Bounty Hunter Archive

Thread: Bounty Hunter is not Cost Effective and Not Worth Doing, Devs!

Diversion
Sun Jun 19, 2005 10:45 am
#14






Caelrie wrote:


Perhaps hunting Jedi isn't for you. There's always NPC marks, or you could just drop bounty hunter altogether.


If you have no patience and/or skill and/or creativity, this profession is not for you.






Patience aside, keep in mind that some people play att odd times and/or are unguilded. Add to this the fact that many hunters (myself included) due to SW lore and old west lore think that BH is a lonewolf profession.


I am simply saying that quite a few players don't have a very big network of contacts willing to assist them for hours with little to gain from it.


Even for those who wan't to hunt in groups and/or use other players as spies it might simply not be possible. Knowing a few people in the game is not the same things as having close friends that can do this for you almost every time you ask.



-------------------------------------------------------------------------------------------------

"There was lots of reading, much too much, in the game. There was a lot of wandering around learning about different abilities. We really needed to give people the experience of being Han Solo or Luke Skywalker rather than being Uncle Owen, the moisture farmer. We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an option to be part of what they have seen in the movies rather than something they had created themselves."
DarkReshi
Sun Jun 19, 2005 10:50 am
#15

another whinner, you have it all, great damage good armor not having the feeling to get hunted and losing exp at death and yet you still whine because you have to spend a extra 30 mins finding target i have a jedi and bounty hunter and it is as hard as u claim it to be.



----------------------------------------------------------------------------------------------------

Im Sofa King We Tall Did

Now Say that 3 times fast, in your head or out loud.
Sneev
Sun Jun 19, 2005 12:49 pm
#16

Okay, so in good spirits I took a mission for a Jedi - 100k - that turned out to be on Kashyyyk. That wasn't hard since 80% of the missions I have tried to get are all on Kashyyyk.I am new to BH and I am not that good, so 100k bounty seems like it might be right in line with my abilities and I want a challenge. I have read about Jedi exploiting the advantage of the multiple zones on Kashyyyk, particularly the Ryatt trail, the fact that we can't track them etc, but I figure, hey its a challenge, can I overcome it?


Well, its overcome me. First of all, I spent an hour or two doing the Ryatt Trail mission trying to ensure I can get to the Webweaver level as easily as possible. I restock my bliel, my vasarian brandy, my meds etc in preparation spending huge sums just to try to get one good fight in. I even shell out 20k just to get some Parwan Nutricake as I tried doing the webweaver run to the feral wookie grounds without it and its a pain.


I search 4 of the 6 instances. I see some Jedi in one instance but none of the other BHs I know are on soI have to let it pass. I continue searching for my mark. I know hes online, I know hes somewhere in one of these instances of the Ryatt most likely. I perservere.


Well, all that perservering has gotten me so far is 5 hours wasted, 100k at least spent on a 100k bounty when you include the dmg done to my armor from being DBed twice by spiders or wookies, and I have nothingi to show for it. I have not gotten a fight that I could enjoy - win or lose - and I am *NOT HAVING FUN PLAYING*.


Kashyyyk isn't just painful, it has killed the Bounty Hunter profession in my mind. Jedi are completely free to do whatever the eff they want there because its *simply not worth bothering* to hunt them on Kashyyyk. I am *losing* money in the hunt, and the reward is insufficient as an inducement to continue hunting any jedi that continues to exploit this badly effed up attempt by the devs to engender sales. Its just pathetic, and its about time to quit as a BH I think. Maybe, just maybe, if the reward was say 10x the amount, it would be worth the bother. Right now fishing looks like 10x the fun, and is certainly more profitable.


I was ready to ignore the people whining about Kashyyyk on the boards, thinking it can't be as bad as people say it is etc. Well I was wrong, I admit it. Except Its worse than they have said. This situation is going to let the Jedi expand exponentially, and at the rate the devs deal with things in this game they might as well just delete the other professions and call it Jedi Galaxies.


I was enjoying BH until I came to Kashyyyk. Now I think its time to reconsider Bounty Hunter because its a dead profession, and perhaps time to reconsider the whole damned game.


The only other option would be to join the Jedi it seems, since they have the game by the short and curlies and everything is being handed to them on a silver platter.


Devs, the Jedi aren't feeling hunted, they aren't afraid to look into the shadows and see the BHs that are hunting them, they are laughing their arses off at how safe and sound they are - not through their own efforts but simply because they have the easy life handed to them. I am sure there is little threat to a Jedi these days. BHs might be an annoyance if you venture out of the Ryatt trail but since apparently you can macro your way up the skill trees in a few days there, who will need to.


I will say it again, Bounty Hunter is a dead profession I think, its just not buried yet. When it is buried, the marker will be somewhere on the Ryatt trail







Jhonto - Elder: Architect, Artisan, Chef, Droid Engineer, Merchant, Tailor, Entertainer, Image Designer, Politician, Bounty Hunter, Marksman, TKM, Creature Handler, Ranger, Scout, Doctor, Dancer and Musician
High Plains, Tatooine (3356, 7212), Tarquinas

Jindi Jaw'aqti - Half Bothan/Half Jawa Spy. Regimental Sargeant Major, 15th Stormtrooper Regiment, Ft Palpatine, Lok.
Caelrie
Sun Jun 19, 2005 1:00 pm
#17






SamousNemo wrote:



I'm not saying it isn't easy to hunt on Kash if you have the time. I'm saying it's too easy to grind Jedi there.


I've nailed the same guys in the same spot twice a day and yet they still manage to earn XP faster than I can take it from them. What's worse is that they only have to be at the keyboard every 30 mins to check if they've died.


You don't think there's a problem here?





I'm sorry but I'm not going towaste my time arguing with someone who claims to know my position and then asks a question that clearly shows he doesn't.


I do think there's a problem there, and I'll leave it at that.

Adliw
Sun Jun 19, 2005 1:02 pm
#18

respec out of BH the way u respec' into it


Real Bounty Hunters Make it cost effective and if its not cost effective for them then they're rich enough to just enjoy the content. If you were after money why didnt you Pick up artisan




If you think being a rapstar on these forums is cool

Or if you think E-thuggin and threatening peoples lives beacuse your butthurt over a game is cool

I will personally see to it that you cry more

Proud Supporter of a less ghetto SWG


SamousNemo
Sun Jun 19, 2005 1:04 pm
#19






Caelrie wrote:

I do think there's a problem there, and I'll leave it at that.





Then why aren't you asking for droids to be turned back on or all XP turned off?




-Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
Former Bounty Hunter Correspondent
Call me "Sam"
SamousNemo
Sun Jun 19, 2005 1:05 pm
#20






Adliw wrote:

Real Bounty Hunters Make it cost effective and if its not cost effective for them then they're rich enough to just enjoy the content. If you were after money why didnt you Pick up artisan





Heaven forbid people make a profit doing the thing they like.




-Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
Former Bounty Hunter Correspondent
Call me "Sam"
Caelrie
Sun Jun 19, 2005 1:11 pm
#21






SamousNemo wrote:





Caelrie wrote:

I do think there's a problem there, and I'll leave it at that.





Then why aren't you asking for droids to be turned back on or all XP turned off?






Because those aren't the solutions I advocate, obviously.
Leatherneck_of_Alderaan
Sun Jun 19, 2005 1:31 pm
#22






SamousNemo wrote:





Adliw wrote:

Real Bounty Hunters Make it cost effective and if its not cost effective for them then they're rich enough to just enjoy the content. If you were after money why didnt you Pick up artisan





Heaven forbid people make a profit doing the thing they like.






Careful, that argument can be turned back against you in the form of "Heaven forbid people gain exp doing the thing they like".



Igitur qui desiderat pacem, praeparet bellum
Diversion
Sun Jun 19, 2005 1:34 pm
#23






Caelrie wrote:





Diversion wrote:






Caelrie wrote:


Perhaps hunting Jedi isn't for you. There's always NPC marks, or you could just drop bounty hunter altogether.


If you have no patience and/or skill and/or creativity, this profession is not for you.






Patience aside, keep in mind that some people play att odd times and/or are unguilded. Add to this the fact that many hunters (myself included) due to SW lore and old west lore think that BH is a lonewolf profession.


I am simply saying that quite a few players don't have a very big network of contacts willing to assist them for hours with little to gain from it.


Even for those who wan't to hunt in groups and/or use other players as spies it might simply not be possible. Knowing a few people in the game is not the same things as having close friends that can do this for you almost every time you ask.






I don't need to keep any of that in mind because none of it is a problem with the bounty hunter profession. The profession has all the tools necessary to kill Jedi. An individual who can't accomplish the task because of personal issues or playstyle is no one's problem but that individual's.


The reason there are so many different professions in this game is because every profession isn't supposed to appeal to every single player.







So I take it that goes for all professions? People who don't have any possibilities to play on the right time of day to aquire money, XP and most importantly connections got no one but themselves to blame.


After CU there is much content, that is out of reach for these players. Some missions require not 2 or 3 but a full group. These are the missions that give high end loot which can generate quite an income. Some piloting missions is not doable as a single player and next to impossible with two. These missions are key events. If you get stuck you can't advance to the point that space can start to provide an acceptable income.


While this is an mmorpg which encourages cooperation and interaction and rightly so, it's a design flaw if this locks players out of their favourite profession because they don't have enough guildies with insane amount of credits and an even insaner amount of spare time.


However I don't expect you to understand this since from what I understand, you're basically set in this regard. And no I am not lazy. I work my ass off for meager gains because of these problems. Both as a BH and in other areas of the game.





-------------------------------------------------------------------------------------------------

"There was lots of reading, much too much, in the game. There was a lot of wandering around learning about different abilities. We really needed to give people the experience of being Han Solo or Luke Skywalker rather than being Uncle Owen, the moisture farmer. We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an option to be part of what they have seen in the movies rather than something they had created themselves."
Holzen
Sun Jun 19, 2005 1:44 pm
#24






Diversion wrote:


So I take it that goes for all professions? People who don't have any possibilities to play on the right time of day to aquire money, XP and most importantly connections got no one but themselves to blame.


After CU there is much content, that is out of reach for these players. Some missions require not 2 or 3 but a full group. These are the missions that give high end loot which can generate quite an income. Some piloting missions is not doable as a single player and next to impossible with two. These missions are key events. If you get stuck you can't advance to the point that space can start to provide an acceptable income.


While this is an mmorpg which encourages cooperation and interaction and rightly so, it's a design flaw if this locks players out of their favourite profession because they don't have enough guildies with insane amount of credits and an even insaner amount of spare time.


However I don't expect you to understand this since from what I understand, you're basically set in this regard. And no I am not lazy. I work my ass off for meager gains because of these problems. Both as a BH and in other areas of the game.








It may not be their fault, but it isn't their right either. I always solo.....everything. I went from novice pilot to ace solo....including the vette. I also have never been past the entrance to the DWB, and havea saber full of crappy pearls / crystals because I don't have a group to solo high end krayts / elders. I know what I can do and stick to it. The difference is thatI don'tcome on the forums and whine about it.
JaclusMajire
Sun Jun 19, 2005 1:50 pm
#25


shadow-drgn :



and one of you said either do alone or group ... like theres a 3rd choice or something on top if that you can hardly to the webweaver trail ALONE ... youd most likly get killed so brings us back to OPTION B being a group





Thats just not true its quit easy to make it to the grinding spot of the jedi .. i do it all the time and im on dail up..lol . can be done with one incap if ur let them ..just use ruby and burst run ur arse off ..




Jaclus Majire

Master Bounty Hunter=retired
Master Carbineer=retired

Master Shipwright
Master Archetict
Master Artisan

Former Ace Vortex Pilot/ Ace Corsec Pilot

Diversion
Sun Jun 19, 2005 1:57 pm
#26






Holzen wrote:





Diversion wrote:


So I take it that goes for all professions? People who don't have any possibilities to play on the right time of day to aquire money, XP and most importantly connections got no one but themselves to blame.


After CU there is much content, that is out of reach for these players. Some missions require not 2 or 3 but a full group. These are the missions that give high end loot which can generate quite an income. Some piloting missions is not doable as a single player and next to impossible with two. These missions are key events. If you get stuck you can't advance to the point that space can start to provide an acceptable income.


While this is an mmorpg which encourages cooperation and interaction and rightly so, it's a design flaw if this locks players out of their favourite profession because they don't have enough guildies with insane amount of credits and an even insaner amount of spare time.


However I don't expect you to understand this since from what I understand, you're basically set in this regard. And no I am not lazy. I work my ass off for meager gains because of these problems. Both as a BH and in other areas of the game.








It may not be their fault, but it isn't their right either. I always solo.....everything. I went from novice pilot to ace solo....including the vette. I also have never been past the entrance to the DWB, and havea saber full of crappy pearls / crystals because I don't have a group to solo high end krayts / elders. I know what I can do and stick to it. The difference is thatI don'tcome on the forums and whine about it.





I don't whine I just agree with the thread starter and disagree with people who says that hunting on Rryatt is easy. It isn't and it sure isn't cost effective. These strategies are based upon having at least 2 other people with you and these people are expecting to be paid more than 226/3k / (at best). I am also not factoring in AFK jedi but Jedi who move around. Would you help someone out for an hour for this amount unless he's a close friend? At least up the rewards to 400k for a full temp.

Message Edited by Diversion on 06-19-2005 01:59 PM



-------------------------------------------------------------------------------------------------

"There was lots of reading, much too much, in the game. There was a lot of wandering around learning about different abilities. We really needed to give people the experience of being Han Solo or Luke Skywalker rather than being Uncle Owen, the moisture farmer. We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an option to be part of what they have seen in the movies rather than something they had created themselves."
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