouldn't have a penalty. What if you took a bounty and then found out it was a friend or guildmate?
I'd love to hunt other BH's or non jedi prof's, I'd probably give up hunting Jedi and stick to non glowstick weilding kashyyk grinding ***censored*** altogether. thier attitude has always sucked.
Regards