Bounty Hunter Archive
Thread: Killing 226 jedi, possible ?
MCM is far better then CM. To win, you got either to overwhelm or restrict your target. Overwhelming a Jedi is not easy. The MCM's poo-chucking-goo, restricts us very efficiently. (Unless you run into one of the 6 Master Healers on your server)
Message Edited by Laney_1uk on 07-12-2005 08:01 AM
It's absolutely possible if you know how to play.
My template: LM, Enhancer 3002, Defender 4044, Healer 4000
I was taken down the other night while fighting Krayts with guildies. We had about 14-16 members out there so there were two different groups.I was attacked by two Bountyhunters that got their first strike on me right after I pulled the Krayts. I was not DB'd although it was very likely they could have gotten it off although one of the BHs was intended to save the kill for the other who needed exp. Needles to say it was a good fight and a positive sign that BHs are able to get 226 point Jedi if they have the skills.
I am a MCM, MBH with some carbs, and I use an Elite Carbine with a Max Damage around 950 and an SAC of 76, unpupped. I actually have about 6 of these guns. Needless to say, I do pretty well against the high level jedi.
My strategy is beating 200k+ jedi is to immediately paralyze them, throw on a few states (I can usually get 3 on before the paralyze breaks) then I break the paralyze with 2 or 3 dots, knock down, add on my last dot or 2 as I am running away,hit with Torso shot, so by now I have about 5dots going (Poison, Fire, Disease, 2 bleeds), then I start alternating between my snare shot (forget what its called) and adv. crit. When I need to heal, I throw in a knock down, then bacta myself, and keep going.
One of my newest tricks is to pull out a bomb droid behind a building before I engage, then retreat behind the building during the fight and set him off when the jedi follows me behind. Now if I could only get some bomb droids that do real damage....